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border artifacts * clutter/cogl/gl/cogl-texture.c: Set the wrap mode of a texture on demand Instead of setting the wrap mode once per texture at creation, it is now changed whenever the texture is drawn. The previous value is cached so that it isn't changed if the value is the same. This is used in _cogl_texture_quad_hw to only enable GL_REPEAT mode when the coordinates are not in the range [0,1]. Otherwise it can pull in pixels from the other edge when the texture is rendered off-pixel. |
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.. | ||
cogl-context.c | ||
cogl-context.h | ||
cogl-defines.h.in | ||
cogl-fbo.c | ||
cogl-fbo.h | ||
cogl-internal.h | ||
cogl-primitives.c | ||
cogl-program.c | ||
cogl-program.h | ||
cogl-shader-private.h | ||
cogl-shader.c | ||
cogl-texture-private.h | ||
cogl-texture.c | ||
cogl.c | ||
Makefile.am |