mirror of
https://github.com/brl/mutter.git
synced 2024-11-24 00:50:42 -05:00
e6570be339
around the component parameters because they are guint8 anyway so the CLAMP is redundant and it causes a warning.
961 lines
23 KiB
C
961 lines
23 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:clutter-color
|
|
* @short_description: Color management and manipulation.
|
|
*
|
|
* #ClutterColor is a simple type for representing colors.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <pango/pango-attributes.h>
|
|
#include <gobject/gvaluecollector.h>
|
|
|
|
#include "clutter-main.h"
|
|
#include "clutter-color.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-debug.h"
|
|
|
|
/**
|
|
* clutter_color_add:
|
|
* @src1: a #ClutterColor
|
|
* @src2: a #ClutterColor
|
|
* @dest: return location for the result
|
|
*
|
|
* Adds @src2 to @src1 and saves the resulting color
|
|
* inside @dest.
|
|
*
|
|
* The alpha channel of @dest is as the maximum value
|
|
* between the alpha channels of @src1 and @src2.
|
|
*/
|
|
void
|
|
clutter_color_add (const ClutterColor *src1,
|
|
const ClutterColor *src2,
|
|
ClutterColor *dest)
|
|
{
|
|
g_return_if_fail (src1 != NULL);
|
|
g_return_if_fail (src2 != NULL);
|
|
g_return_if_fail (dest != NULL);
|
|
|
|
dest->red = CLAMP (src1->red + src2->red, 0, 255);
|
|
dest->green = CLAMP (src1->green + src2->green, 0, 255);
|
|
dest->blue = CLAMP (src1->blue + src2->blue, 0, 255);
|
|
|
|
dest->alpha = MAX (src1->alpha, src2->alpha);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_subtract:
|
|
* @src1: a #ClutterColor
|
|
* @src2: a #ClutterColor
|
|
* @dest: return location for the result
|
|
*
|
|
* Subtracts @src2 from @src1 and saves the resulting
|
|
* color inside @dest. This function assumes that the components
|
|
* of @src1 are greater than the components of @src2; the result is,
|
|
* otherwise, undefined.
|
|
*
|
|
* The alpha channel of @dest is set as the minimum value
|
|
* between the alpha channels of @src1 and @src2.
|
|
*/
|
|
void
|
|
clutter_color_subtract (const ClutterColor *src1,
|
|
const ClutterColor *src2,
|
|
ClutterColor *dest)
|
|
{
|
|
g_return_if_fail (src1 != NULL);
|
|
g_return_if_fail (src2 != NULL);
|
|
g_return_if_fail (dest != NULL);
|
|
|
|
dest->red = CLAMP (src1->red - src2->red, 0, 255);
|
|
dest->green = CLAMP (src1->green - src2->green, 0, 255);
|
|
dest->blue = CLAMP (src1->blue - src2->blue, 0, 255);
|
|
|
|
dest->alpha = MIN (src1->alpha, src2->alpha);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_lighten:
|
|
* @src: a #ClutterColor
|
|
* @dest: return location for the lighter color
|
|
*
|
|
* Lightens @src by a fixed amount, and saves the changed
|
|
* color in @dest.
|
|
*/
|
|
void
|
|
clutter_color_lighten (const ClutterColor *src,
|
|
ClutterColor *dest)
|
|
{
|
|
/* 0x14ccd is ClutterFixed for 1.3 */
|
|
clutter_color_shadex (src, dest, 0x14ccd);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_darken:
|
|
* @src: a #ClutterColor
|
|
* @dest: return location for the darker color
|
|
*
|
|
* Darkens @src by a fixed amount, and saves the changed color
|
|
* in @dest.
|
|
*/
|
|
void
|
|
clutter_color_darken (const ClutterColor *src,
|
|
ClutterColor *dest)
|
|
{
|
|
/* 0xb333 is ClutterFixed for 0.7 */
|
|
clutter_color_shadex (src, dest, 0xb333);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_to_hlsx:
|
|
* @src: a #ClutterColor
|
|
* @hue: return location for the hue value or %NULL
|
|
* @luminance: return location for the luminance value or %NULL
|
|
* @saturation: return location for the saturation value or %NULL
|
|
*
|
|
* Converts @src to the HLS format. Returned hue is in degrees (0 .. 360),
|
|
* luminance and saturation from interval <0 .. 1>.
