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cf621948a7
Previously we would call _cogl_material_pre_change_notify unconditionally, but now we wait until we really know we are removing a layer before notifying the change, which will require a journal flush. Since the convenience functions cogl_set_source_color4ub and cogl_set_source_texture share a single material, cogl_set_source_color4ub always calls cogl_material_remove_layer. Often this is a NOP though and shouldn't require a journal flush. This gets performance back to where it was before reverting the per-actor material commits. |
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common | ||
doc/reference/cogl | ||
gl | ||
gles | ||
cogl-bitmap.h | ||
cogl-color.h | ||
cogl-debug.h | ||
cogl-deprecated.h | ||
cogl-fixed.h | ||
cogl-material.h | ||
cogl-matrix.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-shader.h | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl-vertex-buffer.h | ||
cogl.h.in | ||
cogl.pc.in | ||
Makefile.am | ||
TODO |