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* clutter/osx/clutter-backend-osx.c: (clutter_backend_osx_get_display_size), (clutter_backend_osx_class_init): Implement the get_display_size function.
13206 lines
418 KiB
Plaintext
13206 lines
418 KiB
Plaintext
2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/osx/clutter-backend-osx.c:
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(clutter_backend_osx_get_display_size),
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(clutter_backend_osx_class_init): Implement the get_display_size
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function.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.c:
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(clutter_actor_set_min_width),
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(clutter_actor_set_min_height),
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(clutter_actor_set_natural_width),
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(clutter_actor_set_natural_height): Add a comment explaining
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the override in place for backends providing a fixed size
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on a stage.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.c:
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(clutter_actor_set_min_width),
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(clutter_actor_set_min_height),
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(clutter_actor_set_natural_width),
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(clutter_actor_set_natural_height): If setting the minimum
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and natural width and height on a top-level actor, and on
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a backend that provides only static stages, then override
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the value and use the size of the display as returned by
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the backend.
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* clutter/eglnative/clutter-stage-egl.c:
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(clutter_stage_egl_realize): Remove the setting of the
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minimum and natural width and height.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-stage.c:
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(clutter_stage_allocate): Minor optimization.
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(clutter_stage_init): Do not set the minimum size of the
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stage wrapper, and require that the backends set the size
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themselves.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/eglnative/clutter-stage-egl.c:
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(clutter_stage_egl_realize): Try to force the minimum and
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natural size on realization.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-backend.c:
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(clutter_backend_get_display_size): Provide a fallback for
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backends not implementing get_display_size().
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* clutter/clutter-stage.c:
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(clutter_stage_allocate): Add debug messages.
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* clutter/sdl/clutter-backend-sdl.c:
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(clutter_backend_sdl_get_display_size),
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(clutter_backend_sdl_class_init): Implement get_display_size()
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on the SDL backend.
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2008-06-25 Chris Lord <chris@openedhand.com>
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* clutter/clutter-fixed.c: (clutter_sinx):
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Fix clutter_sinx for angles > CFX_2PI - CFX_ONE. Also add note to
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documentation about being able to use modulus with ClutterFixed
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-backend.h:
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* clutter/clutter-backend.c:
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(clutter_backend_get_display_size): Add a function for getting the
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display size out of the backend.
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* clutter/clutter-stage.c:
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(clutter_stage_allocate): When allocating on a backend with a
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static stage, we simply ignore the passed box and override it with
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the size of the display.
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* clutter/eglnative/clutter-backend-egl.c:
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(clutter_backend_egl_get_display_size),
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(clutter_backend_egl_class_init): Implement get_display_size() by
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returning the size of the EGL surface.
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* clutter/fruity/clutter-backend-fruity.c:
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(clutter_backend_egl_get_display_size),
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(clutter_backend_egl_class_init): Ditto as above.
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* clutter/x11/clutter-backend-x11.c:
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(clutter_backend_x11_get_display_size),
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(clutter_backend_x11_class_init): Implement get_display_size() by
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returning the DisplayWidth and DisplayHeight of the current
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screen.
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2008-06-25 Neil Roberts <neil@o-hand.com>
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* clutter/win32/clutter-stage-win32.c
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(clutter_stage_win32_realize): Use a more direct method to choose
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the best pixel format instead of ChoosePixelFormat because
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otherwise if the display's depth is 16 then it will prefer the
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non-accelerated software implementation when the requested depth
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is 24.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-stage.c (clutter_stage_allocate): Fix condition;
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should always test before committing.
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2008-06-25 Matthew Allum <mallum@openedhand.com>
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* clutter/x11/clutter-backend-x11.c: (_clutter_x11_register_xinput)
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Add extra safety and fallback if no useable pointing devices are
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found.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-stage.c:
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(clutter_stage_allocate): Check if the stage provided by the
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backend is static (i.e. a framebuffer that cannot be resized)
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and interrupt the allocation chain there.
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* clutter/eglnative/clutter-stage-egl.c:
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(clutter_stage_egl_class_init): Remove the ::allocate empty
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stub.
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2008-06-25 Matthew Allum <mallum@openedhand.com>
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* clutter/eglnative/clutter-stage-egl.c:
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* clutter/eglx/clutter-stage-egl.c:
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Disable passing of attribs to eglCreateContext() on GLES 1.1 h/w
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2008-06-25 Neil Roberts <neil@o-hand.com>
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* clutter/clutter-actor.c (clutter_actor_paint): Guard against the
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actor clip being enabled or disabled in an actor paint
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method. Otherwise the clip stack can be become unbalanced. This
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was happening in ClutterEntry until it was fixed in revision 2983.
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2008-06-24 Neil Roberts <neil@o-hand.com>
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Bug 979 - Wrong call convension for SwapIntervalProc in win32 backend
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* clutter/win32/clutter-backend-win32.c: Use the correct calling
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convention for SwapInterval. Thanks to Haakon Sporsheim.
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2008-06-24 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 989 - Add a search path for clutter script assets
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* clutter/clutter-script.h:
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* clutter/clutter-script.c:
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(clutter_script_finalize),
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(clutter_script_add_search_paths),
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(clutter_script_lookup_filename): Add the ability to define multiple
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search paths inside ClutterScript and to look up a specific filename
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inside those search paths. This is useful to define a set of
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directories where the assets for a UI definition are and still
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reference those assets by their name instead of the full path. (989,
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based on a patch by Matthew Allum)
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* clutter/clutter-texture.c:
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(clutter_texture_set_custom_property): Use the newly added
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clutter_script_lookup_filename() function.
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2008-06-24 Neil Roberts <neil@o-hand.com>
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* clutter/cogl/gles/cogl-gles2-wrapper.h:
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* clutter/cogl/gles/cogl-gles2-wrapper.c: All of the settings and
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uniforms are now proxied into COGL variables instead of setting
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the GL uniforms directly. Just before glDrawArrays is executed a
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shader is generated using the given settings to avoid using 'if'
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statements. The shaders are cached.
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* clutter/cogl/gles/cogl-fixed-vertex-shader.glsl:
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* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: The shaders
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are now split into parts using comments instead of 'if' statements
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so that the simplest shader can be generated on the fly.
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* clutter/cogl/gles/stringify.sh: Now splits up the shader sources
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into separate C strings where deliminated by special comments.
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* clutter/cogl/gles/cogl-program.h:
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* clutter/cogl/gles/cogl-program.c: A custom shader can no longer
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be directly linked with the fixed-functionality replacement
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because the replacement changes depending on the settings. Instead
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the bound shader is linked with the appropriate replacement shader
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just before glDrawArrays is executed. The custom uniform variables
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must also be proxied through COGL variables because their location
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can change when relinked.
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2008-06-24 Øyvind Kolås <pippin@o-hand.com>
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* clutter/fruity/clutter-fruity.c: removed dead code and unused
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variables.
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2008-06-24 Øyvind Kolås <pippin@o-hand.com>
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* configure.ac: better alignment of list of enabled experimental
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features.
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2008-06-24 Emmanuele Bassi <ebassi@openedhand.com>
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* doc/clutter-actor-invariants.txt: Fix grammar and spelling,
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document the ::parent-set signal emission.
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2008-06-24 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-entry.c:
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(clutter_entry_ensure_layout): Convert the invisible char
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to UTF-8 to avoid Pango barfing on us.
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2008-06-24 Matthew Allum <mallum@openedhand.com>
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* clutter/eglnative/clutter-stage-egl.c:
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Add an extra debug note.
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* configure.ac:
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Generate version.xml for COGL API docs
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2008-06-24 Chris Lord <chris@openedhand.com>
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Bug 988 - cursor position wrong with multibyte invisible char
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* clutter/clutter-entry.c: (clutter_entry_ensure_cursor_position):
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Fix cursor position calculation when using invisible text
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/x11/clutter-event-x11.c (event_translate): Set the
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event type explicitly in the union members as well for the
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key events, like we do for all the other events.
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2008-06-23 Neil Roberts <neil@o-hand.com>
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* clutter/clutter-entry.c (clutter_entry_paint): Set the clip
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using COGL directly instead of setting the actor clip. Otherwise
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the clip stack will be unbalanced after the first draw. This also
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frees up the actor clip to be set by an application.
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2008-06-23 Matthew Allum <mallum@openedhand.com>
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* NEWS:
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Add a quick note on fruity multiple deivce support.
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* README:
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Add multiple device support details and some tweaks on
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Clutter requirements (i.e GdkPixbuf).
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2008-06-23 Matthew Allum <mallum@openedhand.com>
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Bug 987 - clutter-event.c c99 variable declaration
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* clutter/clutter-event.c:
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Remove c99ism.
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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* configure.ac: Post release bump to 0.7.3.
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======== Release 0.7.2 ========================================================
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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* configure.ac:
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* NEWS: Release 0.7.2.
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-texture.c:
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(clutter_texture_get_preferred_width),
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(clutter_texture_get_preferred_height),
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(clutter_texture_set_property),
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(clutter_texture_get_property),
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(clutter_texture_class_init),
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(clutter_texture_init): Add the new :keep-aspect-ratio property
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to ClutterTexture; when set to TRUE the texture will return a
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preferred width maintaining the aspect ratio with the given height
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and a preferred height maintaining the aspect ratio with the
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given width. This allows to set the width or the height and have
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the texture automatically request the height or the width respectively
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while maintaining the aspect ratio of the original image.
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* tests/test-script.json: Update to test the new :keep-aspect-ratio
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property.
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2008-06-23 Neil Roberts <neil@o-hand.com>
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Bug 918 - Group doesn't clip if it's children are clipped
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* clutter/cogl/common/cogl-clip-stack.h:
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* clutter/cogl/common/cogl-clip-stack.c: Added functions to
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maintain a stack of clipping rectangles.
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* clutter/cogl/gles/cogl.c:
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* clutter/cogl/gl/cogl.c: The cogl_clip_set and unset functions
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have moved into cogl-clip-stack.c which calls back to cogl.c to
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set the actual rectangles. Multiple clip rectangles are combined
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by merging the stencil buffers.
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* clutter/cogl/gles/cogl-primitives.c (_cogl_path_fill_nodes):
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* clutter/cogl/gl/cogl-primitives.c (_cogl_path_fill_nodes): Merge
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the stencil buffer with the contents of the clipping stack after
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drawing the path.
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* clutter/cogl/gles/cogl-context.h (CoglContext):
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* clutter/cogl/gl/cogl-context.h (CoglContext): Store the number
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of available stencil bits.
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* clutter/cogl/common/Makefile.am
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(libclutter_cogl_common_la_SOURCES): Added cogl-clip-stack.c
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2008-06-23 Robert Bragg <bob@o-hand.com>
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* clutter/eglx/clutter-stage-egl.c: Makes sure the eglx backend
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passes the EGL_OPENGL_ES2_BIT surface attrib when using
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GLES2.0 under cogl
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2008-06-23 Chris Lord <chris@openedhand.com>
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* clutter/x11/clutter-event-x11.c: (convert_xdevicekey_to_xkey),
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(translate_key_event), (event_translate):
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Change the xinput event handling to use translate_key (fixes modifier
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handling with xinput key events)
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 982 - __COGL_GET_CONTEXT MS compiler issue (Haakon Sporsheim)
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* clutter/cogl/common/cogl-handle.h:
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* clutter/cogl/common/cogl-primitives.c: Remove C99-isms.
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* clutter/cogl/gl/cogl-fbo.c:
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* clutter/cogl/gl/cogl-primitives.c:
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* clutter/cogl/gl/cogl-texture.c:
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* clutter/cogl/gl/cogl.c: Ditto as above.
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* clutter/cogl/gles/cogl-fbo.c:
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* clutter/cogl/gles/cogl-primitives.c:
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* clutter/cogl/gles/cogl-texture.c: Ditto as above.
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 984 - pango_clutter_render_layout() declared void, but
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returns (Haakon Sporsheim)
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* clutter/pango/pangoclutter-render.c:
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(pango_clutter_render_layout): Do not use a return statement.
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 905 - Paint cursor directly (Xan López)
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* clutter/clutter-entry.c:
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(clutter_entry_paint_cursor),
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(clutter_entry_init),
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(clutter_entry_set_color): Directly paint the cursor on the
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entry instead of using an actor.
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 981 - clutter_stage_read_pixels temprow fix (Haakon Sporsheim)
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* clutter/clutter-stage.c (clutter_stage_read_pixels): Allocate
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the temporary row data used to flip the buffer from glReadPixels()
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in order to fix compilation under MSVC. Also validate the input
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parameters to avoid random segfaults.
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2008-06-23 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.h:
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* clutter/clutter-event.c:
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* clutter/clutter-event.h:
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* clutter/clutter-main.c:
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* clutter/clutter-main.h:
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* clutter/clutter-private.h:
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* clutter/eglx/clutter-stage-egl.c:
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* clutter/fruity/clutter-backend-fruity.c:
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* clutter/fruity/clutter-backend-fruity.h:
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* clutter/fruity/clutter-fruity.c:
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* clutter/glx/clutter-stage-glx.c:
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* clutter/x11/clutter-backend-x11.c:
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* clutter/x11/clutter-backend-x11.h:
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* clutter/x11/clutter-event-x11.c:
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* clutter/x11/clutter-stage-x11.h:
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* clutter/x11/clutter-x11.h:
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* configure.ac:
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* tests/Makefile.am:
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* tests/test-devices.c:
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Merge of 'xinput' branch giving initial basic support of
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multiple input devices.
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2008-06-23 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.h:
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* clutter/clutter-group.c:
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Remove uneeded (at least for now) paint_area method (#970)
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2008-06-19 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-script.c: Be more explicit about the fact that
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the script id is not the name of an actor, and that it is retrieved
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by using clutter_get_script_id().
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2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.h:
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* clutter/clutter-actor.c:
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(clutter_actor_allocate_preferred_size): Add more documentation
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and notes on where it's appropriate to call this function.
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2008-06-17 Chris Lord <chris@openedhand.com>
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* clutter/clutter-texture.c: (clutter_texture_get_preferred_width),
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(clutter_texture_get_preferred_height):
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Maintain aspect ratio with natural width/height when for_width/height
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are specified
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2008-06-17 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-actor.h:
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Clean up of parenting code (see #972)
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Doc updates to section intro.
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Add clutter_actor_allocate_preferred_size () utility call
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* clutter/clutter-group.c: (clutter_fixed_layout_allocate):
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Use clutter_actor_allocate_preferred_size ()
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* doc/clutter-actor-invariants.txt:
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Add some more notes
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2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.c:
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(clutter_actor_set_parent): Do not emit ::parent-set when
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reparenting.
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(clutter_actor_unparent): Ditto, as above.
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(clutter_actor_reparent): Emit ::parent-set with the old
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parent and set the IN_REPARENT flag unconditionally.
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2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
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* doc/clutter-actor-invariants.txt: Document the flags, the
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invariants, the state changes and the minimum requirements for
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actor implementations. Needs to be tweaked and fleshed out
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before 0.8.0, and we obviously need to enforce the invariants.
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|
||
2008-06-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_parent): Document and maintain the invariant
|
||
that after setting a realized parent on an actor, the actor is
|
||
also going to be realized.
|
||
|
||
(clutter_actor_unparent): Change the invariant that an unparented
|
||
actor is also unrealized: the paint is fast enough to avoid
|
||
unrealizing, since it also causes more problems that what it's
|
||
worth.
|
||
|
||
* tests/test-invariants.c (test_show_on_set_parent): Update the
|
||
invariants test because we changed the invariants.
|
||
|
||
2008-06-17 Jussi Kukkonen <jku@o-hand.com>
|
||
|
||
* clutter/clutter-score.c (clutter_score_append):
|
||
initialize "marker" string and "complete_id" signal id when creating a
|
||
ClutterScoreEntry.
|
||
|
||
2008-06-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_move_anchor_point_from_gravity):
|
||
Fixed incorrect sign of position adjustment (revert of earlier
|
||
change).
|
||
|
||
2008-06-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_unparent): Reset the
|
||
:show-on-set-parent property to TRUE when unparenting.
|
||
|
||
* tests/Makefile.am: Add test-invariant to the build.
|
||
|
||
* tests/test-invariants.c: Test the invariants that we are going
|
||
to honour (and document, at some point).
|
||
|
||
2008-06-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c: Ignore any size allocation
|
||
we receive from the user.
|
||
|
||
* clutter/fruity/clutter-stage-fruity.c: Ditto as above.
|
||
|
||
2008-06-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_move_anchor_point):
|
||
(clutter_actor_move_anchor_pointu):
|
||
(clutter_actor_move_anchor_point_from_gravity):
|
||
Fixed incorrect sign of position adjustment.
|
||
Fixed replace call to _move_by with move_byu in
|
||
_move_anchor_pointu.
|
||
|
||
Stripped trailing whitespace.
|
||
|
||
2008-06-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #967 - Mismatch of Timeline::marker-reached signal signature
|
||
|
||
* clutter/clutter-marshal.list:
|
||
* clutter/clutter-timeline.c:
|
||
(clutter_timeline_class_init): Fix the type of the frame_num
|
||
argument in the ::marker-reached signal creation to match the
|
||
signal class handler. (Armin Burgmeier)
|
||
|
||
2008-06-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README: We depend on PangoCairo, now; also add all the missing
|
||
release notes entries and the missing backends configuration notes.
|
||
|
||
2008-06-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
Make needed GL version 1.4, note GLES2 support, add some notes
|
||
for COGL.
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Post release bump to 0.7.1.
|
||
|
||
======== Release 0.7.0 ========================================================
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README:
|
||
* NEWS:
|
||
* configure.ac: Release 0.7.0, "Booska".
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-cogl-offscreen.c:
|
||
* tests/test-cogl-primitives.c:
|
||
* tests/test-cogl-tex-convert.c:
|
||
* tests/test-cogl-tex-foreign.c:
|
||
* tests/test-cogl-tex-getset.c:
|
||
* tests/test-cogl-tex-tile.c:
|
||
* tests/test-layout.c:
|
||
* tests/test-pixmap.c:
|
||
* tests/test-texture-quality.c: Miscellaneous fixes for distcheck
|
||
to pass.
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* tests/test-cogl-primitives.c:
|
||
* tests/test-events.c:
|
||
* tests/test-multistage.c:
|
||
* tests/test-textures.c:
|
||
* tests/test-timeline.c: Miscellaneous fixes for distcheck to
|
||
pass.
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
(clutter_texture_unrealize), (clutter_texture_dispose): Add a
|
||
guard against reading back memory during the unrealization on
|
||
dispose.
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #953 - Actors are not hidden before unrealized or
|
||
disposed (Tommi Komulainen)
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_unrealize): Hide a visible actor when unrealizing
|
||
it.
|
||
|
||
(clutter_actor_dispose): Make sure to unrealize an actor when
|
||
disposing it.
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_dispose), (clutter_actor_destroy),
|
||
(clutter_actor_unparent): Clean up the actor's destruction
|
||
sequence, making sure that every operation is performed
|
||
under the CLUTTER_ACTOR_IN_DESTRUCTION internal flag. (thanks
|
||
to Tomas Frydrych, Neil Roberts and Matthew Allum)
|
||
|
||
2008-06-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #960 - PangoContext creation code should not be duplicated
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-main.c:
|
||
(_clutter_context_create_pango_context): Abstract the creation
|
||
of the PangoContext inside its own function, to avoid code and
|
||
bugs duplication. (Tommi Komulainen)
|
||
|
||
* clutter/clutter-entry.c (clutter_entry_init): Use the newly
|
||
added PangoContext creation function.
|
||
|
||
* clutter/clutter-label.c (clutter_label_init): Ditto as above.
|
||
|
||
2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #964 - "unrealized" signal of ClutterActor wrongly named
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_class_init): Fix typo
|
||
in the ::unrealize signal name. (Armin Burgmeier)
|
||
|
||
2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* doc/reference/cogl/Makefile.am: Ignore cogl/gl and cogl/gles
|
||
when building the documentation.
|
||
|
||
* clutter/cogl/cogl.h.in: Add sections in the header file.
|
||
|
||
2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Add more clarifications on the
|
||
size and position accessors and the distinction between
|
||
transformed and untransformed actor box inside the actor's
|
||
description.
|
||
|
||
2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Clarify the documentation of the
|
||
accessors of the width and height.
|
||
|
||
2008-06-12 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-stage-win32.c: Updated to the new layout
|
||
API. All code to do with positioning the stage has been removed so
|
||
the window is left where Windows wants to put it and it can not be
|
||
moved with clutter_actor_set_position.
|
||
|
||
* clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove
|
||
win_xpos and win_ypos.
|
||
|
||
* clutter/win32/clutter-event-win32.c (message_translate): Remove
|
||
the handler for WM_MOVE because the stage no longer cares where it
|
||
is positioned.
|
||
|
||
2008-06-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Documentation fixes.
|
||
|
||
* clutter/clutter-backend.c: Documentation fixes.
|
||
|
||
* clutter/clutter-container.h: Documentation fixes.
|
||
|
||
* clutter/clutter-fixed.c (clutter_qdivx): Fix the return
|
||
value to be after the description.
|
||
|
||
* clutter/clutter-texture.[ch]: Documentation fixes.
|
||
|
||
* clutter/clutter-timeline.c: Documentation fixes.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-layout.c: Take into account the origin of the
|
||
parent, if it has changed, and queue a relayout if we are
|
||
using the transformed box when computing the layout.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c: Remove a duplicate
|
||
get_preferred_width() implementation. (thanks to Iain Holmes)
|
||
|
||
2008-06-11 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_allocate): Fixed the
|
||
logic when detecting whether the actor has moved.
|
||
|
||
2008-06-11 Iain Holmes <iain@openedhand.com>
|
||
|
||
* configure.ac: Detect the GL headers in flavour=fruity
|
||
|
||
* clutter/fruity/clutter-stage-fruity.c: Update the Fruity backend to
|
||
use the new size negotiation API.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c (clutter_label_allocate): Keep the
|
||
layout if the size of the allocation is the same as the last
|
||
allocation received by the label.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Notify :x, :y, :width and :height
|
||
properties using ClutterUnits, not pixels.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c: Update the EGL native
|
||
backend to use the new size negotiation API.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/sdl/clutter-stage-sdl.c: Update the SDL backend to
|
||
use the new size negotiation API.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #961 - Fails to build on OSX
|
||
|
||
* clutter/osx/clutter-stage-osx.c: Update the OSX backend to
|
||
use the new size negotiation API.
|
||
|
||
2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* autogen.sh: Force overwriting when glib-gettextize is
|
||
invoked by autogen.sh.
|
||
|
||
2008-06-10 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: Include <locale.h> for setlocale()
|
||
|
||
2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-child-meta.c: Fix section name
|
||
|
||
* clutter/clutter-container.c:
|
||
(clutter_container_child_set_property),
|
||
(clutter_container_child_get_property): Fix gtk-doc parameter
|
||
name.
|
||
|
||
* clutter/clutter-container.h: Fix documentation of the
|
||
interface vfuncs.
|
||
|
||
* clutter/clutter-event.h: Fix documentation.
|
||
|
||
* clutter/clutter-feature.h: Fix documentation.
|
||
|
||
* clutter/clutter-types.h: Add ClutterRequestMode.
|
||
|
||
* clutter/x11/clutter-event-x11.c: Fix documentation.
|
||
|
||
* tests/test-fullscreen.c: Verify that the stage size has been
|
||
changed by clutter_stage_fullscreen().
|
||
|
||
2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #815 - Split up request, allocation, and paint box
|
||
|
||
* clutter/clutter-actor.[ch]: Rework the size allocation,
|
||
request and paint area. Now ::request_coords() is called
|
||
::allocate(), and ::query_coords() has been split into
|
||
::get_preferred_width() and ::get_preferred_height(). See
|
||
the documentation and the layout test on how to implement
|
||
a container and layout manager with the new API. (#915,
|
||
based on a patch by Havoc Pennington, Lucas Rocha and Johan
|
||
Bilien)
|
||
|
||
* clutter/clutter-clone-texture.c: Port CloneTexture to
|
||
the new size negotiation API; it just means forwarding
|
||
the requests to the parent texture.
|
||
|
||
* clutter/clutter-deprecated.h: Add deprecated and replaced
|
||
API.
|
||
|
||
* clutter/clutter-entry.c: Port Entry to the new size
|
||
negotiation API.
|
||
|
||
* clutter/clutter-group.c: Port Group to the new size
|
||
negotiation API; the semantics of the Group actor do not
|
||
change.
|
||
|
||
* clutter/clutter-label.c: Port Label to the new size
|
||
negotiation API, and vastly simplify the code.
|
||
|
||
* clutter/clutter-main.[ch]: Add API for executing a
|
||
relayout when needed.
|
||
|
||
* clutter/clutter-private.h: Add new Stage private API.
|
||
|
||
* clutter/clutter-rectangle.c: Update the get_abs_opacity()
|
||
call to get_paint_opacity().
|
||
|
||
* clutter/clutter-stage.c:
|
||
(clutter_stage_get_preferred_width),
|
||
(clutter_stage_get_preferred_height),
|
||
(clutter_stage_allocate),
|
||
(clutter_stage_class_init): Port Stage to the new size
|
||
negotiation API.
|
||
|
||
* clutter/clutter-texture.c: Port Texture to the new size
|
||
negotiation API.
|
||
|
||
* clutter/clutter-types.h: Add ClutterRequestMode enumeration.
|
||
|
||
* clutter/x11/clutter-stage-x11.c: Port the X11 stage
|
||
implementation to the new size negotiation API.
|
||
|
||
* tests/Makefile.am: Add the layout manager test case.
|
||
|
||
* tests/test-opacity.c: Update.
|
||
|
||
* tests/test-project.c: Update.
|
||
|
||
* tests/test-layout.c: Test case for a layout manager implemented
|
||
using the new size negotiation API; the layout manager handles
|
||
both transformed and untransformed children.
|
||
|
||
2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Add the po/ directory to the build.
|
||
|
||
2008-06-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* autogen.sh: Check for, and run glib-gettextize.
|
||
|
||
* configure.ac: Set up the localization support.
|
||
|
||
* clutter/clutter-main.c: Do not define the GETTEXT_PACKAGE,
|
||
but use the one from the configure script.
|
||
|
||
* po/POTFILES.in: Template for the translatable files.
|
||
|
||
2008-06-10 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (pre_parse_hook):
|
||
Call setlocale on init
|
||
|
||
* clutter/x11/clutter-event-x11.c: (translate_key_event):
|
||
Fix typo and use the same buffer size as xev
|
||
|
||
2008-06-10 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-texture.c: improved documentation for
|
||
clutter_texture_set_filter_quality.
|
||
|
||
2008-06-10 Chris Lord <chris@openedhand.com>
|
||
|
||
Bug #916 - ClutterKeyEvent:unicode_value is ignored
|
||
Bug #950 - AltGr not handled
|
||
|
||
* clutter/osx/clutter-event-osx.c: (clutter_event_osx_translate):
|
||
* clutter/x11/clutter-event-x11.c: (translate_key_event):
|
||
* tests/test-events.c: (fill_keybuf), (input_cb):
|
||
Apply patch from Tommi Komulainen, fill the unicode_value attribute of
|
||
the ClutterKeyEvent struct. Also use XKeycodeToKeysym, as suggested in
|
||
bug #950, comment #2
|
||
|
||
2008-06-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Minor reformatting cleanups. Emit filter-quality prop on change.
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
Support mipmaps via filter quality prop.
|
||
|
||
2008-06-10 Chris Lord <chris@openedhand.com>
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-entry-auto.c:
|
||
Add automatic test for ClutterEntry, by Tommi Komulainen
|
||
|
||
2008-06-10 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/cogl/common/cogl-primitives.c: (_cogl_path_arc):
|
||
Draw as expected when end angle is lower than start angle (i.e. do not
|
||
swap the angles). This aligns with cairo behaviour.
|
||
|
||
2008-06-10 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
Bug#959 - Multiple minor improvements
|
||
|
||
* configure.ac: pick up GDKPIXBUF_PREFIX from gdk-pixbuf-2.0
|
||
module, not pango
|
||
|
||
* clutter/clutter-keysyms-table.h: cosmetic fix for ifdef guard
|
||
name in the comment (leftover from earlier commit)
|
||
|
||
* tests/test-textures.c: don't depend on GdkPixbuf as we're not
|
||
using any actual features from it, just plain pixel buffer
|
||
manipulation
|
||
|
||
* clutter/clutter-timeline.c
|
||
* clutter/clutter-timeline.h (clutter_timeline_list_markers): Use
|
||
gsize* to return number of items, not guint*
|
||
* tests/test-paint-wrapper.c: use correct type (guint*) in call
|
||
to clutter_actor_get_size()
|
||
|
||
* tests/test-depth.c (janus_group): properly take height2 into
|
||
account when calculating needed height for the rectangle
|
||
|
||
* tests/test-cogl-tex-getset.c: use rowstride, not width*4, when
|
||
calculating pixel offsets
|
||
|
||
* tests/test-cogl-tex-getset.c: Don't assume/force RGBA format,
|
||
also support ARGB format (needed with quartz imageloader.)
|
||
|
||
2008-06-09 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
* clutter/osx/clutter-backend-osx.c (clutter_backend_osx_post_parse):
|
||
Print GL_VENDOR, GL_RENDERER, GL_VERSION and GL_EXTENSIONS to aid
|
||
debugging.
|
||
|
||
2008-06-09 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
Bug #930 - add support for quartz imagebackend
|
||
|
||
* clutter/cogl/common/cogl-bitmap-pixbuf.c
|
||
(_cogl_bitmap_from_file): When USE_QUARTZ is defined implement
|
||
using Core Graphics.
|
||
* configure.ac: support --with-imagebackend=quartz and print
|
||
which imagebackend is selected. Make quartz default on OSX
|
||
|
||
2008-06-09 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/common/cogl-primitives.c: (cogl_path_rel_curve_to):
|
||
fixed naming of implementation of cogl_path_rel_curve_to (it was
|
||
called just cogl_rel_curve_to).
|
||
|
||
2008-06-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Clean up a bit the X11 and X extensions
|
||
checks with PKG_CHECK_EXISTS(). Since we are filling up the
|
||
X11_CFLAGS and X11_LIBS variables ourselves there is no
|
||
point in polluting the Makefiles with unused variables.
|
||
|
||
* clutter/Makefile.am: Remove the pkg-config variable
|
||
evaluation and use the values retrieved from the configure
|
||
script.
|
||
|
||
2008-06-09 Chris Lord <chris@openedhand.com>
|
||
|
||
Bug #914 - ClutterEntry is confused about characters vs. bytes
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_ensure_layout),
|
||
(clutter_entry_handle_key_event_internal),
|
||
(clutter_entry_set_text):
|
||
Fix mix-up of character and byte counts, handle unicode correctly.
|
||
Use clutter_key_event_unicode() instead of
|
||
clutter_keysym_to_unicode().
|
||
|
||
* clutter/clutter-event.c: (clutter_key_event_unicode):
|
||
Don't ignore ClutterKeyEvent.unicode_value
|
||
|
||
* clutter/clutter-keysyms-table.h:
|
||
Rename header define so as not to conflict with clutter-keysyms.h
|
||
|
||
Patch originally by Emmanuele Bassi, with input from Tommi Komulainen.
|
||
|
||
2008-06-07 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-texture.c: made the filter-quality proeprty also
|
||
control the use of mipmapping.
|
||
* clutter/clutter-texture.h: added ClutterTextureQuality enum.
|
||
* tests/test-texture-quality.c: new test.
|
||
* tests/Makefile.am: added test-texture-quality
|
||
|
||
2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
(clutter_texture_class_init): Do not unrealize on hide(), and
|
||
do not realize() on show. By default, clutter_actor_show() will
|
||
realize ourselves, and we don't want to unrealize when hidden
|
||
to avoid paying the penalty of reading back the texture data
|
||
from the video memory.
|
||
|
||
* tests/test-actors.c: Show all textures again when pressing
|
||
the 'r' key.
|
||
|
||
2008-06-06 Neil Roberts <neil@o-hand.com>
|
||
|
||
* tests/test-shader.c: Use the special wrapper vars when building
|
||
for GLES 2 and automatically cycle the shaders because it's
|
||
difficult to right-click.
