mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 10:30:47 -05:00
92fc2c760c
When painting we can now use the ClutterActor content-repeat property to decide whether or not to repeat the texture data.
430 lines
13 KiB
C
430 lines
13 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive image' library.
|
|
*
|
|
* Copyright (C) 2012 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author:
|
|
* Emmanuele Bassi <ebassi@linux.intel.com>
|
|
*/
|
|
|
|
/**
|
|
* SECTION:clutter-image
|
|
* @Title: ClutterImage
|
|
* @Short_Description: Image data content
|
|
*
|
|
* #ClutterImage is a #ClutterContent implementation that displays
|
|
* image data.
|
|
*
|
|
* <informalexample><programlisting>
|
|
* <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../examples/image-content.c">
|
|
* <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
|
|
* </xi:include>
|
|
* </programlisting></informalexample>
|
|
*
|
|
* #ClutterImage is available since Clutter 1.10.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
|
|
|
#include "clutter-image.h"
|
|
|
|
#include "clutter-color.h"
|
|
#include "clutter-content-private.h"
|
|
#include "clutter-debug.h"
|
|
#include "clutter-paint-node.h"
|
|
#include "clutter-paint-nodes.h"
|
|
#include "clutter-private.h"
|
|
|
|
struct _ClutterImagePrivate
|
|
{
|
|
CoglTexture *texture;
|
|
};
|
|
|
|
static void clutter_content_iface_init (ClutterContentIface *iface);
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (ClutterImage, clutter_image, G_TYPE_OBJECT,
|
|
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
|
|
clutter_content_iface_init))
|
|
|
|
GQuark
|
|
clutter_image_error_quark (void)
|
|
{
|
|
return g_quark_from_static_string ("clutter-image-error-quark");
|
|
}
|
|
|
|
static void
|
|
clutter_image_finalize (GObject *gobject)
|
|
{
|
|
ClutterImagePrivate *priv = CLUTTER_IMAGE (gobject)->priv;
|
|
|
|
if (priv->texture != NULL)
|
|
{
|
|
cogl_object_unref (priv->texture);
|
|
priv->texture = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_image_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_image_class_init (ClutterImageClass *klass)
|
|
{
|
|
g_type_class_add_private (klass, sizeof (ClutterImagePrivate));
|
|
|
|
G_OBJECT_CLASS (klass)->finalize = clutter_image_finalize;
|
|
}
|
|
|
|
static void
|
|
clutter_image_init (ClutterImage *self)
|
|
{
|
|
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_IMAGE,
|
|
ClutterImagePrivate);
|
|
}
|
|
|
|
static void
|
|
clutter_image_paint_content (ClutterContent *content,
|
|
ClutterActor *actor,
|
|
ClutterPaintNode *root)
|
|
{
|
|
ClutterImagePrivate *priv = CLUTTER_IMAGE (content)->priv;
|
|
ClutterScalingFilter min_f, mag_f;
|
|
ClutterContentRepeat repeat;
|
|
ClutterPaintNode *node;
|
|
ClutterActorBox box;
|
|
ClutterColor color;
|
|
guint8 paint_opacity;
|
|
|
|
if (priv->texture == NULL)
|
|
return;
|
|
|
|
clutter_actor_get_content_box (actor, &box);
|
|
paint_opacity = clutter_actor_get_paint_opacity (actor);
|
|
clutter_actor_get_content_scaling_filters (actor, &min_f, &mag_f);
|
|
repeat = clutter_actor_get_content_repeat (actor);
|
|
|
|
color.red = paint_opacity;
|
|
color.green = paint_opacity;
|
|
color.blue = paint_opacity;
|
|
color.alpha = paint_opacity;
|
|
|
|
node = clutter_texture_node_new (priv->texture, &color, min_f, mag_f);
|
|
clutter_paint_node_set_name (node, "Image");
|
|
|
|
if (repeat == CLUTTER_REPEAT_NONE)
|
|
clutter_paint_node_add_rectangle (node, &box);
|
|
else
|
|
{
|
|
float t_w = 1.f, t_h = 1.f;
|
|
|
|
if ((repeat & CLUTTER_REPEAT_X_AXIS) != FALSE)
|
|
t_w = (box.x2 - box.x1) / cogl_texture_get_width (priv->texture);
|
|
|
|
if ((repeat & CLUTTER_REPEAT_Y_AXIS) != FALSE)
|
|
t_h = (box.y2 - box.y1) / cogl_texture_get_height (priv->texture);
|
|
|
|
clutter_paint_node_add_texture_rectangle (node, &box,
|
|
0.f, 0.f,
|
|
t_w, t_h);
|
|
}
|
|
|
|
clutter_paint_node_add_child (root, node);
|
|
clutter_paint_node_unref (node);
|
|
}
|
|
|
|
static gboolean
|
|
clutter_image_get_preferred_size (ClutterContent *content,
|
|
gfloat *width,
|
|
gfloat *height)
|
|
{
|
|
ClutterImagePrivate *priv = CLUTTER_IMAGE (content)->priv;
|
|
|
|
if (priv->texture == NULL)
|
|
return FALSE;
|
|
|
|
if (width != NULL)
|
|
*width = cogl_texture_get_width (priv->texture);
|
|
|
|
if (height != NULL)
|
|
*height = cogl_texture_get_height (priv->texture);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_content_iface_init (ClutterContentIface *iface)
|
|
{
|
|
iface->get_preferred_size = clutter_image_get_preferred_size;
|
|
iface->paint_content = clutter_image_paint_content;
|
|
}
|
|
|
|
/**
|
|
* clutter_image_new:
|
|
*
|
|
* Creates a new #ClutterImage instance.
