mutter/cogl
Robert Bragg ccde191191 framebuffer: Add CoglFramebuffer matrix stack methods
This adds cogl_framebuffer_ methods to update the modelview and
projection matrix stacks to replace functions like cogl_translate(),
cogl_rotate() and cogl_scale() etc.

This is part of the on-going effort to get rid of the global CoglContext
pointer since the existing methods don't take an explicit pointer to a
CoglContext. All the methods are now related to a context via the
framebuffer.

We added framebuffer methods instead of direct context methods because
the matrix stacks are per-framebuffer and as well as removing the global
CoglContext we would rather aim for a more direct state access API
design than, say, cairo or OpenGL, so we'd like to avoid needing the
cogl_push/pop_framebuffer(). We anticipate that Cogl will mostly be
consumed by middleware graphics layers such as toolkits or game engines
and feel that a more stateless model will avoid impedance mismatches if
higher levels want to expose a stateless model to their developers and
statefullness can still be added by higher levels if really desired.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-12-06 18:51:56 +00:00
..
driver Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
tesselator build: Do not build a noinst library for the tesselator 2010-09-12 19:25:47 +01:00
winsys build: Add missing include in cogl-winsys-egl-private.h 2011-12-06 19:49:00 +01:00
cogl2-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl2-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-atlas.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-atlas.h cogl: Use GHookList instead of CoglCallbackList 2011-03-14 18:18:15 +00:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c make COGL_FEATURE_VBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-attribute-buffer.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-private.h attributes: avoid g_strdup in cogl_attribute_new 2011-09-21 15:39:46 +01:00
cogl-attribute.c cogl-bitmask: Add a return value for the foreach callback 2011-11-16 16:21:31 +00:00
cogl-attribute.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-bitmap-private.h Export API for uploading a tex subregion from a CoglBuffer 2011-07-25 22:45:24 +01:00
cogl-bitmap.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-bitmap.h Export API for uploading a tex subregion from a CoglBuffer 2011-07-25 22:45:24 +01:00
cogl-bitmask.c cogl-bitmask: Add _cogl_bitmask_popcount 2011-11-16 16:32:11 +00:00
cogl-bitmask.h cogl-bitmask: Add _cogl_bitmask_popcount 2011-11-16 16:32:11 +00:00
cogl-blend-string.c blend-strings: Make braces around blend factor optional 2011-09-05 17:54:46 +01:00
cogl-blend-string.h
cogl-blit.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-blit.h cogl-atlas: Try 4 different approaches for migrating textures 2011-02-15 12:10:54 +00:00
cogl-boxed-value.c cogl-boxed-value: Add _cogl_boxed_value_copy 2011-11-16 16:32:11 +00:00
cogl-boxed-value.h cogl-boxed-value: Add _cogl_boxed_value_copy 2011-11-16 16:32:11 +00:00
cogl-buffer-private.h buffer: make the COGL_BUFFER casting macro public 2011-08-12 15:28:43 +01:00
cogl-buffer.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-buffer.h buffer: make the COGL_BUFFER casting macro public 2011-08-12 15:28:43 +01:00
cogl-clip-stack.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-clip-stack.h clip: Adds cogl_clip_push_primitive API 2011-11-01 12:02:59 +00:00
cogl-clip-state-private.h framebuffer: don't reference default fb in _clear apis 2011-08-12 15:28:43 +01:00
cogl-clip-state.c clip: make cogl_clip_ensure a NOP 2011-11-03 13:57:06 +00:00
cogl-clip-state.h cogl-clip-state: Adapt to experimental cogl2 API. 2011-03-10 13:05:43 +00:00
cogl-clutter-xlib.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-clutter.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-clutter.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-color-private.h pipeline: Implements _cogl_pipeline_hash function 2010-12-07 16:00:32 +00:00
cogl-color.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-color.h
cogl-config-private.h cogl: Add support for reading a cogl.conf config file 2011-08-12 15:28:42 +01:00
cogl-config.c cogl: Add support for reading a cogl.conf config file 2011-08-12 15:28:42 +01:00
cogl-context-private.h cogl-pipeline: Use a hash table for faster uniform name lookup 2011-11-16 16:32:11 +00:00
cogl-context.c cogl-pipeline: Use a hash table for faster uniform name lookup 2011-11-16 16:32:11 +00:00
cogl-context.h context: Add an accessor to get display associated with the context 2011-09-05 17:54:46 +01:00
cogl-debug-options.h Mark the debug options for translation 2011-10-14 13:56:51 +01:00
cogl-debug.c cogl-flags: Use longs instead of ints 2011-11-16 16:21:31 +00:00
cogl-debug.h cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC 2011-11-25 13:14:10 +00:00
cogl-defines.h.in Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-defines.h.win32 VS 2008/2010 project files to build Cogl 2011-11-25 13:12:45 +00:00
cogl-deprecated.h
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-depth-state.h features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-display-private.h egl-gdl: struct gdl_plane never was a valid type 2011-07-29 11:50:15 +01:00