|
||
|
||
2008-06-06 Neil Roberts <neil@o-hand.com>
|
||
|
||
* tests/test-shader.c: Fixed to use sampler2D instead of
|
||
sampler2DRect now that GL_TEXTURE_RECTANGLE support is disabled in
|
||
revision 2834. The ClutterTexture actor now has the
|
||
'disable-slicing' property set. The distance in texture
|
||
coordinates between pixels is passed in as a uniform so that the
|
||
box-blur shader can still work.
|
||
|
||
2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #952 - Fix test-textures in trunk
|
||
|
||
* tests/test-textures.c: Use USE_GDKPIXBUF instead of
|
||
USE_PIXBUF. (#952, Gwenole Beauchesne)
|
||
|
||
2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #951 - Fix clutter_entry_init() in trunk
|
||
|
||
* clutter/clutter-entry.c (clutter_entry_init): Remove a
|
||
variable shadowing another one. (#951, Tommi Komulainen)
|
||
|
||
2008-06-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #955 - ClutterLabel is missing fallback resolution handling
|
||
|
||
* clutter/clutter-label.c (clutter_label_init): Handle
|
||
clutter_backend_get_resolution() return value -1 similar to
|
||
ClutterEntry (falling back to 96.0). (#955, Tommi Komulainen)
|
||
|
||
2008-06-06 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c
|
||
(clutter_stage_egl_realize): Use ES 2 renderable type when
|
||
building for GLES 2.
|
||
|
||
* clutter/eglnative/clutter-event-egl.c (get_backend_time): Added
|
||
a NULL for the microseconds parameter of g_timer_elapsed.
|
||
|
||
* clutter/eglnative/clutter-stage-egl.h:
|
||
* clutter/eglnative/clutter-egl.h:
|
||
* clutter/eglnative/clutter-backend-egl.h: Include
|
||
clutter-egl-headers.h instead of including the GL headers directly
|
||
so it can include gl2.h when building for GLES 2.
|
||
|
||
* clutter/eglnative/clutter-egl-headers.h:
|
||
* clutter/eglnative/Makefile.am (libclutter_eglnative_la_SOURCES):
|
||
Added clutter-egl-headers.h
|
||
|
||
* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: GLES 2
|
||
doesn't provide a default precision for floats in the fragment
|
||
shader and it will reject the shader if there isn't one.
|
||
|
||
2008-06-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
Bug #948 - Remove texture rectangle support
|
||
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
Remove support for GL_TEXTURE_RECTANGLE_ARB (now using just regular
|
||
2D textures, with optional npots extension). Simplifys code, + makes
|
||
mipmap & shader support much more sane.
|
||
|
||
2008-06-06 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Bug #931 - suspicious size allocation for pixel data.
|
||
|
||
* clutter/cogl/common/cogl-bitmap-pixbuf.c:
|
||
(_cogl_bitmap_from_file): allocate height×rowstride and not duplicate
|
||
gdkpixbuf's strange optimization saving some bytes at the end of the
|
||
pixbuf.
|
||
|
||
2008-06-05 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
Bug 913 - cogl fails to build on OSX
|
||
|
||
* clutter/cogl/gl/cogl-fbo.c: define GL_READ_FRAMEBUFFER_EXT and
|
||
GL_DRAW_FRAMEBUFFER_EXT if not defined in the build system. The
|
||
#ifdef can fail if they're not #defines but variables or enums.
|
||
As the values are supposed to be industry standard even then
|
||
it shouldn't have ill effects.
|
||
|
||
2008-06-05 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
Bug #911 - OSX: add multistage support
|
||
|
||
* clutter/osx/clutter-backend-osx.{c,h}
|
||
(clutter_backend_osx_init_stage, clutter_backend_osx_get_stage,
|
||
clutter_backend_osx_redraw, clutter_backend_osx_create_stage,
|
||
clutter_backend_osx_ensure_context, clutter_backend_osx_class_init,
|
||
clutter_backend_osx_dispose, ClutterGLView:drawRect:):
|
||
* clutter/osx/clutter-stage-osx.{c,h} (clutter_stage_osx_realize,
|
||
ClutterGLWindow:setFrameSize:):
|
||
Adapt to new multistage backend API. Don't keep a pointer to
|
||
default stage. Derive from ClutterActor instead of ClutterStage.
|
||
Implement ClutterStageWindow interface. Paint, resize and
|
||
otherwise manipulate the wrapper rather than self when necessary.
|
||
|
||
(clutter_backend_post_parse): Create our singleton GL context
|
||
here. We could probably create the context when the default
|
||
stage is created, but I think this is more clean.
|
||
|
||
* clutter/osx/clutter-event-osx.c (clutter_event_osx_translate)
|
||
* clutter/osx/clutter-stage-osx.c (clutter_stage_osx_state_update,
|
||
ClutterGLWindow:windowShouldClose:):
|
||
* clutter/osx/clutter-stage-osx.h: Export ClutterGLWindow interface
|
||
for clutter-event-osx.c to easily get the stage for NSWindow.
|
||
Fill in ClutterEventAny::stage on our events.
|
||
|
||
2008-06-05 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
Bug #910 - OSX: missing memory pool
|
||
|
||
* clutter/osx/clutter-backend-osx.c (clutter_backend_osx_redraw):
|
||
Add missing memory pool wrapup.
|
||
|
||
2008-06-05 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
Bug #909 - OSX: missing NULL pointer handling
|
||
|
||
* clutter/osx/clutter-stage-osx.c (ClutterGLWindow,
|
||
clutter_stage_osx_set_title): NSString:stringWithUTF8String:
|
||
does not accept NULL values, use empty string ("") instead.
|
||
Avoids potential crash.
|
||
|
||
2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-paint-wrapper.c: Add a test case (merely, a copy
|
||
of test-actors.c) that verifies that handlers to the ::paint
|
||
signal are called in the right order.
|
||
|
||
2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #840 - Implement prepare-paint and finish-paint signals.
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_class_init): Add the ::paint, ::realize and
|
||
::unrealize signals to ClutterActor. It is possible to
|
||
override the paint, realization and unrealization of an
|
||
actor without subclassing it. The ::paint signal handlers
|
||
have the same limitations of a ClutterActor::paint implementation
|
||
inside a subclass.
|
||
|
||
(clutter_actor_realize),
|
||
(clutter_actor_unrealize),
|
||
(clutter_actor_paint): Emit the signals instead of calling
|
||
the functions from the class vtable.
|
||
|
||
2008-06-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* ChangeLog-ivan: Remove the ChangeLog of the clutter-ivan
|
||
branch; the branch already contains it.
|
||
|
||
2008-06-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-glx-texture-pixmap.h:
|
||
Actually export clutter_glx_texture_pixmap_using_extension ()
|
||
|
||
2008-06-05 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c:
|
||
Correct the documentation for clutter_entry_set_max_length, fixes bug
|
||
#915.
|
||
|
||
2008-06-04 Robert Bragg <bob@o-hand.com>
|
||
|
||
* tests/test-clip.c:
|
||
Removes a spurious #include <gdk-pixbuf/gdk-pixbuf.h> which may not
|
||
be found if using --with-imagebackend=internal
|
||
|
||
2008-06-04 Robert Bragg <bob@o-hand.com>
|
||
|
||
* configure.ac:
|
||
Checks that for pangocairo >= 1.18, since
|
||
pangocairo-font.c uses pango_cairo_font_get_scaled_font which isn't
|
||
otherwise available.
|
||
|
||
2008-06-03 Neil Roberts <neil@o-hand.com>
|
||
|
||
Applied patch from bug #947
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_get_default): Don't grab
|
||
the floating reference when creating the default stage. The stage
|
||
manager will take a reference to it so it will behave as any other
|
||
stage.
|
||
(clutter_stage_new): Don't take the floating reference to the new
|
||
stage but let the stage manager keep it instead.
|
||
|
||
* clutter/clutter-stage-manager.c
|
||
(_clutter_stage_manager_add_stage): Take a reference to the stage
|
||
when it is added to the list.
|
||
(_clutter_stage_manager_remove_stage): Unref the stage when it is
|
||
removed from the list.
|
||
(clutter_stage_manager_dispose): Keep track of the 'next' pointer
|
||
as a separate variable so we can cope when the stage being
|
||
destroyed removes itself from the list as the list is being
|
||
iterated.
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_destroy): Take a
|
||
reference at the beginning of the function even if there is no
|
||
parent container so that overall the reference count is not
|
||
changed when the actor is unref'd again at the bottom of the
|
||
function. Previously it would have a net effect of leaving the
|
||
reference count alone unless it is a top level actor in which case
|
||
it would unref it.
|
||
|
||
2008-06-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
Dont always fallback to x11 (slow) updates for a single
|
||
failed pixmap.
|
||
Minor cleanups.
|
||
* clutter/x11/clutter-x11-texture-pixmap.c:
|
||
Move shm allocation to only area updates.
|
||
|
||
2008-06-03 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-container.c: (container_get_child_property):
|
||
s/g_object_set_property/g_object_get_property/
|
||
|
||
2008-06-02 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/pango/pangoclutter-glyph-cache.c
|
||
(pango_clutter_glyph_cache_set): When creating a new band, make
|
||
sure the texture is wide enough for the glyph, not just tall
|
||
enough.
|
||
|
||
2008-06-02 Neil Roberts <neil@o-hand.com>
|
||
|
||
Applied 'final patch' from bug #874
|
||
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/cogl/gl/cogl.c: The clip planes are now set using the
|
||
inverse projection matrix as the modelview matrix so that they can
|
||
be specified in screen coordinates.
|
||
|
||
* clutter/cogl/gles/cogl-context.h (CoglContext):
|
||
* clutter/cogl/gl/cogl-context.h (CoglContext): Added a member to
|
||
cache the inverse projection matrix
|
||
|
||
* clutter/clutter-fixed.h: Added a constant for converting from
|
||
radians to degrees.
|
||
|
||
* clutter/clutter-fixed.c (clutter_atani, clutter_atan2i): Added
|
||
fixed-point versions of atan and atan2.
|
||
|
||
* tests/test-clip.c: Added a test for clipping with various
|
||
rotations and depths.
|
||
|
||
* tests/Makefile.am (noinst_PROGRAMS): Added test-clip
|
||
|
||
2008-06-02 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.h: The uniform numbers are
|
||
now stored in a separate struct so they can be stored for
|
||
application program objects as well.
|
||
|
||
* clutter/cogl/gles/cogl.c: Moved stub shader functions into
|
||
separate files.
|
||
(_cogl_features_init): Report support for the shaders feature on
|
||
GLES 2
|
||
|
||
* clutter/cogl/gles/cogl-shader.h:
|
||
* clutter/cogl/gles/cogl-shader.c:
|
||
* clutter/cogl/gles/cogl-program.h:
|
||
* clutter/cogl/gles/cogl-program.c: Separate files to handle
|
||
shaders on programs on GLES. If version 1.1 is being used then the
|
||
stub functions which all fail are still used.
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c
|
||
(cogl_gles2_wrapper_init, cogl_gles2_wrapper_bind_attributes),
|
||
(cogl_gles2_wrapper_get_uniforms): Move the uniforms and attribute
|
||
bindings into a separate function so they can be used to bind on
|
||
application shaders as well.
|
||
(cogl_gles2_wrapper_update_matrix): Now takes a parameter and is
|
||
no longer static so that it can be used to update all of the
|
||
matrices when a new shader is bound.
|
||
|
||
* clutter/cogl/gles/cogl-defines.h.in: Use GL_COMPILE_STATUS for
|
||
CGL_OBJECT_COMPILE_STATUS if the latter isn't available (for
|
||
example on GLES 2).
|
||
|
||
* clutter/cogl/gles/cogl-context.h (CoglContext): Added handle
|
||
arrays for programs and shaders.
|
||
|
||
* clutter/cogl/gles/cogl-context.c (cogl_create_context)
|
||
(cogl_destroy_context): Initialize and destroy program and shader
|
||
handle array.
|
||
|
||
* clutter/cogl/gles/Makefile.am (libclutter_cogl_la_SOURCES): Add
|
||
cogl-{shader,program}.{c,h}
|
||
|
||
2008-06-02 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gl/cogl-context.c (cogl_destroy_context): Fix
|
||
cut-and-paste error where the wrong arrays were being freed.
|
||
|
||
2008-06-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter-0-6:
|
||
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_iter_set_internal_valist): Add an internal function
|
||
wrapping ClutterModelIter::set_value that does not emit the
|
||
::row-changed signal. Emitting this signal before the ::row-added
|
||
one is wrong: a row cannot change before being inserted.
|
||
|
||
(clutter_model_append), (clutter_model_prepend),
|
||
(clutter_model_insert): Use the non-signal emitting variant of
|
||
clutter_model_iter_set_valist().
|
||
|
||
(clutter_model_iter_set_valist): Use the internal version and emit
|
||
the ::row-changed signal at the end.
|
||
|
||
2008-05-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #943 - Signals are only emitted within a certain area of
|
||
the stage
|
||
|
||
* clutter/clutter-main.c (clutter_do_event): Use the proper
|
||
API and not the macros for the default stage, in case we are
|
||
using a backend supporting multiple stages. (Julian Aron Prenner)
|
||
|
||
2008-05-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/pango/pangoclutter-fontmap.c:
|
||
* clutter/pango/pangoclutter-renderer.c:
|
||
* clutter/pango/pangoclutter.h
|
||
* clutter/pango/pangoclutter-private.h: Add a function retrieving
|
||
the font mipmapping setting.
|
||
|
||
2008-05-29 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Added
|
||
uniforms for alpha testing.
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c
|
||
(cogl_gles2_wrapper_init): Get the uniforms for alpha testing
|
||
settings.
|
||
(cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable alpha
|
||
testing.
|
||
(cogl_wrap_glAlphaFunc): Filled in the wrapper.
|
||
|
||
* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Added alpha
|
||
testing.
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.h:
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c
|
||
(cogl_wrap_glGetIntegerv): Added a wrapper for glGetIntegerv so
|
||
that it can report zero clip planes.
|
||
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/cogl/gles/cogl-texture.c: Use the wrapped version of
|
||
glGetIntegerv
|
||
|
||
* clutter/cogl/gles/cogl-primitives.c (_cogl_path_fill_nodes): Use
|
||
_cogl_features_available to check for the stencil buffer instead
|
||
of an #ifdef. The stencil buffer is available in the default
|
||
profile for the GLES 2 simulator.
|
||
|
||
2008-05-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Check the --with switches as soon as we have them,
|
||
to avoid further checks that will fail anyway.
|
||
|
||
2008-05-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README: Update the configure arguments list.
|
||
|
||
2008-05-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c
|
||
(cogl_gles2_wrapper_init): Get uniforms for fog parameters and
|
||
initialise them.
|
||
(cogl_wrap_glDrawArrays): Store the modelview matrix in a uniform
|
||
as well so that it can be used for fogging calculations.
|
||
(cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable fogging.
|
||
(cogl_wrap_glFogx, cogl_wrap_glFogxv): Fill in wrapper to set
|
||
fogging parameters.
|
||
|
||
* clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: Calculate the
|
||
fog amount if fogging is enabled.
|
||
|
||
* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Mix with fog
|
||
color.
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Add
|
||
uniforms for fogging.
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/pango/pangoclutter-font.c: Remove unneeded file.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-random-text.c: Add a test for checking the
|
||
glyph cache.
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #919 - Replacement pango renderer (Neil Roberts)
|
||
|
||
* clutter/clutter-backend.h:
|
||
* clutter/clutter-backend.c:
|
||
(clutter_backend_set_font_options),
|
||
(clutter_backend_get_font_options): Add the ability to set
|
||
the cairo_font_options_t* for the backend at construction
|
||
time, so that backend implementations can have their own
|
||
options.
|
||
|
||
* clutter/clutter-color.c: Include pango/pango-attributes.h
|
||
for the pango_color_parse() function.
|
||
|
||
* clutter/clutter-label.c:
|
||
(clutter_label_ensure_layout),
|
||
(clutter_label_init), (clutter_label_set_text),
|
||
(clutter_label_set_font_name), (clutter_label_set_ellipsize),
|
||
(clutter_label_set_use_markup): Ensure that the cache is
|
||
always primed when the Label changes; this makes sure that
|
||
the cache is rebuilt outside the paint run, which should
|
||
make the painting perform better especially on embedded
|
||
devices.
|
||
|
||
* clutter/clutter-entry.c:
|
||
(clutter_entry_ensure_layout),
|
||
(clutter_entry_init), (clutter_entry_set_text),
|
||
(clutter_entry_set_font_name): Ditto as above.
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-main.[ch]: Create the font-map inside the
|
||
main context; add two new functions:
|
||
|
||
clutter_clear_glyph_cache()
|
||
clutter_set_use_mipmapped_text()
|
||
|
||
that control the glyphs cache.
|
||
|
||
* clutter/pango/Makefile.am:
|
||
* clutter/pango/pangoclutter-fontmap.c:
|
||
* clutter/pango/pangoclutter-private.h:
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* clutter/pango/pangoclutter.h: Rewrite the Pango renderer
|
||
using a PangoCairo context and saving the glyphs inside a
|
||
more efficient cache.
|
||
|
||
* configure.ac: Depend on pangocairo instead of pangoft2.
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug 882 - Allow child properties for containers implementing the
|
||
ClutterContainer interface (Øyvind Kolås)
|
||
|
||
* clutter/clutter-child-meta.[ch]: Base class for the metadata
|
||
of a ClutterActor inside a ClutterContainer; the ChildMeta
|
||
object implements a wrapper for storing data that is attached
|
||
to a ClutterActor only when it's part of a ClutterContainer.
|
||
The ChildMeta object is used to store the child properties
|
||
accessible through the ClutterContainer API.
|
||
|
||
* clutter/clutter-container.[ch]: Creates the ChildMeta for
|
||
each actor, in case the Container specifies the ChildMeta
|
||
type to use.
|
||
|
||
* clutter/Makefile.am: Add clutter-child-meta.[ch] to the build.
|
||
|
||
* clutter/clutter-marshal.list: Add the marshaller for the
|
||
ClutterContainer::child-notify signal.
|
||
|
||
* clutter/clutter-types.h: Declare ClutterContainer and
|
||
ClutterChildMeta to avoid recursive inclusion.
|
||
|
||
2008-05-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gles/Makefile.am: Use old-style Makefile rules for
|
||
the stringify script so that automake won't complain.
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-script.c:
|
||
* tests/test-script.json: Test merging the same actor from two
|
||
different sources.
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Fix merging of objects with the same id.
|
||
|
||
* clutter/clutter-script.c:
|
||
(json_object_end): If there already is an ObjectInfo under the
|
||
parsed id, merge the construction with the currently stored
|
||
state.
|
||
|
||
(parse_children), (parse_signals),
|
||
(parse_behaviours): Append the newly parsed children, signals
|
||
and behaviours, in case the ObjectInfo already has unresolved
|
||
items.
|
||
|
||
(clutter_script_construct_object): Fix a typo in the type check.
|
||
|
||
(clutter_script_init): Do not copy the key inside the hash
|
||
table holding the objects - we are already holding it inside
|
||
the value.
|
||
|
||
2008-05-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_wrap_glGetFixedv):
|
||
Filled in the wrapper for glGetFixedv
|
||
|
||
2008-05-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-texture.c: Use the wrapper for
|
||
glTexParameteri. Call glGenerateMipmap after every change to the
|
||
texture image data.
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.h:
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c: Added a wrapper for
|
||
glTexParameteri so that it can ignore requests to set
|
||
GL_GENERATE_MIPMAP. Added a wrapper for glGenerateMipmap that does
|
||
nothing on GLES 1
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c:
|
||
(clutter_script_construct_object): Mark top-level objects,
|
||
that is objects that don't have their ownership transferred
|
||
when building up a ClutterScript.
|
||
|
||
(object_info_free): Merge a fix from the stable branch, but
|
||
do not check the type - check whether the object is a top
|
||
level (we still need the ClutterActor type check in order to
|
||
call clutter_actor_destroy()).
|
||
|
||
2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.c:
|
||
(clutter_rectangle_paint): Remove commented out call to
|
||
cogl_enable(); the call is not needed and the comment is
|
||
in C99.
|
||
|
||
2008-05-27 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/eglx/clutter-stage-egl.h:
|
||
* clutter/eglx/clutter-egl-headers.h:
|
||
* clutter/eglx/clutter-backend-egl.h:
|
||
* clutter/eglx/Makefile.am: Include the GLES and EGL headers via
|
||
clutter-egl-headers.h so that the right version can be used
|
||
depending on whether the GLES 2 wrapper is being used.
|
||
|
||
* configure.ac: Added an automake conditional for whether the GLES
|
||
2 wrapper should be used.
|
||
|
||
* clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize):
|
||
Remove the call to glGetIntegerv to get the max texture size. It
|
||
was being called before the GL context was bound so it didn't work
|
||
anyway and it was causing trouble for the GLES 2 simulator.
|
||
|
||
* clutter/cogl/gles/stringify.sh: Shell script to convert the
|
||
shaders into a C string.
|
||
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.h:
|
||
* clutter/cogl/gles/cogl-gles2-wrapper.c: Wrappers for most of the
|
||
missing GL functions in GLES 2.
|
||
|
||
* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl:
|
||
* clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: New shaders for
|
||
GLES 2
|
||
|
||
* clutter/cogl/gles/cogl-defines.h.in: Use the @CLUTTER_GL_HEADER@
|
||
macro instead of always using the GLES 1 header.
|
||
|
||
* clutter/cogl/gles/cogl-context.h (CoglContext): Include a field
|
||
for the state of the GLES 2 wrapper.
|
||
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
* clutter/cogl/gles/cogl-primitives.c:
|
||
* clutter/cogl/gles/cogl.c: Use wrapped versions of the GL
|
||
functions where neccessary.
|
||
|
||
* clutter/cogl/gles/Makefile.am: Add sources for the GLES 2
|
||
wrapper and an extra build step to put the GLSL files into a C
|
||
string whenever the files change.
|
||
|
||
2008-05-26 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_request_coords):
|
||
Dont allow the window to be resize to 0 dimentions. (fixes #933)
|
||
|
||
2008-05-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #912 - Invalid use of int* as parameter for glGetIntegerv
|
||
|
||
* clutter/cogl/gl/cogl.c (_cogl_features_init): Use GLint
|
||
instead of int. (#912, Tommi Komulainen)
|
||
|
||
2008-05-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #928 - Reparenting a child that itself is a container
|
||
doesn't work
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_set_parent): Realize
|
||
an actor when setting its parent, if the parent is realized.
|
||
|
||
* clutter/clutter-group.c:
|
||
(clutter_group_realize), (clutter_group_class_init): Add the
|
||
missing implementation of the ::realize() virtual function; this
|
||
makes sure that the children of a Group are realized if the Group
|
||
is realized. (#928)
|
||
|
||
2008-05-21 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/gl/cogl.c (error_string):
|
||
* clutter/cogl/gles/cogl.c (error_string): Rename to
|
||
_cogl_error_string and remove the static scoping so that it can be
|
||
called in cogl-texture etc.
|
||
|
||
* clutter/cogl/gl/cogl-texture.c (cogl_texture_new_from_foreign):
|
||
* clutter/cogl/gles/cogl-texture.c (cogl_texture_new_from_foreign):
|
||
GE(*) can't be used to wrap around calls that use the return
|
||
value.
|
||
|
||
* clutter/cogl/gl/cogl-texture.c (_cogl_texture_quad_sw)
|
||
(_cogl_texture_quad_hw, cogl_texture_polygon): Remove GE(*)
|
||
wrapper around calls in the middle of a glBegin/glEnd pair which
|
||
otherwise always generate an error because glGetError can only be
|
||
called outside of the pair.
|
||
|
||
* clutter/cogl/gl/cogl-internal.h: Include stdio.h when definig
|
||
COGL_DEBUG and declare a prototype for _cogl_error_string.
|
||
|
||
* clutter/cogl/gles/cogl-internal.h: Match GE(*) macro to GL
|
||
version.
|
||
|
||
2008-05-21 Ivan Leben <ivan@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
(_cogl_texture_download_from_gl:) Only comment out the broken
|
||
check for framebuffer alpha bits, not the check for alpha in
|
||
texture format.
|
||
|
||
2008-05-20 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Decouple actor opacity from fill opacity in ClutterRectangle (fixes
|
||
race when both are set from clutter script also makes it more
|
||
consistent with the behavior of other actors.)
|
||
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_set_color): stop
|
||
setting the opacity of the actor from the specified color.
|
||
(clutter_rectangle_paint): combine the absolute opacity of the actor
|
||
with the alpha of the color when painting.
|
||
|
||
2008-05-20 Ivan Leben <ivan@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
(cogl_texture_download_from_gl:) Implemented a workaround
|
||
for missing alpha framebuffer channel. There are still
|
||
some issues with detecting whether alpha is present in the
|
||
framebuffer. See comments in code. Test-cogl-tex-getset now
|
||
successfully retrieves a RGBA texture image data.
|
||
|
||
2008-05-19 Ivan Leben <ivan@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
(cogl_texture_download_from_gl:) Store old blending factors
|
||
and restore them when done. The lack of ability to retrieve
|
||
the alpha channel now more noticable in test-cogl-tex-getset
|
||
since the edges of the hand are not antialiased.
|
||
|
||
* clutter/cogl/gl(es)/cogl-internal.h: Declare
|
||
cogl_blend_func to avoid "implicit implementation" compile
|
||
warning.
|
||
|
||
2008-05-19 Ivan Leben <ivan@o-hand.com>
|
||
|
||
* clutter/cogl/gl(es)/cogl.c: New internal function
|
||
cogl_blend_func caches blending setup much like cogl_enable
|
||
does with the enable flags. This separates blending factors
|
||
setup from the enable/disable operation in preparation of
|
||
the texture image retrieval fix for alpha channel on GLES.
|
||
(cogl_enable:) Does not modify blending factors anymore.
|
||
|
||
* clutter/cogl/gl(es)/cogl-context.h: CoglContext holds two
|
||
new variables to cache blending src and dst factors.
|
||
|
||
* clutter/cogl/gl(es)/cogl-context.c:
|
||
(cogl_create_context:) Initialize blending factors.
|
||
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
(cogl_texture_download_from_gl:) Set blending factors to
|
||
CGL_ONE, CGL_ZERO which fixes the slighlty improper behavior
|
||
where source colour was actually multiplied with its alpha
|
||
value in the result (not noticable on current tests).
|
||
|
||
2008-05-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglx/Makefile.am: Fix the INCLUDE directives to
|
||
properly include the X11 backend headers.
|
||
|
||
* clutter/glx/Makefile.am: Add the libclutter-x11.la static
|
||
library to the LDADD directives.
|
||
|
||
2008-05-19 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/x11/clutter-x11.h:
|
||
* clutter/glx/clutter-glx.h:
|
||
Include texture pixmap headers.
|
||
|
||
2008-05-16 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize):
|
||
Fix name of parent class variable which otherwise breaks the
|
||
build.
|
||
|
||
2008-05-16 Neil Roberts <neil@o-hand.com>
|
||
|
||
Use the Mesa headers instead of depending on GLee for Win32
|
||
builds.
|
||
|
||
* configure.ac: No longer check for GLee
|
||
|
||
* clutter/cogl/gl/cogl-defines.h.in: Don't bother including GLee.h
|
||
|
||
* build/mingw/mingw-cross-compile.sh: No longer downloads libGLee
|
||
but downloads the Mesa library instead and installs the headers
|
||
from that. Fixed the libpng version.
|
||
|
||
2008-05-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/glx/Makefile.am:
|
||
* clutter/x11/Makefile.am:
|
||
Install glx and x11 specific includes into clutter/glx and
|
||
clutter/x11 so that header files that include glx/*.h or x11/*.h
|
||
when installed.
|
||
|
||
2008-05-16 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-event-win32.c (message_translate): Fix
|
||
signedness of old_xpos and old_ypos to get rid of compiler
|
||
warnings.
|
||
|
||
* clutter/win32/clutter-backend-win32.c
|
||
(clutter_backend_win32_get_features): Cast the result of
|
||
glGetString to a signed char pointer to avoid compiler warnings.
|
||
|
||
2008-05-15 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-stage-win32.c:
|
||
* clutter/win32/clutter-backend-win32.c: Reflect changes to the
|
||
GLX/X11 backend in revisions 2708-2709 and 2713-2715 which
|
||
simplify the backend a little.
|
||
|
||
2008-05-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-model.h: Fix documentation.
|
||
|
||
* clutter/eglnative/clutter-backend-egl.[ch]:
|
||
* clutter/eglnative/clutter-event-egl.c: Add the same solution
|
||
used for the SDL backend in order to get the time of an event.
|
||
This should fix the motion event throttling and the click count
|
||
on button press. (#906)
|
||
|
||
* tests/test-pixmap.c (create_pixmap), (main): Fix preprocessor
|
||
directives.
|
||
|
||
2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-threads.c: Add a "progress bar" actor and
|
||
make the test take less amount of time to complete.
|
||
|
||
2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-events.c: Clean up a bit, and print out more
|
||
messages when pressing one of the rectangles.
|
||
|
||
* tests/test-threads.c: Be more verbose in the console, and
|
||
apply another behaviour on the rectangle, to show that we
|
||
are not blocking.
|
||
|
||
2008-05-14 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (_cogl_features_init): do not set
|
||
COGL_FEATURE_TEXTURE_READ_PIXELS, since it is not available.
|
||
|
||
2008-05-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h:
|
||
Rejid Øyvind's previous commit a little moving more into
|
||
clutter-main.c and using ClutterContext.
|
||
Also Refactor clutter_init & clutter_init_with_args to share
|
||
same core init code.
|
||
|
||
2008-05-13 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Made it possible to do picking when the colors stored in the
|
||
framebuffer are only approximately the correct value.
|
||
|
||
* clutter/clutter-actor.c:
|
||
(init_bits): initialize constants about how many bits are
|
||
available/will be used for r,g,b components.
|
||
(_clutter_pix_to_id): now own function, compute an id from a
|
||
pixel into its own function (used from _clutter_do_pick).
|
||
(_clutter_id_to_col): now own function, computes the color to use for
|
||
a given id.
|
||
(clutter_actor_paint): use clutter_id_to_col.
|
||
* clutter/clutter-main.c:
|
||
(_clutter_do_pick): use _clutter_pix_to_id
|
||
(clutter_main): re-enable invocation of fruity app shell.
|
||
|
||
2008-05-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/fruity/clutter-stage-fruity.c:
|
||
(clutter_stage_egl_show), (clutter_stage_egl_hide): Don't chain
|
||
up and set flags, as it is not needed anymore.
|
||
|
||
(clutter_stage_egl_realize): Set the REALIZED flag.
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
(clutter_stage_egl_show), (clutter_stage_egl_hide): Don't chain
|
||
up and set flags, as it is not needed anymore.
|
||
|
||
2008-05-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_unrealize): Move the shaders release from here...
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
(clutter_backend_glx_dispose): ... to here. Shaders should be
|
||
released when the GL context is being destroyed, and that only
|
||
happens when the backend is being disposed, now that we support
|
||
multiple stages.
|
||
|
||
2008-05-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
(_clutter_backend_create_stage): Call _clutter_stage_set_window()
|
||
ourselves, thus removing yet another action that backends must
|
||
implement and might get wrong; also cuts a backend-agnostic piece
|
||
of code duplication.
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
(clutter_backend_egl_create_stage): Update the EGL native backend.
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
(clutter_backend_egl_create_stage): Update the EGLX backend.
|
||
|
||
* clutter/fruity/clutter-backend-fruity.c:
|
||
(clutter_backend_egl_create_stage): Update the fruity backend
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
(clutter_backend_glx_create_stage): Update the GLX backend.
|
||
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
(clutter_backend_sdl_create_stage): Update the SDL backend.
|
||
|
||
* HACKING.backends: Update the ::create_stage() description.
|
||
|
||
2008-05-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate): Remove the
|
||
cheap Expose event compression, as it seems to play games when a
|
||
composite manager is running. It's also not really needed, as
|
||
the redraw queue will avoid redraws too close to each other
|
||
anyway.
