Rui Matos d4d2bf0f6c cogl: Ignore GL_CONTEXT_LOST when checking for GL errors
When using a context with robustness, glGetError() may return
GL_CONTEXT_LOST at any time and this error doesn't get cleared until
the application calls glGetGraphicsResetStatus() . This means that our
error checking can't call glGetError() in a loop without checking for
that return value and returning in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=739178
2016-06-27 20:23:49 +02:00
..
2016-04-27 20:37:47 +02:00
2016-04-27 20:37:47 +02:00