|
|
*/
|
|
void
|
|
clutter_color_to_hlsx (const ClutterColor *src,
|
|
ClutterFixed *hue,
|
|
ClutterFixed *luminance,
|
|
ClutterFixed *saturation)
|
|
{
|
|
ClutterFixed red, green, blue;
|
|
ClutterFixed min, max, delta;
|
|
ClutterFixed h, l, s;
|
|
|
|
g_return_if_fail (src != NULL);
|
|
|
|
red = COGL_FIXED_FROM_INT (src->red) / 255;
|
|
green = COGL_FIXED_FROM_INT (src->green) / 255;
|
|
blue = COGL_FIXED_FROM_INT (src->blue) / 255;
|
|
|
|
if (red > green)
|
|
{
|
|
if (red > blue)
|
|
max = red;
|
|
else
|
|
max = blue;
|
|
|
|
if (green < blue)
|
|
min = green;
|
|
else
|
|
min = blue;
|
|
}
|
|
else
|
|
{
|
|
if (green > blue)
|
|
max = green;
|
|
else
|
|
max = blue;
|
|
|
|
if (red < blue)
|
|
min = red;
|
|
else
|
|
min = blue;
|
|
}
|
|
|
|
l = (max + min) / 2;
|
|
s = 0;
|
|
h = 0;
|
|
|
|
if (max != min)
|
|
{
|
|
if (l <= COGL_FIXED_0_5)
|
|
s = COGL_FIXED_FAST_DIV ((max - min), (max + min));
|
|
else
|
|
s = COGL_FIXED_FAST_DIV ((max - min),
|
|
(COGL_FIXED_FROM_INT (2) - max - min));
|
|
|
|
delta = max - min;
|
|
|
|
if (red == max)
|
|
h = COGL_FIXED_FAST_DIV ((green - blue), delta);
|
|
else if (green == max)
|
|
{
|
|
h = COGL_FIXED_FROM_INT (2)
|
|
+ COGL_FIXED_FAST_DIV ((blue - red), delta);
|
|
}
|
|
else if (blue == max)
|
|
{
|
|
h = COGL_FIXED_FROM_INT (4)
|
|
+ COGL_FIXED_FAST_DIV ((red - green), delta);
|
|
}
|
|
|
|
h *= 60;
|
|
|
|
if (h < 0)
|
|
h += COGL_FIXED_360;
|
|
}
|
|
|
|
if (hue)
|
|
*hue = h;
|
|
|
|
if (luminance)
|
|
*luminance = l;
|
|
|
|
if (saturation)
|
|
*saturation = s;
|
|
}
|
|
|
|
/**
|
|
* clutter_color_from_hlsx:
|
|
* @dest: return location for a #ClutterColor
|
|
* @hue: hue value (0 .. 360)
|
|
* @luminance: luminance value (0 .. 1)
|
|
* @saturation: saturation value (0 .. 1)
|
|
*
|
|
* Converts a color expressed in HLS (hue, luminance and saturation)
|
|
* values into a #ClutterColor.