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(clutter_stage_x11_show), (clutter_stage_x11_hide): Do not chain
|
||
up just to set the flags. This fixes a critical warning coming
|
||
from ClutterActor::hide() default implementation.
|
||
|
||
2008-05-13 Ivan Leben <ivan.leben@o-hand.com>
|
||
|
||
* clutter/cogl/gl/cogl-defines.h.in:
|
||
Fix GL function prototypes on OS X by #definining APIENTRY and
|
||
APIENTRYP if missing.
|
||
|
||
2008-05-12 Ivan Leben <ivan.leben@o-hand.com>
|
||
|
||
* clutter/cogl/gl/cogl-defines.h.in:
|
||
Defined GL extension functions used by Cogl inside the COGL_
|
||
namespace.
|
||
|
||
* clutter/cogl/gl/cogl-context.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
Use COGL_ extension function prototypes instead of relying
|
||
on glext.h to define them. Should fix the mac compilability
|
||
bug, but haven't tested it yet.
|
||
|
||
2008-05-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/x11/clutter-x11-texture-pixmap.c:
|
||
* configure.ac:
|
||
* tests/Makefile.am:
|
||
Remove the XComposite dep from Clutter itself, just use
|
||
in test-pixmap (if available)
|
||
|
||
2008-05-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Rework the stage wrapper/implementation relation: remove
|
||
duplicated code and all the bookkeeping from the backends into
|
||
ClutterStage whenever possible, to reduce the amount of work a
|
||
backend must do (and possibly get wrong). Thanks to Tommi
|
||
Komulainen.
|
||
|
||
* clutter/clutter-main.c:
|
||
(clutter_init_with_args), (clutter_init): Realize the default
|
||
stage after creation. The default stage is special, because we
|
||
use it in the initialization sequence. This removes the burden
|
||
from the backends and reduces the things a backend can get
|
||
wrong.
|
||
|
||
* clutter/clutter-stage.c:
|
||
(clutter_stage_show): Make sure to realize the implementation if
|
||
it hasn't been realized yet.
|
||
|
||
(clutter_stage_realize): Set the REALIZED flag and call
|
||
clutter_stage_ensure_current() if the implementation was
|
||
successfully realized.
|
||
|
||
(clutter_stage_unrealized): Call clutter_stage_ensure_current()
|
||
on unrealize.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
(clutter_backend_glx_create_stage): Do not realize the stage anymore
|
||
when creating it, and let the normal realization sequence take
|
||
place.
|
||
|
||
(clutter_backend_glx_ensure_context): Trap for X11 errors.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_realize): Chain up to the X11 implementation
|
||
so that we can set up the window state (title, cursor visibility)
|
||
when we actually have a X window. Also, do not call
|
||
clutter_stage_ensure_current(), and rely on the wrapper to do
|
||
it for us. This means we can drop setting the REALIZED flag on
|
||
the wrapper.
|
||
|
||
(clutter_stage_glx_unrealize): Do not call
|
||
clutter_stage_ensure_current() ourselves, and rely on the wrapper
|
||
to do it for us.
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(set_wm_title), (set_cursor_visible): Move the WM title and
|
||
cursor visibility code inside their own functions.
|
||
|
||
(clutter_stage_x11_realize): Set the window title and whether the
|
||
cursor is visible or not after realizing the stage.
|
||
|
||
(clutter_stage_x11_set_cursor_visible),
|
||
(clutter_stage_x11_set_title): Call set_wm_title() and
|
||
set_cursor_visible().
|
||
|
||
(clutter_stage_x11_finalize): Free the title string.
|
||
|
||
* clutter/x11/clutter-stage-x11.h: Save more of the stage state,
|
||
so that we can set it even when the stage hasn't been realized
|
||
yet.
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
(clutter_backend_egl_create_stage):
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
(clutter_stage_egl_unrealize),
|
||
(clutter_stage_egl_realize): Update the eglnative backend.
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
(clutter_backend_egl_ensure_context),
|
||
(clutter_backend_egl_create_stage):
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
(clutter_stage_egl_unrealize),
|
||
(clutter_stage_egl_realize): Update the eglx backend.
|
||
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
(clutter_backend_sdl_create_stage):
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
(clutter_stage_sdl_realize): Update the sdl backend.
|
||
|
||
* clutter/fruity/clutter-backend-fruity.c:
|
||
(clutter_backend_fruity_create_stage):
|
||
* clutter/sdl/clutter-stage-fruity.c:
|
||
(clutter_stage_fruity_realize): Update the fruity backend.
|
||
|
||
* tests/test-multistage.c (on_button_press): Bail out if
|
||
clutter_stage_new() returns NULL.
|
||
|
||
* HACKING.backends: Update backend writing documentation.
|
||
|
||
2008-05-12 Robert Bragg <bob@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c:
|
||
Adds clutter-timeline documentation RE: r2337, explaining
|
||
the current timeline semantics.
|
||
|
||
2008-05-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* HACKING.backends: Update documentation.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_realize): Avoid setting more flags than
|
||
necessary.
|
||
|
||
2008-05-09 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/clutter-frame-source.c (clutter_frame_source_add)
|
||
(clutter_frame_source_add_full): Add gtk-doc and rename the
|
||
'function' parameter to 'func'.
|
||
|
||
* clutter/clutter-frame-source.h: Rename the 'function' parameters
|
||
to 'func'.
|
||
|
||
* clutter/Makefile.am (source_h): Make clutter-frame-source.h a
|
||
public header.
|
||
|
||
* clutter/clutter-main.c (clutter_threads_add_frame_source_full):
|
||
Improve gtk-doc
|
||
|
||
2008-05-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-private.h: Add a flag for the
|
||
default stage.
|
||
|
||
* clutter/clutter-script.c:
|
||
(json_object_end): If the "type" member is "ClutterStage"
|
||
and we have a "is-default" member set to true then this
|
||
is the default stage.
|
||
|
||
(clutter_script_construct_object): Special case the default
|
||
stage instead of each ClutterStage.
|
||
|
||
(object_info_free): Ditto as above.
|
||
|
||
* tests/test-script.json: Test the creation of a non-default
|
||
stage and the ::destroy handler to quit.
|
||
|
||
2008-05-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #908 - Support transform from G_TYPE_INT to ClutterUnit
|
||
|
||
* clutter/clutter-units.c:
|
||
(clutter_value_transform_int_unit),
|
||
(clutter_unit_get_type): Add GValue transformation function from
|
||
integer values to ClutterUnit. (#908)
|
||
|
||
(param_unit_validate): Fix validation for ClutterParamSpecUnit;
|
||
this allows writable ClutterUnit properties.
|
||
|
||
* clutter/clutter-fixed.c:
|
||
(clutter_value_transform_int_fixed),
|
||
(clutter_value_transform_double_fixed),
|
||
(clutter_value_transform_float_fixed): Add GValue transformation
|
||
functions from native types (int, double, float) to ClutterFixed.
|
||
|
||
(clutter_fixed_get_type): Register the new transformation functions.
|
||
|
||
(param_fixed_validate): Fix validation for ClutterParamSpecUnit;
|
||
this allows writable ClutterFixed properties.
|
||
|
||
2008-05-07 Ivan Leben <ivan@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in:
|
||
* clutter/cogl/gl(es)/cogl-texture.h:
|
||
* clutter/cogl/gl(es)/cogl-texture.c:
|
||
cogl_texture_new_* functions take a gboolean auto_mipmap argument.
|
||
If TRUE automatic mipmap generation is enabled during the process
|
||
of slice texture object creation.
|
||
(cogl_texture_new_from_foreign:) now allows mipmap min filter
|
||
flags.
|
||
|
||
* clutter/clutter-texture.c:
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
* tests/test-cogl-offscreen.c:
|
||
* tests/test-cogl-tex-tile.c:
|
||
* tests/test-cogl-tex-convert.c:
|
||
* tests/test-cogl-tex-polygon.c:
|
||
* tests/test-cogl-tex-getset.c:
|
||
Pass FALSE for auto_mipmap to cogl_texture_new_*.
|
||
|
||
* clutter/pango/pangoclutter-render.c:
|
||
(tc_get:) Pass TRUE to cogl_texture_new_with_size and use mipmap
|
||
min filter for nicer glyphs at small scales. As a result test-text
|
||
has gone all beautiful now.
|
||
|
||
2008-05-07 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/clutter-frame-source.h: Added the missing G_BEGIN_DECLS
|
||
and G_END_DECLS
|
||
|
||
2008-05-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
(clutter_backend_sdl_dispose): Destroy the timer that we created...
|
||
(clutter_backend_sdl_init): ... here.
|
||
|
||
* clutter/sdl/clutter-backend-sdl.h: Add a GTimer for time-based
|
||
operations, like the event time.
|
||
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
(get_backend_time): Get the elapsed milliseconds for the SDL
|
||
backend.
|
||
|
||
(_clutter_events_init): Start the timer provided by the backend...
|
||
(_clutter_events_uninit): ... and the stop it.
|
||
|
||
(key_event_translate), (event_translate): Use the backend time
|
||
to fill out the time field of the event structures. This fixes
|
||
the motion notification throttling on the SDL backend.
|
||
|
||
2008-05-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
* clutter/x11/clutter-x11-texture-pixmap.c:
|
||
More cleanups, safety additions.
|
||
|
||
2008-05-05 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/gl/cogl-primitives.c:
|
||
* clutter/cogl/gles/cogl-primitives.c:
|
||
* clutter/cogl/common/cogl-primitives.c: moved declaration of
|
||
gegl_rectangle and gegl_rectanglex here to satisfy linking
|
||
requirements when building the fruity backend.
|
||
|
||
2008-05-05 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in: api review touch ups.
|
||
* clutter/cogl/common/cogl-primitives.c: api review touch ups.
|
||
* clutter/cogl/gl/cogl-primitives.c: (cogl_path_fill),
|
||
(cogl_path_stroke): indentation.
|
||
* clutter/cogl/gles/cogl-primitives.c:
|
||
(_cogl_path_fill_nodes): free allocated resources.
|
||
|
||
* tests/test-cogl-primitives.c: updated to new API, added rotation to
|
||
test to show that cogl renders paths correct under perspective
|
||
distortion.
|
||
|
||
2008-05-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #900 - clutter_actor_lower() and friends do not queue redraw
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_raise),
|
||
(clutter_actor_lower): Queue a redraw after raising and lowering
|
||
and actor in the paint order stack. (#900)
|
||
|
||
2008-05-01 Richard Purdie <rpurdie@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Set CLUTTER_COGL for fruity.
|
||
|
||
2008-05-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Build fixes for the SDL flavour.
|
||
|
||
* clutter/sdl/clutter-backend-sdl.c: Remove an unused function.
|
||
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
(clutter_event_dispatch): Properly cast the stage pointer.
|
||
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
(clutter_stage_window_iface_init): Remove the draw_to_pixbuf()
|
||
stub and assignment.
|
||
|
||
2008-05-01 Richard Purdie <rpurdie@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Fix up fruity flavour configure option.
|
||
|
||
2008-05-01 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes): draw
|
||
the rasterized scanlines as an array of triangles.
|
||
|
||
2008-05-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.c:
|
||
(clutter_behaviour_remove_all): Disconnect the ::destroy
|
||
handler when removing all actors, to match the behaviour
|
||
of clutter_behaviour_remove().
|
||
|
||
2008-05-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
* tests/test-pixmap.c:
|
||
Fix up texture-pixmap, now works.
|
||
Thanks to Neil for spotting we were actually using
|
||
wrong texture type in fbconfig (COGL change).
|
||
|
||
2008-04-30 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes):
|
||
keep track of direction we are drawing in and make sure we leave
|
||
two intersection points when we have changed direction.
|
||
|
||
2008-04-30 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes):
|
||
scanline rasterizer fallback for GLES without working stencil
|
||
buffer (would benefit from optimization/smarter choice of
|
||
datastructures).
|
||
|
||
2008-04-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.c:
|
||
(clutter_effect_closure_destroy): Do not remove the actor
|
||
from the behaviour; the behaviour is an internal detail of the
|
||
effect, and it will remove the actors anyway when finalized
|
||
when g_object_unref() is called. This should guard against
|
||
actors being destroyed while an effect is running.
|
||
|
||
2008-04-30 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/common/Makefile.am:
|
||
* clutter/cogl/common/cogl-primitives.c:
|
||
* clutter/cogl/common/cogl-primitives.h:
|
||
* clutter/cogl/gl/Makefile.am:
|
||
* clutter/cogl/gl/cogl-primitives.c:
|
||
* clutter/cogl/gl/cogl-primitives.h:
|
||
* clutter/cogl/gles/Makefile.am:
|
||
* clutter/cogl/gles/cogl-primitives.c:
|
||
* clutter/cogl/gles/cogl-primitives.h: moved duplicated code to the
|
||
common directory.
|
||
|
||
2008-04-30 Robert Bragg <bob@openedhand.com>
|
||
|
||
* clutter/clutter/x11/clutter-x11-texture-pixmap.c:
|
||
In _update_area_real with depth=16 we weren't setting up the alpha
|
||
channel.
|
||
|
||
2008-04-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/Makefile.am:
|
||
* clutter/x11/Makefile.am:
|
||
Revert header install locations (Mistake in previous commit,
|
||
fixes #898)
|
||
|
||
2008-04-29 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_move_anchor_point): The
|
||
actor position was being moved in the wrong direction. Perhaps
|
||
this was a cut-and-paste bug from move_anchor_point_from_gravity
|
||
because in that function ax and ay represent the old anchor
|
||
position, but in this function they represent the new.
|
||
|
||
2008-04-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/Makefile.am:
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
* clutter/glx/clutter-glx-texture-pixmap.h:
|
||
* clutter/x11/Makefile.am:
|
||
* clutter/x11/clutter-x11-texture-pixmap.c:
|
||
* tests/test-pixmap.c:
|
||
Commit newer x11 texture pixmap stuff (optionally using SHM).
|
||
Also seemingly still broken overhauled glx-texture-pixmap
|
||
(code by Robert and myself)
|
||
|
||
* configure.ac:
|
||
Minor formatting change.
|
||
|
||
2008-04-29 Neil Roberts <neil@o-hand.com>
|
||
|
||
Removed COGLhandle and changed shader and program functions to be
|
||
wrapped in reference-counted CoglHandles instead.
|
||
|
||
* clutter/cogl/gl/cogl-shader.c:
|
||
* clutter/cogl/gl/cogl-shader.h:
|
||
* clutter/cogl/gl/cogl-program.c:
|
||
* clutter/cogl/gl/cogl-program.h:
|
||
New files to hold the shader and program functions.
|
||
|
||
* clutter/cogl/gl/cogl.c: Removed shader and program functions.
|
||
|
||
* clutter/cogl/common/cogl-handle.h: New header to define
|
||
COGL_HANDLE_DEFINE which helps build functions to create
|
||
reference-counted handles. This reduces the amount of duplicated
|
||
code.
|
||
|
||
* clutter/cogl/gl/cogl-texture.c:
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
* clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE
|
||
from cogl-handle.h to avoid duplicating some of the common code.
|
||
|
||
* clutter/cogl/gles/cogl-defines.h.in:
|
||
* clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle
|
||
|
||
* clutter/cogl/gl/cogl-context.h: Added handle arrays for programs
|
||
and shaders.
|
||
|
||
* clutter/cogl/gl/cogl-context.c (cogl_create_context): Added
|
||
initialisers for shader_handles and program_handles.
|
||
(cogl_destroy_context): Added calls to g_array_free for all handle
|
||
arrays.
|
||
|
||
* clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added
|
||
cogl-{program,shader}.{c,h}
|
||
|
||
* clutter/cogl/common/Makefile.am
|
||
(libclutter_cogl_common_la_SOURCES): Added cogl-handle.h
|
||
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in
|
||
CoglHandles instead of COGLhandles. cogl_program_destroy and
|
||
cogl_shader_destroy is now replaced with cogl_program_unref and
|
||
cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also
|
||
added.
|
||
|
||
* clutter/clutter-shader.c: Converted to use CoglHandles for the
|
||
programs and shaders instead of COGLhandles.
|
||
|
||
2008-04-29 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in: renaming of API's in cogl to make the
|
||
primitives and path API a bit smaller and more resembling cairo.
|
||
* clutter/cogl/gl/cogl-primitives.c:
|
||
* clutter/cogl/gles/cogl-primitives.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* tests/test-cogl-offscreen.c:
|
||
* tests/test-cogl-primitives.c:
|
||
* tests/test-cogl-tex-convert.c:
|
||
* tests/test-cogl-tex-foreign.c:
|
||
* tests/test-cogl-tex-getset.c:
|
||
* tests/test-cogl-tex-tile.c: updated according to changes in cogl.
|
||
|
||
2008-04-29 Robert Bragg <bob@o-hand.com>
|
||
|
||
* clutter/x11/clutter-x11-texture-pixmap.c:
|
||
In clutter_x11_texture_pixmap_set_pixmap, dont assume that the actor
|
||
size should be changed to match the size of the pixmap.
|
||
|
||
2008-04-29 Robert Bragg <bob@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl-texture.c:
|
||
Replaces an malloc call with g_malloc.
|
||
|
||
2008-04-29 Robert Bragg <bob@o-hand.com>
|
||
|
||
* clutter/configure.ac:
|
||
When looking for a GLES 1 library, also try the name "GLESv1_CM".
|
||
|
||
This also reduces the xfixes version requirement to v3, since we dont
|
||
need support for Show/HideCursor.
|
||
|
||
2008-04-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
Fixed 'make dist'
|
||
|
||
* clutter/cogl/Makefile.am (EXTRA_DIST): Distribute cogl.h.in
|
||
instead of cogl.h
|
||
(DIST_SUBDIRS): Added common folder
|
||
|
||
* clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Remove
|
||
cogl-defines.h and use the right location for cogl-defines.gl.h
|
||
(EXTRA_DIST): Distribute cogl-defines.h.in
|
||
|
||
* clutter/cogl/gles/Makefile.am (libclutter_cogl_la_SOURCES):
|
||
Remove cogl-defines.h and use the right location for
|
||
cogl-defines.gles.h
|
||
(EXTRA_DIST): Distribute cogl-defines.h.in
|
||
|
||
* clutter/Makefile.am (DIST_SUBDIRS): Add fruity
|
||
|
||
2008-04-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in (COGL_A_BIT): Added the missing comma
|
||
after COGL_PIXEL_FORMAT_G_8
|
||
|
||
2008-04-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* autogen.sh: Do not just touch the gtk-doc.make file, if we
|
||
could not find gtkdocize, but echo an empty EXTRA_DIST into it
|
||
so that the automake won't complain later on.
|
||
|
||
2008-04-28 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in: reindented.
|
||
|
||
2008-04-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(parse_rotation_array),
|
||
(clutter_actor_set_custom_property): Use the internal, unit based
|
||
rotation setter when parsing the rotation from a ClutterScript
|
||
file.
|
||
|
||
(clutter_geometry_copy),
|
||
(clutter_vertex_copy),
|
||
(clutter_actor_box_copy): Use the more efficient g_slice_dup().
|
||
|
||
(clutter_actor_get_stage): Add documentation.
|
||
|
||
* clutter/clutter-group.c: Documentation fix.
|
||
|
||
2008-04-28 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in: moved the documentation of the cogl
|
||
primitives to the main public header.
|
||
* clutter/cogl/gl/cogl-primitives.c: from here ..
|
||
* clutter/cogl/gles/cogl-primitives.c: .. _and_ here.
|
||
|
||
2008-04-28 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/cogl.h.in: added documentation.
|
||
|
||
2008-04-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-units.c (param_unit_init): Use the right
|
||
macros to set the default minimum and maximum values.
|
||
|
||
* clutter/clutter-fixed.c (param_fixed_init): Ditto as above.
|
||
|
||
2008-04-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* autogen.sh:
|
||
Dont display 'make' if configure fails.
|
||
* configure.ac:
|
||
Add new --with-gles version option for eventual GLES2 support
|
||
Also minor tidyups.
|
||
|
||
2008-04-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* tests/test-cogl-tex-polygon.c: Added buttons to toggle whether
|
||
slicing and linear filtering is enabled. By default slicing is
|
||
disabled to help test on GL ES.
|
||
|
||
2008-04-28 Neil Roberts <neil@o-hand.com>
|
||
|
||
* tests/Makefile.am (INCLUDES): Added $(top_srcdir)/clutter to the
|
||
include path. Otherwise the tests will fail to build trying to
|
||
include "json/json-types.h" when building out-of-tree.
|
||
|
||
2008-04-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
(clutter_backend_egl_redraw): Whitespace fixes.
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
(clutter_stage_egl_hide): Indentation fixes.
|
||
|
||
(clutter_stage_egl_realize): Use g_critical() to report failure,
|
||
unset the flags and bail out instead of continuing the realization
|
||
of the stage.
|
||
|
||
2008-04-25 Neil Roberts <neil@o-hand.com>
|
||
|
||
Merged in the clutter-ivan branch which contained the new public
|
||
COGL API.
|
||
|
||
2008-04-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/sdl/clutter-stage-sdl.[ch]: Port the SDL stage to
|
||
the new stage implementation API.
|
||
|
||
* clutter/sdl/clutter-backend-sdl.[ch]: Port the SDL backend
|
||
to the new backend API.
|
||
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
(clutter_event_dispatch): Assign the default stage as the
|
||
origin of the event.
|
||
|
||
2008-04-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Add the --with-json configure switch to
|
||
allow building Clutter with the external dependency on
|
||
the system JSON-GLib; the default is to use the internal
|
||
copy unless explicitly asked to check.
|
||
|
||
2008-04-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Add HACKING.backends to the EXTRA_DIST.
|
||
|
||
2008-04-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* HACKING.backends: Add documentation on how to write a
|
||
backend for Clutter.
|
||
|
||
2008-04-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
(clutter_backend_egl_create_stage): Fix checks using a
|
||
non assigned member of the ClutterBackendEGL structure.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-backend-egl.[ch]:
|
||
* clutter/eglnative/clutter-stage-egl.[ch]:
|
||
* clutter/eglnative/clutter-event-egl.c: Port to the new stage
|
||
and backend APIs. *WARNING* untested and not compiled.
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
(clutter_backend_egl_init): Set some defaults.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-script.json: Remove the explicit "visible"
|
||
member to test that the visibility of actors is TRUE
|
||
by default.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter/Makefile.am: Do not build the internal JSON-GLib
|
||
copy if there is a system installed one.
|
||
|
||
* clutter/clutter-json.h: Remove.
|
||
|
||
* clutter/clutter-json.h.in: Template for the clutter-json.h
|
||
header file, used to opaquely include the JSON-GLib types.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Document :show-on-set-parent and
|
||
the fact that calling clutter_actor_show() and hide() on an
|
||
unparented actor will change that property as well as a side
|
||
effect.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_set_property): Use the
|
||
internal setter for the rotation center.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Add units based variant of the
|
||
rotation accessors.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug 892 - Incorrect results using rotation-[center|angle] properties
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_rotation_internal): Inline function for setting
|
||
the rotation using fixed point for the angle and units for the
|
||
center of rotation.
|
||
|
||
(clutter_actor_set_property),
|
||
(clutter_actor_set_rotationx): Use the internal setter to avoid
|
||
loss of precision and too many conversions to and from units.
|
||
|
||
2008-04-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug 891 - assertion failed when test-behave exits
|
||
|
||
* clutter/clutter-behaviour.c:
|
||
(remove_actor_on_destroy),
|
||
(clutter_behaviour_apply),
|
||
(clutter_behaviour_remove): Remove the actor if it gets
|
||
destroyed before the behaviour.
|
||
|
||
2008-04-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #884 - Add clutter_alpha_set_closure
|
||
|
||
* clutter/clutter-alpha.[ch]: Add clutter_alpha_set_closure(),
|
||
a GClosure variant of clutter_alpha_set_func(), and reimplement
|
||
the latter as a special case of the former. (#884, Xan López)
|
||
|
||
2008-04-18 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/clutter-timeline.c (clutter_timeline_get_progressx):
|
||
Changed to use clutter_qdiv instead of CLUTTER_FIXED_DIV otherwise
|
||
it can't cope with timelines with more than 255 frames.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-frame-source.c: Small coding style fixes.
|
||
|
||
2008-04-17 Neil Roberts <neil@o-hand.com>
|
||
|
||
Applied patch from bug #881
|
||
|
||
* clutter/clutter-frame-source.h:
|
||
* clutter/clutter-frame-source.c:
|
||
New files that contain a replacement for g_timeout that try to
|
||
cope with system delays.
|
||
|
||
* clutter/Makefile.am: Added clutter-frame-source.{c,h}
|
||
|
||
* clutter/clutter-timeline.c (timeout_add): Use a frame source
|
||
instead of a g_timeout.
|
||
|
||
* clutter/clutter-main.c (clutter_threads_add_frame_source_full)
|
||
(clutter_threads_add_frame_source): New public functions to wrap a
|
||
frame source and grab the Clutter mutex.
|
||
|
||
* clutter/clutter-timeout-pool.c: Now calculates the timeout
|
||
expiration times in the same way as a frame source does so that it
|
||
counts time in frame intervals instead of setting the next
|
||
expiration time as an offset from the current time.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c:
|
||
(clutter_value_transform_fixed_int),
|
||
(clutter_value_transform_fixed_double),
|
||
(clutter_value_transform_fixed_float),
|
||
(clutter_fixed_get_type): Add GValue transformation functions
|
||
for ClutterFixed; copying a CLUTTER_TYPE_FIXED GValue into
|
||
a G_TYPE_FLOAT/G_TYPE_DOUBLE one will automatically transform
|
||
the fixed point representation into a floating point one. Also
|
||
add the G_TYPE_INT transformation function to do a plain
|
||
fixed->int copy.
|
||
|
||
* clutter/clutter-units.c:
|
||
(clutter_value_transform_unit_int),
|
||
(clutter_unit_get_type): Add a unit->int transformation function.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c (clutter_value_get_fixed): Fix typo
|
||
in the function name.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-units.c (clutter_value_get_unit): Fix typo
|
||
in the function name.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* HACKING: Amend coding style and tenets, as it is now possible
|
||
to install and use unit based properties in a safe way.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-units.h:
|
||
* clutter/clutter-fixed.h: Add boundaries for fixed point
|
||
and units values.
|
||
|
||
* doc/reference/clutter-sections.txt: Update the documentation.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* autogen.sh: Try to continue even if we don't have gtk-doc
|
||
installed; this will obviously won't work if you don't pass
|
||
--disable-docs --disable-gtk-doc to autogen.sh as well.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.[ch]: Add a ClutterFixed fundamental
|
||
type, and wrappers for storing it into GValues; also add a
|
||
GParamSpec subclass for defining parameters holding
|
||
ClutterFixed values. This allows creating GObject properties
|
||
using fixed point values.
|
||
|
||
* doc/reference/clutter-sections.txt: Document the newly
|
||
added API.
|
||
|
||
2008-04-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am: Add clutter-units.c
|
||
|
||
* clutter/clutter-units.[ch]: Add a ClutterUnit fundamental
|
||
type, and wrappers for storing it into GValues; also add a
|
||
GParamSpec subclass for defining parameters holding ClutterUnit
|
||
values. This allows creating GObject properties using units.
|
||
|
||
* doc/reference/clutter-sections.txt: Document the newly
|
||
added API.
|
||
|
||
2008-04-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
Work related to #873;
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/x11/clutter-x11-texture-pixmap.c:
|
||
* clutter/x11/clutter-x11-texture-pixmap.h:
|
||
General cleanup of texture pixmap code, adding;
|
||
- Pixmap dimentions and depth now auto probed, read only props.
|
||
- More X safety traps
|
||
- Add support for optionally tracking damage and automatically
|
||
updating texture.
|
||
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
* clutter/glx/clutter-glx-texture-pixmap.h:
|
||
General cleanup and some safety additions. Needs more work so
|
||
'proper' subclass - dependent on new COGL.
|
||
|
||
* clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter):
|
||
Invert g_return_if check.
|
||
|
||
* configure.ac:
|
||
Pull in XComposite and XDamage (at least for now)
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-pixmap.c:
|
||
Add a modified test from Johan for above.
|
||
|
||
2008-04-15 Neil Roberts <neil@o-hand.com>
|
||
|
||
Added support for foreign windows to the Win32 backend.
|
||
|
||
* clutter/win32/clutter-stage-win32.c
|
||
(clutter_stage_win32_request_coords): Don't resize foreign
|
||
windows.
|
||
(clutter_stage_win32_unrealize): Don't destroy foreign windows.
|
||
(clutter_stage_win32_init): Added initialiser for is_foreign_win.
|
||
(clutter_win32_get_stage_from_window): Resort to looking in the
|
||
stage list if the window isn't the right window class so that it
|
||
can still find stages with foreign windows.
|
||
(clutter_win32_set_stage_foreign): New public function to set a
|
||
foreign window for a stage.
|
||
|
||
* clutter/win32/clutter-event-win32.c
|
||
(clutter_win32_disable_event_retrieval): New public function to
|
||
disable event retrieval.
|
||
(message_translate): Don't handle WM_SIZE or WM_MOVE for foreign
|
||
windows.
|
||
|
||
* clutter/win32/clutter-backend-win32.h (struct
|
||
_ClutterBackendWin32): Added a flag to disable event retrieval
|
||
|
||
* clutter/win32/clutter-backend-win32.c
|
||
(clutter_backend_win32_ensure_context): Update debug note to
|
||
include whether the stage is foreign or not.
|
||
|
||
2008-04-15 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_set_shader_param): queue a
|
||
redraw when a shader_param is set. Normalized some gtk-doc syntax in
|
||
some of the api documentation.
|
||
|
||
2008-04-15 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-group.c: fixed typo in docs.
|
||
|
||
2008-04-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
Actually set wm protocols on eglx stage windows. Fixes issues with
|
||
cloising stages and cleanup.
|
||
|
||
2008-04-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_color):
|
||
Disable use of color4ub, issues with latest MBX SDL (#857)
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
* configure.ac:
|
||
Fixup for the eglx backend to work with new backend/multistage code.
|
||
Some issues remain in destroying stages.
|
||
|
||
2008-04-14 Neil Roberts <neil@o-hand.com>
|
||
|
||
Bug #853
|
||
|
||
* clutter/clutter-timeline.c (clutter_timeline_get_progressx): Fix
|
||
arithmetic for calculating the reverse progress when the timeline
|
||
is backward. (Should subtract from one instead of taking the
|
||
reciprocal).
|
||
|
||
2008-04-13 Neil Roberts <neil@o-hand.com>
|
||
|
||
Upgraded the Win32 backend to work with the multi-stage
|
||
subclassing code.
|
||
|
||
* clutter/win32/clutter-stage-win32.h:
|
||
* clutter/win32/clutter-stage-win32.c: Now inherits from
|
||
ClutterGroup and implements ClutterStageWindow instead of
|
||
inheriting directly from ClutterStage.
|
||
|
||
* clutter/win32/clutter-event-win32.c (message_translate): Now
|
||
takes an extra parameter to return whether DefWindowProc should be
|
||
called. This is needed to prevent the default WM_CLOSE handler
|
||
from destroying the window.
|
||
|
||
* clutter/win32/clutter-backend-win32.c
|
||
(clutter_backend_win32_dispose): Destroy all of the stages using
|
||
g_slist_foreach as per bug #871. Now also destroys the GL context.
|
||
(clutter_backend_win32_get_features): Added assertions to ensure
|
||
there is a valid GL context.
|
||
(clutter_backend_win32_ensure_context): Accepts NULL stage. Gets
|
||
implementation pointer from the stage.
|
||
|
||
2008-04-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-container.c:
|
||
(clutter_container_get_type): Relax the precondition on the
|
||
implementations of ClutterContainer from ClutterActor to
|
||
GObject.
|
||
|
||
2008-04-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README: Add a note about the Shader API changes.
|
||
|
||
* clutter/clutter-deprecated.h: Add deprecation symbols.
|
||
|
||
* clutter/clutter-shader.[ch]: Rename the :bound read-only
|
||
property to :compiled. Also rename clutter_shader_bind()
|
||
and clutter_shader_is_bound() to clutter_shader_compil() and
|
||
clutter_shader_is_compiled(), respectively.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_unrealize): Update after
|
||
clutter_shader_release_all() rename.
|
||
|
||
* tests/test-shader.c (button_release_cb), (main): Update.
|
||
|
||
2008-04-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
(clutter_backend_egl_ensure_context): Sync up with the GLX
|
||
backend.
|
||
|
||
(clutter_backend_egl_create_stage): Dumb compilation fix.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
(clutter_backend_glx_create_stage): Unref the stage if we are
|
||
erroring out.
|
||
|
||
2008-04-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
(clutter_stage_egl_realize): Sync up with the GLX backend.
|
||
|
||
2008-04-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am: Update the regular expression to match
|
||
all the namespaces we actually use. Thanks to Neil Roberts for
|
||
spotting this. A make distclean is needed.
|
||
|
||
* clutter/cogl/gl/Makefile.am:
|
||
* clutter/cogl/gles/Makefile.am:
|
||
* clutter/json/Makefile.am:
|
||
* clutter/pango/Makefile.am: Revert previous commit.
|
||
|
||
2008-04-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/Makefile.am:
|
||
* clutter/cogl/gl/Makefile.am:
|
||
* clutter/cogl/gles/Makefile.am:
|
||
* clutter/json/Makefile.am:
|
||
* clutter/pango/Makefile.am: Fix the visibility of all the
|
||
symbols, for the main library and the statically linked ones.
|
||
|
||
2008-04-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* autogen.sh: Clean up a bit
|
||
|
||
* clutter/clutter-fixed.[ch]:
|
||
(clutter_double_to_fixed),
|
||
(clutter_double_to_int),
|
||
(clutter_double_to_uint): Make these functions public, as they
|
||
are expanded by their respective macros. This fixes the errors
|
||
from the linker trying to resolve their name.
|
||
|
||
2008-04-09 Neil Roberts <neil@o-hand.com>
|
||
|
||
Applied patch from bug #871
|
||
|
||
* clutter/x11/clutter-backend-x11.c (clutter_backend_x11_dispose):
|
||
Call g_slist_foreach instead of iterating over the stage_manager
|
||
list manually when deleting stages. Otherwise the 'next' pointer
|
||
of the list node can get corrupted when the actor removes itself
|
||
from the list.
