mutter/clutter/clutter-keyframe-transition.h
Emmanuele Bassi 02b69e4d76 Move header inclusion guard at the top
GCC has some optimization for the inclusion guard, but they only work if
the check is the outermost one.

We're fairly inconsistent because of historical reasons, so we should
ensure that we follow the same pattern in every public header.
2015-07-07 16:03:32 +01:00

123 lines
5.9 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_KEYFRAME_TRANSITION_H__
#define __CLUTTER_KEYFRAME_TRANSITION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-types.h>
#include <clutter/clutter-property-transition.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_KEYFRAME_TRANSITION (clutter_keyframe_transition_get_type ())
#define CLUTTER_KEYFRAME_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransition))
#define CLUTTER_IS_KEYFRAME_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION))
#define CLUTTER_KEYFRAME_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
#define CLUTTER_IS_KEYFRAME_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION))
#define CLUTTER_KEYFRAME_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
typedef struct _ClutterKeyframeTransitionPrivate ClutterKeyframeTransitionPrivate;
typedef struct _ClutterKeyframeTransitionClass ClutterKeyframeTransitionClass;
/**
* ClutterKeyframeTransition:
*
* The `ClutterKeyframeTransition` structure contains only private
* data and should be accessed using the provided API.
*
* Since: 1.12
*/
struct _ClutterKeyframeTransition
{
/*< private >*/
ClutterPropertyTransition parent_instance;
ClutterKeyframeTransitionPrivate *priv;
};
/**
* ClutterKeyframeTransitionClass:
*
* The `ClutterKeyframeTransitionClass` structure contains only
* private data.
*
* Since: 1.12
*/
struct _ClutterKeyframeTransitionClass
{
/*< private >*/
ClutterPropertyTransitionClass parent_class;
gpointer _padding[8];
};
CLUTTER_AVAILABLE_IN_1_12
GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_12
ClutterTransition * clutter_keyframe_transition_new (const char *property_name);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
guint n_key_frames,
const double *key_frames);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
guint n_values,
const GValue *values);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
guint n_modes,
const ClutterAnimationMode *modes);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
GType gtype,
guint n_key_frames,
...);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition,
guint index_,
double key,
ClutterAnimationMode mode,
const GValue *value);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_get_key_frame (ClutterKeyframeTransition *transition,
guint index_,
double *key,
ClutterAnimationMode *mode,
GValue *value);
CLUTTER_AVAILABLE_IN_1_12
guint clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transition);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition);
G_END_DECLS
#endif /* __CLUTTER_KEYFRAME_TRANSITION_H__ */