|
|
*/
|
|
|
|
void
|
|
clutter_color_from_hlsx (ClutterColor *dest,
|
|
ClutterFixed hue,
|
|
ClutterFixed luminance,
|
|
ClutterFixed saturation)
|
|
{
|
|
ClutterFixed h, l, s;
|
|
ClutterFixed m1, m2;
|
|
|
|
g_return_if_fail (dest != NULL);
|
|
|
|
l = luminance;
|
|
s = saturation;
|
|
|
|
if (l <= COGL_FIXED_0_5)
|
|
m2 = COGL_FIXED_FAST_MUL (l, (COGL_FIXED_1 + s));
|
|
else
|
|
m2 = l + s - COGL_FIXED_FAST_MUL (l, s);
|
|
|
|
m1 = 2 * l - m2;
|
|
|
|
if (s == 0)
|
|
{
|
|
dest->red = (guint8) COGL_FIXED_TO_INT (l * 255);
|
|
dest->green = (guint8) COGL_FIXED_TO_INT (l * 255);
|
|
dest->blue = (guint8) COGL_FIXED_TO_INT (l * 255);
|
|
}
|
|
else
|
|
{
|
|
h = hue + COGL_FIXED_120;
|
|
|
|
while (h > COGL_FIXED_360)
|
|
h -= COGL_FIXED_360;
|
|
|
|
while (h < 0)
|
|
h += COGL_FIXED_360;
|
|
|
|
if (h < COGL_FIXED_60)
|
|
{
|
|
CoglFixed tmp;
|
|
|
|
tmp = (m1 + COGL_FIXED_FAST_MUL ((m2 - m1), h) / 60);
|
|
dest->red = (guint8) COGL_FIXED_TO_INT (tmp * 255);
|
|
}
|
|
else if (h < COGL_FIXED_180)
|
|
dest->red = (guint8) COGL_FIXED_TO_INT (m2 * 255);
|
|
else if (h < COGL_FIXED_240)
|
|
{
|
|
CoglFixed tmp;
|
|
|
|
tmp = (m1 + COGL_FIXED_FAST_MUL ((m2 - m1), (COGL_FIXED_240 - h)))
|
|
/ 60;
|
|
dest->red = (guint8) COGL_FIXED_TO_INT (tmp * 255);
|
|
}
|
|
else
|
|
dest->red = (guint8) COGL_FIXED_TO_INT (m1 * 255);
|
|
|
|
h = hue;
|
|
while (h > COGL_FIXED_360)
|
|
h -= COGL_FIXED_360;
|
|
while (h < 0)
|
|
h += COGL_FIXED_360;
|
|
|
|
if (h < COGL_FIXED_60)
|
|
{
|
|
CoglFixed tmp;
|
|
|
|
tmp = (m1 + COGL_FIXED_FAST_MUL ((m2 - m1), h) / 60);
|
|
dest->green = (guint8) COGL_FIXED_TO_INT (tmp * 255);
|
|
}
|
|
else if (h < COGL_FIXED_180)
|
|
dest->green = (guint8) COGL_FIXED_TO_INT (m2 * 255);
|
|
else if (h < COGL_FIXED_240)
|
|
{
|
|
CoglFixed tmp;
|
|
|
|
tmp = (m1 + COGL_FIXED_FAST_MUL ((m2 - m1) , (COGL_FIXED_240 - h)))
|
|
/ 60;
|
|
dest->green = (guint8) COGL_FIXED_TO_INT (tmp * 255);
|
|
}
|
|
else
|
|
dest->green = (guint8) COGL_FIXED_TO_INT (m1 * 255);
|
|
|
|
h = hue - COGL_FIXED_120;
|
|
|
|
while (h > COGL_FIXED_360)
|
|
h -= COGL_FIXED_360;
|
|
|
|
while (h < 0)
|
|
h += COGL_FIXED_360;
|
|
|
|
if (h < COGL_FIXED_60)
|
|
{
|
|
CoglFixed tmp;
|
|
|
|
tmp = (m1 + COGL_FIXED_FAST_MUL ((m2 - m1), h) / 60);
|
|
dest->blue = (guint8) COGL_FIXED_TO_INT (tmp * 255);
|
|
}
|
|
else if (h < COGL_FIXED_180)
|
|
dest->blue = (guint8) COGL_FIXED_TO_INT (m2 * 255);
|
|
else if (h < COGL_FIXED_240)
|
|
{
|
|
CoglFixed tmp;
|
|
|
|
tmp = (m1 + COGL_FIXED_FAST_MUL ((m2 - m1), (COGL_FIXED_240 - h)))
|
|
/ 60;
|
|
dest->blue = (guint8) COGL_FIXED_TO_INT (tmp * 255);
|
|
}
|
|
else
|
|
dest->blue = (guint8) COGL_FIXED_TO_INT (m1 * 255);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_color_to_hls:
|
|
* @src: a #ClutterColor
|
|
* @hue: return location for the hue value or %NULL
|
|
* @luminance: return location for the luminance value or %NULL
|
|
* @saturation: return location for the saturation value or %NULL
|
|
*
|
|
* Converts @src to the HLS format. Returned HLS values are from interval
|
|
* 0 .. 255.
