Daniel van Vugt c9c3283540 shaped-texture: Disable mipmapping during animation
This avoids overwhelming the GPU with trying to update mipmaps at a high
rate. Because doing so could easily cause a reduction in the compositor
frame rate and thus actually reduce visual quality.

In the case of a window that is constantly animating in the overview,
this reduces mutter's render time by around 20%-30%.
2018-05-18 16:45:26 +08:00
2018-05-15 22:33:40 +00:00
2018-04-25 20:25:43 +02:00
Description
91 MiB
Languages
C 98.9%
Meson 0.7%
Python 0.3%