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_dispose): Call
|
||
clutter_actor_unrealize in the dispose handler. This fixes
|
||
problems where the dispose handler for the ClutterStageWrapper
|
||
can't deselect the GL context until the stage is unrealized.
|
||
|
||
2008-04-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c: Add more debug messages
|
||
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage.c:
|
||
(clutter_stage_is_default): Add a function to check if the
|
||
stage is the default one.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/x11/clutter-stage-x11.c: Keep the stage wrapper
|
||
and implementation flags in sync, to ensure that the GL
|
||
context is always set.
|
||
|
||
2008-04-04 Neil Roberts <neil@o-hand.com>
|
||
|
||
* README: Fixed typo
|
||
|
||
2008-04-04 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
Add a note on new show-on-set-parent prop and stage subclassing.
|
||
|
||
2008-04-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Bug #864 - Allow instantiating and subclassing of ClutterStage
|
||
|
||
* clutter/Makefile.am: Add clutter-stage-window.[ch]
|
||
|
||
* clutter/clutter-stage-manager.c:
|
||
(_clutter_stage_manager_remove_stage): Do not warn if removing
|
||
a stage we don't manage, as we might be invoked multiple times
|
||
during a ClutterState dispose sequence.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-backend.[ch]:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.[ch]: Make ClutterStage a proxy actor,
|
||
with a private actor implementing the ClutterStageWindow
|
||
interface for handling the per-backend realization, painting
|
||
and unrealization, plus all the windowing system abstraction.
|
||
|
||
* clutter/x11/clutter-event-x11.c:
|
||
* clutter/x11/clutter-stage-x11.[ch]: Port the X11 backend
|
||
to the new backend and stage API and semantics.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-stage-glx.c: Port the GLX backend to
|
||
the new backend and stage API and semantics.
|
||
|
||
* clutter/eglx/clutter-backend-egl.[ch]:
|
||
* clutter/eglx/clutter-stage-egl.[ch]: Port the EGLX backend
|
||
to the new backend and stage API and semantics (untested).
|
||
|
||
* tests/test-multistage.c (on_button_press): Rename
|
||
clutter_stage_create_new() to clutter_stage_new().
|
||
|
||
2008-04-04 Neil Roberts <neil@o-hand.com>
|
||
|
||
Applied patch from bug #810.
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate): Set a flag
|
||
when resizing the stage from a ConfigureNotify event.
|
||
|
||
* clutter/x11/clutter-stage-x11.c
|
||
(clutter_stage_x11_request_coords): Don't try to resize the window
|
||
again if the flag is set.
|
||
(clutter_stage_x11_init): Added initialiser for the flag.
|
||
|
||
* clutter/x11/clutter-stage-x11.h (struct _ClutterStageX11): Added
|
||
the flag.
|
||
|
||
2008-04-04 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
Remove uneeded stage private member.
|
||
Add show-on-set-parent prop and make so by default Actors are
|
||
now automatically shown when reparented (#791)
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
A couple of minor comments.
|
||
|
||
* clutter/eglnative/Makefile.am:
|
||
Add missing clutter-egl.h header (back port from trunk)
|
||
|
||
* tests/test-actors.c:
|
||
Modify to take advantage of new show-on-set-parent functionality.
|
||
|
||
2008-04-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am: Only export symbols matching "^clutter.*",
|
||
to avoid exposing the library-private symbols starting with
|
||
an underscore.
|
||
|
||
2008-04-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c: ClutterAlpha is an InitiallyUnowned
|
||
subclass. This should fix a lot of leakage. (#860, Neil Roberts)
|
||
|
||
2008-04-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
(clutter_backend_glx_get_features): Assert if we don't have a
|
||
GL context here or if it's not matched to a drawable. Asserting
|
||
might seem too drastic, but if we don't have a valid GL context
|
||
here then Clutter will segfault anyway, and I'll take an assert()
|
||
over a hard to read, deep in GLX guts backtrace any day (and
|
||
twice on a monday).
|
||
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
(clutter_backend_x11_get_features): No need for a variable here.
|
||
|
||
2008-04-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Allow NULL to be passed to _clutter_backend_ensure_context
|
||
which essentially clears GL context. This is hooked into stage
|
||
unrealisation. Isn't yet quite bulletproof.
|
||
Fixes issues with gtk-embed crasher (thanks to Neil).
|
||
|
||
2008-04-1 Robert Bragg <bob@o-hand.com>
|
||
|
||
* clutter/glx/clutter-glx-texture-pixmap.c:
|
||
In clutter_glx_texture_pixmap_dispose; trap X errors around
|
||
glXDestroyGLXPixmap so we can't die due to BadDrawable errors.
|
||
|
||
2008-03-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
Add notes on new multistage feature.
|
||
|
||
* clutter/clutter-stage-manager.c:
|
||
Dont ref contained stages.
|
||
|
||
* clutter/clutter-stage.c:
|
||
Automatically remove stage from stage manager on finalisation.
|
||
Cleans up warnings when a stage is destroyed.
|
||
|
||
* clutter/clutter-backend.h:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
Minor formatting cleanups.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* configure.ac:
|
||
* clutter/clutter-version.h.in:
|
||
Add a general CLUTTER_STAGE_TYPE define, should be useful for
|
||
evntual stage subclassing and creating with g_object_new()
|
||
|
||
2008-03-30 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-backend-win32.c
|
||
(clutter_backend_win32_init): Added a call to
|
||
timeBeginPeriod. Without this the frame rates are terrible because
|
||
the glib timeouts are not accurate enough. However this requires
|
||
Glib >= 2.16.0 to take any effect because of a change in the way
|
||
g_poll is implemented. See revision 6597 of glib.
|
||
(clutter_backend_win32_finalize): Added a call to timeEndPeriod.
|
||
|
||
* configure.ac: Added -lwinmm to the library dependencies for the
|
||
Win32 backend.
|
||
|
||
2008-03-30 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-win32.h:
|
||
* clutter/win32/clutter-stage-win32.h:
|
||
* clutter/win32/clutter-stage-win32.c:
|
||
* clutter/win32/clutter-event-win32.c:
|
||
* clutter/win32/clutter-backend-win32.h:
|
||
* clutter/win32/clutter-backend-win32.c:
|
||
Upgraded for multi-stage support.
|
||
|
||
* clutter/win32/clutter-stage-win32.c
|
||
(clutter_stage_win32_request_coords): Fixed so that it doesn't set
|
||
the position or size if it hasn't changed. This was causing
|
||
problems when the window was resized using the top left corner. In
|
||
that case the window receives resize and move messages separately
|
||
which caused the window to flash at a different size or position
|
||
while one message was handled before the other.
|
||
(clutter_stage_win32_realize): Added PFD_GENERIC_ACCELERATED to
|
||
the list of pixel format flags to force it to use hardware
|
||
acceleration.
|
||
|
||
2008-03-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-backend.c:
|
||
* clutter/clutter-backend.h:
|
||
* clutter/clutter-debug.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage-manager.c
|
||
* clutter/clutter-stage-manager.h
|
||
* clutter/clutter-types.h:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-stage-glx.h:
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
* clutter/x11/clutter-backend-x11.h:
|
||
* clutter/x11/clutter-event-x11.c:
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
* clutter/x11/clutter-x11.h:
|
||
* tests/Makefile.am:
|
||
* tests/test-multistage.c:
|
||
Initial commit of multi stage support (mostly a merge from the
|
||
clutter-multistage branch).
|
||
Note, this commit will break all backends except glx.
|
||
|
||
2008-03-26 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-win32.h: Added gtk-doc documentation for
|
||
the Win32 backend section.
|
||
|
||
* clutter/win32/clutter-stage-win32.c
|
||
(clutter_win32_get_stage_window): Fixed punctuation in the
|
||
documentation.
|
||
|
||
* README: Added notes about the Win32 backend.
|
||
|
||
2008-03-26 Neil Roberts <neil@o-hand.com>
|
||
|
||
* clutter/win32/clutter-event-win32.c (clutter_event_check):
|
||
Removed the pointless parameter in the call to check_msg_pending.
|
||
(check_msg_pending): Fixed to use PeekMessageW instead of
|
||
PeekMessage.
|
||
|
||
2008-03-25 Neil Roberts <neil@o-hand.com>
|
||
|
||
Added a native Win32 WGL backend.
|
||
|
||
* configure.ac: Added the 'win32' flavour.
|
||
|
||
* clutter/cogl/gl/cogl.c (cogl_get_proc_address): Added an ifdef
|
||
to use wglGetProcAddress with the Win32 backend.
|
||
|
||
* clutter/Makefile.am (DIST_SUBDIRS): Added the win32 directory.
|
||
|
||
* clutter/win32/clutter-win32.pc.in:
|
||
* clutter/win32/clutter-win32.h:
|
||
* clutter/win32/clutter-stage-win32.h:
|
||
* clutter/win32/clutter-stage-win32.c:
|
||
* clutter/win32/clutter-event-win32.c:
|
||
* clutter/win32/clutter-backend-win32.h:
|
||
* clutter/win32/Makefile.am:
|
||
* clutter/win32/clutter-backend-win32.c: New files.
|
||
|
||
2008-03-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.[ch]: Add a ::copy() virtual function
|
||
for copying iterators.
|
||
|
||
* clutter/clutter-list-model.c:
|
||
(clutter_list_model_iter_copy),
|
||
(clutter_list_model_iter_class_init): Implement the ::copy()
|
||
function inside the ListModel iterator subclass.
|
||
|
||
2008-03-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-texture.c: Use CLUTTER_ACTOR_IS_VISIBLE()
|
||
and not CLUTTER_ACTOR_IS_MAPPED().
|
||
|
||
2008-03-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.[ch]: Small clean ups and refactoring.
|
||
Use gulong instead of guint, so we have a bigger id space for
|
||
the timelines inside a Score.
|
||
|
||
2008-03-19 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(_clutter_actor_apply_modelview_transform), (clutter_actor_paint):
|
||
Apply clip inside paint function instead of transform function
|
||
|
||
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.c: Update documentation.
|
||
|
||
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.[ch]: Remove all the API changes, and
|
||
just add a clutter_score_append_at_marker(); the implementation
|
||
remains the same, but the marker must be explicitly created by
|
||
the developer. The ids are no longer used to create implicit
|
||
markers, so they can return to be unsigned integers. (#450)
|
||
|
||
* clutter/clutter-timeline.[ch]:
|
||
(clutter_timeline_has_marker): Add a function to query a timeline
|
||
for a marker being set.
|
||
|
||
* tests/test-score.c (main): Update with the API changes.
|
||
|
||
* clutter.symbols: Update exported symbols.
|
||
|
||
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: Small clean ups in the coding style.
|
||
|
||
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Add new symbols
|
||
|
||
* clutter/clutter-score.[ch]: Use the newly added marker API
|
||
on the timelines to implement attaching timelines at specific
|
||
points, using either milliseconds or frames.
|
||
|
||
* tests/test-score.c (main): Test the new API.
|
||
|
||
2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-marshal.list: Add signature for the
|
||
::marker-reached signal marshaller.
|
||
|
||
* clutter/clutter-timeline.[ch]: Add timeline marker API;
|
||
using markers it is possible to add a unique identifier to
|
||
a particular frame of the timeline, and receive a signal
|
||
notification when reaching that particular marker while
|
||
playing the timeline. (#641)
|
||
|
||
* tests/test-timeline.c: Update the test case to check for
|
||
the marker-reached signal emission.
|
||
|
||
* clutter.symbols: Add new symbols.
|
||
|
||
2008-03-10 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* tests/test-shader.c: improved readability of fragment shader
|
||
examples by factoring out common bits into FRAGMENT_SHADER_BEGIN and
|
||
FRAGMENT_SHADER_END macros.
|
||
|
||
2008-03-09 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-id-pool.c: (clutter_id_pool_free):
|
||
Use g_slice_free not g_free.
|
||
* clutter/clutter-main.c: (_clutter_do_pick):
|
||
Dont 'over read' the framebuffer when picking (#839, Neil Roberts)
|
||
|
||
2008-03-07 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Refactored the integer id->ClutterActor mapping code to be a self
|
||
contained data structure.
|
||
|
||
* clutter/clutter-id-pool.[ch]: new files.
|
||
* clutter/Makefile.am: added clutter-id-pool.[ch]
|
||
* clutter/clutter-private.h: use a ClutterIDPool instead of GArray and
|
||
GSList to keep track of the reusable ids.
|
||
* clutter/clutter-actor.c: moved id pool logic away.
|
||
* clutter/clutter-main.c: simplified id pool creation/finalization.
|
||
|
||
2008-03-07 Robert Bragg <bob@o-hand.com>
|
||
|
||
* clutter/clutter-timeline.c:
|
||
Timeline changes to fix the issues identified in bugzilla #439
|
||
|
||
Notably, this includes some tweaks to timeline semantics.
|
||
So e.g. for a
|
||
|
||
10 frame timeline here are some points about the new timeline code:
|
||
|
||
- When you create a timeline it starts with current_frame_num == 0
|
||
|
||
- After starting a timeline, the first timeout is for
|
||
current_frame_num == 1 (Notably it isn't 0 since there is a delay
|
||
before the first timeout signals so re-asserting the starting point
|
||
would give a longer than average first frame.)
|
||
|
||
- For a non looping timeline the last timeout would be for
|
||
current_frame_num == 10
|
||
|
||
- For a looping timeline the timeout for current_frame_num ==
|
||
10 would be followed by a timeout for current_frame_num == 1
|
||
and frame 0 is considered == frame 10.
|
||
|
||
- Asking for a timeline of N frames might better be described
|
||
as asking for a timeline of _length_ N.
|
||
|
||
Warning: Although I tried to test things, I guess it's quite
|
||
likely that this breaks somthing depending on a specific quirk
|
||
of the previous timeline code.
|
||
|
||
2008-03-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_anchor_point_from_gravity): Fix a stupid
|
||
conversion from pixels to units that should I not have made.
|
||
|
||
2008-03-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README: Update the release notes.
|
||
|
||
2008-03-06 Gwenole Beauchesne <gbeauchesne@splitted-desktop.org>
|
||
|
||
Signed off by: Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.c (clutter_group_real_lower): Fix to
|
||
actually lower the actor under the 'above' actor. (#822)
|
||
|
||
2008-03-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.h:
|
||
* clutter/clutter-entry.c:
|
||
(clutter_entry_handle_key_event_internal),
|
||
(clutter_entry_key_press), (clutter_entry_class_init),
|
||
(clutter_entry_handle_key_event): Provide a default class handler
|
||
for the key-press-event, so that giving key focus to an entry will
|
||
automatically make it work. This deprecates the
|
||
clutter_entry_handle_key_event() function. (#824)
|
||
|
||
* tests/test-entry.c (main): Remove the handle_key_event()
|
||
machinery, and just give focus to the entry.
|
||
|
||
2008-03-06 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-model.c: (clutter_model_set_sorting_column):
|
||
Don't disable sorting on column 0
|
||
|
||
2008-03-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Add support for the anchor point inside ClutterScript (#834,
|
||
David Stanczak)
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_property),
|
||
(clutter_actor_get_property),
|
||
(clutter_actor_class_init): Add the :anchor-x and :anchor-y
|
||
properties to the ClutterActor class.
|
||
|
||
(clutter_actor_set_anchor_point),
|
||
(clutter_actor_set_anchor_pointu),
|
||
(clutter_actor_set_anchor_point_from_gravity): Reimplement
|
||
the pixel based and gravity based API using the units based
|
||
one. Emit the ::notify signal for the :anchor-x and :anchor-y
|
||
properties.
|
||
|
||
(parse_units),
|
||
(clutter_actor_parse_custom_node): Parse the :anchor-x and
|
||
:anchor-y properties using the custom units format (mm, px,
|
||
pt and %).
|
||
|
||
* tests/test-script.json: Test the newly added properties.
|
||
|
||
2008-03-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Add "osx" the the AC_HELP_STRING of the flavour
|
||
selection. (#831, Peter Enzerink)
|
||
|
||
2008-03-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (clutter_do_event): Do not throttle the
|
||
motion events if the per-actor delivery has been disabled.
|
||
|
||
2008-03-04 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/pango/pangoclutter-render.c: (draw_glyph): use g_slice_new0
|
||
instead of g_slice_new when allocating the glyph_info, avoiding a
|
||
branch based on uninitialized memory.
|
||
|
||
2008-03-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Do not recurse into doc if we did not explicitly
|
||
enabled the documentation build; we just recurse into doc if we
|
||
are doing a dist or a distcheck.
|
||
|
||
2008-02-29 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Reuse the numeric id's used for picking actors to avoid the potential
|
||
of overflowing the id numbers when continusly creating and destroying
|
||
actors on long running applications for 16bpp.
|
||
|
||
* clutter/clutter-private.h: replaced hashtable with GArray and a
|
||
GSList for available slots in the array.
|
||
* clutter/clutter-actor.c: (create_actor_id): function to create an
|
||
actor->id mapping, (release_actor_id): function to mark an existing id
|
||
as available for reuse.
|
||
* clutter/clutter-main.c: (clutter_context_free): added utility
|
||
function for cleaning up the context,
|
||
(clutter_get_actor_by_gid): use the GArray for looking up actors.
|
||
|
||
2008-02-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c:
|
||
(clutter_exp_inc_func), (clutter_exp_dec_func): Clamp the value
|
||
of the alpha function between [0, MAX_ALPHA]. (#800)
|
||
|
||
2008-02-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (emit_event): Fix the last commit
|
||
which inverted a condition.
|
||
|
||
2008-02-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Remove the usage of g_return_if_fail()
|
||
from static functions: either assert or use g_warning() to check
|
||
internal state, as g_return_if_fail() can be compiled out.
|
||
|
||
* clutter/clutter-main.c: Ditto as above.
|
||
|
||
2008-02-25 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
(texture_update_data):
|
||
Set alignment based on actual data rowstride, not the texture
|
||
width.
|
||
|
||
2008-02-21 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/x11/clutter-backend-x11.h:
|
||
* clutter/x11/clutter-event-x11.c:
|
||
* clutter/x11/clutter-x11.h:
|
||
(clutter_x11_handle_event):
|
||
(clutter_x11_disable_event_retrieval):
|
||
Functions to allow to hook into external XEvent retrieval (for
|
||
example when using clutter with gtk); NB: this API is tentative.
|
||
|
||
2008-02-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate): Ignore
|
||
PropertyNotify events if they don't match our window.
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(clutter_stage_x11_request_coords): Chain up to the parent's
|
||
request coords.
|
||
|
||
2008-02-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate): Ignore
|
||
ConfigureNotify events if we are painting on a foreign window.
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(clutter_stage_x11_request_coords): Reliquish control of the
|
||
window size, if we are painting on a foreign window. This fixes
|
||
the GtkClutterEmbed widget.
|
||
|
||
2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c (clutter_timeline_set_delay): Relax
|
||
the condition to allow 0 msecs of delay (meaning: no delay).
|
||
|
||
2008-02-20 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
Added libclutter_ ... _la_DEPENDENCIES to fix dependency tracking.
|
||
|
||
2008-02-20 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/x11/clutter-x11.h:
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
(clutter_x11_set_display):
|
||
Function to set X display connection prior to calling
|
||
clutter_init(); stripped loads of trailing space.
|
||
|
||
2008-02-20 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-marshal.list:
|
||
* clutter/glx/Makefile.am:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-glx.h:
|
||
* clutter/x11/Makefile.am:
|
||
ClutterX11TexturePixmap and ClutterGLXTexturePixmap actors (#713;
|
||
patch by Johan Bilien).
|
||
|
||
2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_abs_opacity): Add function that does what
|
||
get_opacity() does now...
|
||
|
||
(clutter_actor_get_opacity): ... and make get_opacity() do what
|
||
it's supposed to be doing. The original get_opacity() returned
|
||
a composited value, and there's no way to actually extract the
|
||
real opacity value set with set_opacity().
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-texture.c: Update to use get_abs_opacity().
|
||
|
||
* clutter/clutter-entry.c:
|
||
* clutter/clutter-label.c: Ditto. Also, never change the stored
|
||
alpha value. (#804)
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-opacity.c: Test suite for the get_opacity() and
|
||
get_abs_opacity() API, and correct opacity handling.
|
||
|
||
* README: Add note about the change in get_opacity().
|
||
|
||
2008-02-19 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-model.c: (clutter_model_resort):
|
||
Don't return when there's no sort function set, leave that to the
|
||
model sub-class
|
||
|
||
2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* README: Post stable release bump to 0.7.1
|
||
|
||
2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README:
|
||
* NEWS: Release 0.6.0
|
||
|
||
2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-list-model.c:
|
||
(clutter_list_model_iter_set_value): Fix a typo in the conversion
|
||
code.
|
||
|
||
2008-02-18 Chris Lord <chris@openedhand.com>
|
||
|
||
* README:
|
||
Fix spelling mistake and a typo
|
||
|
||
2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_box_from_vertices): Avoid a masking warning
|
||
caused by math.h utter braindamage.
|
||
|
||
2008-02-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Document the fact that ancestor can
|
||
be NULL in the relative transformation API, and what are the
|
||
effects.
|
||
|
||
2008-02-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/pango/pangoclutter-render.c: (draw_glyph):
|
||
More safety checks (#796, Tero Saarni)
|
||
|
||
2008-02-15 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-texture.c:
|
||
More documentation fixes
|
||
|
||
2008-02-15 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_class_init):
|
||
More documentation fixes
|
||
|
||
2008-02-15 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-label.c: (clutter_label_class_init):
|
||
More documentation fixes
|
||
|
||
2008-02-15 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-texture.c: (clutter_texture_class_init):
|
||
More documentation fixes
|
||
|
||
2008-02-15 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-container.c:
|
||
* clutter/clutter-media.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-stage.c: (clutter_stage_class_init):
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.c:
|
||
* doc/reference/clutter-docs.sgml:
|
||
Fix more documentation
|
||
|
||
2008-02-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]:
|
||
* clutter/clutter-types.h:
|
||
* doc/reference/clutter-docs.sgml: Fix a lot of documentation.
|
||
|
||
2008-02-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_paint_init):
|
||
Remove depth test getting turned on by default (unlike GL backend)
|
||
|
||
2008-02-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter/clutter-version.h.in:
|
||
* build/msvc_2k5/clutter-version.h:
|
||
Removed unused --without-fpu configure option and CLUTTER_NO_FPU
|
||
macro
|
||
|
||
2008-02-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* build/mingw/README:
|
||
* build/mingw/mingw-cross-compile.sh:
|
||
Script that automates cross compilation with mingw by Neil Roberts
|
||
<bpeeluk@yahoo.co.uk>
|
||
|
||
2008-02-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Rename
|
||
clutter_actor_get_box_from_vertices() to
|
||
clutter_actor_box_get_from_vertices().
|
||
|
||
* clutter/clutter-group.c (clutter_group_query_coords): Fix the
|
||
query_coords() implementation.
|
||
|
||
2008-02-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
(clutter_group_query_coords):
|
||
Added function to translate vertex array to a bounding box.
|
||
|
||
(clutter_actor_is_scaled):
|
||
(clutter_actor_is_rotated):
|
||
Fixed documentation.
|
||
|
||
2008-02-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-group.c: (clutter_group_query_coords):
|
||
Disabled new code taking into account actor scale and rotation.
|
||
|
||
2008-02-14 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
(clutter_actor_is_scaled):
|
||
(clutter_actor_is_rotated):
|
||
Convenience functions to test whether actor is scaled or rotated.
|
||
|
||
(clutter_actor_apply_relative_transform_to_point):
|
||
Removed unused variable.
|
||
|
||
* clutter/clutter-group.c:
|
||
(clutter_group_query_coords):
|
||
Use clutter_actor_get_relative_vertices() to calculate bounding
|
||
boxes of children that are scaled or rotated.
|
||
|
||
2008-02-14 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
(clutter_actor_get_relative_vertices):
|
||
(clutter_actor_apply_relative_transform_to_point):
|
||
Functions to calculate actor vertices in the plane of a given
|
||
ancestor.
|
||
|
||
2008-02-12 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (texture_get_tile_pixbuf),
|
||
(clutter_texture_get_pixbuf):
|
||
Fix copying textures to pixbufs for tiled textures and correct #ifndef
|
||
typo
|
||
|
||
* clutter/clutter-util.c:
|
||
Amend documentation
|
||
|
||
2008-02-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (texture_get_tile_pixbuf):
|
||
ifdef out 'leaked' GL only API call.
|
||
|
||
2008-02-12 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c (texture_update_data):
|
||
Fixed incorrect calculation of offset into texture data (needs to
|
||
use width of the texture, not of the updated area).
|
||
|
||
2008-02-12 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c (texture_update_data):
|
||
Fixed incorrect aligment of texture data.
|
||
|
||
2008-02-12 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate):
|
||
Ignore events not directed at the stage window once they have been
|
||
passed to the filter functions.
|
||
|
||
2008-02-11 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
Minor documentation tweak to class description.
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
'Force' start + end vals of scale behaviour
|
||
(#779, Havoc Pennington)
|
||
|
||
2008-02-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README:
|
||
* NEWS: Release 0.5.6
|
||
|
||
* configure.ac: Post release bump to 0.5.7.
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
* tests/test-fbo.c: Fix compilation warnings.
|
||
|
||
2008-02-11 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_transform_stage_point):
|
||
Moved part of the calculation to floating point to avoid overflow
|
||
of ClutterFixed range for large actors (bug 613).
|
||
|
||
2008-02-10 Matthew Allum <mallum@o-hand.com>
|
||
|
||
* clutter/osx/clutter-stage-osx.c
|
||
Fix up a couple of typos breaking build.
|
||
|
||
2008-02-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Add actor box diagram and notes.
|
||
|
||
2008-02-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c: Move the nice graph and
|
||
description from the Path behaviour...
|
||
|
||
* clutter/clutter-behaviour.c: ... to the main Behaviour class.
|
||
|
||
2008-02-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c: Add a paragraph describing
|
||
the effects of different alpha functions on the path behaviour.
|
||
|
||
2008-02-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Reference the newly added event-flow.png
|
||
|
||
* clutter/clutter-alpha.c: Ditto, with alpha-func.png
|
||
|
||
* clutter/clutter-texture.c: Fix the XML.
|
||
|
||
2008-02-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c: Reference the newly
|
||
added image showing the effects of different alpha functions
|
||
on the same path behaviour.
|
||
|
||
* configure.ac: Find out the prefix of some of the libraries
|
||
we depend upon, so that gtk-doc can fix the references for us.
|
||
|
||
2008-02-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Tidy up offscreen code, adding into realize/unrealize.
|
||
Add more safety code.
|
||
Improve documentation.
|
||
|
||
2008-02-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c:
|
||
(resolve_alpha_func): Use a whitelist containing the alpha function
|
||
provided by Clutter, as a fallback in case g_module_open() does not
|
||
work.
|
||
|
||
(clutter_script_parse_alpha): Add an explicit warning in case we
|
||
cannot find the alpha function used inside a UI definition.
|
||
|
||
2008-02-07 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-group.c (clutter_group_query_coords):
|
||
Take into account the anchor point when calculating the box size.
|
||
|
||
2008-02-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Add a note on clutter_actor_set_size()
|
||
reguarding groups.
|
||
|
||
* clutter/clutter-group.c: Clarify group sizing.
|
||
|
||
2008-02-07 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* tests/test-shader.c: (button_release_cb): added simplified
|
||
implementation of a box-blur shader from Gwenole Beauchesne that
|
||
should work on GLSL implementing low-end IGPs not implementing
|
||
dynamic branching. The original code used crashed some of these
|
||
due to bugs in drivers or similar. Resolves bug #710.
|
||
|
||
2008-02-07 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* tests/test-actors.c:
|
||
Reverted previous change.
|
||
|
||
2008-02-07 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_property):
|
||
Fixed handling of PROP_ROTATE_CENTER_Y, ROTATE_CENTER_Z
|
||
|
||
* tests/test-actors.c:
|
||
Adjusted to use anchor point for both group and hands.
|
||
|
||
2008-02-07 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* tests/test-actors.c: (frame_cb), (main):
|
||
Changed set_anchor to move_anchor.
|
||
Changed clutter_actor_rotate x & y values to 0,0.
|
||
Switched on scaling because it seems to work without drifting.
|
||
|
||
2008-02-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-parser.c:
|
||
(clutter_script_get_type_from_symbol),
|
||
(clutter_script_get_type_from_class): Use BIND_LAZY flag
|
||
when looking at the symbols, so we don't load them all up.
|
||
|
||
* clutter/clutter-script.c (resolve_alpha_func): Ditto as above.
|
||
|
||
2008-02-07 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(_clutter_actor_apply_modelview_transform): perform translation as
|
||
well as anchor point adjustment based on self not being stage (and
|
||
not by self not being an orphan).
|
||
|
||
2008-02-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
* clutter/osx/clutter-stage-osx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
Add at least somne basic offscreen handling into all backends.
|
||
Remove unused clutter_stage_set_offscreen vfunc. (#549)
|
||
|
||
* clutter/clutter-texture.c:
|
||
Minor API doc tweak, noting rowstride source in set_area
|
||
|
||
2008-02-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.c (traverse_children): Actually implement
|
||
clutter_score_list_timelines().
|
||
|
||
* tests/test-score.c (main): Test clutter_score_list_timelines().
|
||
|
||
2008-02-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/pango/pangoclutter-render.c:
|
||
Warn if requested glyph is too big for underlying texture cache.
|
||
(see #666)
|
||
|
||
2008-02-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (texture_upload_data):
|
||
Remove random appearing 'priv->filter_quality =1' (#643)
|
||
|
||
2008-02-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Minor clean up from last commit.
|
||
|
||
* tests/test-fbo.c:
|
||
Small tweak (rotate offscreen, rather than resize)
|
||
|
||
2008-02-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Initial attempt at handling resizing/tranformed source textures.
|
||
|
||
* clutter/pango/pangoclutter-render.c: (draw_glyph):
|
||
Guards against freetype returning NULL bitmaps and
|
||
thus causing device by zeros on NVIDIA drivers. (see ml)
|
||
|
||
2008-02-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_get_vertices):
|
||
Make sure GL related Matrices are initialised. Fixes #756
|
||
|
||
* clutter/clutter-texture.c:
|
||
Fix up code from Norways answer to Jean-Michel Basquiat.
|
||
(warning on tile_get_pixbuf)
|
||
|
||
2008-02-05 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-texture.c: removed spurious left over debug printf.
|
||
|
||
2008-02-05 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-texture.c: applied modified patch from Gwenole
|
||
Beuchesne adressing bug #635. Adressing a buffer overflow in
|
||
clutter_texture_get_pixbuf() when tiling is forced.
|
||
|
||
2008-02-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-shader.c (clutter_shader_constructor): Keep the
|
||
constructor line under the 80 columns using a variable.
|
||
|
||
2008-02-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-shader.c: Small documentation and style fixes
|
||
|
||
* tests/test-scale.c: Constify the gravities array.
|
||
|
||
2008-02-04 Chris Lord <chris@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_transform_stage_point):
|
||
Check that x_out and y_out != NULL before setting their contents
|
||
|
||
2008-02-04 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-timeline.c: (clutter_timeline_rewind): updated
|
||
documentation to take direction into account.
|
||
|
||
2008-02-04 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* tests/test-fbo.c: (make_shader):
|
||
* tests/test-shader.c: (main): multiply the resulting gl_FragColor
|
||
with gl_Color before being done to take opacity into account in the
|
||
GLSL fragments.
|
||
|
||
2008-02-04 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: added clutter_actor_get_shader and
|
||
renamed clutter_actor_apply_shader to be clutter_actor_set_shader.
|
||
Reindented/aligned header.
|
||
* clutter/clutter-texture.c: (clutter_texture_paint): temporarily
|
||
disable the shader on top of the clutter context's shader stack while
|
||
rendering into the FBO.
|
||
* tests/test-fbo.c: (main): s/apply_shader/set_shader/
|
||
* tests/test-shader.c: (button_release_cb), (main):
|
||
s/apply_shader/set_shader/
|
||
|
||
2008-02-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_set_rotationx):
|
||
Add notify signal for set_rotate
|
||
|
||
* clutter/clutter-texture.c:
|
||
Add basic cleanup code for fbo's
|
||
|
||
* tests/test-fbo.c: (main):
|
||
Minor notes.
|
||
|
||
* clutter/osx/clutter-stage-osx.c: (clutter_stage_osx_realize):
|
||
Turn on vblanking.
|
||
|
||
2008-02-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-shader.c:
|
||
Minor formatting cleanups to fit in 80 cols.
|
||
|
||
* clutter/clutter-texture.c:
|
||
More safety checks, clean ups in clutter_texture_new_from_actor()
|
||
|
||
* clutter/cogl/gl/cogl.c:
|
||
Always clear the FBO initially when rendering
|
||
|
||
* tests/test-fbo.c:
|
||
Overhall the test as to be more useful (and show current issues)
|
||
|
||
2008-02-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c:
|
||
Document frame number limits in new-frame signal.
|
||
|
||
* clutter/x11/clutter-event-x11.c:
|
||
Remove uneeded error trap (#751)
|
||
|
||
2008-02-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c: (cogl_paint_init), (cogl_enable):
|
||
* clutter/cogl/gles/cogl.c: (cogl_enable):
|
||
|
||
Disable the depth test and buffer as has some strange side
|
||
effects, mainly on x/y axis rotation with multiple layers at
|
||
same depth (eg rotating text on a bg has very strange
|
||
effect). Seems no clean 100% effective way to fix without other
|
||
odd issues.. So for now move to application to handle and add
|
||
cogl_enable_depth_test() as for custom actors (i.e groups) to
|
||
enable if need be.
|
||
|
||
|
||
2008-02-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (clutter_texture_new_from_actor):
|
||
Fix typo breaking FBO rendering on anything other than a cloned
|
||
texture.
|
||
|
||
2008-02-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
* tests/Makefile.am:
|
||
* tests/test.fbo.c:
|
||
Add initial support for FBO's in Clutter (OpenGL only so far).
|
||
See new clutter_texture_new_from_actor()
|
||
Initial implementation, needs work.
