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1880 lines
61 KiB
Plaintext
1880 lines
61 KiB
Plaintext
2006-06-22 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-util.c: And more
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2006-06-22 Ross Burton <ross@openedhand.com>
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* clutter/clutter-label.c:
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* clutter/clutter-video-texture.c:
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* clutter/clutter-texture.c:
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* clutter/clutter-timeline.c:
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* clutter/clutter-group.c:
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Fix gtk-doc problems.
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2006-06-22 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-main.c: More documentation
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-main.h:
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Remove bogus xvisual call.
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.h:
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Remove mirroring related calls ( unimplemented )
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* gtk/gtk-clutter-test.c: 0 -> NULL
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2006-06-22 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-stage.c:
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* gtk/gtk-clutter.c: More docs
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2006-06-22 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-actor.c: Added some more docs.
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2006-06-22 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-clone-texture.c:
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* clutter/clutter-color.c:
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* clutter/clutter-event.c:
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* clutter/clutter-group.c:
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* clutter/clutter-label.c:
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* clutter/clutter-main.c:
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* clutter/clutter-media.c:
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* clutter/clutter-rectangle.c:
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* clutter/clutter-stage.c:
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* clutter/clutter-texture.c:
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* clutter/clutter-timeline.c:
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* clutter/clutter-util.c:
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* clutter/clutter-video-texture.c:
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* configure.ac:
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Documentation updates - add section headers.
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2006-06-22 Iain Holmes <iain@openedhand.com>
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* gtk/gtk-clutter-test.c (main): Don't show the stage.
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2006-06-22 Iain Holmes <iain@openedhand.com>
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* gtk/gtk-clutter.[ch]: Rewrite to use
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clutter_stage_set_xwindow_foreign rather than GtkSocket.
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* gtk/gtk-clutter-test.c: Add fading!1!!!!11! OMGWTFBBQ!!!
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2006-06-21 Emmanuele Bassi <ebassi@openedhand.com>
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* examples/video-cube.c (main): Quit on key press.
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2006-06-21 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/Makefile.am: Re-fix distcheck after last commit.
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2006-06-21 Matthew Allum <mallum@openedhand.com>
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* clutter/Makefile.am:
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Make sure clutter.h included.
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* clutter/clutter-stage.c: (clutter_stage_realize),
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(clutter_stage_get_actor_at_pos):
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Select for motion events on X window.
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Return highest rather than lowest found actor for actor_at_pos.
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* examples/Makefile.am:
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Remove test-text, remane test video.
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* examples/README:
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Add info about the included examples.
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* examples/test-video.c:
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* examples/video-player.c:
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Redo test-video a little nicer and rename.
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* examples/video-cube.c:
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Fix so it at least 'works' again.
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* examples/test.c:
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Clean up a little.
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2006-06-21 Ross Burton <ross@openedhand.com>
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* Makefile.am:
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* gtk/Makefile.am:
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Add gtk widget to distcheck and fix.
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2006-06-21 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/Makefile.am:
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* bindings/python/Makefile.am:
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* Makefile.am: Fix distcheck
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2006-06-21 Ross Burton <ross@openedhand.com>
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* clutter/Makefile.am:
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* examples/Makefile.am:
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Fix dist.
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2006-06-20 Matthew Allum <mallum@openedhand.com>
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* TODO:
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Update.
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* clutter/clutter-group.c:
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Attempt better group sizing code.
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* clutter/clutter-label.c:
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Minor tweaks.
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* clutter/clutter-texture.c:
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More debug info, make sure texture is realised for base_size()
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* clutter/clutter-video-texture.c:
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Seeking fixes
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* examples/test.c: (main):
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Populate with more randomness.
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2006-06-15 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-stage.c:
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* clutter/clutter-stage.h:
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Add clutter_stage_set_xwindow_foreign() call
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* clutter/clutter-util.c:
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* clutter/clutter-util.h:
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Add some X error traps
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* examples/super-oh.c:
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Toy with us of new clutter_stage_set_xwindow_foreign() for
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optional screensaver functionality.
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2006-06-14 Matthew Allum <mallum@openedhand.com>
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* configure.ac:
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Add checks for GL/gl.h and GL/glx.h
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2006-06-14 Matthew Allum <mallum@openedhand.com>
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* AUTHORS:
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* README:
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* TODO:
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Update all.
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2006-06-13 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-video-texture.c:
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Add missing license.
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2006-06-13 Matthew Allum <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.h:
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* clutter/clutter-clone-texture.c:
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* clutter/clutter-clone-texture.h:
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* clutter/clutter-element.c:
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* clutter/clutter-element.h:
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* clutter/clutter-group.c:
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* clutter/clutter-group.h:
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* clutter/clutter-label.c:
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* clutter/clutter-label.h:
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* clutter/clutter-main.c:
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* clutter/clutter-main.h:
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* clutter/clutter-rectangle.c:
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* clutter/clutter-rectangle.h:
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* clutter/clutter-stage.c:
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* clutter/clutter-stage.h:
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* clutter/clutter-texture.c:
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* clutter/clutter-texture.h:
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* clutter/clutter-video-texture.c:
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* clutter/clutter-video-texture.h:
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* clutter/clutter.h:
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* examples/super-oh.c:
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* examples/test-text.c:
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* examples/test-video.c:
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* examples/test.c:
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* examples/video-cube.c:
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* gtk/gtk-clutter-test.c:
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* gtk/gtk-clutter.c:
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* gtk/gtk-clutter.h:
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Element to Actor Renaming.
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2006-06-12 Matthew Allum <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/clutter-media.c:
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* clutter/clutter-media.h:
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* clutter/clutter-video-texture.c:
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* clutter/clutter-video-texture.h:
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* clutter/clutter.h:
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* examples/test-video.c: (main):
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* examples/video-cube.c: (main):
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Add new 'media' interface.
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Drop Totem based video playback code replace with newly
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rewritten supper Jorn based code. Clutter is now fully LGPL.
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* clutter/clutter-texture.c: (tile_dimension):
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Remove uneeded overlap code.
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2006-06-08 Iain Holmes <iain@openedhand.com>
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* clutter/clutter-texture.c:
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Opps, undo change I didn't mean to commit
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2006-06-08 Iain Holmes <iain@openedhand.com>
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* configure.ac:
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Add gdk-pixbuf-xlib cflags/libs to clutter libs
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Build the gtk-clutter.pc file.
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* clutter.pc.in:
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Add the gdk-pixbuf-xlib depends.
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* gtk/gtk-clutter.pc.in:
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pkg-config stuff for gtk-clutter
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* gtk/Makefile.am:
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Install gtk-clutter.pc
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2006-06-08 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-main.c:
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* clutter/clutter-private.h:
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* clutter/clutter-stage.c:
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Rework and fix offscreen rendering, also rejig GLX
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context handling, moving mostly into stage.
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Require at least OpenGL 1.2 ( CLAMP_TO_EDGE )
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* clutter/clutter-texture.c:
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Explicity set props on _init() as to avoid nasty can_create
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bug failing miserably in certain situations.
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Switch to CLAMP_TO_EDGE for textures to avoid tile seams.
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Add some more GL error checks.
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* clutter/clutter-label.c:
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Extra debug info
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* configure.ac:
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Require gdk-pixbuf-xlib-2.0
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2006-06-06 Matthew Allum <mallum@openedhand.com>
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* configure.ac:
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Use pkg-config to check for X. Really Check for GL libs.
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Make gtk binding optional. Cleanup a little.
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* Makefile.am:
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* gtk/Makefile.am:
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Make gtk binding optional
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* clutter/clutter-element.c:
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Cleanup a little, notify on size change.
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* clutter/clutter-texture.c:
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Lots of cleanups. Add waste prop. Add filter quality prop.
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* clutter/clutter-clone-texture.c:
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Make object construction simpler to work better with bindings.
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* clutter/clutter-stage.c:
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* clutter/clutter-timeline.c:
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Minor reformating, cleanups.
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* examples/test-text.c: (main):
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Random experimentation
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2006-06-06 Iain Holmes <iain@openedhand.com>
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* gtk/gtk-clutter.c (size_request): Take the size of the widget from
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the ClutterStage.
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(gtk_clutter_class_init): Hook up size-request
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2006-06-06 Iain Holmes <iain@openedhand.com>
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* gtk/: Add a gtk widget for clutter.
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* configure.ac: Add GTK checks
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* Makefile.am: Go into gtk/
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2006-06-05 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-group.c: (clutter_group_remove):
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Fix parent check.
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2006-06-05 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-event.h:
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Remove send_event field. Clutter shouldn't need it.
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* clutter/clutter-main.c: (clutter_dispatch_x_event):
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Dont malloc a new clutter event for each xevent.