|
|
*/
|
|
void
|
|
clutter_color_to_hls (const ClutterColor *src,
|
|
guint8 *hue,
|
|
guint8 *luminance,
|
|
guint8 *saturation)
|
|
{
|
|
ClutterFixed h, l, s;
|
|
|
|
clutter_color_to_hlsx (src, &h, &l, &s);
|
|
|
|
if (hue)
|
|
*hue = (guint8) COGL_FIXED_TO_INT (h * 255) / 360;
|
|
|
|
if (luminance)
|
|
*luminance = (guint8) COGL_FIXED_TO_INT (l * 255);
|
|
|
|
if (saturation)
|
|
*saturation = (guint8) COGL_FIXED_TO_INT (s * 255);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_from_hls:
|
|
* @dest: return location for a #ClutterColor
|
|
* @hue: hue value (0 .. 255)
|
|
* @luminance: luminance value (0 .. 255)
|
|
* @saturation: saturation value (0 .. 255)
|
|
*
|
|
* Converts a color expressed in HLS (hue, luminance and saturation)
|
|
* values into a #ClutterColor.
|
|
*/
|
|
|
|
void
|
|
clutter_color_from_hls (ClutterColor *dest,
|
|
guint8 hue,
|
|
guint8 luminance,
|
|
guint8 saturation)
|
|
{
|
|
ClutterFixed h, l, s;
|
|
|
|
h = COGL_FIXED_FROM_INT (hue * 360) / 255;
|
|
l = COGL_FIXED_FROM_INT (luminance) / 255;
|
|
s = COGL_FIXED_FROM_INT (saturation) / 255;
|
|
|
|
clutter_color_from_hlsx (dest, h, l, s);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_shade:
|
|
* @src: a #ClutterColor
|
|
* @dest: return location for the shaded color
|
|
* @shade: the shade factor to apply
|
|
*
|
|
* Shades @src by the factor of @shade and saves the modified
|
|
* color into @dest.
|
|
*/
|
|
void
|
|
clutter_color_shade (const ClutterColor *src,
|
|
ClutterColor *dest,
|
|
gdouble shade)
|
|
{
|
|
clutter_color_shadex (src, dest, COGL_FIXED_FROM_FLOAT (shade));
|
|
}
|
|
|
|
/**
|
|
* clutter_color_shadex:
|
|
* @src: a #ClutterColor
|
|
* @dest: return location for the shaded color
|
|
* @shade: #ClutterFixed the shade factor to apply
|
|
*
|
|
* Fixed point version of clutter_color_shade().
|
|
*
|
|
* Shades @src by the factor of @shade and saves the modified
|
|
* color into @dest.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
void
|
|
clutter_color_shadex (const ClutterColor *src,
|
|
ClutterColor *dest,
|
|
ClutterFixed shade)
|
|
{
|
|
ClutterFixed h, l, s;
|
|
|
|
g_return_if_fail (src != NULL);
|
|
g_return_if_fail (dest != NULL);
|
|
|
|
clutter_color_to_hlsx (src, &h, &l, &s);
|
|
|
|
l = COGL_FIXED_FAST_MUL (l, shade);
|
|
if (l > COGL_FIXED_1)
|
|
l = COGL_FIXED_1;
|
|
else if (l < 0)
|
|
l = 0;
|
|
|
|
s = COGL_FIXED_FAST_MUL (s, shade);
|
|
if (s > COGL_FIXED_1)
|
|
s = COGL_FIXED_1;
|
|
else if (s < 0)
|
|
s = 0;
|
|
|
|
clutter_color_from_hlsx (dest, h, l, s);
|
|
dest->alpha = src->alpha;
|
|
}
|
|
|
|
/**
|
|
* clutter_color_to_pixel:
|
|
* @src: a #ClutterColor
|
|
*
|
|
* Converts @src into a packed 32 bit integer, containing
|
|
* all the four 8 bit channels used by #ClutterColor.