cogl-display.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-display.h Fix typo in cogl/cogl-display.h 2011-09-06 11:19:20 +01:00
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-euler.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-euler.h Add compile time checks for size of public structs 2011-05-16 14:12:49 +01:00
cogl-ext-functions.h offscreen: Adds support for offscreen multisampling 2011-10-28 19:10:16 +01:00
cogl-feature-private.c Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-feature-private.h Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-fixed.c cogl-fixed: Move the GType defs from cogl-util.c to cogl-fixed.c 2011-11-16 16:21:31 +00:00
cogl-fixed.h
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h framebuffer: adds cogl_framebuffer_get_samples_per_pixel 2011-11-01 12:03:03 +00:00
cogl-framebuffer.c framebuffer: Add CoglFramebuffer matrix stack methods 2011-12-06 18:51:56 +00:00
cogl-framebuffer.h framebuffer: Add CoglFramebuffer matrix stack methods 2011-12-06 18:51:56 +00:00
cogl-glx-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h Don't use the 'NULL' GModule to resolve GL symbols 2011-07-27 16:10:02 +01:00
cogl-gtype-private.h matrix gtype: registers a boxed type for CoglMatrix 2010-12-07 12:16:50 +00:00
cogl-handle.h
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c make COGL_FEATURE_VBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-index-buffer.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-indices.h doc: Adds some documentation for CoglIndices 2011-11-01 12:03:03 +00:00
cogl-internal.h cogl-program: Move the code for CoglBoxedValue to its own file 2011-11-16 16:32:10 +00:00
cogl-journal-private.h Add a strong CoglTexture type to replace CoglHandle 2011-09-21 15:27:03 +01:00
cogl-journal.c make COGL_FEATURE_VBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-material-compat.c Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-material-compat.h Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-matrix-private.h matrix-mesa: move to _cogl_matrix namespace 2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c cogl-matrix-stack: Adds _cogl_matrix_stack_equal 2011-12-06 18:51:56 +00:00
cogl-matrix-stack.h cogl-matrix-stack: Adds _cogl_matrix_stack_equal 2011-12-06 18:51:56 +00:00
cogl-matrix.c matrix: Add cogl_matrix_orthographic 2011-12-06 18:51:56 +00:00
cogl-matrix.h matrix: Add cogl_matrix_orthographic 2011-12-06 18:51:56 +00:00
cogl-meta-texture.c meta-texture: Support CLAMP_TO_EDGE 2011-11-01 12:03:03 +00:00
cogl-meta-texture.h meta-texture: Support CLAMP_TO_EDGE 2011-11-01 12:03:03 +00:00
cogl-node-private.h pipeline: Split more code out from cogl-pipeline.c 2011-09-21 17:03:10 +01:00
cogl-node.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-object-private.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h Add a strong CoglTexture type to replace CoglHandle 2011-09-21 15:27:03 +01:00
cogl-onscreen-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c onscreen: Support multisample based onscreen rendering 2011-10-28 19:10:16 +01:00
cogl-onscreen-template.h onscreen: Support multisample based onscreen rendering 2011-10-28 19:10:16 +01:00
cogl-onscreen.c Don't take a reference to the last used onscreen framebuffer 2011-11-14 18:40:28 +00:00
cogl-onscreen.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-private.h clip-stack: Move path flushing code to cogl-clip-stack.c 2011-11-01 12:02:59 +00:00
cogl-path.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-path.h docs: Fixes for the Cogl API reference 2010-12-22 09:52:35 +00:00
cogl-pipeline-cache.c cogl-pipeline/cogl-pango: Added forgotten includes 2011-09-26 15:53:30 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c pipeline: Split more code out from cogl-pipeline.c 2011-09-21 17:03:10 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c cogl-pipeline/cogl-pango: Added forgotten includes 2011-09-26 15:53:30 +01:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-pipeline-layer-private.h Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
cogl-pipeline-layer-state-private.h pipeline: Split more code out from cogl-pipeline.c 2011-09-21 17:03:10 +01:00
cogl-pipeline-layer-state.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-pipeline-layer-state.h Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
cogl-pipeline-layer.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-pipeline-opengl-private.h cogl-pipeline: Move texture enabling/disabling to fixed fragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-pipeline-private.h cogl-pipeline: Store the uniform overrides in an array instead of list 2011-11-16 16:32:11 +00:00
cogl-pipeline-progend-glsl-private.h cogl: rename CoglVertexAttribute CoglAttribute 2011-01-21 16:24:14 +00:00
cogl-pipeline-progend-glsl.c cogl-pipeline: Use a hash table for faster uniform name lookup 2011-11-16 16:32:11 +00:00
cogl-pipeline-state-private.h cogl-pipeline: Add support for setting uniform values 2011-11-16 16:32:11 +00:00
cogl-pipeline-state.c Fix comparing the uniforms state 2011-11-24 13:23:00 +00:00