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* clutter/clutter-stage.h:
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* clutter/clutter-stage.c: (clutter_stage_class_init),
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(clutter_stage_get_default):
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Dont ref stage from clutter_stage_get_default.
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* examples/super-oh.c: (main):
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Remove some now uneeded debug g_prints
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2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter-color.h:
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* clutter-color.c: Reimplement ClutterColor as a boxed type;
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add convenience API for color handling, like: add, subtract,
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shade, HSL color-space conversion, packing and unpacking.
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* clutter-private.h: Update ClutterMainContext, and export the
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main context pointer here.
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* clutter-rectangle.h:
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* clutter-rectangle.c: Update the color-related code; make
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clutter_rectangle_new() and empty constructor and provide
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clutter_rectangle_new_with_color(); provide color setter
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and getter API.
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* clutter-label.h:
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* clutter-label.c: Rename the "font" property to "font-name";
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update the color-related code to the new ClutterColor object;
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rename clutter_label_new() to clutter_label_new_with_text(),
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and add setters and getters for the properties.
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* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
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generators.
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* clutter-stage.h:
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* clutter-stage.c: Rework the API: provide a default constructor
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for a singleton object, named clutter_stage_get_default(), which
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supercedes the clutter_stage() function in clutter-main; provide
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new events: button-press-event, button-release-event,
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key-press-event and key-release-event; update the color-related
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code;
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(clutter_stage_snapshot): Allow negative width and height when
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taking a snapshot (meaning: use full width/height).
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(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
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* clutter-element.c (clutter_element_paint): Clean up the
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stage and color related code.
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* clutter-event.h:
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* clutter-event.c: Add generic ClutterAnyEvent type; add
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clutter_event_new(), clutter_event_copy() and clutter_event_free();
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make ClutterEvent a boxed type.
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* clutter-main.h:
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* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
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for cleanly quitting from clutter_main(); add multiple mainloops
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support; allocate the ClutterCntx instead of adding it to the
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stack; re-work the ClutterEvent dispatching.
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* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
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a reference on the element when added to a ClutterGroup.
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* examples/rects.py
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* examples/test.c:
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* examples/test-text.c:
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* examples/video-cube.c:
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* examples/super-oh.c:
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* examples/test-video.c: Update.
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2006-06-04 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-element.c:
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* clutter/clutter-group.c:
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* clutter/clutter-group.h:
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Work more on depth ( Z ) setting with sorting.
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* clutter/clutter-main.c: (clutter_redraw):
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Experiment with glXWaitVideoSyncSGI. Currently disabled.
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2006-06-02 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-element.h:
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Add missing _depth() declarations
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* clutter/clutter-main.c:
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* clutter/clutter-main.h:
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* clutter/clutter-private.h:
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* clutter/clutter-stage.c:
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* clutter/clutter-stage.h:
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Rejig GL setup as for stage to support an offscreen property.
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Offscreen support is however a little borked.
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2006-06-01 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-element.c:
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Fix a snafu in clutter_element_raise ()
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* clutter/clutter-timeline.c:
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* clutter/clutter-timeline.h:
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Add new clutter_timeline_is_playing() method
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2006-05-29 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-color.c: (clutter_color_set):
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Fix bit shifts in clutter color setters.
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2006-05-29 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-element.c:
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* clutter/clutter-element.h:
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Add initial new element depth() getter and setter.
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* clutter/clutter-group.c:
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* clutter/clutter-group.h:
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Add 2 new methods for listing a groups children externally.
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2006-05-27 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-clone-texture.c (set_parent_texture),
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(clutter_clone_texture_set_property),
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(clutter_clone_texture_get_property),
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(clutter_clone_texture_class_init),
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(clutter_clone_texture_new): Add a "parent-texture"
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constructor-only property to simplify the constructor code.
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* clutter/clutter-rectangle.c (clutter_rectangle_new):
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* clutter/clutter-timeline.c (clutter_timeline_new): Simplify
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the constructor code.
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* examples/rect.py: Use the new method names for clutter.main()
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and clutter.stage().
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2006-05-26 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-element.c: Fix gtk-doc annotations for public
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functions; add sanity checks for public API; factor out some
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pointer dereferences.
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2006-05-26 Emmanuele Bassi <ebassi@openedhand.com>
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Big entry, small changes.
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* clutter/clutter-rectangle.c:
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* clutter/clutter-clone-texture.c:
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* clutter/clutter-group.c:
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* clutter/clutter-element.c:
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* clutter/clutter-label.c: Use the GObject built-in definition
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of a private data structure; it removes the need for managing
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the allocation/de-allocation of a private structure ourselves.
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* clutter/clutter-group.h:
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* clutter/clutter-label.h: Add padding, for adding signals and
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other class-wide definitions without breaking ABI.
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* clutter/clutter-element.h:
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* clutter/clutter-element.c (clutter_element_box_get_type),
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(clutter_element_box_copy): Make ClutterElementBox a GBoxed
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type; clean up declarations of the enums and flags.
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* clutter/clutter-group.h:
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* clutter/clutter-group.c (clutter_group_add_many_valist),
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(clutter_group_add_many): Add a _valist version of
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clutter_group_add_many() function, and re-implement the latter
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as a proxy for the former; language bindings do not cope
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well with variable argument functions.
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* clutter/clutter-video-texture.h:
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* clutter/clutter-video-texture.c: Use the right prefix for
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the error and for the ratio enumerations.
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* clutter/*.c:
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* clutter/*.h:
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* clutter/Makefile.am: Use the <clutter/...> include path
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for parallel installations.
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* clutter/Makefile.am:
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* clutter/clutter-enum-types.h:
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* clutter/clutter-enum-types.c: Register the enumeration types
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inside the GObject type system in order to use them as properties
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and bindings automagically pick them up.
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* bindings/python/ChangeLog: Add a changelog for the bindings...
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* doc/reference/ChangeLog: ... and a changelog for the reference.
|
|
|
|
* examples/test.c:
|
|
* examples/video-cube.c:
|
|
* examples/test-video.c: Use the <clutter/clutter.h> header.
|
|
|
|
2006-05-25 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-clone-texture.c:
|
|
(clone_texture_render_to_gl_quad):
|
|
Remove uneeded bogus warning. Fix a typo causing large
|
|
texture to get incorrectly rendered.
|
|
* clutter/clutter-texture.c: (init_tiles),
|
|
(texture_render_to_gl_quad), (clutter_texture_sync_pixbuf),
|
|
(clutter_texture_realize):
|
|
Add some new debug info.
|
|
* clutter/clutter-video-texture.c: (fakesink_handoff_cb):
|
|
Set the pixbuf from GST_BUFFER_DATA() a little safer.
|
|
|
|
2006-05-25 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter.pc.in:
|
|
Fix prefix snafu via Ross.
|
|
|
|
2006-05-24 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-element.c: (clutter_element_paint),
|
|
(clutter_element_class_init):
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf):
|
|
* clutter/clutter-main.c: (clutter_main):
|
|
* clutter/clutter-stage.c: (sync_fullscreen), (sync_gl_viewport):
|
|
* clutter/clutter-stage.h:
|
|
Various minor tweaks / fixes needed by o.p.t
|
|
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
|
(clutter_texture_sync_pixbuf), (clutter_texture_set_property),
|
|
(clutter_texture_get_property), (clutter_texture_class_init):
|
|
Experiment adding currently borked repreating textures,
|
|
* clutter/clutter-timeline.c: (timeline_timeout_func),
|
|
(clutter_timeline_skip):
|
|
Fix timeline callback frame counting.
|
|
* examples/test-video.c: (main):
|
|
Experiment with repeated textures.
|
|
|
|
2006-05-23 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-clone-texture.h:
|
|
Fix Include.
|
|
* clutter/clutter-element.c: (clutter_element_set_parent):
|
|
Only unref if parent non NULL
|
|
* clutter/clutter-label.c: (clutter_label_class_init),
|
|
(clutter_label_set_text), (clutter_label_set_font):
|
|
* clutter/clutter-stage.h:
|
|
Add some utility defines
|
|
* clutter/clutter-texture.c: (init_tiles):
|
|
* clutter/clutter-timeline.c: (clutter_timeline_class_init),
|
|
(timeline_timeout_func), (clutter_timeline_get_current_frame):
|
|
* clutter/clutter-timeline.h:
|
|
Add a 'completed' signal
|
|
Dont free priv when g_type_class_private used.
|
|
* clutter/clutter.h:
|
|
Add missing clutter-rectangle.h
|
|
* examples/Makefile.am:
|
|
* examples/super-oh.c: (main):
|
|
* examples/test.c:
|
|
* examples/video-cube.c:
|
|
Fix includes
|
|
|
|
2006-05-22 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-element.c:
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-event.c:
|
|
* clutter/clutter-group.c: (clutter_group_remove_all):
|
|
* clutter/clutter-group.h:
|
|
* clutter/clutter-main.c: (translate_button_event),
|
|
(translate_motion_event):
|
|
Improve mouse event handling.