|
|
*
|
|
* Return value: a packed color
|
|
*/
|
|
guint32
|
|
clutter_color_to_pixel (const ClutterColor *src)
|
|
{
|
|
g_return_val_if_fail (src != NULL, 0);
|
|
|
|
return (src->alpha | src->blue << 8 | src->green << 16 | src->red << 24);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_from_pixel:
|
|
* @dest: return location for a #ClutterColor
|
|
* @pixel: a 32 bit packed integer containing a color
|
|
*
|
|
* Converts @pixel from the packed representation of a four 8 bit channel
|
|
* color to a #ClutterColor.
|
|
*/
|
|
void
|
|
clutter_color_from_pixel (ClutterColor *dest,
|
|
guint32 pixel)
|
|
{
|
|
g_return_if_fail (dest != NULL);
|
|
|
|
dest->red = pixel >> 24;
|
|
dest->green = (pixel >> 16) & 0xff;
|
|
dest->blue = (pixel >> 8) & 0xff;
|
|
dest->alpha = pixel & 0xff;
|
|
}
|
|
|
|
/**
|
|
* clutter_color_parse:
|
|
* @color: a string specifiying a color (named color or #RRGGBBAA)
|
|
* @dest: return location for a #ClutterColor
|
|
*
|
|
* Parses a string definition of a color, filling the
|
|
* <structfield>red</structfield>, <structfield>green</structfield>,
|
|
* <structfield>blue</structfield> and <structfield>alpha</structfield>
|
|
* channels of @dest. If alpha is not specified it will be set full opaque.
|
|
* The color in @dest is not allocated.
|
|
*
|
|
* The color may be defined by any of the formats understood by
|
|
* <function>pango_color_parse</function>; these include literal color
|
|
* names, like <literal>Red</literal> or <literal>DarkSlateGray</literal>,
|
|
* or hexadecimal specifications like <literal>#3050b2</literal> or
|
|
* <literal>#333</literal>.
|
|
*
|
|
* Return value: %TRUE if parsing succeeded.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
gboolean
|
|
clutter_color_parse (const gchar *color,
|
|
ClutterColor *dest)
|
|
{
|
|
PangoColor pango_color;
|
|
|
|
g_return_val_if_fail (color != NULL, FALSE);
|
|
g_return_val_if_fail (dest != NULL, FALSE);
|
|
|
|
/* parse ourselves to get alpha */
|
|
if (color[0] == '#')
|
|
{
|
|
gint32 result;
|
|
|
|
if (sscanf (color + 1, "%x", &result))
|
|
{
|
|
if (strlen (color) == 9)
|
|
{
|
|
dest->red = (result >> 24) & 0xff;
|
|
dest->green = (result >> 16) & 0xff;
|
|
dest->blue = (result >> 8) & 0xff;
|
|
dest->alpha = result & 0xff;
|
|
|
|
return TRUE;
|
|
}
|
|
else if (strlen (color) == 7)
|
|
{
|
|
dest->red = (result >> 16) & 0xff;
|
|
dest->green = (result >> 8) & 0xff;
|
|
dest->blue = result & 0xff;
|
|
dest->alpha = 0xff;
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Fall back to pango for named colors - note pango does not handle alpha */
|
|
if (pango_color_parse (&pango_color, color))
|
|
{
|
|
dest->red = pango_color.red;
|
|
dest->green = pango_color.green;
|
|
dest->blue = pango_color.blue;
|
|
dest->alpha = 0xff;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* clutter_color_to_string:
|
|
* @color: a #ClutterColor
|
|
*
|
|
* Returns a textual specification of @color in the hexadecimal form
|
|
* <literal>#rrggbbaa</literal>, where <literal>r</literal>,
|
|
* <literal>g</literal>, <literal>b</literal> and <literal>a</literal> are
|
|
* hex digits representing the red, green, blue and alpha components
|
|
* respectively.
