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While for normal textures, GL_TEXTURE_2D should be used, when it's an external texture, binding it using GL_TEXTURE_2D results in an error. Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether getting pixel data from a texture is possible, and tests show it doesn't result in any data, but in case it would eventually start working, at least bind the correct target for now. https://gitlab.gnome.org/GNOME/mutter/merge_requests/362 |
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.. | ||
build/autotools | ||
cogl | ||
cogl-gles2 | ||
cogl-pango | ||
cogl-path | ||
test-fixtures | ||
tests | ||
.gitignore | ||
cogl-config.h.meson | ||
cogl-mutter-config.h.in | ||
config-custom.h | ||
configure.ac | ||
Makefile.am | ||
meson.build |