|
|
*
|
|
* Return value: (transfer full): the newly created #ClutterImage instance.
|
|
* Use g_object_unref() when done.
|
|
*
|
|
* Since: 1.10
|
|
*/
|
|
ClutterContent *
|
|
clutter_image_new (void)
|
|
{
|
|
return g_object_new (CLUTTER_TYPE_IMAGE, NULL);
|
|
}
|
|
|
|
/**
|
|
* clutter_image_set_data:
|
|
* @image: a #ClutterImage
|
|
* @data: (array): the image data, as an array of bytes
|
|
* @pixel_format: the Cogl pixel format of the image data
|
|
* @width: the width of the image data
|
|
* @height: the height of the image data
|
|
* @row_stride: the length of each row inside @data
|
|
* @error: return location for a #GError, or %NULL
|
|
*
|
|
* Sets the image data to be displayed by @image.
|
|
*
|
|
* If the image data was successfully loaded, the @image will be invalidated.
|
|
*
|
|
* In case of error, the @error value will be set, and this function will
|
|
* return %FALSE.
|
|
*
|
|
* The image data is copied in texture memory.
|
|
*
|
|
* Return value: %TRUE if the image data was successfully loaded,
|
|
* and %FALSE otherwise.
|
|
*
|
|
* Since: 1.10
|
|
*/
|
|
gboolean
|
|
clutter_image_set_data (ClutterImage *image,
|
|
const guint8 *data,
|
|
CoglPixelFormat pixel_format,
|
|
guint width,
|
|
guint height,
|
|
guint row_stride,
|
|
GError **error)
|
|
{
|
|
ClutterImagePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_IMAGE (image), FALSE);
|
|
g_return_val_if_fail (data != NULL, FALSE);
|
|
|
|
priv = image->priv;
|
|
|
|
if (priv->texture != NULL)
|
|
cogl_object_unref (priv->texture);
|
|
|
|
priv->texture = cogl_texture_new_from_data (width, height,
|
|
COGL_TEXTURE_NONE,
|
|
pixel_format,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
row_stride,
|
|
data);
|
|
if (priv->texture == NULL)
|
|
{
|
|
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
|
|
CLUTTER_IMAGE_ERROR_INVALID_DATA,
|
|
_("Unable to load image data"));
|
|
return FALSE;
|
|
}
|
|
|
|
clutter_content_invalidate (CLUTTER_CONTENT (image));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* clutter_image_set_bytes:
|
|
* @image: a #ClutterImage
|
|
* @data: the image data, as a #GBytes
|
|
* @pixel_format: the Cogl pixel format of the image data
|
|
* @width: the width of the image data
|
|
* @height: the height of the image data
|
|
* @row_stride: the length of each row inside @data
|
|
* @error: return location for a #GError, or %NULL
|
|
*
|
|
* Sets the image data stored inside a #GBytes to be displayed by @image.
|
|
*
|
|
* If the image data was successfully loaded, the @image will be invalidated.
|
|
*
|
|
* In case of error, the @error value will be set, and this function will
|
|
* return %FALSE.
|
|
*
|
|
* The image data contained inside the #GBytes is copied in texture memory,
|
|
* and no additional reference is acquired on the @data.
|
|
*
|
|
* Return value: %TRUE if the image data was successfully loaded,
|
|
* and %FALSE otherwise.