|
|
*
|
|
* Return value: a newly-allocated text string
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
gchar *
|
|
clutter_color_to_string (const ClutterColor *color)
|
|
{
|
|
g_return_val_if_fail (color != NULL, NULL);
|
|
|
|
return g_strdup_printf ("#%02x%02x%02x%02x",
|
|
color->red,
|
|
color->green,
|
|
color->blue,
|
|
color->alpha);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_equal:
|
|
* @a: a #ClutterColor
|
|
* @b: a #ClutterColor
|
|
*
|
|
* Compares two #ClutterColor<!-- -->s and checks if they are the same.
|
|
*
|
|
* Return value: %TRUE if the two colors are the same.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
gboolean
|
|
clutter_color_equal (const ClutterColor *a,
|
|
const ClutterColor *b)
|
|
{
|
|
g_return_val_if_fail (a != NULL, FALSE);
|
|
g_return_val_if_fail (b != NULL, FALSE);
|
|
|
|
if (a == b)
|
|
return TRUE;
|
|
|
|
return (a->red == b->red &&
|
|
a->green == b->green &&
|
|
a->blue == b->blue &&
|
|
a->alpha == b->alpha);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_copy:
|
|
* @color: a #ClutterColor
|
|
*
|
|
* Makes a copy of the color structure. The result must be
|
|
* freed using clutter_color_free().
|
|
*
|
|
* Return value: an allocated copy of @color.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
ClutterColor *
|
|
clutter_color_copy (const ClutterColor *color)
|
|
{
|
|
ClutterColor *result;
|
|
|
|
g_return_val_if_fail (color != NULL, NULL);
|
|
|
|
result = g_slice_new (ClutterColor);
|
|
*result = *color;
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* clutter_color_free:
|
|
* @color: a #ClutterColor
|
|
*
|
|
* Frees a color structure created with clutter_color_copy().
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
void
|
|
clutter_color_free (ClutterColor *color)
|
|
{
|
|
if (G_LIKELY (color))
|
|
g_slice_free (ClutterColor, color);
|
|
}
|
|
|
|
/**
|
|
* clutter_color_new:
|
|
* @red: red component of the color, between 0 and 255
|
|
* @green: green component of the color, between 0 and 255
|
|
* @blue: blue component of the color, between 0 and 255
|
|
* @alpha: alpha component of the color, between 0 and 255
|
|
*
|
|
* Creates a new #ClutterColor with the given values.
|
|
*
|
|
* Return value: the newly allocated color. Use clutter_color_free()
|
|
* when done
|
|
*
|
|
* Since: 0.8.4
|
|
*/
|
|
ClutterColor *
|
|
clutter_color_new (guint8 red,
|
|
guint8 green,
|
|
guint8 blue,
|
|
guint8 alpha)
|
|
{
|
|
ClutterColor *color;
|
|
|
|
color = g_slice_new (ClutterColor);
|
|
|
|
color->red = red;
|
|
color->green = green;
|
|
color->blue = blue;
|
|
color->alpha = alpha;
|
|
|
|
return color;
|
|
}
|
|
|
|
static void
|
|
clutter_value_transform_color_string (const GValue *src,
|
|
GValue *dest)
|
|
{
|
|
gchar *string = clutter_color_to_string (src->data[0].v_pointer);
|
|
|
|
g_value_take_string (dest, string);
|
|
}
|
|
|
|
static void
|
|
clutter_value_transform_string_color (const GValue *src,
|
|
GValue *dest)
|
|
{
|
|
ClutterColor color = { 0, };
|
|
|
|