cogl-pipeline-state.h docs: Fix a s/called/culled/ typo 2011-12-06 18:51:56 +00:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-pipeline.c pipeline: Add a missing break for the uniforms state 2011-11-29 13:03:25 +00:00
cogl-pipeline.h cogl-pipeline: Add support for setting uniform values 2011-11-16 16:32:11 +00:00
cogl-pixel-buffer-private.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c make COGL_FEATURE_PBOS a private feature 2011-11-01 12:03:01 +00:00
cogl-pixel-buffer.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive.c primitive: Add n_indices arg to _set_indices function 2011-11-01 12:03:03 +00:00
cogl-primitive.h primitive: Add n_indices arg to _set_indices function 2011-11-01 12:03:03 +00:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c rectangles: rely on meta-texture api for clamping 2011-11-01 12:03:03 +00:00
cogl-primitives.h
cogl-private.h Add internal _cogl_push_source to optionally disable legacy state 2011-09-19 16:40:06 +01:00
cogl-profile.c Mark the debug options for translation 2011-10-14 13:56:51 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h cogl-program: Add private functions to check if have each shader type 2010-12-13 17:22:57 +00:00
cogl-program.c cogl-program: Move the code for CoglBoxedValue to its own file 2011-11-16 16:32:10 +00:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-quaternion.h doc: fix the name of the cogl_quaternion_equal args 2011-05-16 17:08:30 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-rectangle-map.h cogl-atlas: Rename to CoglRectangleMap 2010-08-12 11:54:42 +01:00
cogl-renderer-private.h Fix testing of undefined macro constants to check for definedness instead 2011-07-27 18:46:36 +01:00
cogl-renderer.c build: don't inc egl headers for non EGL builds 2011-11-28 23:19:35 +00:00
cogl-renderer.h renderer: Add cogl_renderer_get_n_fragment_texture_units() 2011-09-05 17:54:46 +01:00
cogl-shader-boilerplate.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader.c Use the same number for n_tex_coord_attribs in all linked shaders 2011-11-02 13:50:28 +00:00
cogl-shader.h cogl-shader: Update the gtk-doc 2011-10-21 12:24:01 +01:00
cogl-spans.c spans: avoid normalize with normalize_factor of 1 2011-11-01 12:03:03 +00:00
cogl-spans.h Adds support for a mirrored repeat wrap mode 2011-11-01 12:03:02 +00:00
cogl-sub-texture-private.h texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-sub-texture.c texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-sub-texture.h texture: Make CoglSubTexture experimental public api 2011-11-01 12:03:03 +00:00
cogl-swap-chain-private.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.c EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h texture-2d-sliced: make CoglTexture2DSliced public 2011-11-01 12:02:59 +00:00
cogl-texture-2d-sliced.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-texture-2d-sliced.h texture-2d-sliced: make CoglTexture2DSliced public 2011-11-01 12:02:59 +00:00
cogl-texture-2d.c build: don't inc egl headers for non EGL builds 2011-11-28 23:19:35 +00:00
cogl-texture-2d.h features: Support more than 32 features! 2011-11-01 12:03:01 +00:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-texture-3d.h
cogl-texture-driver.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-private.h meta-texture: This publicly exposes CoglMetaTexture 2011-11-01 12:03:01 +00:00
cogl-texture-rectangle-private.h texture: Make CoglTextureRectangle experimentally public 2011-11-01 12:03:02 +00:00
cogl-texture-rectangle.c texture: Make CoglTextureRectangle experimentally public 2011-11-01 12:03:02 +00:00
cogl-texture-rectangle.h texture: Make CoglTextureRectangle experimentally public 2011-11-01 12:03:02 +00:00
cogl-texture.c texture: assert set_region size <= src size 2011-12-06 18:51:56 +00:00
cogl-texture.h texture: assert set_region size <= src size 2011-12-06 18:51:56 +00:00
cogl-types.h pipeline: Make the backface culling experimental public 2011-11-14 18:40:27 +00:00
cogl-util.c Move POPCOUNTL to cogl-util 2011-11-16 16:32:11 +00:00
cogl-util.h cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC 2011-11-25 13:14:10 +00:00
cogl-vector.c Start to reduce dependence on glib 2011-11-01 12:03:02 +00:00
cogl-vector.h
cogl-vertex-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c primitive: Add n_indices arg to _set_indices function 2011-11-01 12:03:03 +00:00
cogl-vertex-buffer.h docs: clarify cogl_vertex_buffer_adds docs 2011-02-09 19:12:12 +00:00
cogl-wayland-renderer.h Updates wayland symbol names to be consistent 2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h replace _xlib_add_filter use with _cogl_renderer API 2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib-renderer.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib.c Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl-xlib.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl.c framebuffer: Add CoglFramebuffer matrix stack methods 2011-12-06 18:51:56 +00:00
cogl.h Remove inclusion of Xlib headers in Cogl headers 2011-11-01 15:55:53 +00:00
cogl.symbols VS 2008/2010 project files to build Cogl 2011-11-25 13:12:45 +00:00
Makefile.am kms: Add first version of "baremetal" backend for EGL on KMS 2011-11-28 17:37:28 +00:00
stb_image.c stb_image: use glib sized types 2011-08-12 15:28:42 +01:00