|
|
Add code to map arbituary ( i.e cursor ) position to
|
|
a clutter element using OpenGL 'picking'.
|
|
* clutter/clutter-texture.c:
|
|
* clutter/clutter-clone-texture.c:
|
|
re-realize parent texture if it gets hidden.
|
|
* clutter/clutter-stage.c:
|
|
* clutter/clutter-stage.h:
|
|
Make sure stage sets gl viewport up even if just default size.
|
|
(clutter_texture_hide), (clutter_texture_paint):
|
|
* doc/reference/Makefile.am:
|
|
* examples/super-oh.c: (input_cb), (frame_cb), (main):
|
|
Add test for mouse events, click to remove.
|
|
|
|
2006-05-21 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-element.c:
|
|
* clutter/clutter-element.h:
|
|
Add new core sizing methods and more documentation.
|
|
* clutter/clutter-group.c:
|
|
* clutter/clutter-group.h:
|
|
Use the sizing bits and documentation.
|
|
* clutter/clutter-main.c:
|
|
* clutter/clutter-event.h:
|
|
Add FPS display when CLUTTER_SHOW_FPS env var set.
|
|
Add initial support for mouse events.
|
|
* clutter/clutter-stage.c:
|
|
Add 'snapshot' method.
|
|
* clutter/clutter-texture.c: (clutter_texture_new_from_pixbuf):
|
|
* clutter/clutter-texture.h:
|
|
Documentation.
|
|
* clutter/clutter-timeline.c:
|
|
Add support for changing FPS setting on the fly. Document.
|
|
* examples/super-oh.c: (frame_cb), (main):
|
|
Add an optional motion trails effect.
|
|
|
|
2006-05-17 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* README:
|
|
Add a tiny bit of info
|
|
* TODO:
|
|
Sync up a little
|
|
* clutter/clutter-clone-texture.c:
|
|
(clone_texture_render_to_gl_quad):
|
|
* clutter/clutter-element.c: (clutter_element_show),
|
|
(clutter_element_realize), (clutter_element_unrealize),
|
|
(clutter_element_paint), (clutter_element_set_id),
|
|
(clutter_element_get_id):
|
|
* clutter/clutter-element.h:
|
|
Rename REALISE() to REALIZE()
|
|
|
|
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
|
(clutter_texture_sync_pixbuf), (clutter_texture_set_pixbuf):
|
|
* clutter/clutter-video-texture.c: (query_timeout),
|
|
(got_video_size), (caps_set), (parse_stream_info),
|
|
(handle_element_message), (bus_message_cb),
|
|
(poll_for_state_change_full), (clutter_video_texture_get_property),
|
|
(clutter_video_texture_class_init), (clutter_video_texture_init),
|
|
(clutter_video_texture_open), (clutter_video_texture_seek_time),
|
|
(stop_play_pipeline):
|
|
* clutter/clutter-video-texture.h:
|
|
Move over using fakesink and handoff instead of custom element
|
|
Support 3 channel pixbufs as textures and thus increase efficiency
|
|
of video texture ( also avoids byte swapping. )
|
|
Clean up video texture code somemore.
|
|
Add some metadata support.
|
|
|
|
* Makefile.am:
|
|
* configure.ac:
|
|
Disable old custom clutter gst element from build.
|
|
|
|
* examples/test-video.c: (foo), (size_change), (tick), (main):
|
|
* examples/video-cube.c: (clutter_video_texture_cube_paint):
|
|
Sink with new API. Pause on key press.
|
|
|
|
2006-05-13 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-element.c: (redraw_update_idle),
|
|
(clutter_element_show), (clutter_element_hide),
|
|
(clutter_element_realize), (clutter_element_unrealize),
|
|
(clutter_element_class_init), (clutter_element_init),
|
|
(clutter_element_queue_redraw), (clutter_element_set_geometry),
|
|
(clutter_element_get_geometry), (clutter_element_get_coords),
|
|
(clutter_element_set_position), (clutter_element_set_size),
|
|
(clutter_element_get_abs_position), (clutter_element_get_width),
|
|
(clutter_element_get_height), (clutter_element_get_x),
|
|
(clutter_element_get_y), (clutter_element_set_opacity):
|
|
* clutter/clutter-texture.c: (clutter_texture_get_base_size),
|
|
(clutter_texture_bind_tile), (clutter_texture_get_n_tiles),
|
|
(clutter_texture_get_x_tile_detail),
|
|
(clutter_texture_get_y_tile_detail):
|
|
* doc/reference/Makefile.am:
|
|
* doc/reference/clutter.types:
|
|
Documentation updates.
|
|
|
|
2006-05-13 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter.pc.in:
|
|
Add @MAJORMINOR@ to installed dirs.
|
|
* clutter/clutter-main.c: (clutter_xscreen), (clutter_init):
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-private.h:
|
|
Quick fix for debug statements so now only appear
|
|
if CLUTTER_DBBUG env var set.
|
|
|
|
2006-05-12 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* configure.ac:
|
|
* Makefile.am:
|
|
* clutter/Makefile.am:
|
|
* bindings/python/Makefile.am:
|
|
* examples/Makefile.am:
|
|
* gst/Makefile.am:
|
|
Clean up autofoo a bit fixing versioning.
|
|
* bootstrap-autotools.sh:
|
|
* clutter-1.0.pc.in:
|
|
Rename.
|
|
|
|
2006-05-12 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter.override:
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-bin.c:
|
|
* clutter/clutter-bin.h:
|
|
* clutter/clutter-element.c: (clutter_element_dispose),
|
|
(clutter_element_raise), (clutter_element_lower):
|
|
* clutter/clutter-group.c:
|
|
* clutter/clutter-group.h:
|
|
* clutter/clutter-main.c: (clutter_threads_leave):
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-stage.c: (clutter_stage_class_init):
|
|
* clutter/clutter-stage.h:
|
|
* clutter/clutter.h:
|
|
* examples/super-oh.c: (frame_cb), (main):
|
|
* examples/test-text.c: (main):
|
|
* examples/test-video.c: (main):
|
|
* examples/test.c: (main):
|
|
* examples/video-cube.c: (main):
|
|
Rename clutter-bin to clutter-group
|
|
|
|
2006-05-11 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-clone-texture.c:
|
|
(clone_texture_render_to_gl_quad), (clutter_clone_texture_paint),
|
|
(clutter_clone_texture_class_init), (clutter_clone_texture_new):
|
|
Fix cloning.
|
|
* clutter/clutter-element.c: (clutter_element_rotate_z),
|
|
(clutter_element_rotate_x), (clutter_element_rotate_y):
|
|
Minor tweaks
|
|
* examples/Makefile.am:
|
|
* examples/super-oh.c:
|
|
Add a new demo - unsing rotations and clones.
|
|
|
|
2006-05-11 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter-base-types.defs:
|
|
* bindings/python/clutter-base.defs:
|
|
* bindings/python/clutter.override:
|
|
Python goodiness from ebassi.
|
|
- Element geometry handled nicely.
|
|
- get_coords(), get_abs_position() added.
|
|
|
|
* clutter/clutter-element.c: (clutter_element_rotate_x),
|
|
(clutter_element_rotate_y), (clutter_element_mirror),
|
|
* clutter/clutter-element.h:
|
|
Add initial rotation API. Make Geometry boxed ( ebassi )
|
|
|
|
* clutter/clutter-stage.c: (sync_gl_viewport):
|
|
Set depth in main world transform.
|
|
|
|
* clutter/clutter-timeline.h:
|
|
Add missing new() api call.
