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`_glDrawRangeElements@24' Resolve glDrawRangeElements with cogl_get_proc_address instead of calling it directly because functions defined in GL > 1.1 are not directly exported under Windows. * clutter/cogl/common/cogl-mesh.c: Use the function pointer from the context * clutter/cogl/gl/cogl-context.c (cogl_create_context): Initialise function pointer. * clutter/cogl/gl/cogl-context.h (CoglContext): Add a function pointer * clutter/cogl/gl/cogl-defines.h.in: Add a typedef for the function pointer. * clutter/cogl/gl/cogl.c (_cogl_features_init): Resolve glDrawRangeElements |
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.. | ||
cogl-bitmap-fallback.c | ||
cogl-bitmap-pixbuf.c | ||
cogl-bitmap.c | ||
cogl-bitmap.h | ||
cogl-clip-stack.c | ||
cogl-clip-stack.h | ||
cogl-color.c | ||
cogl-fixed.c | ||
cogl-handle.h | ||
cogl-mesh-private.h | ||
cogl-mesh.c | ||
cogl-primitives.c | ||
cogl-primitives.h | ||
cogl-util.c | ||
cogl-util.h | ||
Makefile.am | ||
stb_image.c |