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https://github.com/brl/mutter.git
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f816644022
In the future if we want to annotate matrices with internal flags, and add caching of the inverse matrix then we need to ensure that all matrix modifications are done by cogl_matrix API so we'd know when to dirty the cache or update the flags. This just adds documentation to that effect, and assuming the most likley case where someone would try and directly write to matrix members would probably be to load a constant matrix other than the identity matrix; I renamed cogl_matrix_init_from_gl_matrix to cogl_matrix_init_from_array to make it seem more general purpose.
389 lines
7.3 KiB
Plaintext
389 lines
7.3 KiB
Plaintext
<SECTION>
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<FILE>cogl</FILE>
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<TITLE>General API</TITLE>
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COGL_INVALID_HANDLE
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CoglHandle
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CoglFuncPtr
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COGL_PIXEL_FORMAT_24
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COGL_PIXEL_FORMAT_32
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COGL_A_BIT
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COGL_BGR_BIT
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COGL_AFIRST_BIT
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COGL_PREMULT_BIT
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COGL_UNORDERED_MASK
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COGL_UNPREMULT_MASK
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CoglPixelFormat
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CoglBufferTarget
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<SUBSECTION>
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cogl_create_context
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cogl_destroy_context
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<SUBSECTION>
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CoglFeatureFlags
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cogl_get_features
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cogl_features_available
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cogl_check_extension
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cogl_get_proc_address
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<SUBSECTION>
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cogl_perspective
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cogl_frustum
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cogl_setup_viewport
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cogl_viewport
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cogl_get_modelview_matrix
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cogl_get_projection_matrix
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cogl_get_viewport
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<SUBSECTION>
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cogl_push_matrix
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cogl_pop_matrix
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cogl_scale
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cogl_translate
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cogl_rotate
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<SUBSECTION>
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cogl_clear
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cogl_get_bitmasks
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cogl_enable_depth_test
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cogl_enable_backface_culling
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<SUBSECTION>
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CoglFogMode
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cogl_set_fog
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cogl_disable_fog
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<SUBSECTION>
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cogl_set_source
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cogl_set_source_color
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cogl_set_source_color4ub
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cogl_set_source_color4f
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cogl_set_source_texture
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<SUBSECTION Private>
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cogl_util_next_p2
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</SECTION>
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<SECTION>
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<FILE>cogl-clipping</FILE>
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CoglClipStackState
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cogl_clip_push
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cogl_clip_push_from_path
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cogl_clip_push_from_path_preserve
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cogl_clip_pop
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cogl_clip_stack_save
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cogl_clip_stack_restore
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cogl_clip_ensure
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<SECTION>
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<SECTION>
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<FILE>cogl-primitives</FILE>
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<TITLE>Primitives</TITLE>
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<SUBSECTION>
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cogl_rectangle
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cogl_rectangle_with_texture_coords
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cogl_rectangles_with_texture_coords
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cogl_rectangle_with_multitexture_coords
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cogl_polygon
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<SUBSECTION>
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cogl_path_new
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cogl_path_move_to
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cogl_path_close
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cogl_path_line_to
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cogl_path_curve_to
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cogl_path_arc
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cogl_path_rel_move_to
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cogl_path_rel_line_to
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cogl_path_rel_curve_to
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cogl_path_line
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cogl_path_polyline
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cogl_path_polygon
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cogl_path_rectangle
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cogl_path_round_rectangle
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cogl_path_ellipse
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<SUBSECTION>
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cogl_path_fill
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cogl_path_fill_preserve
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cogl_path_stroke
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cogl_path_stroke_preserve
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cogl_color
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</SECTION>
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<SECTION>
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<FILE>cogl-texture</FILE>
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<TITLE>Textures</TITLE>
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CoglTextureVertex
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CoglTextureFlags
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cogl_texture_new_with_size
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cogl_texture_new_from_file
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cogl_texture_new_from_data
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cogl_texture_new_from_foreign
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cogl_texture_new_from_bitmap
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cogl_is_texture
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cogl_texture_ref
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cogl_texture_unref
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<SUBSECTION>
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cogl_texture_get_width
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cogl_texture_get_height
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cogl_texture_get_format