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(clutter_stage_x11_set_cursor_visible):
|
||
Fall back to again not relying on xfixes to hide cursor. *sigh*
|
||
|
||
* clutter/clutter-deprecated.h:
|
||
Add clutter_group_find_child_by_id
|
||
|
||
2008-02-01 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_rectangle_internal): increase size
|
||
of GLfixed[] array to make contents fit.
|
||
|
||
2008-02-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h: Clean up a bit the flag-related macros.
|
||
|
||
2008-02-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_property): Use clutter_actor_get_reactive()
|
||
instead of the IS_REACTIVE() macro.
|
||
|
||
(clutter_actor_set_reactive): Emit the notify signal for the
|
||
reactive property.
|
||
|
||
* clutter/clutter-timeline.c:
|
||
(timeline_timeout_func),
|
||
(clutter_timeline_get_delta): Coding style fixes.
|
||
|
||
2008-01-31 Rob Bradford <rob@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
Fix formatting.
|
||
|
||
2008-01-31 Emmanuele Bassi <ebassi@sprite>
|
||
|
||
* clutter/clutter-timeline.c (clutter_timeline_skip): Don't
|
||
add the frames outside the direction check. (thanks to benoar
|
||
on clutter-list for spotting it)
|
||
|
||
2007-01-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_transform_vertices):
|
||
Call clutter_actor_query_coords() instead of accessing the actor
|
||
box, so that actors that calculate their bounding box on the fly
|
||
(like ClutterGroup) work.
|
||
|
||
* (_clutter_actor_apply_modelview_transform_recursive):
|
||
Made to work for parentless actors.
|
||
|
||
2008-01-31 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* tests/test-depth.c: added a box of cloned hands to further expand
|
||
the scope of depth testing scenarios exercised by test-depth.
|
||
|
||
2008-01-31 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* tests/test-depth.c: (timeline_completed): make use of
|
||
clutter_timeline_set_direction instead of static state.
|
||
(raise_top): made rectangle remain at fixed depth and raise
|
||
above each other.
|
||
(janus_group): added a rectangle with two faces, one red and
|
||
one green, that spins around.
|
||
|
||
2008-01-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.h:
|
||
* clutter/clutter-entry.c:
|
||
(clutter_entry_set_cursor_position),
|
||
(clutter_entry_get_cursor_position): Rename [gs]et_position()
|
||
to [gs]set_cursor_position(), and avoid method name collisions
|
||
with bindings for high-level languages.
|
||
|
||
* clutter/clutter-deprecated.h: Add replacement warnings for the
|
||
renamed methods.
|
||
|
||
2008-01-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_init): Explicitly
|
||
memset() to 0 the clip container, so if you get the clip without
|
||
having set it, you won't get garbage.
|
||
|
||
2008-01-31 Rob Bradford <rob@openedhand.com>
|
||
|
||
* clutter/x11/clutter-backend-x11-private.h:
|
||
Add missing start to comment
|
||
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
* clutter/x11/clutter-event-x11.c:
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
* clutter/x11/clutter-x11.h:
|
||
Remove tabs.
|
||
|
||
2008-01-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README: Add the osx flavour, and mark it experimental,
|
||
along with the sdl backend. EGL-based backends should not be
|
||
considered experimental anymore, even though they might require
|
||
tweaking.
|
||
|
||
2008-01-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* HACKING: Expand the "document API" point, and the release
|
||
process.
|
||
|
||
* README: Update the release notes regarding the scale behaviour,
|
||
now that the gravity has been removed.
|
||
|
||
2007-01-30 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
Added new clutter_actor_move_anchor_point_ API.
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
* clutter/clutter-behaviour-scale.h:
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-effect.h:
|
||
* tests/test-actors.c:
|
||
* tests/test-effects.c:
|
||
* tests/test-scale.c:
|
||
Removed gravity from ClutterBehaviourScale.
|
||
|
||
2008-01-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-depth.c (main): Use a group instead of pushing
|
||
the actors on the stage.
|
||
|
||
2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.c (sort_z_order): Invert condition to
|
||
return to the same as in revision 1976.
|
||
|
||
2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c (clutter_label_query_coords): Check
|
||
if the layout logical rectangle size is bigger than the bounding
|
||
box; this usually means that the bounding box changed in one
|
||
point and the label private allocation needs to be
|
||
updated. (#724)
|
||
|
||
2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/Makefile.am: Add the generated clutter-x11 pkg-config
|
||
file to CLEANFILES, to pass distcheck.
|
||
|
||
* Makefile.am:
|
||
* clutter/Makefile.am: Tweak up the Makefiles.
|
||
|
||
* README:
|
||
* NEWS: Release 0.5.4
|
||
|
||
* configure.ac: Post-release bump to 0.5.5
|
||
|
||
2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.c: Use a shorter Z order sorting function,
|
||
avoiding the checks.
|
||
|
||
2008-01-25 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-shader.c: added documentation strings for
|
||
ClutterShader.
|
||
|
||
2008-01-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Use variables, instead of substitutions.
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-main.h: Make clutter_do_event() public again,
|
||
as we need it in clutter-gtk.
|
||
|
||
* configure.ac:
|
||
* clutter/x11/Makefile.am:
|
||
* clutter/x11/clutter-x11.pc.in: Add a clutter-x11 pkg-config
|
||
file for clutter-gtk, as it depends on the X11 backend API, as
|
||
implemented by the GLX and EGLX backends.
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate): Do not
|
||
propagate DestroyNotify events if the stage doesn't own the
|
||
window.
|
||
|
||
* tests/test-scale.c (main): Set values different from the default.
|
||
|
||
2008-01-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
(clutter_behaviour_scale_set_property),
|
||
(clutter_behaviour_scale_class_init): Fix stupid typo in the
|
||
y-scale-end property declaration. (#720)
|
||
|
||
2008-01-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-depth.h:
|
||
* clutter/clutter-behaviour-depth.c:
|
||
(clutter_behaviour_depth_set_bounds),
|
||
(clutter_behaviour_depth_get_bounds): Add the depth-start and
|
||
depth-end accessors.
|
||
|
||
* tests/test-depth.c (timeline_completed): Use set_bounds()
|
||
instead of g_object_set().
|
||
|
||
* clutter.symbols: Add clutter_behaviour_depth_set_bounds()
|
||
and clutter_behaviour_opacity_get_bounds() to the list of
|
||
public symbols.
|
||
|
||
2008-01-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-scale.c: Use separate variables for
|
||
storing the scale boundaries; apparently, using arrays broke
|
||
the python bindings. (#720)
|
||
|
||
2008-01-21 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-group.c:
|
||
Make sure unrealizing a group also unrealizes children.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Chain up to group unrealize to make sure textures get unrealized
|
||
when changing context (see #718)
|
||
|
||
* clutter/clutter-texture.c:
|
||
Formatting cleanups
|
||
|
||
2008-01-21 Øyvind Kolås <pippin@gimp.org>
|
||
|
||
* tests/test-shader.c: fix incompatible types in shader programs
|
||
|
||
Apparently floats can't be multiplied or divided with ints without
|
||
explicit type casts. Use 2.0 or float(var) where appropriate. Patch
|
||
from Tommi Komulainen (#715).
|
||
|
||
2008-01-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (generate_enter_leave_events): Do not
|
||
take the explicit reference, and let clutter_event_copy() do it
|
||
for us. (#714, Neil Roberts)
|
||
|
||
2008-01-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.c (clutter_event_copy): Take an extra
|
||
reference on the related actor in ClutterEventCrossing that we
|
||
explicitly unref in clutter_event_free(). (#714, Neil Roberts)
|
||
|
||
2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-actors.c (input_cb): Fix the callback signature;
|
||
hide the clicked actor only if it's a hand.
|
||
|
||
2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (clutter_do_event): Check the
|
||
return value of the ::event signal for the CLUTTER_DELETE
|
||
event type.
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_event): Emit the
|
||
::event signal when receiving the CLUTTER_DELETE event; this
|
||
allows to intercept the user's closing of the stage window.
|
||
|
||
2007-01-18 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Added missing proto for clutter_fixed_qdivx().
|
||
|
||
2007-01-18 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-fixed.c:
|
||
Added CLUTTER_QDIV() for 64-bit division (bug 564, patch by
|
||
Gwenole Beauchesne).
|
||
|
||
2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.h: Add a gunichar field for the Unicode
|
||
representation of the key. (#555)
|
||
|
||
2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-script.h:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-units.h: Documentation fixes and additions.
|
||
|
||
2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Add ClutterBehaviourOpacity accessors.
|
||
|
||
* clutter/clutter-behaviour-opacity.h:
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
(clutter_behaviour_opacity_set_bounds),
|
||
(clutter_behaviour_opacity_get_bounds): Add accessors for the
|
||
opacity-start and opacity-end properties.
|
||
|
||
* clutter/clutter-behaviour-scale.h: Fix the argument name to
|
||
avoid complaints by gtk-doc.
|
||
|
||
2008-01-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
(clutter_behaviour_scale_set_gravity): Notify on the right property
|
||
name.
|
||
|
||
2008-01-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Add new ClutterBehaviourScale setters.
|
||
|
||
* clutter/clutter-behaviour-scale.[ch]: Split the scaling factors
|
||
on both axis. Add setters for all the behaviour properties.
|
||
|
||
* clutter/clutter-effect.h:
|
||
* clutter/clutter-effect.c (clutter_effect_scale): Split the
|
||
final scale factor to match the ClutterBehaviourScale changes. (#709)
|
||
|
||
* tests/test-actors.c:
|
||
* tests/test-effects.c:
|
||
* tests/test-rotate.c:
|
||
* tests/test-scale.c: Update after API change.
|
||
|
||
2008-01-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/cogl.h: Rename COGLhandleARB to COGLhandle.
|
||
|
||
* clutter/cogl/gl/cogl-defines.h.in:
|
||
* clutter/cogl/gl/cogl.c: Update GL implementation of COGL.
|
||
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
* clutter/cogl/gles/cogl.c: Update GLES implementation of COGL.
|
||
|
||
* clutter/clutter-shader.c: Fix ClutterShader to use the new
|
||
COGLhandle type instead of COGLhandlerARB.
|
||
|
||
2008-01-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Define COGLhandleARB. (patch by Johan Bilien)
|
||
|
||
* clutter/cogl/gles/cogl-defines.h: Define COGLhandleARB on
|
||
GLES as well (using GLuint)
|
||
|
||
* clutter/cogl/gles/cogl.c: Use COGLhandleARB.
|
||
|
||
2008-01-14 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
reviewed by: Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/osx/clutter-event-osx.c (_clutter_event_osx_put):
|
||
Initialize ClutterEvent structure with zeroes (#672)
|
||
|
||
The 'source' member was uninitialized and being referenced in
|
||
clutter_do_event leading to crash.
|
||
|
||
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-scale.c: Improve test case for scaling (#684,
|
||
Jaap A. Haitsma)
|
||
|
||
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c (timeline_timeout_func): Fix
|
||
check if the last frame was reached by skipping a frame (#654,
|
||
Johan Bilien)
|
||
|
||
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-shader.c: Use correct format string for
|
||
gssize. (#695, Tommi Komulainen)
|
||
|
||
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl.c (cogl_get_proc_address): Implement non-GLX
|
||
version using GModule and looking up the symbol from the running
|
||
process. It should work when linked to library providing the
|
||
requested function. (#696, Tommi Komulainen)
|
||
|
||
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Post-release bump to 0.5.3
|
||
|
||
* README:
|
||
* NEWS: Release 0.5.2
|
||
|
||
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Add clutter_model_insertv()
|
||
|
||
* clutter/clutter-model.[ch] (clutter_model_insertv): Add a vector
|
||
based insertion API, for language bindings
|
||
|
||
2008-01-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.c (clutter_effect_rotate): Make the
|
||
rotate effect work on the passed axis, instead of hardcoding
|
||
the X axis. (#700, Neil Roberts)
|
||
|
||
2008-01-10 Øyvind Kolås <pippin@gimp.org>
|
||
|
||
Added COGLhandleARB since the underlying type on OSX is void*,
|
||
patch from Tommi Komulainen <tommi.komulainen@iki.fi>, (#694)
|
||
|
||
* clutter/cogl/gl/cogl-defines.h.in: Added COGLhandleARB typedef.
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/clutter-shader.c: Use COGLhandleARB instead of COGLint when
|
||
referring to program or shader handles.
|
||
|
||
2008-01-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-list-model.[ch]: Complete the ClutterModelDefault
|
||
to ClutterListModel rename by renaming the source files
|
||
|
||
2008-01-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model-default.[ch]: Rename ClutterModelDefault
|
||
into ClutterListModel, to make it clear that the default
|
||
ClutterModel implementation is list-based
|
||
|
||
* tests/test-model.c: Update call
|
||
|
||
2008-01-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model-default.c:
|
||
(clutter_model_default_new),
|
||
(clutter_model_default_newv): Move the constructors in the
|
||
right file
|
||
|
||
* clutter/clutter-model-private.h: Add a private header for
|
||
the ClutterModel implementations
|
||
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_check_type),
|
||
(clutter_model_set_n_columns),
|
||
(clutter_model_set_column_type): Mark as private to Clutter,
|
||
not static to ClutterModel
|
||
|
||
* clutter/Makefile.am: Add clutter-model-private.h
|
||
|
||
2008-01-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c:
|
||
(clutter_label_ensure_layout): Fix the ClutterUnits to Pango
|
||
scale conversion.
|
||
|
||
2008-01-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_appendv),
|
||
(clutter_model_prependv): Fix the columns length pre-condition
|
||
|
||
2008-01-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model-default.[ch]: Remove the ClutterModelDefault
|
||
iterator symbols from the public API; the iterator implementation
|
||
is a detail of the default ClutterModel class
|
||
|
||
* clutter.symbols: Update
|
||
|
||
2008-01-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.h:
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_appendv),
|
||
(clutter_model_prependv): Add vector based API for bindings.
|
||
|
||
(clutter_model_get_column_name),
|
||
(clutter_model_get_column_type),
|
||
(clutter_model_set_sorting_column): Fix the check in the condition
|
||
on the column index.
|
||
|
||
* tests/test-scale.c (on_timeline_completed), (main): Fix spelling
|
||
|
||
* clutter.symbols: Update public symbols
|
||
|
||
2008-01-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Add clutter_actor_move_byu()
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_move_by),
|
||
(clutter_actor_move_byu): Add a units-based variant of the
|
||
clutter_actor_move_by() function
|
||
|
||
2008-01-02 Johan Bilien <jobi@via.ecp.fr>
|
||
|
||
reviewed by: Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Use AC_DEFINE_UNQUOTED to expand the
|
||
variable. Fixes EGL backend build
|
||
|
||
2008-01-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Post release bump to 0.5.1
|
||
|
||
2008-01-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README:
|
||
* NEWS: Release 0.5.0
|
||
|
||
2008-01-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model-default.c:
|
||
(clutter_model_default_get_iter_at_row),
|
||
(clutter_model_default_insert_row): Fix off-by-one errors
|
||
|
||
(clutter_model_default_class_init):
|
||
(clutter_model_default_remove_row): Move the actual removal of the
|
||
row to...
|
||
|
||
(clutter_model_default_row_removed): ... the signal class handler
|
||
of ::row-removed; this way, signal handlers connected to
|
||
::row-removed will get a valid iterator, while signal handlers
|
||
connected to ::row-removed with the AFTER flag will get an updated
|
||
model
|
||
|
||
2007-12-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter/Makefile.am:
|
||
Added -no-undefined to libtool LDFLAGS for mingw/SDL backend, to
|
||
allow building of shared libraries for win32.
|
||
|
||
2007-12-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter.pc.in:
|
||
Added CLUTTER_REQUIRES automake var to allow deps in clutter.pc to
|
||
be backend-specific.
|
||
|
||
2007-12-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
(clutter_texture_unrealize): Do not read the pixels back if the
|
||
texture is being destroyed
|
||
|
||
2007-12-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_real_get_n_rows), (clutter_model_class_init),
|
||
(clutter_model_get_n_rows): Provide a default implementation of
|
||
the get_n_rows() method, so that subclasses do not strictly need
|
||
to override it
|
||
|
||
2007-12-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(parse_rotation_array): Inline, and get the JsonArray as a parameter
|
||
|
||
(parse_rotation): Update
|
||
|
||
* clutter/clutter-script.c:
|
||
(warn_missing_attribute): Fix for emacs-style warnings
|
||
|
||
(clutter_script_parse_node): Remove an ifdeffed out section
|
||
|
||
(clutter_script_construct_parameters),
|
||
(clutter_script_construct_object): Rename get_parameters, so
|
||
it's obvious what it does
|
||
|
||
2007-12-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-script.json: Fix the JSON syntax
|
||
|
||
2007-12-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-enum-types.c.in: Fix the template
|
||
|
||
2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.c: Remove some of the remaining FIXMEs
|
||
in the API documentation
|
||
|
||
2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.c:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-stage.c: Intern more strings using the I_() macro
|
||
|
||
* clutter/clutter-enum-types.c.in: Call g_intern_static_string()
|
||
in the enum types template
|
||
|
||
2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Add clutter_actor_set_clipu() and
|
||
clutter_actor_get_clipu()
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_clipu), (clutter_actor_get_clipu): Add the
|
||
new units-based versions of the clip accessors
|
||
|
||
(clutter_actor_set_clip), (clutter_actor_get_clip): Reimplement
|
||
the pixels-based clip accessors as proxies for the units-based
|
||
ones
|
||
|
||
2007-12-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/cogl.h: Update cogl_clip_set() to accept the
|
||
clip components as ClutterFixed values
|
||
|
||
* clutter/cogl/gl/cogl.c (cogl_clip_set): Update the GL implementation
|
||
of cogl_clip_set()
|
||
|
||
* clutter/cogl/gles/cogl.c:
|
||
(cogl_rectangle_internal): Provide an internal, inlined rectangle
|
||
drawing function using fixed point values, to be shared by
|
||
cogl_clip_set() and cogl_rectangle()
|
||
|
||
(cogl_clip_set), (cogl_rectangle): Update the GLES implementation
|
||
of cogl_clip_set() and cogl_rectangle() to use the new internal
|
||
rectangle drawing function
|
||
|
||
* clutter/clutter-actor.c: Make the clip an array of ClutterUnit
|
||
values instead of pixel-based; this allows higher precision and
|
||
device independence
|
||
|
||
(_clutter_actor_apply_modelview_transform): Pass the clip
|
||
components converting from units to fixed point values, using
|
||
the new cogl_clip_set() signature
|
||
|
||
(clutter_actor_get_property), (clutter_actor_set_clip),
|
||
(clutter_actor_get_clip): Update the accessors of the clip
|
||
property
|
||
|
||
2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h: Remove the unused ::set_depth() and
|
||
::get_depth() virtual functions. (#674, Murray Cumming)
|
||
|
||
2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-group.h: Add the clutter_group_add() convenience
|
||
function; it's now "undeprecated" and implemented as a macro
|
||
|
||
* clutter/clutter-stage.h: Add clutter_stage_add() as a convenience
|
||
macro
|
||
|
||
* clutter/cogl/cogl.h: Include just the needed headers instead
|
||
of the whole clutter.h; this avoids rebuild cogl when not needed
|
||
|
||
2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Move tests build before docs, to cut down the
|
||
distcheck failure discovery
|
||
|
||
* clutter.symbols: Add clutter_texture_set_area_from_rgb_data()
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-script.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/json/json-generator.c:
|
||
* clutter/json/json-parser.c: Compilation fixes for passing distcheck
|
||
|
||
* tests/test-grab.c:
|
||
* tests/test-score.c:
|
||
* tests/test-script.c:
|
||
* tests/test-shader.c:
|
||
* tests/test-unproject.c: Ditto as above
|
||
|
||
2007-12-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c:
|
||
(clutter_label_ensure_layout): Avoid rounding errors in the layout
|
||
computing when switching between Clutter units and Pango units.
|
||
|
||
2007-12-19 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-texture.[ch]: (bug #675) added
|
||
clutter_texture_set_area_from_rgb_data, sharing some of the
|
||
initialization infrastructure with clutter_texture_set_from_rgb_data.
|
||
|
||
2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-container.c:
|
||
(clutter_container_lower_child): Fix interface method call
|
||
to actually call ClutterContainer::lower. (#670, Gwenole
|
||
Beauchesne)
|
||
|
||
2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c:
|
||
(clutter_label_query_coords): Return the bounding box set inside
|
||
request_coords(), if any; otherwise, return the natural allocation
|
||
of the label. (#678, reported by Gwenole Beauchesne)
|
||
|
||
* tests/test-rotate.c: Align the label
|
||
|
||
2007-12-19 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cogl/gl/cogl-defines.h.in:
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* configure.ac:
|
||
Fixes to allow cross-compilation with mingw (patch by Neil
|
||
Roberts).
|
||
Removed trailing whitespace.
|
||
|
||
2007-12-18 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (generate_enter_leave_events): synthesize
|
||
enter event (without related) and corresponding leave event when the
|
||
actor the cursor is over has been destroyed.
|
||
* clutter/clutter-event.c: (clutter_event_free): only unref the
|
||
related_actor when it actually is set.
|
||
|
||
2007-12-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c:
|
||
(unset_motion_last_actor),
|
||
(generate_enter_leave_events): Attach a callback to the destroy
|
||
signal on the last motion actor, so if it goes away while the
|
||
pointer is in the middle of it we can unset the pointer.
|
||
|
||
* clutter/clutter-private.h: Store the last motion actor inside
|
||
the global context.
|
||
|
||
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_should_pick_paint),
|
||
(clutter_actor_apply_transform_to_point): Fix the whitespace.
|
||
|
||
(clutter_actor_set_rotation): Clarify that the coordinates of
|
||
the centre of rotation are relative to the anchor point or,
|
||
if not set, to the upper left corner of the bounding box.
|
||
|
||
2007-12-17 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
Clamping of start and end angles to <0, 360).
|
||
|
||
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c: Clarify the equivalence
|
||
between the upper and lower bounds of the ClutterAlpha and
|
||
the position in the path. (#634)
|
||
|
||
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: Mention the fact that a ClutterTexture
|
||
will scale its contents to fit inside the requested bounding
|
||
box. (#661)
|
||
|
||
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Fix documentation for
|
||
the ::captured-event signal. (#673)
|
||
|
||
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Clarify the set_clip() method
|
||
documentation, pointing out that the clip area origin is
|
||
always the top-left corner of an actor.
|
||
|
||
2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-fixed.[ch]:
|
||
* clutter/clutter-model.h:
|
||
* clutter/clutter-shader.[ch]:
|
||
* clutter/clutter-stage.c: Documentation fixes.
|
||
|
||
2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model-default.c:
|
||
(clutter_model_default_iter_next),
|
||
(clutter_model_default_iter_prev): Do not instantiate a new
|
||
iterator, and update the passed one instead, as we say we do
|
||
in the documentation. This avoid leaking tons of iterators.
|
||
|
||
* clutter/clutter-model.[ch]: Update the documentation.
|
||
|
||
* tests/test-model.c: Prettify some output.
|
||
|
||
2007-12-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.c:
|
||
(clutter_knot_get_type): Use the I_() macro.
|
||
|
||
* clutter/clutter-model.[ch]: Make ClutterModel and ClutterModelIter
|
||
abstract classes; also, provide more virtual functions inside the
|
||
ClutterModel vtable, to allow subclasses and language bindings to
|
||
override the entire ClutterModel using other/native data types
|
||
to store the rows.
|
||
|
||
* clutter/clutter-model-default.[ch]: ClutterModelDefault is a
|
||
default implementation of ClutterModel and ClutterModelIter using
|
||
GSequence.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h: Build glue for ClutterModelDefault.
|
||
|
||
* tests/test-model.c: Update for constructor changes.
|
||
|
||
* tests/test-shader.c: Fix a typo.
|
||
|
||
2007-12-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl-defines.h.in:
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
Add CLUTTER_COGL_HAS_GL/GLES defines
|
||
|
||
2007-12-11 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Refined the ClutterShader API based on a patch from Emmanuele Bassi.