clutter_color_parse (g_value_get_string (src), &color);
|
|
|
|
clutter_value_set_color (dest, &color);
|
|
}
|
|
|
|
GType
|
|
clutter_color_get_type (void)
|
|
{
|
|
static GType _clutter_color_type = 0;
|
|
|
|
if (G_UNLIKELY (_clutter_color_type == 0))
|
|
{
|
|
_clutter_color_type =
|
|
g_boxed_type_register_static (I_("ClutterColor"),
|
|
(GBoxedCopyFunc) clutter_color_copy,
|
|
(GBoxedFreeFunc) clutter_color_free);
|
|
|
|
g_value_register_transform_func (_clutter_color_type, G_TYPE_STRING,
|
|
clutter_value_transform_color_string);
|
|
g_value_register_transform_func (G_TYPE_STRING, _clutter_color_type,
|
|
clutter_value_transform_string_color);
|
|
}
|
|
|
|
return _clutter_color_type;
|
|
}
|
|
|
|
static void
|
|
clutter_value_init_color (GValue *value)
|
|
{
|
|
value->data[0].v_pointer = NULL;
|
|
}
|
|
|
|
static void
|
|
clutter_value_free_color (GValue *value)
|
|
{
|
|
if (!(value->data[1].v_uint & G_VALUE_NOCOPY_CONTENTS))
|
|
clutter_color_free (value->data[0].v_pointer);
|
|
}
|
|
|
|
static void
|
|
clutter_value_copy_color (const GValue *src,
|
|
GValue *dest)
|
|
{
|
|
dest->data[0].v_pointer = clutter_color_copy (src->data[0].v_pointer);
|
|
}
|
|
|
|
static gpointer
|
|
clutter_value_peek_color (const GValue *value)
|
|
{
|
|
return value->data[0].v_pointer;
|
|
}
|
|
|
|
static gchar *
|
|
clutter_value_collect_color (GValue *value,
|
|
guint n_collect_values,
|
|
GTypeCValue *collect_values,
|
|
guint collect_flags)
|
|
{
|
|
if (!collect_values[0].v_pointer)
|
|
value->data[0].v_pointer = NULL;
|
|
else
|
|
{
|
|
if (collect_flags & G_VALUE_NOCOPY_CONTENTS)
|
|
{
|
|
value->data[0].v_pointer = collect_values[0].v_pointer;
|
|
value->data[1].v_uint = G_VALUE_NOCOPY_CONTENTS;
|
|
}
|
|
else
|
|
{
|
|
value->data[0].v_pointer =
|
|
clutter_color_copy (collect_values[0].v_pointer);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static gchar *
|
|
clutter_value_lcopy_color (const GValue *value,
|
|
guint n_collect_values,
|
|
GTypeCValue *collect_values,
|
|
guint collect_flags)
|
|
{
|
|
ClutterColor **color_p = collect_values[0].v_pointer;
|
|
|
|
if (!color_p)
|
|
return g_strdup_printf ("value location for `%s' passed as NULL",
|
|
G_VALUE_TYPE_NAME (value));
|
|
|
|
if (!value->data[0].v_pointer)
|
|
*color_p = NULL;
|
|
else
|
|
{
|
|
if (collect_flags & G_VALUE_NOCOPY_CONTENTS)
|
|
*color_p = value->data[0].v_pointer;
|
|
else
|
|
*color_p = clutter_color_copy (value->data[0].v_pointer);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* clutter_value_set_color:
|
|
* @value: a #GValue initialized to #CLUTTER_TYPE_COLOR
|
|
* @color: the color to set
|
|
*
|
|
* Sets @value to @color.
|
|
*
|
|
* Since: 0.8.4
|
|
*/
|
|
void
|
|
clutter_value_set_color (GValue *value,
|
|
const ClutterColor *color)
|
|
{
|
|
g_return_if_fail (CLUTTER_VALUE_HOLDS_COLOR (value));
|
|
|
|
value->data[0].v_pointer = clutter_color_copy (color);
|
|
}
|
|
|
|
/**
|
|
* clutter_value_get_color:
|
|
* @value: a #GValue initialized to #CLUTTER_TYPE_COLOR
|
|
*
|
|
* Gets the #ClutterColor contained in @value.
