mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 12:00:44 -05:00
e92b186719
The recipe covers how to use ClutterBindConstraint to bind actor sizes together. It gives some examples of where this approach is appropriate, as well as explaining an alternative using allocation-changed or notify::* signals. Three examples are given: 1. Resizing a texture to the stage. 2. Resizing a rectangle to act as a transparent overlay on top of a texture (using constraints). 3. Resizing a rectangle to act as a transparent overlay on top of a texture, but with a size proportional to the texture (using a handler connected to allocation-changed signals emitted by the texture). |
||
---|---|---|
.. | ||
actors-opacity-container-affects-opacity.png | ||
actors-opacity.png | ||
clutter-logo.png | ||
events-pointer-motion-stacking.png | ||
layouts-bind-constraint-stage.png | ||
layouts-stacking-diff-actor-sizes.png | ||
text-shadow.png | ||
textures-reflection.png | ||
textures-sub-texture.png |