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44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
TODO
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====
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Last updated 17/10/2007
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0.6
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===
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Definetly:
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- More ClutterUnits support, convert actor API to units.
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- Fragment shader support infrastructure
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* XML/JSON type 'layout' files - include actors + behaviours + timeline etc.
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- App developers manual.
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* Events for Actors
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* Add 'sensitive' property, false by default. Only pick sensitive actors
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* Very simple focus model - actors have a focus flag and if set emit
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key events.
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* Motion events need to be explicitly enabled.
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- Mipmaps for pango renderer to improving text scaling quality
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- ClutterScore
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- Class for chaining timelines together
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Nice/Maybe:
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- Lookat type functionality.
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- Improve cogl massively to be be processing like.
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- Gradient support ?
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- Rectangle like props to all actors
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- Glitz integration
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- Some kind of focus model.
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- Apple/Win native backends.
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* ClutterBehaviourDepth (trivial)
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- ClutterTextureAnimation (trivial)
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- Glitz backend over GLX (would cover above)
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(Also see bugzilla.o-hand.com bug with 0.6 milestones for more
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detail/status on the above)
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0.8
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===
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- ?
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