|
|
|
|
* examples/test.c: (timeout_text_cb), (frame_cb), (main):
|
|
Tou with some rotation
|
|
|
|
2006-05-11 Matthew Allum <mallum@openedhand.com>
|
|
|
|
reviewed by: <delete if not using a buddy>
|
|
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter-base-types.defs:
|
|
* bindings/python/clutter-base.defs:
|
|
* bindings/python/clutter.override:
|
|
* clutter/clutter-bin.c: (clutter_bin_paint):
|
|
* clutter/clutter-element.c: (clutter_element_paint),
|
|
(clutter_element_get_height), (clutter_element_get_x),
|
|
(clutter_element_get_y), (clutter_element_set_opacity),
|
|
(clutter_element_get_opacity), (clutter_element_set_id),
|
|
(clutter_element_get_id), (clutter_element_rotate_x),
|
|
(clutter_element_rotate_y), (clutter_element_mirror),
|
|
(clutter_element_set_clip), (clutter_element_remove_clip),
|
|
(clutter_element_set_parent), (clutter_element_get_parent),
|
|
(clutter_element_raise), (clutter_element_lower),
|
|
(clutter_element_raise_top), (clutter_element_lower_bottom):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-main.c: (clutter_redraw):
|
|
* clutter/clutter-stage.c: (sync_gl_viewport):
|
|
* clutter/clutter-timeline.h:
|
|
* examples/test.c: (timeout_text_cb), (frame_cb), (main):
|
|
|
|
2006-05-09 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* COPYING:
|
|
* clutter/clutter-bin.c:
|
|
* clutter/clutter-bin.h:
|
|
* clutter/clutter-clone-texture.c:
|
|
* clutter/clutter-clone-texture.h:
|
|
* clutter/clutter-color.c:
|
|
* clutter/clutter-color.h:
|
|
* clutter/clutter-element.c:
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-event.c:
|
|
* clutter/clutter-event.h:
|
|
* clutter/clutter-keysyms.h:
|
|
* clutter/clutter-label.c:
|
|
* clutter/clutter-label.h:
|
|
* clutter/clutter-main.c:
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-private.h:
|
|
* clutter/clutter-rectangle.c:
|
|
* clutter/clutter-rectangle.h:
|
|
* clutter/clutter-stage.c:
|
|
* clutter/clutter-stage.h:
|
|
* clutter/clutter-texture.c:
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter-timeline.c:
|
|
* clutter/clutter-timeline.h:
|
|
* clutter/clutter-util.c:
|
|
* clutter/clutter-util.h:
|
|
Add license info.
|
|
|
|
2006-05-08 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-event.c:
|
|
* clutter/clutter-event.h:
|
|
* clutter/clutter-keysyms.h:
|
|
* clutter/clutter-main.c: (clutter_dispatch_x_event):
|
|
* clutter/clutter-stage.c: (clutter_stage_class_init):
|
|
* clutter/clutter-stage.h:
|
|
* clutter/clutter.h:
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter.override:
|
|
Add basic input event handling. Keys only atm.
|
|
|
|
2006-05-08 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
Sync a little.
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter.override:
|
|
Fix up so pixbufs now work ( thanks ebassi! )
|
|
Add some missing newer headers.
|
|
* clutter/clutter-main.h:
|
|
Remove unused clutter_queue_redraw();
|
|
|
|
2006-05-07 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-element.c: (clutter_element_class_init),
|
|
(clutter_element_init), (clutter_element_queue_redraw),
|
|
(clutter_element_set_geometry), (clutter_element_get_geometry),
|
|
(clutter_element_get_coords), (clutter_element_set_position),
|
|
(clutter_element_set_size), (clutter_element_get_abs_position),
|
|
(clutter_element_get_width), (clutter_element_get_height),
|
|
(clutter_element_get_x), (clutter_element_get_y),
|
|
(clutter_element_set_opacity):
|
|
* clutter/clutter-main.c: (clutter_dispatch_x_event):
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-private.h:
|
|
* clutter/clutter-stage.c: (clutter_stage_set_color):
|
|
* clutter/clutter-texture.c: (clutter_texture_set_pixbuf):
|
|
Rename clutter_queue_redraw -> clutter_element_queue_redraw
|
|
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
|
(clutter_label_set_property), (clutter_label_set_text_extents):
|
|
* clutter/clutter-label.h:
|
|
Fixes to extents
|
|
|
|
* examples/Makefile.am:
|
|
* examples/test-text.c:
|
|
Add sime test text example.
|
|
|
|
2006-05-07 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
|
(clutter_label_get_property), (clutter_label_dispose),
|
|
(clutter_label_class_init), (clutter_label_init),
|
|
(clutter_label_new_with_text), (clutter_label_new),
|
|
(clutter_label_set_text), (clutter_label_set_font),
|
|
(clutter_label_set_text_extents), (clutter_label_set_fg_color):
|
|
* examples/test.c: (main):
|
|
Slight efficiency improvements. Add initial extents API.
|
|
|
|
2006-05-07 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
resync.
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-clone-texture.c:
|
|
* clutter/clutter-clone-texture.h:
|
|
Add new texture clone element.
|
|
* clutter/clutter-color.c:
|
|
* clutter/clutter-color.h:
|
|
Add simple color API.
|
|
* clutter/clutter-util.c:
|
|
* clutter/clutter-util.h:
|
|
Move shared texture funcs into shared util code.
|
|
* clutter/clutter-texture.c: (can_create), (tile_dimension),
|
|
(init_tiles), (texture_render_to_gl_quad),
|
|
(clutter_texture_unrealize), (clutter_texture_sync_pixbuf),
|
|
(clutter_texture_realize), (clutter_texture_show),
|
|
(clutter_texture_hide), (clutter_texture_paint),
|
|
(clutter_texture_finalize), (clutter_texture_set_property),
|
|
(clutter_texture_get_property), (clutter_texture_class_init),
|
|
(clutter_texture_init), (clutter_texture_set_pixbuf),
|
|
(clutter_texture_new_from_pixbuf), (clutter_texture_get_base_size),
|
|
(clutter_texture_bind_tile):
|
|
Changes for clones to work.
|
|
* clutter/clutter-element.c: (clutter_element_paint),
|
|
(clutter_element_set_property), (clutter_element_get_property),
|
|
(clutter_element_set_position), (clutter_element_set_size),
|
|
(clutter_element_get_abs_position), (clutter_element_get_width),
|
|
(clutter_element_get_height), (clutter_element_get_x),
|
|
(clutter_element_get_y), (clutter_element_set_opacity),
|
|
(clutter_element_get_opacity), (clutter_element_set_id),
|
|
(clutter_element_get_id), (clutter_element_set_clip):
|
|
* clutter/clutter-element.h:
|
|
Add clipping and other tweaks.
|
|
* clutter/clutter-stage.c: (sync_gl_viewport),
|
|
(clutter_stage_paint), (clutter_stage_init):
|
|
Add psuedo 3D desktop like GL setup.
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf):
|
|
* clutter/clutter-label.h:
|
|
* clutter/clutter-main.c: (clutter_redraw):
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-private.h:
|
|
* clutter/clutter-rectangle.c: (clutter_rectangle_paint):
|
|
* clutter/clutter-stage.h:
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter-timeline.c: (clutter_timeline_class_init):
|
|
* clutter/clutter-video-texture.c:
|
|
* clutter/clutter.h:
|
|
* examples/test-video.c: (foo), (size_change), (tick), (main):
|
|
* examples/test.c: (main):
|
|
* examples/video-cube.c: (clutter_video_texture_cube_paint),
|
|
(clutter_video_texture_cube_class_init),
|
|
(clutter_video_texture_cube_init):
|
|
Various minor tweaks for API changes, new features etc.
|
|
|
|
2006-05-03 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-bin.c: (clutter_bin_paint):
|
|
* clutter/clutter-bin.h:
|
|
* clutter/clutter-element.c: (clutter_element_unrealize),
|
|
(clutter_element_paint), (clutter_element_set_property),
|
|
(clutter_element_get_property), (clutter_element_dispose),
|
|
(clutter_element_finalize), (clutter_element_class_init),
|
|
(clutter_element_init), (clutter_element_queue_redraw),
|
|
(clutter_element_set_geometry), (clutter_element_get_geometry),
|
|
(clutter_element_get_coords), (clutter_element_set_position),
|
|
(clutter_element_set_size), (clutter_element_get_abs_position),
|
|
(clutter_element_set_opacity), (clutter_element_get_opacity),
|
|
(clutter_element_set_clip), (clutter_element_remove_clip),
|
|
(clutter_element_set_parent), (clutter_element_get_parent),
|
|
(clutter_element_raise), (clutter_element_lower),
|
|
(clutter_element_raise_top), (clutter_element_lower_bottom):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-label.c: (clutter_label_set_fg_color):
|
|
* clutter/clutter-rectangle.c: (clutter_rectangle_paint),
|
|
(clutter_rectangle_set_property), (clutter_rectangle_init):
|
|
* clutter/clutter-stage.c: (sync_xwindow_size):
|
|
* clutter/clutter-texture.c: (clutter_texture_paint),
|
|
(clutter_texture_set_pixbuf):
|
|
Clean up ClutterElement, removing globals, improving sizing
|
|
and initial clipping code.
|
|
|
|
* clutter/clutter.h:
|
|
* clutter/clutter-timeline.c: (clutter_timeline_class_init),
|
|
(timeline_timeout_func), (clutter_timeline_start),
|
|
(clutter_timeline_pause), (clutter_timeline_rewind),
|
|
(clutter_timeline_skip), (clutter_timeline_advance),
|
|
(clutter_timeline_get_current_frame), (clutter_timeline_new):
|
|
* clutter/clutter-timeline.h:
|
|
Various fixes to timelines. Implement frame skipping.
|
|
|
|
* examples/test.c: (timeout_text_cb), (main):
|
|
Update to use timeline.
|
|
|
|
2006-05-02 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
Update
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-rectangle.h:
|
|
Minor formatting cleanups
|
|
|
|
2006-05-02 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-timeline.c:
|
|
* clutter/clutter-timeline.h:
|
|
Add initial timeline implementation
|
|
|
|
2006-05-02 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/cluttermodule.c: (initclutter):
|
|
Fix python build with new -1.0 naming. Use of GdkPixbufs
|
|
still causing crashes.
|
|
|
|
2006-04-30 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-main.c: (events_init), (redraw_update_idle),
|
|
(clutter_queue_redraw), (clutter_redraw):
|
|
Fix repaint queueing, using idle handler now.
|
|
Clean up some minor compiler warnings.
