mutter/cogl/cogl-sdl.c
Robert Bragg df51574116 onscreen: Adds support for resizable windows
This adds api to be able to request that the window system allows a
given onscreen framebuffer to be resizable, and api to add and remove
resize handlers to be called whenever the framebuffer does actually
change size.

The new functions are:
  cogl_onscreen_{get,set}_resizable()
  cogl_onscreen_{add,remove}_resize_handler()

The examples cogl-hello and cogl-x11-foreign have been updated to use
the new api. To smoke test how Cogl updates the viewport automatically
in response to window resizes the cogl-hello test doesn't explicitly
respond to resize events by setting the viewport and cogl-x11-foreign
responds by setting a viewport that is offset by a quarter of the
window's width/height and half the width and height of the window.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit a1a8cc00bfa2cecaf1007aec5f3dd95dc07b1786)
2012-08-06 18:51:32 +01:00

88 lines
2.2 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-sdl.h"
#include "cogl-context-private.h"
#include "cogl-renderer-private.h"
void
cogl_sdl_renderer_set_event_type (CoglRenderer *renderer, int type)
{
renderer->sdl_event_type_set = TRUE;
renderer->sdl_event_type = type;
}
int
cogl_sdl_renderer_get_event_type (CoglRenderer *renderer)
{
_COGL_RETURN_VAL_IF_FAIL (renderer->sdl_event_type_set, SDL_USEREVENT);
return renderer->sdl_event_type;
}
CoglContext *
cogl_sdl_context_new (int type, GError **error)
{
CoglRenderer *renderer = cogl_renderer_new ();
CoglDisplay *display;
cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_SDL);
cogl_sdl_renderer_set_event_type (renderer, type);
if (!cogl_renderer_connect (renderer, error))
return NULL;
display = cogl_display_new (renderer, NULL);
if (!cogl_display_setup (display, error))
return NULL;
return cogl_context_new (display, error);
}
void
cogl_sdl_handle_event (CoglContext *context, SDL_Event *event)
{
const CoglWinsysVtable *winsys;
_COGL_RETURN_IF_FAIL (cogl_is_context (context));
winsys = _cogl_context_get_winsys (context);
_cogl_renderer_handle_native_event (context->display->renderer, event);
if (winsys->poll_dispatch)
winsys->poll_dispatch (context, NULL, 0);
}
void
cogl_sdl_idle (CoglContext *context)
{
/* NOP since Cogl doesn't currently need to do anything when idle */
}