Jonas Ådahl c681ccef3c cogl/texture-2d-gl: Bind correct target when getting data
While for normal textures, GL_TEXTURE_2D should be used, when it's an external
texture, binding it using GL_TEXTURE_2D results in an error.

Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether
getting pixel data from a texture is possible, and tests show it doesn't result
in any data, but in case it would eventually start working, at least bind the
correct target for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
..
2018-11-06 18:51:44 +01:00
2018-11-06 18:51:44 +01:00
2018-11-06 18:51:44 +01:00