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-texture.c: (clutter_texture_unrealize),
|
|
(clutter_texture_set_pixbuf):
|
|
Rename gl_lock/unlock to threads_enter/leaver
|
|
|
|
2006-04-30 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* Makefile.am:
|
|
* clutter-1.0.pc.in:
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-bin.h:
|
|
* clutter/clutter-label.h:
|
|
* clutter/clutter-rectangle.h:
|
|
* clutter/clutter-stage.h:
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter-video-texture.h:
|
|
* clutter/clutter.h:
|
|
* configure.ac:
|
|
* examples/Makefile.am:
|
|
Add .pc file, tag -1.0 onto lib, includes dir naming.
|
|
|
|
2006-04-29 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
|
(clutter_queue_redraw), (clutter_redraw):
|
|
Simplify paint event queueing. Does not actually queue
|
|
anymore (broken), needs wrong to reduce high number of
|
|
uneeded paints.
|
|
|
|
* clutter/clutter-texture.c: (clutter_texture_set_pixbuf):
|
|
Remove visible check which broke paints of resized texture pixmaps.
|
|
|
|
2006-04-19 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-bin.c: (clutter_bin_paint), (clutter_bin_add):
|
|
* clutter/clutter-element.c: (clutter_element_paint):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-label.c: (clutter_label_set_property),
|
|
(clutter_label_get_property), (clutter_label_class_init):
|
|
* clutter/clutter-marshal.list:
|
|
* clutter/clutter-rectangle.c: (clutter_rectangle_set_property),
|
|
(clutter_rectangle_get_property), (clutter_rectangle_class_init):
|
|
* clutter/clutter-stage.c: (clutter_stage_dispose),
|
|
(clutter_stage_get_property), (clutter_stage_class_init):
|
|
* clutter/clutter-texture.c: (clutter_texture_realize),
|
|
(clutter_texture_class_init), (clutter_texture_set_pixbuf):
|
|
* clutter/clutter-texture.h:
|
|
More object cleanups. Add signal to texture size changes.
|
|
Fix color props. Adjust element realise flags workings ( broken ).
|
|
* examples/test-video.c: (main):
|
|
Broken due to realize flag changes.
|
|
|
|
2006-04-18 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-bin.c: (clutter_bin_get_property),
|
|
(clutter_bin_finalize), (clutter_bin_class_init),
|
|
(clutter_bin_new), (clutter_bin_show_all), (clutter_bin_hide_all),
|
|
(clutter_bin_add):
|
|
* clutter/clutter-bin.h:
|
|
* clutter/clutter-element.c: (clutter_element_get_property),
|
|
(clutter_element_finalize), (clutter_element_class_init),
|
|
(clutter_element_set_parent), (clutter_element_get_parent),
|
|
(clutter_element_raise), (clutter_element_lower):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
|
(clutter_label_get_property), (clutter_label_dispose),
|
|
(clutter_label_finalize), (clutter_label_class_init),
|
|
(clutter_label_init), (clutter_label_new_with_text),
|
|
(clutter_label_new), (clutter_label_set_text),
|
|
(clutter_label_set_font), (clutter_label_set_fg_color):
|
|
* clutter/clutter-label.h:
|
|
* clutter/clutter-rectangle.c: (clutter_rectangle_paint),
|
|
(clutter_rectangle_set_property), (clutter_rectangle_get_property),
|
|
(clutter_rectangle_finalize), (clutter_rectangle_dispose),
|
|
(clutter_rectangle_class_init), (clutter_rectangle_init),
|
|
(clutter_rectangle_new):
|
|
* clutter/clutter-texture.c: (clutter_texture_paint),
|
|
(clutter_texture_dispose), (clutter_texture_finalize),
|
|
(clutter_texture_set_property), (clutter_texture_get_property),
|
|
(clutter_texture_class_init), (clutter_texture_init),
|
|
(clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf):
|
|
Various GObject usages cleanups, adding properties and
|
|
finalize/dispose functions properly.
|
|
|
|
2006-04-18 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter.override:
|
|
* bindings/python/cluttermodule.c: (initclutter):
|
|
* clutter/clutter-label.h:
|
|
* clutter/clutter-rectangle.h:
|
|
* clutter/clutter-video-texture.h:
|
|
More fixups to now less broken python bindings
|
|
* examples/rects.py:
|
|
A simple python script using bindings
|
|
|
|
2006-04-18 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-marshal.list:
|
|
Add missing.
|
|
|
|
2006-04-17 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* Makefile.am:
|
|
* bindings/Makefile.am:
|
|
* bindings/python/Makefile.am:
|
|
* bindings/python/clutter.override:
|
|
* bindings/python/cluttermodule.c:
|
|
* configure.ac:
|
|
First shot at some python bindings ( broken atm )
|
|
* clutter/clutter-bin.h:
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-stage.h:
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter.h:
|
|
Rejig headers a little so h2def.py happier
|
|
|
|
2006-04-17 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
* doc/clutter.types:
|
|
* doc/reference/Makefile.am:
|
|
Move gtk-doc gubbins to doc/reference
|
|
|
|
2006-04-16 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
More updates
|
|
|
|
* clutter/clutter-bin.c: (clutter_bin_paint):
|
|
Add translate call
|
|
|
|
* clutter/clutter-texture.c: (clutter_texture_dispose),
|
|
(clutter_texture_class_init), (clutter_texture_set_pixbuf):
|
|
Fixup object finalization a little.
|
|
|
|
* bootstrap-autotools.sh:
|
|
* configure.ac:
|
|
* doc/Makefile.am:
|
|
* doc/clutter.types:
|
|
Add gtk-doc infrastructure
|
|
|
|
2006-04-15 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
More ideas.
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-rectangle.c: (clutter_rectangle_new):
|
|
Sync passed color alpha chan to element opacity,
|
|
|
|
* clutter/clutter-video-texture.c:
|
|
(clutter_video_texture_error_quark), (signal_eos_delayed),
|
|
(query_timeout), (got_video_size), (caps_set), (parse_stream_info),
|
|
(handle_element_message)
|
|
* clutter/clutter-video-texture.h:
|
|
Port more of bacon video widget API.
|
|
|
|
* examples/test-video.c: (foo), (tick), (main):
|
|
Add a simple overlay displaying playback time.
|
|
|
|
2006-04-15 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-element.c:
|
|
* clutter/clutter-label.c: (clutter_label_init),
|
|
(clutter_label_new_with_text):
|
|
* clutter/clutter-label.h:
|
|
* clutter/clutter-main.c: (clutter_redraw), (clutter_gl_unlock):
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-rectangle.c: (clutter_rectangle_init),
|
|
(clutter_rectangle_new):
|
|
* clutter/clutter-rectangle.h:
|
|
* clutter/clutter-texture.c: (clutter_texture_class_init),
|
|
(clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf):
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter-video-texture.c: (clutter_video_texture_init):
|
|
* clutter/clutter-video-texture.h:
|
|
* examples/test-video.c: (main):
|
|
* examples/test.c: (main):
|
|
* examples/video-cube.c: (clutter_video_texture_cube_init), (main):
|
|
Make xxx_new() return there type as ClutterElement*
|
|
|
|
2006-04-15 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
Update
|
|
* clutter/clutter-main.c:
|
|
* clutter/clutter-stage.c:
|
|
* clutter/clutter-texture.c:
|
|
* clutter/clutter-texture.h:
|
|
* gst/clutterimagesink.c: (gst_clutterimagesink_clutterimage_put),
|
|
(gst_clutterimagesink_context_get):
|
|
Various experiments with textures and 3D views.