|
|
*
|
|
* Since: 1.12
|
|
*/
|
|
gboolean
|
|
clutter_image_set_bytes (ClutterImage *image,
|
|
GBytes *data,
|
|
CoglPixelFormat pixel_format,
|
|
guint width,
|
|
guint height,
|
|
guint row_stride,
|
|
GError **error)
|
|
{
|
|
ClutterImagePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_IMAGE (image), FALSE);
|
|
g_return_val_if_fail (data != NULL, FALSE);
|
|
|
|
priv = image->priv;
|
|
|
|
if (priv->texture != NULL)
|
|
cogl_object_unref (priv->texture);
|
|
|
|
priv->texture = cogl_texture_new_from_data (width, height,
|
|
COGL_TEXTURE_NONE,
|
|
pixel_format,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
row_stride,
|
|
g_bytes_get_data (data, NULL));
|
|
if (priv->texture == NULL)
|
|
{
|
|
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
|
|
CLUTTER_IMAGE_ERROR_INVALID_DATA,
|
|
_("Unable to load image data"));
|
|
return FALSE;
|
|
}
|
|
|
|
clutter_content_invalidate (CLUTTER_CONTENT (image));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* clutter_image_set_area:
|
|
* @image: a #ClutterImage
|
|
* @data: (array): the image data, as an array of bytes
|
|
* @pixel_format: the Cogl pixel format of the image data
|
|
* @rect: a rectangle indicating the area that should be set
|
|
* @row_stride: the length of each row inside @data
|
|
* @error: return location for a #GError, or %NULL
|
|
*
|
|
* Sets the image data to be display by @image, using @rect to indicate
|
|
* the position and size of the image data to be set.
|
|
*
|
|
* If the @image does not have any image data set when this function is
|
|
* called, a new texture will be created with the size of the width and
|
|
* height of the rectangle, i.e. calling this function on a newly created
|
|
* #ClutterImage will be the equivalent of calling clutter_image_set_data().
|
|
*
|
|
* If the image data was successfully loaded, the @image will be invalidated.
|
|
*
|
|
* In case of error, the @error value will be set, and this function will
|
|
* return %FALSE.
|
|
*
|
|
* The image data is copied in texture memory.
|
|
*
|
|
* Return value: %TRUE if the image data was successfully loaded,
|
|
* and %FALSE otherwise.
|
|
*
|
|
* Since: 1.10
|
|
*/
|
|
gboolean
|
|
clutter_image_set_area (ClutterImage *image,
|
|
const guint8 *data,
|
|
CoglPixelFormat pixel_format,
|
|
const cairo_rectangle_int_t *area,
|
|
guint row_stride,
|
|
GError **error)
|
|
{
|
|
ClutterImagePrivate *priv;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_IMAGE (image), FALSE);
|
|
g_return_val_if_fail (data != NULL, FALSE);
|
|
g_return_val_if_fail (area != NULL, FALSE);
|
|
|
|
priv = image->priv;
|
|
|
|
if (priv->texture == NULL)
|
|
{
|
|
priv->texture = cogl_texture_new_from_data (area->width,
|
|
area->height,
|
|
COGL_TEXTURE_NONE,
|
|
pixel_format,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
row_stride,
|
|
data);
|
|
}
|
|
else
|
|
{
|
|
gboolean res;
|
|
|
|
res = cogl_texture_set_region (priv->texture,
|
|
0, 0,
|
|
area->x, area->y,
|
|
area->width, area->height,
|
|
area->width, area->height,
|
|
pixel_format,
|
|
row_stride,
|
|
data);
|
|
|
|
if (!res)
|
|
{
|
|
cogl_object_unref (priv->texture);
|
|
priv->texture = NULL;
|
|
}
|
|
}
|
|
|
|
if (priv->texture == NULL)
|
|
{
|
|
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
|
|
CLUTTER_IMAGE_ERROR_INVALID_DATA,
|
|
_("Unable to load image data"));
|
|
return FALSE;
|
|
}
|
|
|
|
clutter_content_invalidate (CLUTTER_CONTENT (image));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* clutter_image_get_texture:
|
|
* @image: a #ClutterImage
|
|
*
|
|
* Retrieves a pointer to the Cogl texture used by @image.
|
|
*
|
|
* If you change the contents of the returned Cogl texture you will need
|
|
* to manually invalidate the @image with clutter_content_invalidate()
|
|
* in order to update the actors using @image as their content.
|
|
*
|
|
* Return value: (transfer none): a pointer to the Cogl texture, or %NULL
|
|
*
|
|
* Since: 1.10
|
|
* Stability: unstable
|
|
*/
|
|
CoglTexture *
|
|
clutter_image_get_texture (ClutterImage *image)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_IS_IMAGE (image), NULL);
|
|
|
|
return image->priv->texture;
|
|
}
|