|
|
*
|
|
* Return value: the colors inside the passed #GValue
|
|
*
|
|
* Since: 0.8.4
|
|
*/
|
|
G_CONST_RETURN ClutterColor *
|
|
clutter_value_get_color (const GValue *value)
|
|
{
|
|
g_return_val_if_fail (CLUTTER_VALUE_HOLDS_COLOR (value), NULL);
|
|
|
|
return value->data[0].v_pointer;
|
|
}
|
|
|
|
static void
|
|
param_color_init (GParamSpec *pspec)
|
|
{
|
|
ClutterParamSpecColor *cspec = CLUTTER_PARAM_SPEC_COLOR (pspec);
|
|
|
|
cspec->default_value = NULL;
|
|
}
|
|
|
|
static void
|
|
param_color_finalize (GParamSpec *pspec)
|
|
{
|
|
ClutterParamSpecColor *cspec = CLUTTER_PARAM_SPEC_COLOR (pspec);
|
|
|
|
clutter_color_free (cspec->default_value);
|
|
}
|
|
|
|
static void
|
|
param_color_set_default (GParamSpec *pspec,
|
|
GValue *value)
|
|
{
|
|
value->data[0].v_pointer = CLUTTER_PARAM_SPEC_COLOR (pspec)->default_value;
|
|
value->data[1].v_uint = G_VALUE_NOCOPY_CONTENTS;
|
|
}
|
|
|
|
static gint
|
|
param_color_values_cmp (GParamSpec *pspec,
|
|
const GValue *value1,
|
|
const GValue *value2)
|
|
{
|
|
guint32 color1, color2;
|
|
|
|
color1 = clutter_color_to_pixel (value1->data[0].v_pointer);
|
|
color2 = clutter_color_to_pixel (value2->data[0].v_pointer);
|
|
|
|
if (color1 < color2)
|
|
return -1;
|
|
else if (color1 == color2)
|
|
return 0;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
static const GTypeValueTable _clutter_color_value_table = {
|
|
clutter_value_init_color,
|
|
clutter_value_free_color,
|
|
clutter_value_copy_color,
|
|
clutter_value_peek_color,
|
|
"p",
|
|
clutter_value_collect_color,
|
|
"p",
|
|
clutter_value_lcopy_color
|
|
};
|
|
|
|
GType
|
|
clutter_param_color_get_type (void)
|
|
{
|
|
static GType pspec_type = 0;
|
|
|
|
if (G_UNLIKELY (pspec_type == 0))
|
|
{
|
|
const GParamSpecTypeInfo pspec_info = {
|
|
sizeof (ClutterParamSpecColor),
|
|
16,
|
|
param_color_init,
|
|
CLUTTER_TYPE_COLOR,
|
|
param_color_finalize,
|
|
param_color_set_default,
|
|
NULL,
|
|
param_color_values_cmp,
|
|
};
|
|
|
|
pspec_type = g_param_type_register_static (I_("ClutterParamSpecColor"),
|
|
&pspec_info);
|
|
}
|
|
|
|
return pspec_type;
|
|
}
|
|
|
|
/**
|
|
* clutter_param_spec_color:
|
|
* @name: name of the property
|
|
* @nick: short name
|
|
* @blurb: description (can be translatable)
|
|
* @default_value: default value
|
|
* @flags: flags for the param spec
|
|
*
|
|
* Creates a #GParamSpec for properties using #ClutterColor.
|
|
*
|
|
* Return value: the newly created #GParamSpec
|
|
*
|
|
* Since: 0.8.4
|
|
*/
|
|
GParamSpec *
|
|
clutter_param_spec_color (const gchar *name,
|
|
const gchar *nick,
|
|
const gchar *blurb,
|
|
const ClutterColor *default_value,
|
|
GParamFlags flags)
|
|
{
|
|
ClutterParamSpecColor *cspec;
|
|
|
|
cspec = g_param_spec_internal (CLUTTER_TYPE_PARAM_COLOR,
|
|
name, nick, blurb, flags);
|
|
|
|
cspec->default_value = clutter_color_copy (default_value);
|
|
|
|
return G_PARAM_SPEC (cspec);
|
|
}
|