|
|
|
|
* clutter/clutter-video-texture.c:
|
|
(clutter_video_texture_class_init), (clutter_video_texture_init):
|
|
* examples/Makefile.am:
|
|
* examples/test-video.c: (main):
|
|
* examples/video-cube.c:
|
|
Add video-cube example
|
|
|
|
2006-04-13 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
Update
|
|
|
|
* clutter/clutter-bin.c:
|
|
* clutter/clutter-bin.h:
|
|
New container element
|
|
|
|
* clutter/clutter-stage.c:
|
|
* clutter/clutter-stage.h:
|
|
Make stage a proper element
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter.h:
|
|
* clutter/clutter-element.c: (clutter_element_show),
|
|
(clutter_element_set_opacity):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
|
(clutter_label_set_text), (clutter_label_set_font):
|
|
* clutter/clutter-private.h:
|
|
Various tweaks new api calls.
|
|
|
|
* clutter/clutter-main.c: (events_init):
|
|
* clutter/clutter-main.h:
|
|
Make ClutterContex Private to main
|
|
|
|
* clutter/clutter-texture.c:
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter-video-texture.c:
|
|
(clutter_video_texture_finalize):
|
|
Fix video crash
|
|
|
|
* examples/test-video.c: (main):
|
|
* examples/test.c: (main):
|
|
Fix for API changes.
|
|
|
|
2006-04-11 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* TODO:
|
|
Add
|
|
* clutter/clutter-video-texture.c:
|
|
(clutter_video_texture_finalize):
|
|
* clutter/clutter-video-texture.h:
|
|
Remove bogus pixbuf attribute
|
|
|
|
2006-04-10 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
|
(clutter_queue_redraw), (clutter_main), (clutter_set_stage_params),
|
|
(clutter_init):
|
|
* clutter/clutter-main.h:
|
|
* clutter/clutter-private.h:
|
|
Make Stage non fullscreen ( for now ). Change event loop to
|
|
work better with video.
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
|
(clutter_label_class_init), (clutter_label_new_with_text),
|
|
(clutter_label_set_text), (clutter_label_set_font):
|
|
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
|
(clutter_texture_unrealize), (clutter_texture_sync_pixbuf),
|
|
(clutter_texture_realize), (clutter_texture_show),
|
|
(clutter_texture_hide), (clutter_texture_paint),
|
|
(clutter_texture_finalize), (clutter_texture_set_property),
|
|
(clutter_texture_get_property), (clutter_texture_class_init),
|
|
(clutter_texture_init), (clutter_texture_get_pixbuf),
|
|
(clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf):
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter.h:
|
|
Fix leakage. Improve performance. Add support for non tiled
|
|
textures.
|
|
|
|
* examples/Makefile.am:
|
|
* examples/test.c: (timeout_text_cb), (main):
|
|
Experiments
|
|
|
|
* examples/test-video.c:
|
|
* configure.ac:
|
|
* gst/Makefile.am:
|
|
* gst/clutterimagesink.c:
|
|
* gst/clutterimagesink.h:
|
|
* clutter/clutter-video-texture.c:
|
|
* clutter/clutter-video-texture.h:
|
|
Add initial support for video textures with gst-0.10
|
|
|
|
* gst/cltrimagesink.c:
|
|
* gst/cltrimagesink.h:
|
|
Remove old gst-0.8 sink
|
|
|
|
|
|
2006-04-05 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-element.c: (clutter_element_show),
|
|
(clutter_element_hide), (clutter_element_realize),
|
|
(clutter_element_unrealize), (clutter_element_paint),
|
|
(clutter_element_finalize), (clutter_element_class_init),
|
|
(clutter_element_init), (clutter_element_new):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter.h:
|
|
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
|
(events_init), (clutter_redraw), (clutter_main), (clutter_init),
|
|
(clutter_show_stage):
|
|
* clutter/clutter-main.h:
|
|
Various minor tweaks.
|
|
|
|
* clutter/clutter-private.h:
|
|
* clutter/clutter-texture.c: (can_create), (init_tiles),
|
|
(clutter_texture_unrealize), (clutter_texture_realize),
|
|
(clutter_texture_finalize), (clutter_texture_class_init),
|
|
(clutter_texture_init):
|
|
* clutter/clutter-texture.h:
|
|
Much improve texture class.
|
|
|
|
* clutter/clutter-label.c:
|
|
* clutter/clutter-label.h:
|
|
Add new text rendering class
|
|
|
|
* clutter/clutter-rectangle.c:
|
|
* clutter/clutter-rectangle.h:
|
|
Add basic rectangle drawing class
|
|
|
|
* examples/test.c:
|
|
Add text rendering and animation to test.
|
|
|
|
2006-04-04 Matthew Allum <mallum@openedhand.com>
|
|
|
|
* clutter/Makefile.am:
|
|
* clutter/clutter-element.c: (clutter_element_realize):
|
|
* clutter/clutter-element.h:
|
|
* clutter/clutter-image.c:
|
|
* clutter/clutter-image.h:
|
|
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
|
(clutter_main), (clutter_set_stage_params), (clutter_init):
|
|
* clutter/clutter-texture.c: (next_p2), (can_create),
|
|
(tile_dimension), (init_tiles), (texture_render_to_gl_quad),
|
|
(clutter_texture_unrealize), (clutter_texture_realize),
|
|
(clutter_texture_get_pixbuf), (clutter_texture_paint),
|
|
(clutter_texture_finalize), (clutter_texture_class_init):
|
|
* clutter/clutter-texture.h:
|
|
* clutter/clutter.h:
|
|
* configure.ac:
|
|
* examples/test.c:
|
|
Implement basic tiled texture painting.
|
|
|
|
2006-04-03 Matthew Allum <mallum@openedhand.com>
|
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reviewed by: <delete if not using a buddy>
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* clutter/Makefile.am:
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* clutter/clutter-element.c:
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* clutter/clutter-element.h:
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* clutter/clutter-image.c:
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* clutter/clutter-image.h:
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* clutter/clutter-main.c: (events_init), (stage_realize),
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(clutter_queue_redraw), (clutter_redraw), (clutter_add_to_stage),
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(clutter_remove_from_stage), (clutter_main),
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(clutter_set_stage_params), (clutter_init):
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* clutter/clutter-main.h:
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* clutter/clutter-private.h:
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* clutter/clutter.h:
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* examples/test.c:
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2006-04-02 Matthew Allum <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-animator.c:
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* clutter/cltr-animator.h:
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* clutter/cltr-button.c:
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* clutter/cltr-button.h:
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* clutter/cltr-core.c:
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* clutter/cltr-core.h:
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* clutter/cltr-events.c:
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* clutter/cltr-events.h:
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* clutter/cltr-glu.c:
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* clutter/cltr-glu.h:
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* clutter/cltr-label.c:
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* clutter/cltr-label.h:
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* clutter/cltr-list.c:
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* clutter/cltr-list.h:
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* clutter/cltr-overlay.c:
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* clutter/cltr-overlay.h:
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* clutter/cltr-photo-grid.c:
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* clutter/cltr-photo-grid.h:
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* clutter/cltr-private.h:
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* clutter/cltr-scratch.c:
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* clutter/cltr-scratch.h:
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* clutter/cltr-texture.c:
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* clutter/cltr-texture.h:
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* clutter/cltr-video.c:
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* clutter/cltr-video.h:
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* clutter/cltr-widget.c:
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* clutter/cltr-widget.h:
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* clutter/cltr-window.c:
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* clutter/cltr-window.h:
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* clutter/cltr.h:
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* clutter/clutter-main.c:
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* clutter/clutter-main.h:
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* clutter/clutter-private.h:
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* clutter/clutter.h:
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* clutter/fonts.c:
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* clutter/fonts.h:
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* clutter/pixbuf.c:
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* clutter/pixbuf.h:
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* clutter/util.c:
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* clutter/util.h:
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* configure.ac:
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* examples/Makefile.am:
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* examples/photos.c:
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* examples/player.c:
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* examples/scratch.c:
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* examples/select.c:
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* examples/test.c:
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Remove old cltr files replacing with beginnings of
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rejigged 'clutter' ones.
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2005-05-27 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-animator.c: (cltr_animator_zoom_new),
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(cltr_animator_move_new), (cltr_animator_fullzoom_new),
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(cltr_animator_new), (cltr_animator_set_args),
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(cltr_animator_wrapped_zoom_paint), (cltr_animator_reset),
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(cltr_animator_timeout_cb), (cltr_animator_run):
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* clutter/cltr-animator.h:
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* clutter/cltr-button.c: (cltr_button_set_label),
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(cltr_button_paint):
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* clutter/cltr-label.c: (cltr_label_new), (cltr_label_set_text),
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(cltr_label_get_text), (cltr_label_show),
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(cltr_label_handle_xevent), (cltr_label_paint):
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* clutter/cltr-label.h:
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* clutter/cltr-list.c: (cltr_list_paint):
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* clutter/cltr-widget.c:
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* examples/select.c: (usage), (video_ctrl_hide),
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(video_ctrl_stop_cb), (video_ctrl_play_cb),
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(video_ctrl_seek_begin_cb), (init_video_ctrl), (show_video_ctrl),
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(populate), (cell_to_item), (zoom_video_out), (init_show_controls),
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(handle_xevent), (zoom_out_complete), (zoom_in_complete):
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More select hacking ...
