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b1542cf9dd
There was a circular depedency when building from a fresh git clone where test-fixtures needs to be built before the cogl directory, but test-fixtures also indirectly includes cogl-enum-types.h which is only generated when building the cogl directory. If we change the header to just include specific cogl headers instead of cogl/cogl.h then we can break the circular dependency. This needs a tweak to test-no-gl-header because that first undefines COGL_COMPILATION before including test-utils.h. However it doesn't really do any actual work so we can get away without including it. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit adb26bd13a48ed571ef4cae4de005e039b34e361)
161 lines
5.3 KiB
C
161 lines
5.3 KiB
C
#ifndef _TEST_UTILS_H_
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#define _TEST_UTILS_H_
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-onscreen.h>
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#include <cogl/cogl-offscreen.h>
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#include <cogl/cogl-texture-2d.h>
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#include <glib.h>
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/* We don't really care about functions that are defined without a
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header for the unit tests so we can just disable it here */
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#ifdef __GNUC__
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#pragma GCC diagnostic ignored "-Wmissing-declarations"
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#endif
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typedef enum _TestFlags
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{
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TEST_KNOWN_FAILURE = 1<<0,
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TEST_REQUIREMENT_GL = 1<<1,
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TEST_REQUIREMENT_NPOT = 1<<2,
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TEST_REQUIREMENT_TEXTURE_3D = 1<<3,
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TEST_REQUIREMENT_TEXTURE_RECTANGLE = 1<<4,
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TEST_REQUIREMENT_POINT_SPRITE = 1<<5,
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TEST_REQUIREMENT_GLES2_CONTEXT = 1<<6,
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TEST_REQUIREMENT_MAP_WRITE = 1<<7,
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TEST_REQUIREMENT_GLSL = 1<<8,
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TEST_REQUIREMENT_OFFSCREEN = 1<<9,
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TEST_REQUIREMENT_FENCE = 1<<10,
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TEST_REQUIREMENT_PER_VERTEX_POINT_SIZE = 1<<11
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} TestFlags;
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extern CoglContext *test_ctx;
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extern CoglFramebuffer *test_fb;
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void
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test_utils_init (TestFlags requirement_flags,
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TestFlags known_failure_flags);
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void
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test_utils_fini (void);
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/*
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* test_utils_check_pixel:
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the pixel to test
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* @y: y co-ordinate of the pixel to test
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* @pixel: An integer of the form 0xRRGGBBAA representing the expected
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* pixel value
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*
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* This performs reads a pixel on the given cogl @framebuffer and
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* asserts that it matches the given color. The alpha channel of the
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* color is ignored. The pixels are converted to a string and compared
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* with g_assert_cmpstr so that if the comparison fails then the
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* assert will display a meaningful message
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*/
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void
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test_utils_check_pixel (CoglFramebuffer *framebuffer,
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int x, int y, uint32_t expected_pixel);
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/**
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the pixel to test
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* @y: y co-ordinate of the pixel to test
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* @pixel: An integer of the form 0xRRGGBBAA representing the expected
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* pixel value
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*
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* This performs reads a pixel on the given cogl @framebuffer and
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* asserts that it matches the given color. The alpha channel is also
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* checked unlike with test_utils_check_pixel(). The pixels are
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* converted to a string and compared with g_assert_cmpstr so that if
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* the comparison fails then the assert will display a meaningful
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* message.
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*/
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void
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test_utils_check_pixel_and_alpha (CoglFramebuffer *fb,
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int x, int y, uint32_t expected_pixel);
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/*
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* test_utils_check_pixel:
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the pixel to test
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* @y: y co-ordinate of the pixel to test
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* @pixel: An integer of the form 0xrrggbb representing the expected pixel value
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*
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* This performs reads a pixel on the given cogl @framebuffer and
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* asserts that it matches the given color. The alpha channel of the
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* color is ignored. The pixels are converted to a string and compared
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* with g_assert_cmpstr so that if the comparison fails then the
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* assert will display a meaningful message
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*/
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void
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test_utils_check_pixel_rgb (CoglFramebuffer *framebuffer,
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int x, int y, int r, int g, int b);
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/*
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* test_utils_check_region:
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the region to test
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* @y: y co-ordinate of the region to test
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* @width: width of the region to test
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* @height: height of the region to test
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* @pixel: An integer of the form 0xrrggbb representing the expected region color
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*
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* Performs a read pixel on the specified region of the given cogl
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* @framebuffer and asserts that it matches the given color. The alpha
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* channel of the color is ignored. The pixels are converted to a
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* string and compared with g_assert_cmpstr so that if the comparison
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* fails then the assert will display a meaningful message
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*/
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void
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test_utils_check_region (CoglFramebuffer *framebuffer,
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int x, int y,
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int width, int height,
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uint32_t expected_rgba);
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/*
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* test_utils_compare_pixel:
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* @screen_pixel: A pixel stored in memory
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* @expected_pixel: The expected RGBA value
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*
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* Compares a pixel from a buffer to an expected value. The pixels are
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* converted to a string and compared with g_assert_cmpstr so that if
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* the comparison fails then the assert will display a meaningful
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* message.
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*/
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void
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test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel);
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/*
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* test_utils_compare_pixel_and_alpha:
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* @screen_pixel: A pixel stored in memory
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* @expected_pixel: The expected RGBA value
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*
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* Compares a pixel from a buffer to an expected value. This is
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* similar to test_utils_compare_pixel() except that it doesn't ignore
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* the alpha component.
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*/
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void
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test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
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uint32_t expected_pixel);
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/*
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* test_utils_create_color_texture:
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* @context: A #CoglContext
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* @color: A color to put in the texture
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*
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* Creates a 1x1-pixel RGBA texture filled with the given color.
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*/
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CoglTexture *
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test_utils_create_color_texture (CoglContext *context,
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uint32_t color);
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/* cogl_test_verbose:
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*
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* Queries if the user asked for verbose output or not.
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*/
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CoglBool
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cogl_test_verbose (void);
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#endif /* _TEST_UTILS_H_ */
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