mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 20:01:00 -05:00
027e1a717f
We don't have a tests/data directory any more since the test suites reorganization; the cookbook examples, though, rely on the existence of the redhand.png image. In order to fix them, we copy the file in the examples directory, and we reference it directly. Since we need it for the examples, and we install the example code, it's also necessary to add the image to the EXTRA_DIST rule.
164 lines
4.3 KiB
C
164 lines
4.3 KiB
C
/*
|
|
* Simple scribble application: move mouse over the dark yellow
|
|
* rectangle to draw brighter yellow lines
|
|
*/
|
|
|
|
#include <clutter/clutter.h>
|
|
|
|
static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
|
|
static const ClutterColor actor_color = { 0xaa, 0x99, 0x00, 0xff };
|
|
|
|
typedef struct {
|
|
ClutterPath *path;
|
|
CoglPath *cogl_path;
|
|
} Context;
|
|
|
|
static void
|
|
_convert_clutter_path_node_to_cogl_path (const ClutterPathNode *node,
|
|
gpointer data)
|
|
{
|
|
ClutterKnot knot;
|
|
|
|
g_return_if_fail (node != NULL);
|
|
|
|
switch (node->type)
|
|
{
|
|
case CLUTTER_PATH_MOVE_TO:
|
|
knot = node->points[0];
|
|
cogl_path_move_to (knot.x, knot.y);
|
|
g_debug ("move to %d, %d", knot.x, knot.y);
|
|
break;
|
|
case CLUTTER_PATH_LINE_TO:
|
|
knot = node->points[0];
|
|
cogl_path_line_to (knot.x, knot.y);
|
|
g_debug ("line to %d, %d", knot.x, knot.y);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_canvas_paint_cb (ClutterActor *actor,
|
|
gpointer user_data)
|
|
{
|
|
Context *context = (Context *)user_data;
|
|
|
|
cogl_set_source_color4ub (255, 255, 0, 255);
|
|
|
|
cogl_set_path (context->cogl_path);
|
|
|
|
clutter_path_foreach (context->path, _convert_clutter_path_node_to_cogl_path, NULL);
|
|
|
|
cogl_path_stroke_preserve ();
|
|
|
|
clutter_path_clear (context->path);
|
|
|
|
context->cogl_path = cogl_get_path ();
|
|
|
|
g_signal_stop_emission_by_name (actor, "paint");
|
|
}
|
|
|
|
static gboolean
|
|
_pointer_motion_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
ClutterMotionEvent *motion_event = (ClutterMotionEvent *)event;
|
|
Context *context = (Context *)user_data;
|
|
|
|
gfloat x, y;
|
|
clutter_actor_transform_stage_point (actor, motion_event->x, motion_event->y, &x, &y);
|
|
|
|
g_debug ("motion; x %f, y %f", x, y);
|
|
|
|
clutter_path_add_line_to (context->path, x, y);
|
|
|
|
clutter_actor_queue_redraw (actor);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
_pointer_enter_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
ClutterCrossingEvent *cross_event = (ClutterCrossingEvent *)event;
|
|
Context *context = (Context *)user_data;
|
|
|
|
gfloat x, y;
|
|
clutter_actor_transform_stage_point (actor, cross_event->x, cross_event->y, &x, &y);
|
|
|
|
g_debug ("enter; x %f, y %f", x, y);
|
|
|
|
clutter_path_add_move_to (context->path, x, y);
|
|
|
|
clutter_actor_queue_redraw (actor);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
Context *context = g_new0 (Context, 1);
|
|
|
|
ClutterActor *stage;
|
|
ClutterActor *rect;
|
|
ClutterActor *canvas;
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return 1;
|
|
|
|
context->path = clutter_path_new ();
|
|
|
|
cogl_path_new ();
|
|
context->cogl_path = cogl_get_path ();
|
|
|
|
stage = clutter_stage_new ();
|
|
clutter_actor_set_size (stage, 400, 400);
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
|
|
rect = clutter_rectangle_new_with_color (&actor_color);
|
|
clutter_actor_set_size (rect, 300, 300);
|
|
clutter_actor_add_constraint (rect, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5));
|
|
clutter_actor_add_constraint (rect, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5));
|
|
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
|
|
|
|
canvas = clutter_texture_new ();
|
|
clutter_actor_set_size (canvas, 300, 300);
|
|
clutter_actor_add_constraint (canvas, clutter_align_constraint_new (rect, CLUTTER_ALIGN_X_AXIS, 0.0));
|
|
clutter_actor_add_constraint (canvas, clutter_align_constraint_new (rect, CLUTTER_ALIGN_Y_AXIS, 0.0));
|
|
clutter_actor_set_reactive (canvas, TRUE);
|
|
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), canvas);
|
|
clutter_actor_raise_top (canvas);
|
|
|
|
g_signal_connect (canvas,
|
|
"motion-event",
|
|
G_CALLBACK (_pointer_motion_cb),
|
|
context);
|
|
|
|
g_signal_connect (canvas,
|
|
"enter-event",
|
|
G_CALLBACK (_pointer_enter_cb),
|
|
context);
|
|
|
|
g_signal_connect (canvas,
|
|
"paint",
|
|
G_CALLBACK (_canvas_paint_cb),
|
|
context);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_main ();
|
|
|
|
g_object_unref (context->path);
|
|
g_free (context);
|
|
|
|
return 0;
|
|
}
|