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_paint),
|
||
(clutter_actor_apply_shader): queue a redraw of actor when shader is
|
||
set.
|
||
* clutter/clutter-actor.h: indentation.
|
||
* clutter/clutter-shader.[ch]: made the fragment and vertex shader
|
||
sources properties. Report error through GError when binding shaders.
|
||
* tests/test-shader.c: modified to use newer API.
|
||
|
||
2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_get_sorting_column): Fix wrong type check.
|
||
|
||
2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.[ch]: Allow unsorting the model (passing
|
||
-1 as the sorting column)
|
||
|
||
(clutter_model_iter_get_valist): Do not initialise twice che
|
||
return value.
|
||
|
||
2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.c (clutter_model_iter_get_value): Initialise
|
||
the passed GValue like the other getters do.
|
||
|
||
2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.h:
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_append_value),
|
||
(clutter_model_prepend_value),
|
||
(clutter_model_insert_value): Add a _value() variant for the
|
||
insertion methods, for use of the language bindings.
|
||
|
||
(clutter_model_append),
|
||
(clutter_model_prepend),
|
||
(clutter_model_insert): Do not return a boolean: insertion should
|
||
never fail unless for a programming error, in which case we have
|
||
plenty of warnings.
|
||
|
||
2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_get_angle_tilt),
|
||
(clutter_behaviour_ellipse_get_angle_tiltx),
|
||
(clutter_behaviour_ellipse_set_tilt): Fix a double conversion
|
||
that was messing up the returned results. (#665)
|
||
|
||
2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_property),
|
||
(clutter_actor_get_property),
|
||
(clutter_actor_class_init): Add the rotation-* properties,
|
||
controlling the rotation angle and center on each axis. (#614)
|
||
|
||
(parse_rotation_array), (parse_rotation),
|
||
(clutter_actor_parse_custom_node),
|
||
(clutter_actor_set_custom_property),
|
||
(clutter_scriptable_iface_init): Add a new "rotation" custom
|
||
property for expressing the rotation along each axis in a
|
||
compact way:
|
||
|
||
"rotation" : [
|
||
{ "x-axis" : [ <angle>, [ <y>, <z> ] ] },
|
||
{ "y-axis" : [ <angle>, [ <x>, <z> ] ] },
|
||
{ "z-axis" : [ <angle>, [ <x>, <y> ] ] }
|
||
]
|
||
|
||
(clutter_geometry_get_type),(clutter_vertex_get_type),
|
||
(clutter_actor_box_get_type): Use the I_() macro instead of
|
||
directly calling g_intern_static_string().
|
||
|
||
* clutter/clutter-entry.c (clutter_entry_request_coords):
|
||
* clutter/clutter-label.c (clutter_label_ensure_layout),
|
||
(clutter_label_request_coords): Use CLUTTER_UNITS_FROM_DEVICE()
|
||
instead of CLUTTER_UNITS_FROM_INT(), as "device" means "pixels".
|
||
|
||
* clutter/clutter-private.h: Add the I_() macro for intern
|
||
static strings.
|
||
|
||
* tests/test-script.json: Test the newly added "rotation"
|
||
custom property.
|
||
|
||
2007-12-10 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* tests/Makefile.am:
|
||
Fixed a typo.
|
||
|
||
2007-12-10 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* tests/test-viewport.c:
|
||
* tests/Makefile.am:
|
||
Added a simple viewport test.
|
||
|
||
2007-12-10 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(_clutter_actor_apply_modelview_transform):
|
||
Moved offset translation after rotation so that rotation coords
|
||
are also relative to the offset point.
|
||
|
||
|
||
2007-12-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-events.c (input_cb):
|
||
* tests/test-text.c (main): Fix compiler errors. (#592,
|
||
Gwenole Beauchesne)
|
||
|
||
2007-12-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Document the values for full
|
||
transparency and full opacity in the set_opacity()
|
||
method. (#662)
|
||
|
||
* clutter/clutter-behaviour-ellipse.c: Improve consistency
|
||
in the apidoc.
|
||
|
||
2007-12-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Make libtool respect the -s switch of make
|
||
and be quiet.
|
||
|
||
2007-12-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_sizeu),
|
||
(clutter_actor_get_positionu): Add unit-based accessors to
|
||
the size and position.
|
||
|
||
2007-12-07 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_set_angle_start):
|
||
(clutter_behaviour_ellipse_set_angle_end):
|
||
(clutter_behaviour_ellipse_set_angle_tilt):
|
||
(clutter_behaviour_ellipse_set_tilt):
|
||
Removed strayed degree -> ClutterAngle conversions left over from
|
||
API changes.
|
||
|
||
(clutter_behaviour_ellipse_set_angle_tiltx):
|
||
Removed stray printf.
|
||
|
||
2007-12-07 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
Fixed tilt setters and getters.
|
||
|
||
2007-12-06 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-fixed.h:
|
||
(clutter_sqrti):
|
||
Added extra iteration to the Newton-Rapson algorithm for arguments
|
||
lesser than 342 to improve precission.
|
||
|
||
2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c:
|
||
(clutter_set_motion_events_frequency): Never allow the motion
|
||
events devlivery frequency to exceed the default frame rate.
|
||
|
||
2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/json/json-parser.[ch]: Use gssize, size we allow -1
|
||
as a length (meaning "use the whole string").
|
||
|
||
(json_parser_load_from_data): Use the passed length instead of
|
||
using strlen() all the time.
|
||
|
||
* clutter/clutter-script.[ch]: Ditto as above.
|
||
|
||
2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/pango/pangoclutter-render.c: Hush a compiler warning
|
||
by removing a unused variable.
|
||
|
||
2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c (clutter_label_ensure_layout): If the
|
||
label has a requested size, force it when ensuring the layout.
|
||
|
||
2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-unproject.c: Fix type comparison.
|
||
|
||
* tests/test-score.c: Save the returned ids.
|
||
|
||
2007-12-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
reviewed by: <delete if not using a buddy>
|
||
|
||
* clutter/pango/pangoclutter-render.c: (tc_get), (free_glyph_info),
|
||
(draw_glyph), (draw_trapezoid), (pango_clutter_render_layout),
|
||
(pango_clutter_render_layout_line),
|
||
(pango_clutter_render_clear_caches), (prepare_run), (draw_begin):
|
||
|
||
2007-12-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.h: Rearrange declarations.
|
||
|
||
* clutter/clutter-score.c: More documentation in the long
|
||
description of the ClutterScore section.
|
||
|
||
* clutter/clutter-debug.h:
|
||
* clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag,
|
||
for debugging the shader calls.
|
||
|
||
* clutter/clutter-feature.h: Fix the documentation of the
|
||
feature flags.
|
||
|
||
* clutter/Makefile.am: Remove trailing whitespace.
|
||
|
||
2007-12-05 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* tests/Makefile.am:
|
||
* tests/test-unproject:
|
||
(clutter_actor_transform_stage_point):
|
||
Added new function for translating stage coordinates into local
|
||
actor coordinates.
|
||
|
||
2007-12-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.c: Better document ClutterScore
|
||
and its API.
|
||
|
||
2007-12-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-score.[ch]: Reimplement ClutterScore using
|
||
a N-ary tree to store the timelines. Remove clutter_score_add():
|
||
the same functionality can be achieved by passing a NULL
|
||
parent to clutter_score_append().
|
||
|
||
* tests/test-score.c: Update ClutterScore test unit, and add
|
||
debug printouts.
|
||
|
||
2007-12-04 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-shader.c: (bind_glsl_shader): use gchar instead of
|
||
GLcharARB.
|
||
|
||
2007-12-03 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-shader.[ch]: do not include GL.h.
|
||
|
||
2007-12-03 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Support for shaders in clutter. At the moment limited to drivers
|
||
providing GLSL support.
|
||
|
||
* clutter/cogl/cogl.h: added rather direct binding of needed for glsl
|
||
shaders.
|
||
* clutter/cogl/gl/cogl-defines.h.in:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl-defines.h: added stubs.
|
||
* clutter/cogl/gles/cogl.c: added stubs.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_realize): unrelated memory management sanity fix.
|
||
(clutter_stage_glx_unrealize): unbind all shaders on stage unrealize.
|
||
|
||
* clutter/Makefile.am: added clutter-shader.[ch]
|
||
* clutter/clutter-actor.[ch]: adding shader capability to
|
||
actors.
|
||
* clutter/clutter-feature.h: added CLUTTER_FEATURE_SHADERS_GLSL
|
||
* clutter/clutter-private.h: added stack of shaders to context.
|
||
* clutter/clutter-shader.[ch]: new.
|
||
|
||
* tests/Makefile.am: added shader test.
|
||
* tests/test-shader.c: (frame_cb), (main): simple shader test,
|
||
cycle through the inline shader with right/left mouse buttons.
|
||
|
||
2007-12-03 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c: for extra sanity, set
|
||
stage_x11->xvisinfo = NULL after XFree. Makes using the root window
|
||
as foreign window possible.
|
||
|
||
2007-11-30 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-timeline.c: (clutter_timeline_get_delta): return the
|
||
number of milliseconds passed between new-frame events instead of
|
||
since new-frame events, thus making sure that the sum of _get_delta's
|
||
returned for all new-frame events is equal to total time elapsed.
|
||
|
||
2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (parse_units),
|
||
(clutter_actor_parse_custom_node): Do not allow using percentages
|
||
of the stage on the stage itself, as it makes little to no
|
||
sense.
|
||
|
||
* clutter/clutter-script.c:
|
||
(clutter_script_construct_object): Rearrange code.
|
||
|
||
* tests/test-script.json: Do not set the size of the stage, to
|
||
test for the stage size percentage.
|
||
|
||
2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.h: Complete the documentation of
|
||
the ClutterModelClass structure members.
|
||
|
||
2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter-timeline.c
|
||
(timeline_timeout_func),
|
||
(clutter_timeline_get_delta): Add a function for retrieving
|
||
the number of frames and the time (in milliseconds) elapsed
|
||
since the last timeline ::new-frame signal. This can be useful
|
||
for implementing a physics engine or just for knowing how if
|
||
and how many frames have been skipped.
|
||
|
||
2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (parse_units),
|
||
(clutter_actor_parse_custom_node),
|
||
(clutter_scriptable_iface_init): Override the parsing code
|
||
for the x, y, width and height properties of ClutterActor,
|
||
to allow strings with modifiers when defining the position
|
||
and/or the dimensions of an actor. Bare integers are assumed
|
||
as pixels; floating point values in the [0, 1] interval are
|
||
assumed as percentages; strings can have these modifiers:
|
||
|
||
- px - pixels
|
||
- mm - millimeters
|
||
- pt - points (at the current resolution)
|
||
- % - percentage of the stage
|
||
|
||
* clutter/clutter-units.h: Fix the conversion macros
|
||
|
||
* tests/test-script.json: Test the new values.
|
||
|
||
2007-11-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.[ch]: Slight API change in the constructor
|
||
functions for ClutterModel: clutter_model_new() now takes a list
|
||
of GType/string pairs for both the column type and the column name.
|
||
|
||
(clutter_model_set_n_columns),
|
||
(clutter_model_set_names),
|
||
(clutter_model_set_types): Subclasses of ClutterModel will be able
|
||
to call clutter_model_set_types() and clutter_model_set_names() in
|
||
any order, provided that they don't call each function more than
|
||
once.
|
||
|
||
* tests/test-model.c: Update the test case.
|
||
|
||
2007-11-29 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
Converted depth and rotation offsets to ClutterUnit.
|
||
|
||
(clutter_actor_set_depthu):
|
||
(clutter_actor_get_depthu):
|
||
Additional ClutterUnit API.
|
||
|
||
(_clutter_actor_apply_modelview_transform):
|
||
Use cogl_translatex() in place of cogl_translate().
|
||
|
||
2007-11-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* *: Add svn:ignore property to every directory, so that
|
||
svn status starts being useful.
|
||
|
||
2007-11-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (generate_enter_leave_events):
|
||
Minor formatting tweak.
|
||
* configure.ac:
|
||
Typo fix from Damien Lespiau (via mailing list)
|
||
|
||
2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Add more introspection capabilities to the base model class
|
||
|
||
* clutter/clutter-model.h:
|
||
* clutter/clutter-model.c:
|
||
(clutter_model_finalize): Do no leak the column types array.
|
||
|
||
(clutter_model_get_n_columns): Function for getting the number
|
||
of columns inside a model.
|
||
|
||
(clutter_model_set_names): Add API for setting the names of the
|
||
columns.
|
||
|
||
(clutter_model_get_column_name),
|
||
(_model_get_column_type): Add API for getting each column's name,
|
||
and the default implementation for ClutterModel.
|
||
|
||
(clutter_model_get_column_type),
|
||
(_model_get_iter_at_row): Add API for getting each column's type,
|
||
and the default implementation for ClutterModel.
|
||
|
||
* clutter.symbols: Add ClutterModel and ClutterModelIter symbols,
|
||
and keep the symbols file sorted.
|
||
|
||
2007-11-28 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
(clutter_actor_set_positionu):
|
||
(clutter_actor_set_sizeu):
|
||
(clutter_actor_get_widthu):
|
||
(clutter_actor_get_heightu):
|
||
(clutter_actor_set_widthu):
|
||
(clutter_actor_set_heightu):
|
||
(clutter_actor_get_xu):
|
||
(clutter_actor_get_yu):
|
||
(clutter_actor_set_xu):
|
||
(clutter_actor_set_yu):
|
||
Expanded ClutterActor API with new ClutterUnit-base functions.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
(clutter_stage_get_resolution):
|
||
(clutter_stage_get_resolutionx):
|
||
New function to query stage resolution (floating and fixed point
|
||
versions).
|
||
|
||
* clutter/clutter-units.h:
|
||
(CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE):
|
||
(CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE):
|
||
(CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE):
|
||
(CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE):
|
||
(CLUTTER_UNITS_FROM_MM):
|
||
(CLUTTER_UNITS_FROM_MMX):
|
||
(CLUTTER_UNITS_FROM_POINTS):
|
||
(CLUTTER_UNITS_FROM_POINTSX):
|
||
New macros for conversions to ClutterUnits.
|
||
|
||
* clutter.symbols:
|
||
Added:
|
||
ClutterActor anchor_point functions,
|
||
clutter_stage_get_resolution functions.
|
||
|
||
Removed:
|
||
clutter_actor_scale_with_gravity functions.
|
||
|
||
2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Documentation fixes.
|
||
|
||
2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Remove the layout containers: they will be moved to a
|
||
high-level library.
|
||
|
||
* clutter/clutter.h:
|
||
* clutter/Makefile.am: Remove layout and boxes from the
|
||
build.
|
||
|
||
* clutter/clutter-layout.[ch]: Remove the ClutterLayout
|
||
interface.
|
||
|
||
* clutter/clutter-box.[ch]:
|
||
* clutter/clutter-hbox.[ch]:
|
||
* clutter/clutter-vbox.[ch]: Remove ClutterBox and its
|
||
subclasses.
|
||
|
||
* clutter/clutter-label.c: Remove ClutterLayout implementation
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script-parser.c:
|
||
* clutter/clutter-script.c:
|
||
(clutter_script_parse_node): Remove special parsing for
|
||
ClutterMargin and ClutterPadding.
|
||
|
||
* clutter/clutter-types.h: Remove ClutterPadding and ClutterMargin.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-boxes.c: Remove the boxes test case.
|
||
|
||
2007-11-28 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/NEWS:
|
||
Started 0.6.0 section with comment on actor anchor point.
|
||
|
||
* clutter/clutter/clutter-actor.c:
|
||
* clutter/clutter/clutter-actor.h:
|
||
* clutter/clutter/clutter-behaviour-scale.c:
|
||
* clutter/clutter/clutter-deprecated.h:
|
||
(clutter_actor_set_anchor_point):
|
||
(clutter_actor_set_anchor_pointu):
|
||
(clutter_actor_get_anchor_point):
|
||
(clutter_actor_get_anchor_pointu):
|
||
(clutter_actor_set_anchor_point_from_gravity):
|
||
New anchor point API deprecating old gravity scaling, added
|
||
comments on modelview matrix construction to ClutterActor
|
||
documentation.
|
||
|
||
(clutter_actor_set_scale_with_gravity):
|
||
(clutter_actor_set_scale_with_gravityx):
|
||
Deprecated; use clutter_actor_set_anchor_point_from_gravity() instead.
|
||
|
||
2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.[ch]: Add clutter_effect_template_construct()
|
||
function, for language bindings that need to set the alpha function
|
||
but cannot call the clutter_effect_template_new() ctor themselves.
|
||
|
||
2007-11-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
(clutter_behaviour_ellipse_get_angle_startx):
|
||
(clutter_behaviour_ellipse_set_angle_startx):
|
||
(clutter_behaviour_ellipse_get_angle_endx):
|
||
(clutter_behaviour_ellipse_set_angle_endx):
|
||
(clutter_behaviour_ellipse_get_angle_tiltx):
|
||
(clutter_behaviour_ellipse_set_angle_tiltx):
|
||
Changed to take and return angles in degrees represented as
|
||
ClutterFixed.
|
||
|
||
2007-11-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_destroy): Remove the
|
||
reference we hold on the actor, as it was preventing the finalization
|
||
of every child on the stage.
|
||
|
||
2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(clutter_stage_x11_set_cursor_visible): Restore the XFixes usage,
|
||
as it now seems to be have been fixed.
|
||
|
||
2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_real_show),
|
||
(clutter_actor_real_hide): Do not set the MAPPED flag on the actor
|
||
if it is a top-level one (like ClutterStage); the backends are
|
||
responsible for setting that flag, as it might be the result of an
|
||
asynchronous operation (e.g. on X11).
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
(clutter_stage_egl_show),
|
||
(clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag
|
||
on show and hide respectively.
|
||
|
||
* clutter/osx/clutter-stage-osx.c:
|
||
(clutter_stage_osx_show),
|
||
(clutter_stage_osx_hide): Ditto as above.
|
||
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
(clutter_stage_sdl_show),
|
||
(clutter_stage_sdl_hide): Ditto as above, plus chain up to the
|
||
parent class show/hide virtual functions.
|
||
|
||
* clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify
|
||
and UnmapNotify events to call the X11 stage map/unmap functions.
|
||
|
||
* clutter/x11/clutter-stage-x11.[ch]:
|
||
(clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag
|
||
with the fullscreen value.
|
||
|
||
(clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED
|
||
flag on the stage actor and redraw; also, if the fullscreen_on_map
|
||
flag was set, call clutter_stage_fullscreen() as well. (#648)
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-fullscreen.c: Add a fullscreen test case for checking
|
||
whether fullscreen works on every backend/platform.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_real_request_coords),
|
||
(clutter_actor_request_coords),
|
||
(clutter_actor_class_init): Provide a default ::request_coords()
|
||
implementation in ClutterActor and use it to store the bounding
|
||
box passed to clutter_actor_request_coords(). This makes the code
|
||
more reliable and clean, and avoids a call to the subclass
|
||
request_coords() method if the bounding box did not change. Now,
|
||
every class overriding ClutterActor::request_coords() *must* chain
|
||
up to the parent class method or the bounding box will not be
|
||
saved inside the ClutterActor structure.
|
||
|
||
* clutter/clutter-entry.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-hbox.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-vbox.c: Chain up to the parent class
|
||
request_coords() method.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.h: Add more documentation.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-event.c: Back out an accidental commit.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-model.c:,
|
||
* clutter/clutter-script.c:
|
||
* clutter/clutter-scriptable.h:
|
||
* clutter/clutter-stage.c: Documentation fixes.
|
||
|
||
* clutter/clutter-score.c: Fix implementation.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/x11/clutter-stage-x11.c: Chain up the hide and show
|
||
to the parent's implementation.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.[ch]: Update the effects API to remove
|
||
the start value for most of them.
|
||
|
||
(clutter_effect_move): Make it a simple "move from current
|
||
position to new coordinates" effect.
|
||
|
||
(clutter_effect_path): Rename from clutter_effect_move().
|
||
|
||
(clutter_effect_rotate): Sync up with the new actor rotation API.
|
||
|
||
* tests/test-effects.c: Regression test for the effects.
|
||
|
||
* tests/Makefile.am: Build glue for test-effects
|
||
|
||
* tests/test-behave.c: Emulate a full ramp by using a looping
|
||
timeline changing its direction when reaching the last frame.
|
||
|
||
2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_destroy): Bail out
|
||
if clutter_actor_destroy() was called on the stage: the stage
|
||
is not for the user to destroy.
|
||
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
* clutter/osx/clutter-backend-osx.c: Unset the top-level private
|
||
flag on the stage when disposing it, so the backends can safely
|
||
call clutter_actor_destroy().
|
||
|
||
* clutter/clutter-private.h: Tweak the private flags accessors,
|
||
to avoid the typecheck.
|
||
|
||
2007-11-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c (clutter_label_new_full): Set the
|
||
terminating NULL which was removed when applying patch for
|
||
fixing #606. (#645, Gwenole Beauchesne)
|
||
|
||
2007-11-22 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-actor.c: mended a couple of typos in documentation.
|
||
|
||
2007-11-21 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_fog_set):
|
||
Minor fixes for fog on GLES.
|
||
|
||
2007-11-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/cogl.h: Add cogl_fog_set() abstracting the
|
||
glFog() functions and enabling the GL_FOG flag.
|
||
|
||
* clutter/cogl/gl/cogl.c: Add GL implementation of cogl_fog_set().
|
||
|
||
* clutter/cogl/gles/cogl.c: Add GL/ES implementation of
|
||
cogl_fog_set().
|
||
|
||
* clutter.symbols: Add new symbols.
|
||
|
||
* clutter/clutter-stage.h: Add API to enable depth cueing on
|
||
the stage using a linear GL fog, and to set the parameters
|
||
for it (#637).
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_paint): Enable the
|
||
GL fog if the ClutterStage:use-fog property is true.
|
||
|
||
* tests/test-depth.c: Test the new stage API.
|
||
|
||
2007-11-20 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (event_click_count_generate): generalized
|
||
click_count generation code.
|
||
* tests/test-events.c: (input_cb): extended test to report click_count
|
||
for release and scroll events as well as press events.
|
||
|
||
2007-11-20 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (clutter_do_event): avoid computing source
|
||
of events if it is already set (for synthetic events.)
|
||
* clutter/clutter-event.c: Add more information to the documentation
|
||
of clutter_event_put.
|
||
|
||
2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README: Add diff example command lines for submitting patches.
|
||
|
||
2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c::
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-label.c: Remove the usage of G_PARAM_CONSTRUCT
|
||
without an override for the ::construct virtual function; using
|
||
G_PARAM_CONSTRUCT to set the default value of a property is not
|
||
the recommended approach; default values are set inside the
|
||
instance init function.
|
||
|
||
2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c (clutter_texture_init): Set filter-quality
|
||
value to 1, to fix the regression caused when applying the patch for
|
||
buf #616.
|
||
|
||
2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.[ch]: Fix ClutterLabel size allocation when
|
||
no bounding box has been provided, and store the box set by the
|
||
user so that it can be reused when recomputing the layout. (#600)
|
||
|
||
(clutter_label_class_init),
|
||
(clutter_label_init): Set the :wrap property default to FALSE.
|
||
|
||
* clutter/clutter-units.h: Add ClutterUnit-to-PangoUnit conversion
|
||
macro.
|
||
|
||
* tests/test-rotate.c: Fix string.
|
||
|
||
2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-bspline.c:
|
||
* clutter/clutter-behaviour-depth.c:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
* clutter/clutter-behaviour-path.c:
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-behaviour-scale.c: Fix gtk-doc short description.
|
||
|
||
2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Update
|
||
|
||
* clutter/clutter-actor.h: Rename the angle argument for
|
||
set_rotationx() to avoid gtk-doc complaining
|
||
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-main.c:
|
||
(clutter_set_motion_events_enabled): Rename for consistency
|
||
|
||
(clutter_get_motion_events_frequency),
|
||
(clutter_set_motion_events_frequency): Add accessors for the default
|
||
motion events deliver frequency.
|
||
|
||
(clutter_do_event): Throttle down motion events delivery using the
|
||
motion events frequency setting, to avoid excessive redraws. (#608)
|
||
|
||
(clutter_context_get_default): Enable per-actor motion events, at
|
||
least for now.
|
||
|
||
* tests/test-events.c (red_button_cb):
|
||
* tests/test-grab.c (green_press_cb): Update.
|
||
|
||
2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c (timeline_timeout_func): Do not emit the
|
||
::new-frame signal twice for the last frame. (#531)
|
||
|
||
2007-11-19 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: (clutter_actor_set_rotationx),
|
||
(clutter_actor_set_rotation): swapped axis and angle around,
|
||
the new argument order is: (axis, angle, x, y, z). Also removed
|
||
deprecated rotation functions from header.
|
||
|
||
Updated use of clutter_actor_set_rotation? in the following files:
|
||
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-effect.c:
|
||
* tests/test-actors.c:
|
||
* tests/test-project.c:
|
||
|
||
2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.[ch]: Constify the color argument
|
||
for the ClutterLabel ctor. (#604)
|
||
|
||
2007-11-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c:
|
||
* tests/test-events.c:
|
||
Parent Actors no longer need to be set reactive for reactive
|
||
children to get events. Also makes groups now pickable.
|
||
(#597, #423)
|
||
|
||
* clutter/clutter-texture.c:
|
||
Handle case when 1x1 tiled texture is created,
|
||
falling 'back' to being non tiled. (#596)
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
Call EglTerminate on backend shutdown.
|
||
|
||
2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.pc.in: Bump up glib-2.0 dependency.
|
||
|
||
2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-model.c: Add gtk-doc section for
|
||
ClutterModelIter
|
||
|
||
* clutter/clutter-script.h: Fix argument name.
|
||
|
||
* clutter/x11/clutter-x11.h:
|
||
* clutter/x11/clutter-event-x11.c:
|
||
* clutter/x11/clutter-backend-x11.c: Document functions and
|
||
types.
|
||
|
||
2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Update exported symbols.
|
||
|
||
* clutter/clutter-actor.[ch]: Remove clutter_actor_rotate_*
|
||
and clutter_actor_get_rx* and provide a simpler rotation API:
|
||
clutter_actor_set_rotation() and clutter_actor_get_rotation().
|
||
|
||
* clutter/clutter-deprecated.h: Deprecate the old rotation API.
|
||
|
||
* clutter/clutter-behaviour-bspline.c:
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-effect.c: Update internal usage of the
|
||
rotation API.
|
||
|
||
* tests/test-project.c: Ditto as above.
|
||
|
||
2007-11-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Optimise Atoms usage in the X11 and X11-based backends.
|
||
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
(clutter_backend_x11_post_parse): Call XInternAtoms() here and
|
||
get all the atoms from X in one call.
|
||
|
||
* clutter/x11/clutter-backend-x11.h: Store all the atoms inside
|
||
the ClutterBackendX11 structure.
|
||
|
||
* clutter/x11/clutter-event-x11.c:
|
||
(xembed_send_message), (xembed_set_info),
|
||
(_clutter_backend_x11_events_init),
|
||
(set_user_time), (handle_wm_protocols_event),
|
||
(handle_xembed_event), (event_translate): Do not cache atoms
|
||
or call XInternAtom() directly, and use the atoms off the X11
|
||
backend structure instead.
|
||
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
(send_wmspec_change_state), (clutter_stage_x11_set_wm_protocols),
|
||
(clutter_stage_x11_set_fullscreen),
|
||
(clutter_stage_x11_set_title): Ditto as above.
|
||
|
||
* clutter/x11/clutter-stage-x11.h: Update the set_wm_protocols()
|
||
method to take the X11 stage implementation.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_realize): Update for the set_wm_protocols()
|
||
change.
|
||
|
||
* tests/test-project.c: (main): Test clutter_stage_set_title().
|
||
|
||
2007-11-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Depend on GLib >= 2.14 because of ClutterModel
|
||
usage of GSequence.
|
||
|
||
2007-11-16 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (emit_event): renamed from deliver_event,
|
||
(emit_pointer_event): utility function to emit pointer event signals
|
||
(which takes pointer grab into account).
|
||
(emit_keyboard_event): utility function to emit keyboard event signals
|
||
(which takes keyboard grab into account).
|
||
(clutter_do_event): use the above utility functions, also reindented
|
||
the source.
|
||
|
||
2007-11-16 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* tests/test-grab.c: (main): fix use of clutter_actor_set_reactive
|
||
|
||
2007-11-15 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.[ch]: added clutter_grab_keyboard,
|
||
clutter_ungrab_keyboard and clutter_get_keyboard_grab, in
|
||
clutter_do_event deliver keyboard related events only to the
|
||
actor with the keyboard grab if a grab exists.
|
||
* clutter/clutter-private.h: added keyboard_grab_actor to context.
|
||
* tests/test-grab.c: added testing for testing the keyboard grab.
|
||
|
||
2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
(clutter_texture_request_coords), (clutter_texture_class_init),
|
||
(clutter_texture_init): Unset :sync-size if explicitly setting
|
||
the texture size. (#616)
|
||
|
||
2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Massive API clean-ups. Initial
|
||
fixes for bugs #614 and #628.
|
||
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c: Update internal usage of the actor
|
||
API.
|
||
|
||
* tests/test-events.c: Update test suite.
|
||
|
||
2007-11-15 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (generate_enter_leave_events),
|
||
(clutter_do_event): moved the generation of enter/leave events
|
||
to a utility function.
|
||
|
||
2007-11-15 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-model.c:
|
||
Added some more examples to the documentation, plus explained how the
|
||
iters work internally.
|
||
|
||
2007-11-15 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.[ch]: added clutter_grab_pointer,
|
||
clutter_ungrab_pointer and clutter_get_pointer_grab, in
|
||
clutter_do_event deliver pointer related events only to the
|
||
actor with the pointer grab if a grab exists.
|
||
* clutter/clutter-private.h: added pointer_grab_actor to context.
|
||
* tests/Makefile.am:
|
||
* tests/test-grab.c: added test for testing the pointer grab.
|
||
|
||
2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.[ch]: Add ClutterTimeline:direction
|
||
property, defining the direction (forward or backward) of the
|
||
timeline.
|
||
|
||
* tests/test-timeline.c: Test the direction property.
|
||
|
||
* clutter.symbols: Update exported symbols
|
||
|
||
2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.h:
|
||
* clutter/clutter-effect.c:
|
||
(clutter_effect_template_new_for_duration): Add a simple constructor
|
||
for implicitly creating a ClutterTimeline with a given duration.
|
||
|
||
2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Update with the new public symbols
|
||
|
||
* clutter/clutter-script.h:
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.c:
|
||
(parse_signals), (json_object_end),
|
||
(signal_info_free), (object_info_free): Parse the "signals"
|
||
member for GObjects.
|
||
|
||
(clutter_script_connect_signals),
|
||
(clutter_script_connect_signals_full): Add new API for autoconnecting
|
||
signal handlers using the UI definition files.
|
||
|
||
* tests/test-script.c:
|
||
* tests/test-script.json: Test signal autoconnection.
|
||
|
||
2007-11-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/eglx/Makefile.am:
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/eglx/clutter-backend-egl.h:
|
||
* clutter/eglx/clutter-eglx.h:
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.h:
|
||
* clutter/glx/Makefile.am:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/glx/clutter-glx.h:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-stage-glx.h:
|
||
* clutter/x11/Makefile.am:
|
||
* clutter/x11/clutter-backend-x11-private.h:
|
||
* clutter/x11/clutter-backend-x11.c:
|
||
* clutter/x11/clutter-backend-x11.h:
|
||
* clutter/x11/clutter-event-x11.c:
|
||
* clutter/x11/clutter-stage-x11.c:
|
||
* clutter/x11/clutter-stage-x11.h:
|
||
* clutter/x11/clutter-x11.h:
|
||
Create a new X11 backend class of which EGL and GLX 'real' backends
|
||
then subclass. Effectively shares all X11 code between both backends
|
||
avoids code duplication and brings many missing features to EGL X
|
||
backend. Requires some cleanup and testing. (#518)
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_color):
|
||
Add define to use color4ub only if configure finds it.
|
||
If not fall back to old code.
|
||
|
||
* configure.ac:
|
||
Drop support for vincent checks.
|
||
Drop sdles backend.
|
||
Specifically check for color4ub call.
|
||
|
||
2007-11-15 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-model.c:
|
||
* clutter/clutter-model.h:
|
||
* clutter/clutter.h:
|
||
* tests/Makefile.am:
|
||
* tests/test-model.c:
|
||
Merged ClutterModel, which closes #443.
|
||
|
||
2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.c (set_parent_texture): Hide the
|
||
clone texture only if it was visible, and show it again if we
|
||
are adding a visible texture.
|
||
|
||
* tests/test-script.json: Test the CloneTexture actor.
|
||
|
||
2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Rename clutter_actor_get_id() to
|
||
clutter_actor_get_gid().
|
||
|
||
(clutter_actor_set_parent): Use GUINT_TO_POINTER().
|
||
|
||
* clutter/clutter-deprecated.h: Add a replacement warning for
|
||
clutter_actor_get_id().
|
||
|
||
* clutter/clutter-texture.c (texture_upload_data): Use
|
||
clutter_actor_get_gid(), and don't leak the filename string.
|
||
|
||
2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-scriptable.[ch]: Rename ::set_name and ::get_name
|
||
to ::set_id and ::get_id, to avoid potential confusion with the
|
||
ClutterActor:name property.
|
||
|
||
* clutter/clutter-script.h:
|
||
* clutter/clutter-script.c (clutter_script_construct_object): Use
|
||
clutter_scriptable_set_id().
|
||
|
||
(clutter_get_script_id): Add a public function to retrieve the ID
|
||
used in the UI definition files from an object.
|
||
|
||
* clutter/clutter-actor.c: Do not set the name of the actor with
|
||
the ID set in the UI definition files.
|
||
|
||
* tests/test-script.c: Test clutter_get_script_id().
|
||
|
||
* clutter.symbols: Update with the new symbols.
|
||
|
||
2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cutter-deprecated.h: Don't let everyone know from where
|
||
we have stolen^Wtaken inspiration for the deprecation warnings.
|
||
|
||
2007-11-13 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-behaviour-bspline.[ch]:
|
||
Replaced clutter_behaviour_bspline_append with
|
||
clutter_behaviour_bspline_append_knots. Fixes bug #582.
|
||
* clutter/clutter-deprecated.h: added deprecation macro reflecting the
|
||
API change.
|
||
|
||
2007-11-13 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h: include clutter-deprecated.h
|
||
* clutter/clutter-deprecated.h: added file containing macros that
|
||
provides more meaningful errors when compiling clutter using code that
|
||
uses deprecated functions.
|
||
|
||
2007-11-13 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Renamed all properties of behaviours (and related
|
||
functions/variables/parameters)
|
||
to match the pattern something-start, something-end. Fixes bug #577.
|
||
|
||
* clutter/clutter-behaviour-depth.c:
|
||
* clutter/clutter-behaviour-depth.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-path.c:
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-behaviour-rotate.h:
|
||
* clutter/clutter-behaviour-scale.c:
|
||
* clutter/clutter-behaviour-scale.h:
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-effect.h:
|
||
* clutter/clutter-script.c:
|
||
* tests/test-depth.c:
|
||
* tests/test-script.c:
|
||
|
||
2007-11-06 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-event.h: made ClutterEventAny have a source field,
|
||
rearanged other structs to have source in the same position.
|
||
* clutter/clutter-event.c: (clutter_event_get_source): modified to use
|
||
the any event.
|
||
(clutter_event_free): removed unused variable.
|
||
* clutter/clutter-main.c: (deliver_event), (clutter_do_event): reduced
|
||
amount of code. As well as deliver button-release events to the stage.
|
||
|
||
2007-11-08 Rob Bradford <rob@openedhand.com>
|
||
|
||
* clutter/glx/clutter-glx.h:
|
||
Include <X11/Xutil.h> needed for the definition of XVisualInfo.
|
||
|
||
2007-11-08 Rob Bradford <rob@openedhand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_color):
|
||
Switch over to using glColor4ub in the GLES backend. It's available in
|
||
the header file but missing in the reference manual.
|
||
|
||
2007-11-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Fix the declaration of the
|
||
class handlers for the ::captured-event, ::enter-event and
|
||
::leave-event signals; the function signatures were missing
|
||
the return value the signals marshallers were expecting, and
|
||
their names weren't respecting the convention for event-related
|
||
signals.
