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ca3bfe2cea
There are various constraints for when we can support multi-texturing and when they can't be met we try and print a clear warning explaining why the operation isn't supported, but we shouldn't endlessly repeat the warning for every primitive of every frame. This patch fixes that. |
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.. | ||
cogl-context.c | ||
cogl-context.h | ||
cogl-defines.h.in | ||
cogl-fbo.c | ||
cogl-fbo.h | ||
cogl-internal.h | ||
cogl-primitives.c | ||
cogl-program.c | ||
cogl-program.h | ||
cogl-shader-private.h | ||
cogl-shader.c | ||
cogl-texture-private.h | ||
cogl-texture.c | ||
cogl.c | ||
Makefile.am |