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cogl_texture_get_rowstride
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cogl_texture_get_max_waste
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cogl_texture_get_min_filter
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cogl_texture_get_mag_filter
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cogl_texture_is_sliced
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cogl_texture_get_gl_texture
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cogl_texture_get_data
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cogl_texture_set_filters
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cogl_texture_set_region
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<SUBSECTION>
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CoglBitmap
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cogl_bitmap_new_from_file
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cogl_bitmap_free
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cogl_bitmap_get_size_from_file
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</SECTION>
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<SECTION>
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<FILE>cogl-shaders</FILE>
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<TITLE>Shaders and Programmable Pipeline</TITLE>
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cogl_create_shader
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cogl_shader_ref
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cogl_shader_unref
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cogl_is_shader
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cogl_shader_source
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cogl_shader_compile
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cogl_shader_get_info_log
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cogl_shader_get_parameteriv
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<SUBSECTION>
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cogl_create_program
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cogl_program_ref
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cogl_program_unref
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cogl_is_program
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cogl_program_attach_shader
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cogl_program_link
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cogl_program_use
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cogl_program_get_uniform_location
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cogl_program_uniform_1f
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cogl_program_uniform_1i
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cogl_program_uniform_float
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cogl_program_uniform_int
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cogl_program_uniform_matrix
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</SECTION>
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<SECTION>
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<FILE>cogl-offscreen</FILE>
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<TITLE>Offscreen Buffers</TITLE>
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cogl_offscreen_new_to_texture
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cogl_offscreen_ref
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cogl_offscreen_unref
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cogl_is_offscreen
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cogl_offscreen_blit
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cogl_offscreen_blit_region
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cogl_draw_buffer
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<SUBSECTION Private>
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cogl_offscreen_new_multisample
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</SECTION>
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<SECTION>
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<FILE>cogl-fixed</FILE>
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<TITLE>Fixed Point API</TITLE>
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CoglFixed
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COGL_FIXED_BITS
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COGL_FIXED_Q
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COGL_FIXED_MAX
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COGL_FIXED_MIN
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<SUBSECTION>
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COGL_FIXED_FROM_FLOAT
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COGL_FIXED_TO_FLOAT
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COGL_FIXED_FROM_INT
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COGL_FIXED_TO_INT
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COGL_FIXED_TO_DOUBLE
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COGL_FLOAT_TO_INT
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COGL_FLOAT_TO_UINT
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<SUBSECTION>
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COGL_FIXED_EPSILON
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COGL_FIXED_1
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COGL_FIXED_0_5
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COGL_FIXED_30
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COGL_FIXED_45
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COGL_FIXED_60
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COGL_FIXED_90
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COGL_FIXED_120
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COGL_FIXED_180
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COGL_FIXED_240
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COGL_FIXED_255
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COGL_FIXED_270
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COGL_FIXED_360
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<SUBSECTION>
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COGL_FIXED_MUL
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COGL_FIXED_DIV
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COGL_FIXED_MUL_DIV
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COGL_FIXED_FAST_DIV
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COGL_FIXED_FAST_MUL
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COGL_FIXED_FRACTION
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COGL_FIXED_FLOOR
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COGL_FIXED_CEIL
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<SUBSECTION>
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COGL_FIXED_2_PI
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COGL_FIXED_PI
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COGL_FIXED_PI_2
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COGL_FIXED_PI_4
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COGL_RADIANS_TO_DEGREES
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<SUBSECTION>
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COGL_SQRTI_ARG_10_PERCENT
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COGL_SQRTI_ARG_5_PERCENT
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COGL_SQRTI_ARG_MAX
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cogl_sqrti
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<SUBSECTION>
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cogl_fixed_atan2
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cogl_fixed_atani
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cogl_fixed_cos
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cogl_fixed_log2
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cogl_fixed_pow
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cogl_fixed_pow2
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cogl_fixed_sin
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cogl_fixed_sqrt
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cogl_fixed_tan
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<SUBSECTION>
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CoglAngle
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COGL_ANGLE_FROM_DEG
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COGL_ANGLE_FROM_DEGX
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COGL_ANGLE_TO_DEG
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COGL_ANGLE_TO_DEGX
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cogl_angle_cos
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cogl_angle_sin
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cogl_angle_tan
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<SUBSECTION Private>
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cogl_fixed_mul
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cogl_fixed_div
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cogl_fixed_mul_div
