mutter/cogl
Neil Roberts bf8a1b1eda progend-glsl: Fix handling of the builtin uniforms on non-GLES2
The ‘builtin uniforms’ are added to the GLSL code generated for the
GLES2 driver to implement missing fixed functionality such as the
builtin point sprite size and the alpha test reference. Previously the
code that accessed these was #ifdef'd to be compiled only when GLES2
was enabled. However since 2701b93f part of this code is now always
used even for non-GLES2 drivers. The code that accessed the builtin
uniforms array was however no longer #ifdef'd which meant that it
wouldn't compile any more if GLES2 was not enabled. This was further
broken becase the GL3 driver actually should be using the alpha test
uniform because that also does not provide any fixed functionality for
alpha testing.

To fix this the builtin uniform array is now always compiled in and
the code to access it is always used. A new member has been added to
the array to mark which private feature the uniform is used to
replace. That is checked before updating the uniform so that under
GLES2 it will update both uniforms but under GL3 it will only update
the alpha test reference.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 5469a25413883080df75a80153accf5d9124f716)
2013-01-22 17:48:02 +00:00
..
driver progend-glsl: Fix handling of the builtin uniforms on non-GLES2 2013-01-22 17:48:02 +00:00
gl-prototypes Add a GL 3 driver 2013-01-22 17:48:01 +00:00
tesselator Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
winsys Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl1-context.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl2-compatibility.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl2-compatibility.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl2-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas-texture.c texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-atlas.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-atlas.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c buffer: move choice about using malloc closer to driver 2013-01-22 17:47:59 +00:00
cogl-attribute-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-attribute-private.h attribute: Split out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-bitmap-conversion.c framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-bitmap-packing.h framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-bitmap-pixbuf.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-bitmap-private.h Give buffer/bitmap bind functions gl infix 2013-01-22 17:47:59 +00:00
cogl-bitmap.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-bitmap.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-bitmask.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-blend-string.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-blit.c blit: avoid using _COGL_GET_CONTEXT 2013-01-22 17:47:59 +00:00
cogl-blit.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.c Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-boxed-value.h Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-buffer-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-buffer.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clip-stack.c clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-state-private.h clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-clip-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter-xlib.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-clutter.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-color-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-config-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-config.c config: Don't read a config file at startup when using --disable-glib 2013-01-22 17:47:24 +00:00
cogl-context-private.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-context.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-context.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-debug-options.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-debug.h debug: define COGL_DEBUG_ macros for non-debug builds 2012-09-03 15:51:45 +01:00
cogl-defines.h.in cogl-version: Fix the version number 2012-09-03 15:47:56 +01:00
cogl-defines.h.win32_SDL.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-defines.h.win32.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-deprecated.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-depth-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-display.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-driver.h Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-egl-defines.h.in Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-egl.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-enum-types.c.in Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-error-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-error.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-error.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-euler.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-euler.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-feature-private.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-feature-private.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-framebuffer.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-framebuffer.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-gl-header.h.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gl-header.h.win32 Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gles2-context-private.h cogl-gles2-context: Append wrapper shader to user shaders 2012-09-17 23:06:21 +01:00
cogl-gles2-context.c texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-gles2-types.h Use the correct type for GLintptr 2013-01-08 14:56:25 +01:00
cogl-gles2.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-glib-source.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl-glib-source.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glsl-shader-boilerplate.h Unify a lot of gles2 vs gl glsl code 2013-01-22 17:48:01 +00:00
cogl-glsl-shader-private.h Unify a lot of gles2 vs gl glsl code 2013-01-22 17:48:01 +00:00
cogl-glsl-shader.c Unify a lot of gles2 vs gl glsl code 2013-01-22 17:48:01 +00:00
cogl-glx-display-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-glx-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gpu-info-private.h gpu-info: Detect more info including architecture 2012-08-06 14:27:42 +01:00
cogl-gpu-info.c gpu-info: Match latest Mesa strings 2012-09-17 23:06:20 +01:00
cogl-gtype-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c buffer: move choice about using malloc closer to driver 2013-01-22 17:47:59 +00:00
cogl-index-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-internal.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-journal-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-journal.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-kms-display.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-kms-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine.c Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-material-compat.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-material-compat.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-matrix-private.h matrix: Add cogl_debug_matrix_print api 2013-01-18 17:28:25 +00:00
cogl-matrix-stack.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-matrix-stack.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-matrix.c matrix: Add cogl_debug_matrix_print api 2013-01-18 17:28:25 +00:00
cogl-matrix.h matrix: Add cogl_debug_matrix_print api 2013-01-18 17:28:25 +00:00
cogl-memory-stack-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-memory-stack.c stack: don't deref freed mem in _cogl_memory_stack_free 2012-08-06 18:51:32 +01:00
cogl-meta-texture.c meta-texture: Fix textures[] index 2012-09-17 11:47:04 +01:00
cogl-meta-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-node-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-node.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object.c object: avoid creating a new entry for NULL data 2012-02-20 23:16:37 +00:00
cogl-object.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-offscreen.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c By default enable swap throttling 2012-08-06 14:27:42 +01:00
cogl-onscreen-template.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-onscreen.c onscreen: Free swap notify callback state 2012-08-06 18:51:32 +01:00
cogl-onscreen.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-functions.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-path-private.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-path.c Add a context member to CoglPath 2012-08-06 14:27:38 +01:00
cogl-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-pipeline-layer-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-pipeline-layer-state.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-pipeline-layer.c pipeline: Don't notify the undefined progend of layer changes 2013-01-22 17:48:01 +00:00
cogl-pipeline-private.h pipeline: Don't notify the undefined progend of layer changes 2013-01-22 17:48:01 +00:00
cogl-pipeline-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-state.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-pipeline.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pixel-buffer-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.c buffer: move choice about using malloc closer to driver 2013-01-22 17:47:59 +00:00
cogl-pixel-buffer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive.c primitive: Don't leak indices 2012-09-03 15:51:44 +01:00
cogl-primitive.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-primitives-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-private.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-profile.c profile: Print warning if "Mainloop" timer missing 2012-09-03 15:51:45 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-program.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-quaternion.h quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-rectangle-map.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-renderer.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-renderer.h Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-sampler-cache-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sampler-cache.c Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sdl.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-sdl.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-shader-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-shader.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-shader.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-spans.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-sub-texture.c texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-sub-texture.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-swap-chain-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-texture-2d-gl.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-2d-private.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-2d-sliced-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-texture-2d-sliced.c texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-2d-sliced.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-texture-2d.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-2d.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl-texture-3d-private.h texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-texture-3d.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-3d.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-texture-driver.h Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-private.h Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-rectangle-private.h texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
cogl-texture-rectangle.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-rectangle.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-texture.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-texture.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-types.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-util.c Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-util.h Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-vector.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-version.h cogl-version: Fix the 'since' tags in the documentation 2012-09-03 15:48:05 +01:00
cogl-vertex-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-client.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-wayland-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-server.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-xlib-renderer-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-xlib-renderer.c Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-xlib-renderer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-xlib.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-xlib.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl.h texture-2d: factor out all GL specific code 2013-01-22 17:47:58 +00:00
cogl.rc.in Fix Visual C++ build 2012-08-06 14:27:42 +01:00
cogl.symbols texture: rename texobj flush code as gl specific 2013-01-22 17:47:58 +00:00
Makefile.am add cogl-glsl-shader files to aid backporting patches 2013-01-22 17:48:01 +00:00
stb_image.c stb_image: Fix warnings that the original stb_image has 2013-01-18 17:28:25 +00:00