|
||
|
||
2007-11-06 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Added CLUTTER_SQRTI_ARG_MAX, CLUTTER_SQRTI_5_PERCENT,
|
||
CLUTTER_SQRTI_10_PERCENT expressing clutter_sqrti limits.
|
||
Stripped trailing whitespace.
|
||
|
||
* clutter/clutter-fixed.c:
|
||
(clutter_sqrti):
|
||
Updated documentation, stripped trailing whitespace.
|
||
|
||
* clutter/clutter-behaviour-path.c:
|
||
(node_distance):
|
||
Use clib sqrt if clutter_sqrti() precission would be worse than
|
||
10%.
|
||
Stripped trailing whitespace.
|
||
|
||
2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-layout.h: Add commodity macros to test for
|
||
a specific layout flag in one line.
|
||
|
||
2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-box.c (clutter_box_dispose): Call unparent()
|
||
on the children, instead of destroy(), to avoid a double free
|
||
and a crash when destroying a ClutterBox.
|
||
|
||
2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c: Break the references in ::dispose,
|
||
and free the resources in ::finalize.
|
||
|
||
2007-11-05 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-container.[ch]: removed find_child_by_id method
|
||
from interface (and all implementations of it) since this
|
||
functionality is now implemented using a global hash.
|
||
* clutter/clutter-box.c:
|
||
* clutter/clutter-group.c:
|
||
|
||
2007-11-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c: Do not keep ownership of the
|
||
pixbufs we load.
|
||
|
||
2007-10-31 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (_clutter_do_pick): disable dithering
|
||
when painting in pick mode.
|
||
|
||
2007-10-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-score.c:
|
||
Various minor improvements to ClutterScore.
|
||
|
||
2007-10-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-layout.c: Fix documentation, with regards to
|
||
the containers handling of the children implementing the
|
||
ClutterLayout interface.
|
||
|
||
2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter/cogl/gl/cogl-defines.h.in: The OS X backend has a funny
|
||
OpenGL header location, so it basically did break every application
|
||
including clutter/cogl.h because the GL header inclusion depended
|
||
on symbols defined into Clutter's config.h. Now, we define the
|
||
GL header into the configure template and use it to create the
|
||
cogl-defines.h file cogl.h includes.
|
||
|
||
2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/json/json-parser.c: Enable parsing of negative numbers;
|
||
GScanner splits negative numbers into two tokens, so we need to
|
||
special case them.
|
||
|
||
2007-10-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c: Add the :filename and :filename-set
|
||
properties, to retrieve the path of the currently parsed file (if
|
||
:filename-set is TRUE) from the ClutterScriptable implementations.
|
||
|
||
2007-10-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-effect.c:
|
||
Small doc fix (#584)
|
||
|
||
2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/json/json-parser.c:
|
||
(json_scanner_msg_handler): Set the GError to be returned by
|
||
the parsing functions into the GScanner error message handler.
|
||
|
||
(json_parser_object): Return the symbol token in case we have
|
||
a parse error after the member name.
|
||
|
||
(json_parser_load_from_data): Propagate the error set in the
|
||
message handler, if any.
|
||
|
||
* clutter/json/json-node.c (json_node_free): Unref the objects
|
||
only if are set, to avoid a couple of needless criticals we
|
||
get on error.
|
||
|
||
* tests/test-script.json: More properties.
|
||
|
||
2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.[ch]: Slight API change in the
|
||
clutter_script_get_objects() function: now it takes
|
||
object name/object return location pairs and returns the
|
||
number of objects found and returned.
|
||
|
||
* tests/test-script.c: Exercise the clutter_script_get_objects()
|
||
function.
|
||
|
||
2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.c (clutter_rectangle_paint): Use
|
||
CGL_ENABLE_BLEND flag instead of CGL_BLEND value. (#580,
|
||
Gwenole Beauchesne)
|
||
|
||
2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.c (clutter_color_to_string): Update the
|
||
documentation for the format of the returned string, and remove
|
||
the note: now clutter_color_parse() can parse the string this
|
||
function returns.
|
||
|
||
2007-10-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/pango/pangoclutter-render.c: Last usage of guint
|
||
replaced with COGLuint. (Tommi Komulainen)
|
||
|
||
2007-10-26 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl-defines.h:
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
Switch from use of guint to COGLuint. Avoids problems when
|
||
guint != GLuint on some platforms, i.e OSX.
|
||
(Tommi Komulainen, #525, #523)
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/osx/Makefile.am:
|
||
* clutter/osx/clutter-backend-osx.c:
|
||
* clutter/osx/clutter-backend-osx.h:
|
||
* clutter/osx/clutter-event-osx.c:
|
||
* clutter/osx/clutter-osx.h:
|
||
* clutter/osx/clutter-stage-osx.c:
|
||
* clutter/osx/clutter-stage-osx.h:
|
||
* configure.ac:
|
||
Add initial Cocoa/OSX Backend (by Tommi Komulainen, see #526)
|
||
|
||
2007-10-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c: Add a :x-align property for aligning
|
||
the text in the entry, in case the actor is wider than the
|
||
text it shows.
|
||
|
||
2007-10-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: Add a --clutter-default-fps run-time
|
||
switch and CLUTTER_DEFAULT_FPS environment variable support for
|
||
setting the default frame-rate at run-time.
|
||
|
||
2007-10-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.h:
|
||
* clutter/clutter-script.c: Add a ::get_type_from_name() virtual
|
||
function for bindings to override. The current implementation
|
||
calls g_type_from_name() and our lazy class resolver.
|
||
|
||
* clutter.symbols: Update.
|
||
|
||
* doc/reference/clutter-sections.txt: Update.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c: Reverse the list of
|
||
parsed knots, to preserve the real ordering after prepending
|
||
them (thanks to Øyvind for spotting this).
|
||
|
||
* clutter/clutter-behaviour-bspline.c: Ditto as above.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-parser.c: Unset the GValue when
|
||
getting a ClutterUnit from a JSON node.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-bspline.c: Implement the
|
||
ClutterScriptableIface to parse the custom "knots" property.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-script.c:
|
||
* tests/test-script.json: Rejig the test case and add a
|
||
path behaviour to test the knot parsing code.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/cogl.h: Do not include <clutter/clutter.h>.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c: Implement the
|
||
ClutterScriptableIface to parse the custom "knots" property.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c (clutter_texture_set_property): Do
|
||
not try to set NULL pixbufs.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Implement part of the ClutterScriptable
|
||
interface, using the ClutterActor API to set and get the name
|
||
of an actor.
|
||
|
||
(clutter_geometry_copy), (clutter_geometry_free): Use
|
||
the slice allocator to avoid fragmentation when setting
|
||
properties and emitting signals (that is: when packing
|
||
boxed types into GValues).
|
||
|
||
(clutter_actor_box_copy), (clutter_actor_box_free),
|
||
(clutter_vertex_copy), (clutter_vertex_free): Ditto.
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_push_transform_child),
|
||
(clutter_actor_pop_transfomr_child): Simple wrappers around
|
||
COGL API, which avoid including clutter/cogl.h when writing
|
||
container actors outside Clutter.
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-scriptable.[ch]: Add the ClutterScriptable
|
||
interface; by implementing this interface, a class can
|
||
override the UI definition parsing and transform complex data
|
||
types into GObject properties, or allow custom properties.
|
||
|
||
* clutter/clutter-script.c:
|
||
* clutter/clutter-script-parser.c:
|
||
* clutter/clutter-script-private.h: Rearrange the code and
|
||
use the ClutterScriptable interface to parse and build the
|
||
custom properties. This cleans up the code and also it makes
|
||
it more reliable (the complex type parsing is now done using
|
||
the target type and not just the name of the property).
|
||
|
||
2007-10-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-json.h: Header for including the JSON
|
||
parsing and data types.
|
||
|
||
* clutter/json/json-types.h: Add JSON_NODE_VALUE_TYPE() macro.
|
||
|
||
* clutter/json/Makefile.am: Install the JSON headers into a
|
||
private location. This might change in the future, and might
|
||
also cause collisions if you're using JSON-GLib and Clutter
|
||
at the same time, so be warned.
|
||
|
||
2007-10-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c (clutter_label_request_coords): If
|
||
we get a size requisition, and we have ellipsization active,
|
||
check if we are getting less space than what the layout needs
|
||
and recompute the width.
|
||
|
||
2007-10-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.c (clutter_color_to_string): Change
|
||
the print format to "%02x%02x%02x%02x" because we use guint8
|
||
for each component, not guint16.
|
||
|
||
2007-10-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c (clutter_entry_paint): Fixed off by
|
||
one error. (#566, Gwenole Beauchesne)
|
||
|
||
2007-10-18 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-timeline.c: (clutter_timeline_set_duration):
|
||
rearranged arithemetic to allow specifying duration with sub second
|
||
precision (also enables durations smaller than one second).
|
||
|
||
2007-10-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.h:
|
||
* clutter/clutter-script.c: Allow id-less objects: as long
|
||
as they have a "type" member, a unique id will be provided.
|
||
|
||
(json_object_end): Add merge id to the object information
|
||
structure.
|
||
|
||
(apply_behaviours), (add_children): Keep the unresolved
|
||
objects around.
|
||
|
||
(construct_stage), (clutter_script_construct_object): If an
|
||
object has unresolved children or behaviours try resolving
|
||
them when we ask for it.
|
||
|
||
(json_parse_end), (clutter_script_ensure_objects): Ensure
|
||
that the objects are fully constructed as best as we can when
|
||
finished parsing.
|
||
|
||
(object_info_free), (remove_by_merge_id):
|
||
(clutter_script_unmerge_objects): Remove objects under the
|
||
same merge id returned by the loading functions. (Fixes
|
||
bug #558)
|
||
|
||
* test/test-script.c:
|
||
* test/test-script.json: Test unresolved merging and unmerging
|
||
in ClutterScript.
|
||
|
||
2007-10-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-score.c:
|
||
* clutter/clutter-score.h:
|
||
* tests/test-score.c:
|
||
Implement more ClutterScore functionality.
|
||
|
||
2007-10-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_property), (clutter_actor_get_property),
|
||
(clutter_actor_class_init): Add the :reactive property, to
|
||
control reactiveness using the UI definition files.
|
||
|
||
(clutter_actor_reparent): Do not assume the parent is a
|
||
ClutterContainer, and call the container API only if needed.
|
||
|
||
(clutter_actor_destroy): Remove from the parent if needed,
|
||
just like the documentation says.
|
||
|
||
2007-10-16 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/pango/pangoclutter-render.c: (tc_get): Provide for blank
|
||
rows/columns of pixels between adjecant glyphs in the texture cache to
|
||
avoid bilinear interpolation spillage at edges of glyphs.
|
||
|
||
2007-10-16 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
* clutter/clutter-main.c: (clutter_do_event): allow motion events
|
||
only delivered to stage to be caught in the capture phase as well
|
||
as the bubbling phase.
|
||
|
||
2007-10-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/json/json-object.c: Automatically transform every
|
||
delimiter into an underscore.
|
||
|
||
* clutter/clutter-script.c: Implement the "parent_texture"
|
||
property translation for ClutterCloneTextures, using the
|
||
passed id of the parent texture.
|
||
|
||
2007-10-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.[ch]: Added ClutterTimeline:duration,
|
||
a property for setting the duration of a timeline in milliseconds.
|
||
The property comes with accessors and a new constructor. The
|
||
frame rate used is the default value.
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-main.[ch]: Add clutter_get_default_frame_rate()
|
||
and clutter_set_default_frame_rate(); these two functions control
|
||
the default frame rate to be used when creating timelines. Currently
|
||
is set to 60 frames-per-second.
|
||
|
||
2007-10-16 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* build/msvc_2k5:
|
||
Added MSVC project files.
|
||
|
||
2007-10-16 Emmanuele bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.c: Copy the alpha when shading.
|
||
|
||
2007-10-16 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* clutter.symbols:
|
||
Added a bunch of missing symbols.
|
||
|
||
* clutter/clutter-script.c:
|
||
* json/json-node.c:
|
||
Use g_slice_new0 instead of g_slice_new to avoid passing
|
||
garbage to functions.
|
||
|
||
* tests/test-threads.c:
|
||
Replaced non-portable sleep() with g_usleep().
|
||
|
||
2007-10-15 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* clutter/cogl/gl/cogl-defines.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
Fixup GL include for windows.
|
||
|
||
2007-10-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
More events documentation.
|
||
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
Add synthetic flag and make put_event use it
|
||
(via modded patch from pippin)
|
||
|
||
* clutter/clutter-main.c: (clutter_do_event):
|
||
dont use put event anymore when pushing enter/leave events.
|
||
|
||
2007-10-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/pango/Makefile.am: Compile with the debug flags, if
|
||
set.
|
||
|
||
2007-10-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.symbols: Remove non-public symbols.
|
||
|
||
2007-10-12 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* clutter.symbols:
|
||
A list of public symbols, one per line; semi-autogenerated, so
|
||
might not be complete -- PLEASE when adding new public APIs, add
|
||
the function name to this file.
|
||
|
||
2007-10-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Add a :depth property, so we can
|
||
set the initial depth of an actor inside the UI definition
|
||
files.
|
||
|
||
2007-10-12 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* tests/test-actors.c:
|
||
When using MSVC, define _USE_MATH_DEFINES before including
|
||
math.h, otherwise constants like M_PI will not be defined.
|
||
|
||
2007-10-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c (construct_timline),
|
||
(parse_member_to_property): Transfer ownership of the
|
||
implicit timelines to the behaviour, so that they get
|
||
unreferenced when the behaviour is destroyed.
|
||
|
||
(parse_member_to_property): Reverse the list of children
|
||
and behaviours.
|
||
|
||
2007-10-12 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
Portability fixes:
|
||
|
||
* clutter/clutter-private.h:
|
||
Bracket #include "unistd.h" with #ifdef HAVE_UNISTD_H
|
||
|
||
* clutter/clutter-fixed.c:
|
||
Use "", not <> for inclusion of local files.
|
||
|
||
(clutter_sqrtx): forward declare local variables.
|
||
|
||
* clutter/clutter-debug.h:
|
||
Added non-gcc (c99) implementation of variadic debug macros for
|
||
when not compiling with gcc.
|
||
|
||
* clutter/pango/pangoclutter-render.c:
|
||
Fixed some strange uses of CLUTTER_NOTE() + stripped trailing
|
||
whitespace.
|
||
|
||
2007-10-12 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-backend.c:
|
||
* clutter/clutter-behaviour-depth.c:
|
||
* clutter/clutter-box.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-container.c:
|
||
* clutter/clutter-entry.c:
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-hbox.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-layout.c:
|
||
* clutter/clutter-media.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-score.c:
|
||
* clutter/clutter-script.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeout-pool.c:
|
||
* clutter/clutter-vbox.c:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
* clutter/eglnative/clutter-event-egl.c:
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/json/json-array.c:
|
||
* clutter/json/json-generator.c:
|
||
* clutter/json/json-node.c:
|
||
* clutter/json/json-object.c:
|
||
* clutter/json/json-parser.c:
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
|
||
Fixedup config.h inclusion (must always be bracketed with #ifdef
|
||
HAVE_CONFIG_H).
|
||
|
||
2007-10-11 Tomas Frydrych <tf@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c:
|
||
Avoid using C++ reserverd words to name variables.
|
||
|
||
2007-10-11 Øyvind Kolås <pippin@o-hand.com>
|
||
|
||
Improve the quality of text when the scale it is shown at screen is
|
||
smaller than the original, seems to work well down to about a scale
|
||
of 50%.
|
||
|
||
* clutter/pango/pangoclutter-fontmap.c:
|
||
(pango_clutter_font_map_default_substitute): turn off hinting.
|
||
* clutter/pango/pangoclutter-render.c: request linear filtering
|
||
instead of nearest neighbour when scaling down.
|
||
* tests/test-text.c: replaced test with a a test that renders a sample
|
||
grid with various pixel sizes and scales for visual inspection of
|
||
text rendering quality.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-backend-glx.c: Fix documentation of the
|
||
filter function API.
|
||
|
||
* clutter/clutter-score.c:
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-actor.c: Documentation fixes.
|
||
|
||
* clutter/clutter-actor.h: Automatically typecast to ClutterActor
|
||
when setting/checking flags.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Beautify the ClutterActor documentation.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Remove the ::event-after signal:
|
||
three event layers to connect to seems a bit overkill.
|
||
|
||
(clutter_actor_event): Return FALSE, not TRUE by default,
|
||
as g_signal_emit() will change the return value if no
|
||
handlers are connected
|
||
|
||
* clutter/clutter-stage.c: Emit ::notify when we change
|
||
the fullscreen property.
|
||
|
||
* clutter/clutter-script.c: Add more documentation for the
|
||
definition format and keywords.
|
||
|
||
(translate_property): Collapse the G_TYPE_ENUM and G_TYPE_FLAGS
|
||
cases into one, to simplify the code.
|
||
|
||
* tests/test-script.c: Test enumeration conversion by using
|
||
a value different from the default.
|
||
|
||
2007-10-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-main.c:
|
||
* tests/test-events.c:
|
||
Add basic W3 DOM event 'capture' like functionality.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.c: Parse flags like we parse enums.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/json/json-types.h:
|
||
* clutter/json/json-array.c:
|
||
* clutter/json/json-object.c: Resync with the upstream copy
|
||
of JSON-GLib; add json_object_remove_member() and
|
||
json_array_remove_element() and fix the g_hash_table_get_keys()
|
||
replacement for GLib 2.12.
|
||
|
||
* clutter/clutter-script.c: Clean up the complex properties
|
||
parsing code.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c (json_object_end): Add "type_func"
|
||
to the list of attributes we skip.
|
||
|
||
2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/json/json-parser.c: Use the commodity JsonNode API
|
||
and accept bare values as root nodes.
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.c: Unreference the created objects
|
||
only if they are top-levels, like ClutterBehaviour and
|
||
ClutterTimelines. Actors have floating references, so we
|
||
just transfer ownership to their containers, and the stage
|
||
is owned by the backend. Add the "type_func" key to the
|
||
object definition, so the user can supply its own GType
|
||
function if the class name doesn't follow the GObject rules.
|
||
Document the ClutterScript public API.
|
||
|
||
2007-10-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
Add missing enter/leave event signals
|
||
|
||
* clutter/clutter-main.c: (clutter_do_event):
|
||
Set time in crossing events.
|
||
Protect against do_pick() failing.
|
||
|
||
2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c (resolve_alpha_func): Fix the
|
||
ClutterAlphaFunc resolution function.
|
||
|
||
2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-script.c:
|
||
* tests/test-script.json: Move part of the UI definition into
|
||
its own file and exercise clutter_script_load_from_file().
|
||
|
||
2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c (clutter_script_get_object): Construct
|
||
the requested object if it hasn't been already. This allows
|
||
referencing objects within the same snippet.
|
||
|
||
* tests/test-script.c: Declare a timeline and use it inside
|
||
multiple behaviours; apply multiple behaviours to various
|
||
actors, then retrieve the timeline to start it when the test
|
||
runs.
|
||
|
||
2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.c: Allow applying behaviours directly
|
||
inside the UI definition data.
|
||
|
||
* tests/test-script.c: Test the "behaviours" member.
|
||
|
||
2007-10-09 Rob Bradford <rob@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
(clutter_backend_egl_dispose):
|
||
Call eglTerminate() on the display when the backend is disposed of.
|
||
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
(clutter_stage_egl_realize):
|
||
Don't use the createNativeWindow() call, it's not generic EGL.
|
||
|
||
2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.h:
|
||
* clutter/clutter-script.c: Add licensing information to
|
||
the newly added files.
|
||
|
||
* clutter/clutter-script.c: Support creating behaviours with
|
||
ClutterScript. ClutterAlpha objects are implicit, but
|
||
timelines can be both explicit objects using their id or
|
||
implicit objects. Make the property resolution and translation
|
||
more robust. Support the pixbuf property.
|
||
|
||
* tests/test-script.c: Test the newly added features.
|
||
|
||
* docs/reference/clutter-docs.sgml:
|
||
* docs/reference/clutter-sections.txt: Add ClutterScript.
|
||
|
||
2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h: Add deprecation guards around
|
||
CLUTTER_FIXED_INT().
|
||
|
||
2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c: Parse ClutterMargin and ClutterPadding
|
||
properties from arrays or integers (assume pixels).
|
||
|
||
2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.c: Allow defining childrens for every
|
||
container actor inside the UI definition files.
|
||
|
||
2007-10-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-main.c:
|
||
Add a hash to global clutter context mapping all parented actor
|
||
id's to actors.
|
||
Add clutter_get_actor_by_id() call.
|
||
Convert picking machinery to use above.
|
||
(performance/simpler composite actor creation)
|
||
|
||
* clutter/clutter-stage.c: (clutter_stage_fullscreen),
|
||
(clutter_stage_unfullscreen), (clutter_stage_event):
|
||
Only set the fullscreen property on stage state fullscreen event(#545)
|
||
Experimental as could be painful to implement on non X backends.
|
||
|
||
2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-script.c (json_parse_end):
|
||
* clutter/json/json-object.c (json_object_get_members): Replace
|
||
the GLib 2.14 API with the equivalent code for GLib < 2.14.
|
||
|
||
* configure.ac: Revert the dependency bump.
|
||
|
||
2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Initial implementation of the UI definition files. (#424)
|
||
|
||
* clutter/json/Makefile.am:
|
||
* clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based
|
||
JSON parser/generator library. We use it in-tree because we might
|
||
need to change the API. Ideally, we'd depend on it.
|
||
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-script-private.h:
|
||
* clutter/clutter-script.[ch]: ClutterScript, the scenegraph
|
||
generator class. It parses JSON streams in form of buffers and
|
||
files and builds the scene.
|
||
|
||
* clutter/clutter-debug.h:
|
||
* clutter/clutter-main.c: Add a "script" debug flag
|
||
|
||
* clutter/Makefile.am: Build glue.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-script.c: Add a test case for the ClutterScript.
|
||
|
||
* configure.ac: Depend on GLib 2.14, so we can use the
|
||
g_hash_table_get_key() and g_hash_table_get_values() functions
|
||
for the time being; we can probably reimplement those, but we
|
||
are going to need 2.14 anyway if we are going to implement a
|
||
list model using GSequence.
|
||
|
||
2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* tests/test-behave.c: Use the right return type for the
|
||
event callbacks.
|
||
|
||
2007-10-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h:
|
||
* clutter/eglnative/clutter-event-egl.c:
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
Remove seperate double/triple click events and replace with
|
||
a click_count member.
|
||
Move calculating click counts from backend to do_event()
|
||
Initial implementation of ENTER/LEAVE events.
|
||
|
||
* tests/test-events.c:
|
||
Add code to test above.
|
||
|
||
* tests/test-behave.c:
|
||
Sync with newer API.
|
||
|
||
* clutter/clutter-score.c:
|
||
Silence a warning.
|
||
|
||
2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h: Add CLUTTER_FIXED_TO_INT() and
|
||
deprecate CLUTTER_FIXED_INT(), for symmetry with
|
||
CLUTTER_FIXED_FROM_INT().
|
||
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-behaviour-depth.c:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-path.c:
|
||
* clutter/clutter-fixed.h: Use CLUTTER_FIXED_TO_INT().
|
||
|
||
2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_get_size): Implement
|
||
get_size() as a wrapper around clutter_actor_query_coords()
|
||
instead of calling g_object_get() twice.
|
||
|
||
(clutter_actor_init): Initialise the box in one call.
|
||
|
||
2007-10-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Remove the ::event-after signal
|
||
class handler, as it's not meant to be overridden by sub-classes.
|
||
|
||
(clutter_actor_class_init):
|
||
Make every event-related signal return a boolean: return TRUE
|
||
in a signal handler to block the emission. The value is accumulated
|
||
automatically by the signal API.
|
||
|
||
(clutter_actor_event): If ::event returns TRUE, skip to emitting
|
||
::event-after. Return the value accumulated by the signal emission
|
||
chain.
|
||
|
||
* clutter/clutter-private.h: Rename _clutter_boolean_accumlator().
|
||
|
||
* clutter/clutter-main.c (clutter_do_event): If clutter_actor_event()
|
||
returns TRUE then stop the event emission chain from child to parent.
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_event): Behave like
|
||
clutter_actor_event().
|
||
|
||
(clutter_stage_get_key_focus),
|
||
(clutter_stage_set_key_focus): Avoid a nasty circular reference
|
||
issue: if the actor passed to set_key_focus is NULL then the stage
|
||
has the key focus.
|
||
|
||
* tests/test-events.c: Update the events test with the API
|
||
changes.
|
||
|
||
2007-10-01 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_set_scale_with_gravityx):
|
||
Use CLUTTER_QMUL for better precission (#532, patch by Gwenole
|
||
Beauchesne).
|
||
|
||
* clutter/clutter-color.c:
|
||
(clutter_color_to_hlsx):
|
||
Added missing CLUTTER_INT_TO_FIXED conversion (#544, patch by Neil
|
||
Roberts).
|
||
|
||
2007-10-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
Patch by: Tommi Komulainen <tommi.komulainen@iki.fi>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_delete_text):
|
||
Fix characters vs. bytes inconsistency (#520).
|
||
|
||
2007-09-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-event.h:
|
||
Removed unused POINTER_ENTER and POINTER_LEAVE states. (#546)
|
||
* clutter/clutter-stage.c: (clutter_stage_fullscreen),
|
||
(clutter_stage_unfullscreen):
|
||
Only Change fullscreen prop if the backend implements fullscreen
|
||
methods. (#545)
|
||
|
||
2007-09-28 Øyvind Kolås <pippin@openedhand.com>
|
||
|
||
* clutter/clutter-container.[ch]: added
|
||
clutter_container_find_child_by_name.
|
||
|
||
2007-09-28 Øyvind Kolås <pippin@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize):
|
||
removed unused variable perspective.
|
||
* tests/test-events.c: (main): added CLUTTER_STAGE() cast.
|
||
* tests/test-threads.c: include unistd.h for sleep().
|
||
|
||
2007-09-28 Øyvind Kolås <pippin@openedhand.com>
|
||
|
||
* clutter/clutter-label.c: (clutter_label_ensure_layout): avoid
|
||
calling pango_layout_set_text|markup before we've got any text.
|
||
|
||
2007-09-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* tests/test-scale.c:
|
||
Fix out of about array addressing (#522, Tommi Komulainen)
|
||
|
||
2007-09-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-rectangle.c:
|
||
Include "config.h" in all c files (#524, Tommi Komulainen)
|
||
|
||
2007-09-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
Merge from stable.
|
||
|
||
* clutter/clutter-behaviour-path.c: (path_alpha_to_position)
|
||
Fix uninitialized variable (#480, Gwenole Beauchesne)
|
||
|
||
2007-09-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-main.c:
|
||
Further event tweaks;
|
||
- Ref the event actor source
|
||
- Protect against off stage events (button releases) (#511)
|
||
- Move more into ClutterEventAny
|
||
- Add a click count to button event (as yet unused)
|
||
- Minor cleanups
|
||
|
||
* clutter/clutter-actor.c:
|
||
Make scale x/y a property.
|
||
|
||
* clutter/clutter-private.h:
|
||
Remove _clutter_actor_apply_modelview*
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
Warning cleanup
|
||
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
Avoid setting viewport directly, but set sync flag.
|
||
|
||
* clutter/pango/pangoclutter-render.c: (draw_glyph):
|
||
Minor cleanups.
|
||
|
||
* clutter/Makefile.am:
|
||
* tests/Makefile.am:
|
||
* tests/test-score.c
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-score.h:
|
||
* clutter/clutter-score.c:
|
||
Add very initial (broken) ClutterScore implementation.
|
||
|
||
2007-09-25 Ross Burton <ross@openedhand.com>
|
||
|
||
Merge from stable.
|
||
|
||
* clutter/clutter-group.c:
|
||
Optimise sort_z_order.
|
||
|
||
2007-09-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from stable
|
||
|
||
* clutter/eglnative/clutter-event-egl.c:
|
||
Flag every device click after the first as motion events
|
||
instead of button presses. (#505, Shreyas Srinivasan)
|
||
|
||
2007-09-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
Port from stable branch.
|
||
|
||
* clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch):
|
||
Only declare tsevent if we have tslib (#498, Robert Bragg)
|
||
|
||
2007-09-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c: Remove stray include <gdk-pixbuf-xlib.h>
|
||
in ClutterStage: the code requesting it was moved in the backends.
|
||
|
||
2007-08-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.c: Fix the border drawing: do not
|
||
overdraw the rectangle on the border and fix the check for
|
||
different border colour. (#488, Neil Roberts)
|
||
|
||
2007-08-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-effect.c: (clutter_effect_template_set_property):
|
||
Add missing break statement. Whoops.
|
||
|
||
2007-08-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (_clutter_do_pick):
|
||
Call glFinish before reading pixels
|
||
* clutter/eglx/clutter-stage-egl.c: (clutter_stage_egl_realize):
|
||
Add missing read surface in making context current.
|
||
Above fixes via Kate Alhola.
|
||
|
||
* clutter/glx/clutter-glx.h:
|
||
Add missing filter funcs so there actually exported
|
||
|
||
2007-08-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-stage-glx.h:
|
||
Add initial support for stage state events.
|
||
Fix fullscreening for an already mapped stage.
|
||
|
||
* tests/test-events.c:
|
||
Print out info from the above. Blue button now toggles
|
||
fullscreen.
|
||
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-effect.h:
|
||
Add a setting for templates to ref or clone underlying
|
||
timelines. (As to improve sync issues like those in foofone)
|
||
|
||
* tests/test-timeline.c:
|
||
Also add completed signals.
