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76ee026caa
While it's not very relevant now, as we would rarely create it anyway since the buffer nor texture never changes for a surface, it will be in the future, as the actor state (including its content, MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface at a later point in time, and not by MetaWaylandSurface, at state application time. https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
55 lines
2.1 KiB
C
55 lines
2.1 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Written by:
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* Jonas Ådahl <jadahl@gmail.com>
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*/
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#ifndef META_WAYLAND_EGL_STREAM_H
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#define META_WAYLAND_EGL_STREAM_H
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#include <glib.h>
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#include <glib-object.h>
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#include "cogl/cogl.h"
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#include "wayland/meta-wayland-types.h"
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gboolean meta_wayland_eglstream_controller_init (MetaWaylandCompositor *compositor);
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#define META_TYPE_WAYLAND_EGL_STREAM (meta_wayland_egl_stream_get_type ())
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G_DECLARE_FINAL_TYPE (MetaWaylandEglStream, meta_wayland_egl_stream,
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META, WAYLAND_EGL_STREAM, GObject);
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gboolean meta_wayland_is_egl_stream_buffer (MetaWaylandBuffer *buffer);
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MetaWaylandEglStream * meta_wayland_egl_stream_new (MetaWaylandBuffer *buffer,
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GError **error);
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gboolean meta_wayland_egl_stream_attach (MetaWaylandEglStream *stream,
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GError **error);
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CoglTexture2D * meta_wayland_egl_stream_create_texture (MetaWaylandEglStream *stream,
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GError **error);
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CoglSnippet * meta_wayland_egl_stream_create_snippet (MetaWaylandEglStream *stream);
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gboolean meta_wayland_egl_stream_is_y_inverted (MetaWaylandEglStream *stream);
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#endif /* META_WAYLAND_EGL_STREAM_H */
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