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66c54e04de
The material cache will now only set the special combine mode if the texture only has an alpha component. The atlased textures will have all four components so it will leave the combine functions at the default. This increases the chances of batching between glyphs and images. When using the global atlas, the glyph from cairo is now rendered into an ARGB surface rather than an alpha-only surface.
239 lines
6.7 KiB
C
239 lines
6.7 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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#include <cogl/cogl.h>
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#include "cogl-pango-pipeline-cache.h"
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typedef struct _CoglPangoPipelineCacheEntry CoglPangoPipelineCacheEntry;
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struct _CoglPangoPipelineCache
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{
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GHashTable *hash_table;
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CoglPipeline *base_texture_alpha_pipeline;
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CoglPipeline *base_texture_rgba_pipeline;
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gboolean use_mipmapping;
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};
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struct _CoglPangoPipelineCacheEntry
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{
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/* This will take a reference or it can be NULL to represent the
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pipeline used to render colors */
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CoglHandle texture;
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/* This will only take a weak reference */
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CoglHandle pipeline;
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};
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static void
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_cogl_pango_pipeline_cache_key_destroy (gpointer data)
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{
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if (data)
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cogl_object_unref (data);
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}
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static void
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_cogl_pango_pipeline_cache_value_destroy (gpointer data)
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{
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CoglPangoPipelineCacheEntry *cache_entry = data;
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if (cache_entry->texture)
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cogl_object_unref (cache_entry->texture);
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/* We don't need to unref the pipeline because it only takes a weak
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reference */
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g_slice_free (CoglPangoPipelineCacheEntry, cache_entry);
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}
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CoglPangoPipelineCache *
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_cogl_pango_pipeline_cache_new (gboolean use_mipmapping)
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{
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CoglPangoPipelineCache *cache = g_new (CoglPangoPipelineCache, 1);
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/* The key is the pipeline pointer. A reference is taken when the
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pipeline is used as a key so we should unref it again in the
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destroy function */
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cache->hash_table =
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g_hash_table_new_full (g_direct_hash,
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g_direct_equal,
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_cogl_pango_pipeline_cache_key_destroy,
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_cogl_pango_pipeline_cache_value_destroy);
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cache->base_texture_rgba_pipeline = NULL;
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cache->base_texture_alpha_pipeline = NULL;
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cache->use_mipmapping = use_mipmapping;
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return cache;
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}
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static CoglPipeline *
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get_base_texture_rgba_pipeline (CoglPangoPipelineCache *cache)
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{
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if (cache->base_texture_rgba_pipeline == NULL)
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{
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CoglPipeline *pipeline;
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pipeline = cache->base_texture_rgba_pipeline = cogl_pipeline_new ();
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cogl_pipeline_set_layer_wrap_mode (pipeline, 0,
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COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE);
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if (cache->use_mipmapping)
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cogl_pipeline_set_layer_filters
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(pipeline, 0,
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COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR,
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COGL_PIPELINE_FILTER_LINEAR);
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}
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return cache->base_texture_rgba_pipeline;
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}
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static CoglPipeline *
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get_base_texture_alpha_pipeline (CoglPangoPipelineCache *cache)
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{
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if (cache->base_texture_alpha_pipeline == NULL)
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{
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CoglPipeline *pipeline;
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pipeline = cogl_pipeline_copy (get_base_texture_rgba_pipeline (cache));
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cache->base_texture_alpha_pipeline = pipeline;
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/* The default combine mode of materials is to modulate (A x B)
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* the texture RGBA channels with the RGBA channels of the
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* previous layer (which in our case is just the font color)
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*
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* Since the RGB for an alpha texture is defined as 0, this gives us:
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*
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* result.rgb = color.rgb * 0
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* result.a = color.a * texture.a
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*
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* What we want is premultiplied rgba values:
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*
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* result.rgba = color.rgb * texture.a
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* result.a = color.a * texture.a
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*/
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cogl_pipeline_set_layer_combine (pipeline, 0, /* layer */
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"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
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NULL);
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}
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return cache->base_texture_alpha_pipeline;
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}
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typedef struct
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{
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CoglPangoPipelineCache *cache;
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CoglHandle texture;
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} PipelineDestroyNotifyData;
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static void
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pipeline_destroy_notify_cb (void *user_data)
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{
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PipelineDestroyNotifyData *data = user_data;
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g_hash_table_remove (data->cache->hash_table, data->texture);
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g_slice_free (PipelineDestroyNotifyData, data);
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}
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CoglPipeline *
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_cogl_pango_pipeline_cache_get (CoglPangoPipelineCache *cache,
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CoglHandle texture)
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{
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CoglPangoPipelineCacheEntry *entry;
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PipelineDestroyNotifyData *destroy_data;
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static CoglUserDataKey pipeline_destroy_notify_key;
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/* Look for an existing entry */
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entry = g_hash_table_lookup (cache->hash_table, texture);
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if (entry)
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return cogl_object_ref (entry->pipeline);
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/* No existing pipeline was found so let's create another */
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entry = g_slice_new (CoglPangoPipelineCacheEntry);
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if (texture)
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{
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CoglPipeline *base;
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entry->texture = cogl_handle_ref (texture);
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if (cogl_texture_get_format (entry->texture) == COGL_PIXEL_FORMAT_A_8)
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base = get_base_texture_alpha_pipeline (cache);
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else
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base = get_base_texture_rgba_pipeline (cache);
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entry->pipeline = cogl_pipeline_copy (base);
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cogl_pipeline_set_layer_texture (entry->pipeline, 0 /* layer */, texture);
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}
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else
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{
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entry->texture = NULL;
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entry->pipeline = cogl_pipeline_new ();
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}
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/* Add a weak reference to the pipeline so we can remove it from the
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hash table when it is destroyed */
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destroy_data = g_slice_new (PipelineDestroyNotifyData);
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destroy_data->cache = cache;
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destroy_data->texture = texture;
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cogl_object_set_user_data (entry->pipeline,
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&pipeline_destroy_notify_key,
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destroy_data,
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pipeline_destroy_notify_cb);
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g_hash_table_insert (cache->hash_table,
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texture ? cogl_handle_ref (texture) : NULL,
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entry);
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/* This doesn't take a reference on the pipeline so that it will use
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the newly created reference */
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return entry->pipeline;
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}
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void
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_cogl_pango_pipeline_cache_free (CoglPangoPipelineCache *cache)
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{
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if (cache->base_texture_rgba_pipeline)
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cogl_object_unref (cache->base_texture_rgba_pipeline);
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if (cache->base_texture_alpha_pipeline)
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cogl_object_unref (cache->base_texture_alpha_pipeline);
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g_hash_table_destroy (cache->hash_table);
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g_free (cache);
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}
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