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cogl_double_to_fixed
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cogl_double_to_int
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cogl_double_to_unit
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</SECTION>
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<SECTION>
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<FILE>cogl-color</FILE>
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<TITLE>Color Type</TITLE>
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CoglColor
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cogl_color_new
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cogl_color_copy
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cogl_color_free
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cogl_color_set_from_4ub
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cogl_color_set_from_4f
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<SUBSECTION>
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cogl_color_get_red
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cogl_color_get_green
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cogl_color_get_blue
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cogl_color_get_alpha
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<SUBSECTION>
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cogl_color_get_red_byte
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cogl_color_get_green_byte
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cogl_color_get_blue_byte
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cogl_color_get_alpha_byte
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<SUBSECTION>
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cogl_color_get_red_float
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cogl_color_get_green_float
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cogl_color_get_blue_float
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cogl_color_get_alpha_float
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</SECTION>
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<SECTION>
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<FILE>cogl-vertex-buffer</FILE>
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<TITLE>Vertex Buffers</TITLE>
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cogl_vertex_buffer_new
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cogl_vertex_buffer_ref
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cogl_vertex_buffer_unref
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cogl_vertex_buffer_add
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cogl_vertex_buffer_delete
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cogl_vertex_buffer_submit
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cogl_vertex_buffer_disable
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cogl_vertex_buffer_enable
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cogl_vertex_buffer_draw
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cogl_vertex_buffer_draw_range_elements
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<SUBSECTION Private>
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CoglVertexBufferAttribFlags
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COGL_VERTEX_BUFFER_ATTRIB_FLAG_GL_TYPE_MASK
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COGL_VERTEX_BUFFER_ATTRIB_FLAG_TYPE_MASK
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</SECTION>
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<SECTION>
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<FILE>cogl-matrix</FILE>
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<TITLE>Matrices</TITLE>
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CoglMatrix
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cogl_matrix_init_identity
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cogl_matrix_multiply
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cogl_matrix_rotate
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cogl_matrix_translate
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cogl_matrix_scale
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cogl_matrix_init_from_array
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cogl_matrix_get_array
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</SECTION>
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<SECTION>
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<FILE>cogl-material</FILE>
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<TITLE>Materials</TITLE>
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cogl_material_new
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cogl_material_ref
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cogl_material_unref
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cogl_is_material
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cogl_material_set_color
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cogl_material_set_color4ub
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cogl_material_set_color4f
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cogl_material_get_color
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cogl_material_set_ambient
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cogl_material_get_ambient
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cogl_material_set_diffuse
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cogl_material_get_diffuse
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cogl_material_set_ambient_and_diffuse
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cogl_material_set_emission
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cogl_material_get_emission
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cogl_material_set_specular
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cogl_material_get_specular
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cogl_material_set_shininess
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cogl_material_get_shininess
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<SUBSECTION Advanced Blending>
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CoglMaterialAlphaFunc
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cogl_material_set_alpha_test_function
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CoglMaterialBlendFactor
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cogl_material_set_blend_factors
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cogl_material_set_layer
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cogl_material_remove_layer
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CoglMaterialLayerCombineFunc
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cogl_material_set_layer_combine_function
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CoglMaterialLayerCombineChannels
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CoglMaterialLayerCombineSrc
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cogl_material_set_layer_combine_arg_src
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CoglMaterialLayerCombineOp
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cogl_material_set_layer_combine_arg_op
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cogl_material_set_layer_matrix
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<SUBSECTION Private>
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CoglMaterial
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CoglMaterialFlags
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CoglMaterialLayerPrivFlags
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cogl_material_set_layer_alpha_combine
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cogl_material_set_layer_rgb_combine
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</SECTION>
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<SECTION>
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<FILE>cogl-material-internals</FILE>
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<TITLE>Material Internals</TITLE>
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cogl_material_get_cogl_enable_flags
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CoglMaterialFlushOption
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cogl_material_flush_gl_state
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CoglMaterialLayer
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cogl_material_get_layers
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CoglMaterialLayerType
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cogl_material_layer_get_type
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CoglMaterialLayerFlags
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cogl_material_layer_get_flags
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cogl_material_layer_get_texture
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cogl_material_layer_flush_gl_sampler_state
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</SECTION>
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