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2005-05-23 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-button.c: (cltr_button_new_with_label),
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(cltr_button_handle_xevent), (cltr_button_paint):
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* clutter/cltr-button.h:
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* clutter/cltr-events.c: (cltr_main_loop):
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* clutter/cltr-list.c: (cltr_list_cell_new),
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(cltr_list_append_cell), (cltr_list_update_layout),
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(cltr_list_paint):
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* clutter/cltr-list.h:
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* clutter/cltr-overlay.c: (cltr_overlay_paint):
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* clutter/cltr-private.h:
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* clutter/cltr-widget.c: (cltr_widget_show),
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(cltr_widget_show_all), (cltr_widget_add_child):
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* clutter/cltr-widget.h:
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* clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint),
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(cltr_window_handle_xevent), (cltr_window_post_paint),
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(cltr_window_set_paint_funcs), (cltr_window_xwin),
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(cltr_window_hide_cursor), (cltr_window_set_fullscreen):
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* clutter/cltr-window.h:
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* examples/select.c: (usage), (init_video_ctrl), (show_video_ctrl),
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(populate), (cell_to_item), (handle_xevent), (zoom_out_complete),
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(zoom_in_complete), (cell_activated), (main):
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Much Select hacking
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2005-05-17 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-video.c: (cltr_video_get_pixbuf):
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* gst/cltrimagesink.c: (gst_cltrimagesink_change_state),
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(gst_cltrimagesink_chain):
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Fix thread related segv's on grabbing video image.
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Also pop any unplayed data from sink on stop
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2005-05-16 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-animator.c: (cltr_animator_zoom_new),
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(cltr_animator_fullzoom_new), (cltr_animator_new),
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(cltr_animator_set_args), (cltr_animator_wrapped_paint):
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* clutter/cltr-animator.h:
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* clutter/cltr-list.c: (cltr_list_cell_new),
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(cltr_list_get_active_cell_co_ords), (cltr_list_show),
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(cltr_list_on_activate_cell), (cltr_list_update_layout),
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(cltr_list_paint):
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* clutter/cltr-list.h:
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* clutter/cltr-texture.c: (cltr_texture_realize),
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(cltr_texture_unref), (cltr_texture_sync_pixbuf),
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(cltr_texture_force_rgb_data):
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* clutter/cltr-video.c: (got_stream_length), (got_time_tick),
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(got_state_change), (parse_stream_info), (cb_iterate),
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(cltr_video_play), (cltr_video_set_volume),
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(cltr_video_get_volume), (cltr_video_get_pixbuf),
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(cltr_video_idler), (cltr_video_set_source),
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(cltr_video_handle_xevent), (cltr_video_paint):
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* clutter/cltr-video.h:
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* clutter/cltr-widget.c:
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* clutter/pixbuf.c: (pixbuf_write_png), (load_png_file),
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(pixbuf_copy), (pixbuf_fill_rect), (pixbuf_scale_down),
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(pixbuf_clone):
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* examples/select.c: (usage), (populate), (cell_to_item),
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(handle_xevent), (zoom_out_complete), (zoom_in_complete),
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(cell_activated), (main):
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* gst/cltrimagesink.c: (gst_cltrimagesink_getcaps),
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(gst_cltrimagesink_chain):
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Far too much hacking. Fix many endian image issues.
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Greatly improve select demo
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2005-05-16 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-animator.c:
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* clutter/cltr-animator.h:
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* clutter/cltr-list.c: (distfunc), (cltr_list_new),
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(cltr_list_get_active_cell_co_ords), (cltr_list_show),
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(cltr_list_on_activate_cell), (cltr_list_handle_xevent),
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(cltr_list_animate), (cltr_list_timeout_cb),
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(cltr_list_update_layout), (cltr_list_paint):
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* clutter/cltr-list.h:
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* clutter/cltr-private.h:
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* clutter/cltr.h:
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* clutter/pixbuf.c: (load_png_file):
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* examples/player.c:
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* examples/select.c: (usage), (populate), (cell_activated), (main):
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Work on animator zooming. Also build up select.c much
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2005-05-14 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-animator.c:
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Add initial outline
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* clutter/cltr-button.c: (cltr_button_new_with_pixbuf),
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(cltr_button_handle_xkeyevent), (cltr_button_handle_xevent),
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(cltr_button_paint):
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various tweaks/experimentation
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* clutter/cltr-core.c: (cltr_init), (cltr_display_height):
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* clutter/cltr-glu.c: (cltr_glu_set_color):
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* clutter/cltr-glu.h:
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Add unfilled rect call.
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* clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint):
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* clutter/cltr-list.c: (distfunc), (cltr_list_cell_new),
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(cltr_list_show), (cltr_list_animate), (cltr_list_paint):
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update list a little.
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* clutter/cltr-overlay.c: (cltr_overlay_handle_xevent),
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(cltr_overlay_paint):
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* clutter/cltr-private.h:
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* clutter/cltr-texture.c: (cltr_texture_realize):
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* clutter/cltr-video.c: (cltr_video_paint):
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* clutter/cltr.h:
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* clutter/fonts.c: (draw_layout_on_pixbuf):
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Fix font alpha blending
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* examples/Makefile.am:
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* examples/player.c: (main):
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* examples/scratch.c: (main):
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tweaks.
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* examples/select.c:
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new example
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2005-05-11 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-video.c: (got_buffering), (cltr_video_new),
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(cltr_video_play), (cltr_video_idler):
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* examples/photos.c: (main):
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* examples/player.c: (handle_xevent), (main):
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* gst/cltrimagesink.c: (gst_cltrimagesink_chain):
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Fix Gl thread related crash on video playback
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Make examples less bound to my laptop ;)
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2005-05-06 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-button.c: (cltr_button_new_with_label):
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* clutter/cltr-overlay.c:
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* clutter/cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(cltr_photo_grid_paint), (cltr_photo_grid_new):
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* clutter/cltr-video.c: (cltr_video_print_tag), (got_buffering),
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(got_error), (caps_set), (parse_stream_info), (cb_iterate),
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(cltr_video_new), (cltr_video_play), (cltr_video_seek),
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(cltr_video_seek_time), (cltr_video_stop), (cltr_video_close),
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(cltr_video_pause), (cltr_video_can_set_volume),
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(cltr_video_set_volume), (cltr_video_get_volume),
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(cltr_video_idler), (cltr_video_set_source), (cltr_video_show),
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(cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint):
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* clutter/cltr-video.h:
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* clutter/cltr-widget.h:
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* clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint),
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(cltr_window_handle_xevent), (cltr_window_set_fullscreen),
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(cltr_window_focus_widget):
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* clutter/cltr-window.h:
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* clutter/cltr.h:
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* clutter/fonts.c: (get_layout_bitmap), (font_draw),
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(font_get_pixel_size):
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* configure.ac:
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* examples/photos.c: (photo_grid_populate):
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* examples/player.c: (handle_xevent), (main):
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* examples/scratch.c: (main):
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Lots more tweaks, mainly updating video widget.
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2005-04-29 mallum,,, <mallum@openedhand.com>
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* clutter/cltr-button.c: (cltr_button_new),
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(cltr_button_on_activate), (cltr_button_new_with_label),
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(cltr_button_show):
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* clutter/cltr-button.h:
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* clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint):
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* clutter/cltr-private.h:
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* clutter/cltr-video.c: (cltr_video_play):
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* clutter/cltr-widget.c: (cltr_widget_new), (cltr_widget_abs_x),
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(cltr_widget_abs_y), (cltr_widget_abs_x2), (cltr_widget_abs_y2),
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(cltr_widget_width), (cltr_widget_height), (cltr_widget_show),
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(cltr_widget_focus), (cltr_widget_unfocus),
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(cltr_widget_set_focus_next), (cltr_widget_get_focus_next),
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(cltr_widget_show_all):
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* clutter/cltr-widget.h:
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* clutter/cltr-window.c: (cltr_window_new),
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(cltr_window_focus_widget):
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* clutter/cltr.h:
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* clutter/fonts.c: (draw_layout_on_pixbuf), (font_get_pixel_size):
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* examples/scratch.c: (main):
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Hack buttons some more
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2005-04-27 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-button.c: (cltr_button_new):
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* clutter/cltr-label.c:
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* clutter/cltr-label.h:
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* clutter/cltr-photo-grid.c: (cltr_photo_grid_paint):
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* clutter/cltr-texture.c: (cltr_texture_realize),
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(cltr_texture_new), (cltr_texture_unref),
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(cltr_texture_no_tile_new):
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* clutter/cltr-texture.h:
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* clutter/cltr-video.c: (cltr_video_got_time_tick), (caps_set),
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(cltr_video_new), (cltr_video_idler), (cltr_video_set_source),
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(cltr_video_play), (cltr_video_pause), (cltr_video_show),
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(cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint):
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* clutter/cltr.h:
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* clutter/fonts.c: (font_new), (draw_layout_on_pixbuf),
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(font_draw):
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* clutter/fonts.h:
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* clutter/pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel):
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* examples/photos.c: (photo_grid_populate), (main):
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* examples/player.c: (main):
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Improve video widget, use playbin rather than gst_play
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Lots of misc tweaks.
