Neil Roberts bf72b8cdc3 Use glDrawRangeElements to share vertices
When drawing a quad from cogl_texture_multiple_rectangles share two of
the vertices in each triangle by using indices.
2008-12-09 13:02:28 +00:00
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2008-11-12 10:55:06 +00:00
2008-04-28 16:57:44 +00:00
2008-04-25 13:37:36 +00:00