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2005-04-26 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-core.c: (cltr_init):
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* clutter/cltr-events.c: (cltr_events_init), (cltr_main_loop):
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* clutter/cltr-photo-grid.c:
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* clutter/cltr-private.h:
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* clutter/cltr-scratch.c: (cltr_scratch_handle_xevent),
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(cltr_scratch_paint):
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* clutter/cltr-texture.c: (cltr_texture_render_to_gl_quad),
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(init_tiles), (cltr_texture_unrealize), (cltr_texture_realize),
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(cltr_texture_new), (cltr_texture_no_tile_new),
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(cltr_texture_get_pixbuf):
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* clutter/cltr-texture.h:
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* clutter/cltr-video.c:
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* clutter/cltr-video.h:
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* clutter/cltr-widget.c: (cltr_widget_queue_paint):
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* clutter/cltr.h:
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* examples/Makefile.am:
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* examples/player.c:
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* gst/cltrimagesink.c: (gst_cltrimagesink_fixate),
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(gst_cltrimagesink_getcaps), (gst_cltrimagesink_sink_link),
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(gst_cltrimagesink_change_state), (gst_cltrimagesink_chain),
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(gst_cltrimagesink_set_property), (gst_cltrimagesink_get_property),
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(gst_cltrimagesink_finalize), (gst_cltrimagesink_class_init):
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* gst/cltrimagesink.h:
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Initial go at very hacky gst video widget
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2005-04-22 mallum,,, <mallum@openedhand.com>
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* clutter/Makefile.am:
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* clutter/cltr-button.c:
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* clutter/cltr-button.h:
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* clutter/cltr-core.c: (cltr_init):
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* clutter/cltr-overlay.c:
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* clutter/cltr-overlay.h:
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* clutter/cltr-photo-grid.c: (cltr_photo_grid_handle_xevent),
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(cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords),
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(cell_is_offscreen), (cltr_photo_grid_idle_cb),
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(cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell),
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(cltr_photo_grid_populate), (cltr_photo_grid_update_visual_state),
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(cltr_photo_grid_paint), (cltr_photo_grid_show),
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(cltr_photo_grid_set_fps), (cltr_photo_grid_get_fps),
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(cltr_photo_grid_set_anim_steps), (cltr_photo_grid_get_anim_steps),
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(cltr_photo_grid_new):
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Fix up grid so external prog can load images.
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* clutter/cltr-photo-grid.h:
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* clutter/cltr-texture.c: (cltr_texture_realize),
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(cltr_texture_new):
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* clutter/cltr-texture.h:
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* clutter/cltr-window.c: (cltr_window_set_fullscreen):
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* clutter/cltr.h:
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* clutter/pixbuf.c: (pixbuf_scale_down), (ConvolveImage),
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(GaussianBlurImage):
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* clutter/pixbuf.h:
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New experimental Methods
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* configure.ac:
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* examples/Makefile.am:
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* examples/photos.c:
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* examples/player.c:
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Add new examples
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* gst/Makefile.am:
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* gst/cltrimagesink.c:
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* gst/cltrimagesink.h:
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Add initial crusty ( broken ) gst stuff
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2005-04-13 mallum,,, <mallum@openedhand.com>
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* bootstrap-autotools.sh:
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* clutter/Makefile.am:
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* clutter/cltr.c:
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* configure.ac:
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* examples/Makefile.am:
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* examples/scratch.c:
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Initial autotooling of everything.
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2005-04-07 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-events.c: (cltr_main_loop):
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* cltr-list.c:
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* cltr-list.h:
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Add list widget
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* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords),
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(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_idle_cb),
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(cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell),
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(cltr_photo_grid_update_visual_state), (cltr_photo_grid_paint),
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(cltr_photo_grid_show), (cltr_photo_grid_new):
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* cltr-texture.c:
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* cltr-widget.c:
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* cltr-window.c: (cltr_window_new), (cltr_window_show),
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(cltr_window_handle_xevent):
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* cltr-window.h:
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* cltr.c: (main):
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* cltr.h:
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* pixbuf.c: (pixbuf_copy):
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* pixbuf.h:
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Cleanups
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2005-04-03 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-core.c:
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* cltr-core.h:
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* cltr-events.c:
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* cltr-events.h:
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* cltr-photo-grid.c: (cltr_photo_grid_handle_xkeyevent),
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(cltr_photo_grid_handle_xevent), (cltr_photo_grid_cell_new),
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(cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords),
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(ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen),
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(cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_paint), (cltr_photo_grid_show),
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(cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr-private.h:
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* cltr-texture.c:
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* cltr-texture.h:
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* cltr-widget.c:
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* cltr-widget.h:
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* cltr-window.c:
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* cltr-window.h:
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* cltr.c:
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* cltr.h:
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Add very basic initial toolkit infrastructure
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2005-03-31 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_append_cell),
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(ctrl_photo_grid_cell_to_coords),
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(ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen),
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(cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr-texture.c: (cltr_texture_render_to_gl_quad), (init_tiles),
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(cltr_texture_realize):
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* cltr-texture.h:
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* cltr.c: (main):
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Implemented scrolling. Very rough around the edges, needs tidying.
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_redraw),
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(cltr_photo_grid_new):
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* cltr-tex.c:
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* cltr-tex.h:
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* cltr-texture.c: (cltr_texture_new):
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More renaming
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr-tex.c: (next_p2), (cltr_texture_render_to_gl_quad),
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(tile_dimension), (init_tiles), (cltr_texture_new):
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* cltr-tex.h:
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* cltr.h:
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Rename CltrImage -> CltrTexture
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw):
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* cltr-photo-grid.h:
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* cltr-tex.c:
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* cltr-tex.h:
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* cltr.c: (main):
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* cltr.h:
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* pixbuf.c: (pixbuf_unref), (pixbuf_copy):
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* pixbuf.h:
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Add intial new texture tiling code.
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2005-03-27 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr.c: (cltr_dispatch_x_event), (cltr_init), (test_idle_cb),
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(main):
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* cltr.h:
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Add a very hacky threaded image loader.
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Make event handling a little more efficient, though still hacky
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* pixbuf.c: (pixel_set_vals), pixbuf.h:
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Add copy func ( unused as yet )
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2005-03-25 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
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(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_redraw),
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(cltr_photo_grid_new):
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* cltr-photo-grid.h:
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* cltr.c: (cltr_window_new), (idle_cb), (main):
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Use GL matrices in a saner way.
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Add random rotation to picts
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Random minor tweaks
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2005-03-24 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c:
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* cltr-photo-grid.h:
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* cltr.c: (cltr_window_new), (cltr_main_loop):
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* cltr.h:
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Split up cltr.c a bit. start refactoring a bit.
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2005-03-23 mallum,,, <mallum@openedhand.com>
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* cltr.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw),
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(cltr_photo_grid_new), (main):
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* cltr.h:
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Various minor tweaks
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* pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel):
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Fix RGBA ordering in set/get pixel
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2005-03-23 mallum,,, <mallum@openedhand.com>
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* cltr.c: (ctrl_photo_grid_get_trans_coords),
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Fix grid co-ords -> translation vals converter
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(cltr_photo_grid_navigate), (cltr_photo_grid_redraw),
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(cltr_photo_grid_new), (idle_cb):
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Fix moving between pictures when zoomed
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2005-03-23 mallum,,, <mallum@openedhand.com>
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* cltr.c: (cltr_dispatch_x_event), (cltr_window_new),
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(cltr_main_loop), (cltr_photo_grid_navigate),
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(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main):
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* cltr.h:
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Lots, make the grid roughly work.
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* fonts.c: (get_layout_bitmap), (font_draw):
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remove debug printfs
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2005-03-22 mallum,,, <mallum@openedhand.com>
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* cltr.c: (x_event_prepare), (x_event_check), (x_event_dispatch),
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(cltr_dispatch_x_event), (cltr_init), (cltr_window_new),
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(cltr_photo_grid_append_cell), (cltr_photo_grid_populate),
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(cltr_photo_grid_redraw), (cltr_photo_grid_new),
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(idle_cb), (main):
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* cltr.h:
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Add glib event loop
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