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_texture_image_2d):
|
||
* configure.ac:
|
||
Forward port from stable branch. RGB Image fixes gles
|
||
and check for lower case libgles_cm.
|
||
|
||
|
||
2007-08-24 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(_clutter_actor_apply_modelview_transform):
|
||
|
||
Fixed rotation around x axis (bug 486).
|
||
|
||
2007-08-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-event.c: Revert the event queue ordering
|
||
commit.
|
||
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/sdl/clutter-event-sdl.c: Update backends.
|
||
|
||
2007-08-22 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
|
||
Fixed CCW rotation in rotate behaviour (bug 483); fixed overall
|
||
path length calculation for angles > 360 in rotate and ellipse.
|
||
|
||
2007-08-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (clutter_threads_dispatch_free): Remove
|
||
the main threads locking calls: the main loop might remove the
|
||
source while dispatching it, so whether or not we are already
|
||
holding the lock is unpredictable for the library. Leave a comment
|
||
with the relevant bug number in GNOME's Bugzilla and wait for a
|
||
fix in GLib.
|
||
|
||
2007-08-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.c: Correctly initialise the state
|
||
variables used to detect multiple clicks.
|
||
|
||
(clutter_event_get_coords): Return the coordinates for
|
||
CLUTTER_3BUTTON_PRESS events.
|
||
|
||
(clutter_events_pending): Check from the tail of the queue backward,
|
||
like we do in clutter_event_get() and clutter_event_peek().
|
||
|
||
2007-08-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Preserve the ordering of the events in the queue when sythesising
|
||
new events in the event translation sequence. (#481)
|
||
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-private.h: Allow flagging new events on the
|
||
events queue without breaking ClutterEvent using a masked type.
|
||
|
||
(clutter_event_get), (clutter_event_put),
|
||
(clutter_event_pending): Ignore events with the CLUTTER_EVENT_PENDING
|
||
flag set when walking the events queue.
|
||
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/sdl/clutter-event-sdl.c: Push the new events straight
|
||
on the queue, with the CLUTTER_EVENT_PENDING flag set; remove the
|
||
flag if the event translation was succesful, or remove the event
|
||
altogether.
|
||
|
||
2007-08-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c: Add missing documentation for the
|
||
ClutterStage properties.
|
||
|
||
2007-08-21 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c:
|
||
(clutter_sqrti):
|
||
|
||
Fixes for 64-bit platforms; use of SSE builtin when available
|
||
(bugs 478, 479, patches by Gwenole Beauchesne).
|
||
|
||
2007-08-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-enum-types.h.in:
|
||
* clutter/clutter-enum-types.c.in: Use template files for
|
||
glib-mkenums; this makes the Makefile template a bit more
|
||
clean and the enum types generation more customisable (e.g.
|
||
when GLib 2.14 has been released, we can use g_once_init_enter()
|
||
and g_once_init_leave() to have thread-safe GType functions
|
||
for the enum types as well).
|
||
|
||
2007-08-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-version.h.in: Fix CLUTTER_CHECK_VERSION()
|
||
macro to accept micro versions. (#477, Neil Roberts)
|
||
|
||
2007-08-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Various timeline related changes.
|
||
|
||
* clutter/clutter-timeout-pool.c: Use g_list_insert_sorted() to
|
||
fix a timeout pool reversal happening with our homegrown
|
||
sorted insertion function. (see #470)
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-timeline.c: Add a ClutterTimeline test suite, for
|
||
finding regressions in the behaviour of the timelines. (#470,
|
||
Rob Bradford)
|
||
|
||
* clutter/clutter-main.c (clutter_do_event): Use an EVENT note,
|
||
not a SCHEDULER one; SCHEDULER is for timelines and idle sources
|
||
only.
|
||
|
||
* clutter/clutter-version.h.in: Protect the bare numbers of
|
||
the version components.
|
||
|
||
* clutter/clutter-effect.c: Do not unref the ClutterAlpha, as
|
||
the ownership is already of the behaviour used by the effect
|
||
closure.
|
||
|
||
* clutter/clutter-timeline.c: Emit the ::new-frame signal only
|
||
if the timeline is still active
|
||
|
||
Always advance at least of one frame. (#471, Rob Bradford)
|
||
|
||
Do not rewind the timeline if the user paused it in the ::new-frame
|
||
signal handler: either the user has already done it with
|
||
clutter_timeline_stop() or it's not what he's expecting if he
|
||
called clutter_timeline_pause(). (#372, Johan Bilien)
|
||
|
||
If we skipped the last frame before emitting the ::complete
|
||
signal, emit ::new-frame with the last frame.
|
||
|
||
Do not call clutter_timeline_stop() at the end of a non-looping
|
||
timeline, as it emits the ::pause signal as well. Also, rewind the
|
||
timeline *after* emitting ::complete, so that calling
|
||
clutter_timeline_get_current_frame() in a signal handler still
|
||
works.
|
||
|
||
2007-08-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/eglx/clutter-event-egl.c: (clutter_event_dispatch):
|
||
Fix clutter_thread typo (Kate Alhola)
|
||
|
||
2007-08-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-main.c: Update the Since: tag for the
|
||
backported API.
|
||
|
||
* clutter/clutter-behaviour-rotate.c: Fix a typo in the get_center()
|
||
method. (#468, Neil Roberts)
|
||
|
||
Freeze and thaw the notification queue when changing multiple
|
||
properties in the same method. Fix some coding style issues.
|
||
|
||
2007-08-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Add checks for the "reactive" flag
|
||
accessors.
|
||
|
||
2007-08-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.[ch]: Add clutter_effect_depth(), a
|
||
simple wrapper around ClutterBehaviourDepth. (#464, Ali Sabil)
|
||
|
||
2007-08-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c (clutter_smoothstep_inc): Use the
|
||
correct type for parameters, to avoid overflow (Ali Sabil).
|
||
|
||
* clutter/clutter-behaviour-opacity.c: Use the right format
|
||
when printing the unsigned alpha value and opacity to the
|
||
debug output.
|
||
|
||
2007-08-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-container.[ch]:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-group.c: Rename clutter_container_raise() to
|
||
clutter_container_raise_child(), and clutter_container_lower()
|
||
to clutter_container_lower_child() to avoid clashing with
|
||
ClutterActor raise() and lower() respectively.
|
||
|
||
2007-08-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-types.h:
|
||
Initial implementation of actors emmitting event signals (423);
|
||
- Actors set_reactive() to receive mouse events.
|
||
(call clutter_enable_motion_events() for per action motion events)
|
||
- clutter_stage_set_key_focus () to direct key events.
|
||
- Events bubble up to parents (ending at stage)
|
||
(original source identified by clutter_event_get_source())
|
||
TODO:
|
||
- enter/leave notifys for actors.
|
||
- stage specific events - fullscreen
|
||
- grabs
|
||
|
||
* tests/test-events.c:
|
||
Extend a little to use new API
|
||
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
Move get_proc_address into cogl and out of backend.
|
||
(shaders will need it)
|
||
|
||
* clutter/clutter-group.c: (clutter_group_real_lower):
|
||
Fix a minor compile warning.
|
||
|
||
* TODO:
|
||
Sync up.
|
||
|
||
2007-08-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-container.[ch]: Add find_child_by_id(),
|
||
raise(), lower() and sort_depth_order() virtual functions to
|
||
ClutterContainer.
|
||
|
||
* clutter/clutter-group.[ch]: Deprecate the redundant calls
|
||
from ClutterGroup, and make ClutterGroup implement them as part
|
||
of the ClutterContainer interface implementation.
|
||
|
||
* clutter/clutter-box.c: Implement the newly added ClutterContainer
|
||
methods; now clutter_stage_get_actor_at_pos() works with boxes
|
||
as well as groups.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-actor.c: Replace calls to ClutterGroup functions
|
||
with ClutterContainer ones.
|
||
|
||
2007-08-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeout-pool.c: Fix removing and adding timeouts
|
||
to the timeout pool during a dispatch of a timeout source already
|
||
inside the pool. (#456, based on a patch by Neil Roberts)
|
||
|
||
(clutter_timeout_dispatch), (clutter_timeout_pool_dispatch): Hold
|
||
the main Clutter lock in the pool dispatch function, instead of
|
||
the per-timeout dispatch; this guarantees that the ref+unref of
|
||
the single timeouts are done under the main lock.
|
||
|
||
2007-08-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (texture_upload_data):
|
||
Align texture data correctly for edge tiles.
|
||
(#422 - Neil Roberts)
|
||
|
||
2007-08-11 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Fix typo in clutter_texture_get_pixbuf (#458, Neil Roberts).
|
||
Use take_object when getting pixbuf prop to avoid ref leak. (Neil
|
||
Roberts)
|
||
|
||
2007-08-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-box.c: Rename a variable to fix a compiler
|
||
warning.
|
||
|
||
2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse:
|
||
(clutter_behaviour_ellipse_get_tiltx): Remove useless
|
||
"Return" in the API documentation.
|
||
|
||
2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeout-pool.c: Fix sorting of the pool
|
||
when inserting and removing timeout sources. (#449, Neil
|
||
Roberts)
|
||
|
||
2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (clutter_get_timestamp): Remove
|
||
the microseconds remainder, which is mostly useless. (#447)
|
||
|
||
2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (clutter_get_timestamp): Return the
|
||
correct number of microseconds (#447, Neil Roberts)
|
||
|
||
2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge the clutter.git/threading branch.
|
||
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h: Add threading locking and unlocking
|
||
functions, to mark a critical section and access the Clutter API
|
||
from differen threads. Add an initialisation function and a function
|
||
to override the default lock aquisition and release functions, for
|
||
bindings and application-specific locking handling. Add MT-safe
|
||
versions of g_idle_add() and g_timeout_add() which will call the
|
||
functions under the main Clutter lock and without races. The
|
||
Clutter thread-safe implementation is basically the same used by
|
||
GDK, so the same caveats apply.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeout-pool.c: Use the new threading API when
|
||
invoking idle and timeouts.
|
||
|
||
* clutter/eglnative/clutter-event-egl.c:
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/sdl/clutter-event-sdl.c: Acquire and release the main
|
||
Clutter lock when preparing, checking and dispatching the events
|
||
on the queue in every backend.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-threads.c: Add a test case, showing how to use the
|
||
threading API and write thread-safe Clutter applications.
|
||
|
||
2007-08-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Bump up to 0.5.0 and start the new development
|
||
branch.
|
||
|
||
2007-08-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Bump up to 0.4.0.
|
||
|
||
2007-08-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c:
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/pango/pangoclutter.h: Small fixes for passing the
|
||
distcheck phase with extra-strict compiler flags.
|
||
|
||
2007-08-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-behaviour-ellipse.[ch]:
|
||
* clutter/clutter-behaviour-path.h:
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-box.h:
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-container.h:
|
||
* clutter/clutter-effect.h:
|
||
* clutter/clutter-entry.h:
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-layout.h:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-units.h:
|
||
* clutter/clutter-version.h.in:
|
||
* clutter/glx/clutter-glx.h: Documentation additions and
|
||
various fixes.
|
||
|
||
2007-08-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
Add a documentation note regarding ellipse setting
|
||
the applied actors position.
|
||
|
||
2007-08-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
* README:
|
||
More updates ready for 0.4.0
|
||
|
||
2007-08-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-fixed.h:
|
||
Add documentation.
|
||
|
||
* clutter/cogl/gl/cogl.c: (cogl_perspective):
|
||
Remove CFX_* shortened macros
|
||
|
||
2007-08-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.[ch]: Remove clutter_threads_enter()
|
||
and clutter_threads_leave(); both are no-ops and they just
|
||
confuse things. The thread-awareness in Clutter is planned
|
||
for 0.4.1/0.5.0.
|
||
|
||
* README:
|
||
* NEWS: Update.
|
||
|
||
2007-08-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-box.[ch]: Implement margin, color and default
|
||
padding for ClutterBox. Provide API to pack a child by specifying
|
||
every packing detail or just pack with the defaults. ClutterBox
|
||
works like the HTML boxing model, API-wise: a box with margins
|
||
and padding around each child. Needs work, still.
|
||
|
||
* clutter/clutter-hbox.c:
|
||
* clutter/clutter-vbox.c: Update with the new API and new attributes.
|
||
|
||
* clutter/clutter-types.h: Add ClutterMargin and ClutterPadding.
|
||
|
||
* test/test-boxes.c: Exercise the new API.
|
||
|
||
2007-08-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Correct set pixbuf property as GDK_TYPE_PIXBUF
|
||
(fix via Neil Roberts)
|
||
|
||
2007-08-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-depth.c:
|
||
Modify to work like all other behvaiours in not forcing
|
||
increasing order in behaviour 'limits'. (#436)
|
||
Rename limit min/max props to start/end.
|
||
|
||
* tests/test-depth.c:
|
||
Simplify test-case to work with above change and
|
||
without multiple ramps
|
||
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
Handle CW rotation when end > start and similar for CCW just
|
||
like ellipse behaviour.
|
||
|
||
2007-08-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
* clutter/clutter-actor.c:
|
||
Document show/hide_all behaviour correctly.
|
||
|
||
2007-08-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-depth.c: Fix typo in the description.
|
||
|
||
2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-depth.c: Clarify the depth behaviour
|
||
even more in the description used by the API reference.
|
||
|
||
2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-depth.[ch]: Clarify that what drives
|
||
the movement along the Z axis is the ClutterAlpha object (we
|
||
don't have the luxury of a rollover like the opacity does);
|
||
so, if you want to go from 0 to -100 you have to use a
|
||
decreasing function, just as well if you want to go from 100
|
||
to 0. Using a min-depth of 100 and a max-depth of 0 and an
|
||
increasing function is undefined behaviour.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-depth.c: Add a test case for the depth behaviour.
|
||
|
||
2007-08-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c (clutter_actor_set_opacity): Queue
|
||
a redraw when setting the opacity of an actor.
|
||
|
||
2007-08-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_get_angle_tilt): Avoid recursion
|
||
by fixing a typo.
|
||
|
||
(clutter_behaviour_ellipse_get_angle_begin),
|
||
(clutter_behaviour_ellipse_get_angle_end): Correct the angles
|
||
here too.
|
||
|
||
2007-08-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_get_property): Do not forget to
|
||
correct the angles when returning them.
|
||
|
||
2007-08-03 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
(clutter_behaviour_ellipse_new):
|
||
(clutter_behaviour_ellipse_newx):
|
||
|
||
Added direction parameter; made behaviour to respect direction
|
||
parameter; unclumped angle_begin and angle_end values.
|
||
|
||
2007-08-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
* README:
|
||
Initial updating ready for release.
|
||
|
||
2007-08-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/sdl/clutter-backend-sdl.c: Set the default resolution
|
||
as 96.0 dpi for every backend (we already were under this
|
||
assumption anyway, and this makes it easier to change this
|
||
setting per-backend).
|
||
|
||
* clutter/pango/pangoclutter-fontmap.c:
|
||
* clutter/pango/pangoclutter.h: Allow setting the resolution
|
||
for the PangoClutterFontMap object and provide the implementation
|
||
for the PangoFcFontMap::get_resolution() virtual function. This
|
||
allows to set the resolution of the PangoContext when retrieving
|
||
it.
|
||
|
||
* clutter/clutter-label.c (clutter_label_init): Set the
|
||
resolution of the font map with the one the backend gives us.
|
||
|
||
* clutter/clutter-entry.c (clutter_entry_init): Ditto.
|
||
|
||
2007-08-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.c (clutter_color_subtract): Invert the
|
||
operands and match what the function says it does. (#435)
|
||
|
||
2007-08-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-color.c: (clutter_color_from_pixel):
|
||
Fix typo in alpha channel extraction (#434)
|
||
|
||
2007-08-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Add floating-point variant of the
|
||
clutter_actor_get_r[xyz]angx() functions.
|
||
|
||
2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.[ch]: Fix clutter_stage_set_user_resizable()
|
||
name, and add a getter for the property.
|
||
|
||
* clutter/glx/clutter-stage-glx.c: Use the accessor, not
|
||
g_object_get() to retrieve the value of the resizable property.
|
||
|
||
2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-backend.[ch]: Add clutter_backend_set_resolution()
|
||
and clutter_backend_get_resolution(); backends should use the former
|
||
to set the resolution of the display when initialising, while actors
|
||
should use the latter when sizing themselves depending on the
|
||
resolution or the font size.
|
||
|
||
* clutter/glx/clutter-backend-glx.c: Set the resolution as 96 dpi
|
||
as a default and query the X server when opening the display.
|
||
|
||
* clutter/clutter-entry.c: Drop the hardcoded dpi value and use
|
||
clutter_backend_get_resolution() to compute the default size.
|
||
|
||
2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.c (clutter_entry_init): Set the default
|
||
size of the entry based on the size of the default font. (#414).
|
||
|
||
2007-07-31 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/sdl/clutter-backend-sdl.c: Fix a typo in
|
||
clutter_backend_sdl_get_features() (#426, Pan Bohui)
|
||
|
||
2007-07-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* AUTHORS:
|
||
* HACKING:
|
||
* README:
|
||
Various updates and improvements.
|
||
|
||
* configure.ac:
|
||
Remove --disable-fast-fp-conversions
|
||
|
||
2007-07-30 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse:
|
||
(clutter_behaviour_ellipse_advance):
|
||
|
||
Fixed invalid assumption about z cooordiance in calculation of
|
||
tilt in y axis.
|
||
|
||
2007-07-30 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
|
||
Fixed incorrect order of modelview matrix stack in calculating
|
||
actor vertices.
|
||
|
||
2007-07-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-backend.h:
|
||
Remove #if 0's old backend_api
|
||
(generating uneeded documentation)
|
||
|
||
2007-07-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Fix re-relisation for large tiled textures.
|
||
* tests/test-textures.c: (main):
|
||
Add a show/hide to trigger above (see #442)
|
||
|
||
2007-07-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-types.h: Document ClutterGravity enumeration
|
||
and remove the only incomplete symbol of the api reference. Now
|
||
we are up to 79% documented symbols.
|
||
|
||
2007-07-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-media.c: Document ClutterMedia signals;
|
||
replace the implementation of clutter_media_set_filename() with
|
||
something a wee bit more robust (and portable) than a sprintf().
|
||
|
||
2007-07-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c: Documentation
|
||
fixes; kill some indirections; freeze the notification
|
||
queue when (potentially) emitting multiple notify
|
||
signals.
|
||
|
||
* clutter/clutter-alpha.h: Remove the unused macro
|
||
CLUTTER_TYPE_SMOOTHSTEP.
|
||
|
||
2007-07-28 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Use GInitiallyUnowned
|
||
as the parent structure in the ClutterActor structure
|
||
definition; somehow, this has escaped everyone attention
|
||
in one year and a half. Luckily, GInitiallyUnowned is
|
||
as big as GObject.
|
||
|
||
(clutter_actor_get_abs_position_units),
|
||
(clutter_actor_get_abs_position): Check parameters.
|
||
|
||
* clutter/clutter-texture.h: Unmangle the flags enum
|
||
type declaration, so that dumb parsers like h2defs.py
|
||
are not fooled.
|
||
|
||
* clutter/clutter-behaviour-ellipse.[ch]:
|
||
* clutter/clutter-effect.c: Fix some documentation
|
||
issues and make gtk-doc happy.
|
||
|
||
2007-07-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* tests/test-behave.c:
|
||
(clutter_behaviour_ellipse_get_angle_tilt):
|
||
(clutter_behaviour_ellipse_set_angle_tilt):
|
||
|
||
Pruned ClutterBehaviourEllipse api.
|
||
|
||
2007-07-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_set_angle_tilt_x):
|
||
(clutter_behaviour_ellipse_set_angle_tilt_xx):
|
||
(clutter_behaviour_ellipse_get_angle_tilt_x):
|
||
(clutter_behaviour_ellipse_get_angle_tilt_xx):
|
||
(clutter_behaviour_ellipse_set_angle_tilt_y):
|
||
(clutter_behaviour_ellipse_set_angle_tilt_yx):
|
||
(clutter_behaviour_ellipse_get_angle_tilt_y):
|
||
(clutter_behaviour_ellipse_get_angle_tilt_yx):
|
||
(clutter_behaviour_ellipse_set_angle_tilt_z):
|
||
(clutter_behaviour_ellipse_set_angle_tilt_zx):
|
||
(clutter_behaviour_ellipse_get_angle_tilt_z):
|
||
(clutter_behaviour_ellipse_get_angle_tilt_zx):
|
||
(clutter_behaviour_ellipse_set_tilt):
|
||
(clutter_behaviour_ellipse_set_tiltx):
|
||
(clutter_behaviour_ellipse_get_tilt):
|
||
(clutter_behaviour_ellipse_get_tiltx):
|
||
|
||
* tests/test-behave.c:
|
||
|
||
Allow tilting ClutterBehaviourEllipse in all three axis; affects
|
||
any code using the previous tilt api.
|
||
|
||
|
||
2007-07-26 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-feature.h:
|
||
Add new stage feature flags and document.
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
Set new feature flags.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Add a 'user_resizeable' setting to the backend and implement
|
||
for glx backend.
|
||
|
||
2007-07-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-types.h: Add missing documentation and fix
|
||
parameters names to make gtk-doc happy.
|
||
|
||
2007-07-26 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* tests/test-behave.c:
|
||
|
||
Removed tilt paramter from ClutterBehaviourEllipse constructors;
|
||
Made angles to be relative to 12 o'clock;
|
||
Added direction property;
|
||
|
||
2007-07-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-types.h:
|
||
* clutter/Makefile.am: Add a header for common types, to avoid
|
||
inclusion hell.
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviour-rotate.h:
|
||
* clutter/clutter-behaviour-scale.h: Move some boxed types and som
|
||
enums to clutter-types.h.
|
||
|
||
2007-07-26 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (offset_to_bytes),
|
||
(clutter_entry_ensure_cursor_position),
|
||
(clutter_entry_new_with_text), (clutter_entry_new),
|
||
(clutter_entry_insert_unichar), (clutter_entry_delete_chars):
|
||
|
||
Fixed utf8 support so it actually works now, for both
|
||
inserting and deleting chars. Fixed positioning of cursor for
|
||
utf8 chars. Both GString and Pnago need bytes (not
|
||
documented!) for string manipulation, so making sure all
|
||
values were bytes and not char positions fixed the issue. Set
|
||
a default size of 50x50 for the entry, otherwise no chars can
|
||
be seen if the size is not set after creation (which confuses
|
||
the developer).
|
||
|
||
2007-07-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c:
|
||
Do not accept zero as a value for the num-frames and fps properties
|
||
in both the constructor and the setter functions.
|
||
|
||
2007-07-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]:
|
||
* clutter/clutter-behaviour-bspline.c:
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-box.[ch]:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-entry.c:
|
||
* clutter/clutter-group.[ch]:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* tests/test-actors.c:
|
||
* tests/test-behave.c:
|
||
* tests/test-entry.c:
|
||
* tests/test-events.c:
|
||
* tests/test-project.c:
|
||
* tests/test-rotate.c:
|
||
* tests/test-scale.c:
|
||
* tests/test-text.c:
|
||
* tests/test-textures.c: Miscellaneous compiler warning fixes.
|
||
|
||
2007-07-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* Makefile.am: Add a configure switch to enable strict
|
||
compiler flags, and turn it on when we are doing a distcheck.
|
||
|
||
2007-07-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
* HACKING:
|
||
Add with initial notes on coding bits and bobs.
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
Doc fixes.
|
||
|
||
* clutter/clutter-event.c: (clutter_event_put):
|
||
Doc fixes.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Disable wm user resizing of stage (At least for now)
|
||
Doc fixes.
|
||
|
||
2007-07-25 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c:
|
||
|
||
Fixed endianness issue in fast fp conversions.
|
||
|
||
2007-07-25 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter/clutter-fixed.c:
|
||
|
||
Added --disable-fast-fp-conversion option.
|
||
|
||
2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.[ch]: Ouch, clutter_label_get_alignment()
|
||
returns a PangoAlignment, not a boolean.
|
||
|
||
2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviour.c: Rename clutter_behaviour_clear()
|
||
to clutter_behaviour_remove_all() to avoid method clashes in
|
||
bindings.
|
||
|
||
2007-07-25 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* tests/test-rotate.c:
|
||
* tests/Makefile.am:
|
||
|
||
Added test-rotate.
|
||
|
||
2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-bspline.c: Kill off some deep pointer
|
||
indirections; use CLUTTER_NOTE() instead of ifdeffed out g_debug();
|
||
add checks in every public entry point; move some initialisations
|
||
of private data structures out of the constructor and into the
|
||
init function, where they belong.
|
||
|
||
2007-07-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
* clutter/clutter-behaviour-rotate.h:
|
||
Split 'center' prop into 3 seperate props for each axis.
|
||
Use clutter_behaviour_actors_foreach() rather than
|
||
clutter_behaviour_get_actors() to avoid copying list.
|
||
Call fixed point rotation funcs internally.
|
||
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-effect.h:
|
||
Add new simple rotation based effect funcs.
|
||
|
||
2007-07-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter.h: Include clutter-behaviour-depth.h
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-rotate.[ch]: Add a center property
|
||
for the center or rotation; implement the set_bounds() methods.
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
* clutter/sdl/clutter-backend-sdl.c: Destroy the stage in every
|
||
backend.
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-backend-glx.c: Destroy the stage, don't
|
||
just unref it.
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: Add debug markers.
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.[ch]: Add a ClutterTextureError
|
||
to be returned by the loader functions; use the GObject API
|
||
to allocate the private data structure instead of managing it
|
||
ourselves; add documentation.
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-box.h:
|
||
* clutter/clutter-stage.c: Documentation fixes.
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl-defines.h:
|
||
Add CGL_UNSIGNED_INT_8_8_8_8_REV (for big endian machines)
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl-defines.h:
|
||
Another GL_TEXTURE_RECTANGLE_ARB related fix (#404)
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
Minor build fixes (#413)
|
||
|
||
2007-07-24 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-effect.h:
|
||
* clutter/clutter-effect.c: Add a secondary constructor for
|
||
ClutterEffectTemplate, for use of the bindings.
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_get_bitmasks):
|
||
Fix typo calling glGetIntegerv rather than glGetInteger
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl.c: (cogl_get_features):
|
||
learn to use cpp properly.
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-media.c: (clutter_media_base_init):
|
||
Remove #if 0! signal - assume causing issues with binding generation.
|
||
(#407)
|
||
|
||
* clutter/cogl/gl/cogl.c:
|
||
Check GL_TEXTURE_RECTANGLE_ARB and GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
|
||
are defined in gl.h (#404)
|
||
|
||
2007-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize):
|
||
Create stage window with correct depth/visual. Via patch from
|
||
Robert Bragg (#409).
|
||
|
||
2007-07-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
||
(clutter_texture_paint):
|
||
Dont be over aggressive in throwing criticals for unrealized
|
||
textures. Doesn't make sense for sub classes. (#403)
|
||
|
||
2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Two small fixes for correctly debugging the deinitialisation
|
||
phase of the backend:
|
||
|
||
* clutter/glx/clutter-backend-glx.c: Remove the event source
|
||
after we unref the main stage.
|
||
|
||
* clutter/glx/clutter-stage-glx.c: Add a mark at the end of the
|
||
unrealize call (the perl bindings seem to crash before we reach
|
||
this point).
|
||
|
||
2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c: Remove pointer indirections;
|
||
add sanity checks on the public entry points; make all the public
|
||
properties floating point (where needed) andconvert them to fixed
|
||
point internally. (Partial fix for #389)
|
||
|
||
2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.[ch]: Rename ClutterBehaviour::apply
|
||
and ClutterBehaviour::remove to ClutterBehaviour::applied and
|
||
ClutterBehaviour::removed respectively, and emit them when the
|
||
behaviour has been applied (or does no longer apply) to an actor.
|
||
|
||
(clutter_behaviour_dispose), (clutter_behaviour_finalize),
|
||
(clutter_behaviour_class_init): Move the actor removal to the
|
||
::dispose virtual function, and remove the ::finalize one;
|
||
document the missing properties and signals.
|
||
|
||
(clutter_behaviour_clear): Add function to clear a behaviour:
|
||
every actor will be unreffed and the ClutterBehaviour::removed
|
||
signal will be emitted.
|
||
|
||
2007-07-21 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-event.c:
|
||
Correct clutter_event_get_state () return type. Fixes #398
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Disable use XFixes cursor visibility funcs. Appears to have issues
|
||
on feisty X Server at least. Fallback should work generally better.
|
||
|
||
Fix non offscreen clutter_stage_snapshot to also rotate read pixel
|
||
data to correct orientation.
|
||
|
||
2007-07-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch):
|
||
Avoid sending too many events which are just pressure changes.
|
||
|
||
2007-07-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_paint):
|
||
* clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos):
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c: (cogl_get_viewport):
|
||
* clutter/cogl/gles/cogl.c: (cogl_get_viewport):
|
||
Hopefully fix clutter_actor_at_pos on !32bpp displays.
|
||
Based on patch from Pan Bohui, See;
|
||
http://bugzilla.openedhand.com/show_bug.cgi?id=390
|
||
|
||
* TODO:
|
||
More misc updates.
|
||
|
||
2007-07-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
Don't check direction in opacity.
|
||
|
||
2007-07-11 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Fixed CLUTTER_ANGLE_ macros.
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
Implemented "apply" signal closer to position actor on the start
|
||
of the elliptic path.
|
||
|
||
(clutter_behaviour_ellipse_get_angle_begin):
|
||
(clutter_behaviour_ellipse_set_angle_begin):
|
||
(clutter_behaviour_ellipse_get_angle_end):
|
||
(clutter_behaviour_ellipse_set_angle_end):
|
||
(clutter_behaviour_ellipse_get_angle_tilt):
|
||
(clutter_behaviour_ellipse_set_angle_tilt):
|
||
Renamed with an x suffix; added versions for angles in degrees.
|
||
|
||
2007-07-09 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Updates.
|
||
* clutter/clutter-stage.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Fix cursor visibility property.
|
||
Force a repaint before mapping to attempt to avoid flicker.
|
||
|
||
2007-07-09 Richard Purdie <rpurdie@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-event-egl.c:
|
||
* configure.ac:
|
||
Add tslib support to eglnative backend.
|
||
|
||
2007-07-09 Richard Purdie <rpurdie@openedhand.com>
|
||
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
Tweaks to the eglnative backend.
|
||
|
||
2007-07-09 Richard Purdie <rpurdie@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
Make the backend add_option function optional.
|
||
|
||
2007-07-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-depth.h:
|
||
* clutter/clutter-behaviour-depth.c:
|
||
* clutter/Makefile.am: Add ClutterBehaviourDepth, a simple
|
||
behaviour controlling the depth of a set of actors.
|
||
|
||
* clutter/clutter-behaviour-opacity.c: Always make sure that
|
||
the opacity applied to the actors is a positive integer, even
|
||
in case where the start and end opacity are reversed; use the
|
||
correct cast macros for passing the opacity as a pointer.
|
||
|
||
2007-07-06 ====================== 0.3.1 Release ========================
|
||
|
||
2007-07-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
* configure.ac:
|
||
Update for 0.3.1
|
||
|
||
2007-07-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/eglx/Makefile.am:
|
||
* clutter/eglx/clutter-egl.h:
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
Rename clutter-egl.h -> clutter-eglx.h
|
||
|
||
* NEWS:
|
||
* README:
|
||
Add info re EGL split.
|
||
|
||
2007-07-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/eglnative/Makefile.am:
|
||
* clutter/eglnative/clutter-backend-egl.c:
|
||
* clutter/eglnative/clutter-backend-egl.h:
|
||
* clutter/eglnative/clutter-egl.h:
|
||
* clutter/eglnative/clutter-event-egl.c:
|
||
* clutter/eglnative/clutter-stage-egl.c:
|
||
* clutter/eglnative/clutter-stage-egl.h:
|
||
* clutter/eglx/Makefile.am:
|
||
* clutter/eglx/clutter-backend-egl.c:
|
||
* clutter/eglx/clutter-egl.h:
|
||
* clutter/eglx/clutter-event-egl.c:
|
||
* clutter/eglx/clutter-stage-egl.c:
|
||
* configure.ac:
|
||
Add a new 'native' EGL backend for non X based EGL's
|
||
(i.e on framebuffer).
|
||
Rename old backend to 'eglx' and namespace public funcs with this.
|
||
|
||
* clutter/pango/pangoclutter-private.h:
|
||
Add extra checks for expected defines.
|
||
|
||
2007-07-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
* README:
|
||
Updates for upcoming 0.3.1 release.
|
||
* clutter/egl/Makefile.am:
|
||
* clutter/egl/clutter-backend-egl.c:
|
||
* clutter/egl/clutter-backend-egl.h:
|
||
* clutter/egl/clutter-egl.h:
|
||
* clutter/egl/clutter-event-egl.c:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/egl/clutter-stage-egl.h:
|
||
* configure.ac:
|
||
Move egl -> eglx
|
||
|
||
2007-07-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-box.c: (clutter_box_pick):
|
||
Call clutter_box_paint rather than actor paint method avoiding
|
||
infinte loop (Fixes test-boxes crasher).
|
||
|
||
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize):
|
||
Trap the X calls to avoid potential X errors.
|
||
|
||
2007-07-06 Ross Burton <ross@openedhand.com>
|
||
|
||
* tests/Makefile.am:
|
||
Dist redhand.png.
|
||
|
||
2007-07-05 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* cluter/clutter-group.c:
|
||
(clutter_group_query_coords:)
|
||
Reset box size to zero width and height to report correct size if
|
||
the contents of the group shrink.
|
||
|
||
2007-07-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.c: Fix off-by-border-width bug
|
||
in the border creation of a ClutterRectangle.
|
||
|
||
2007-07-05 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-fixed.c:
|
||
Added CLUTTER_FLOAT_TO_UINT macro;
|
||
(clutter_pow2x):
|
||
Fixed sign issue.
|
||
|
||
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/*: Loads of fixes for the API reference.
|
||
|
||
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter/work
|
||
|
||
* clutter/clutter-alpha.[ch]: Fix the argument names for
|
||
the smoothstep alpha functions, for gtk-doc.
|
||
|
||
* clutter/clutter-group.c (clutter_group_remove_all): Fix
|
||
the iteration on the children list.
|
||
|
||
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c (clutter_redraw): Move the stage
|
||
paint init call from the main redraw function...
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_paint): ... to the
|
||
ClutterActor::paint() overridden method in ClutterStage.
|
||
|
||
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter.h:
|
||
* clutter/Makefile.am: ClutterBackend is marked as public API,
|
||
so install the clutter-backend.h header and include it when
|
||
including clutter.h.
|
||
|
||
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-entry.[ch]: Various fixes to ClutterEntry:
|
||
fix code style issues; add documentation for the various
|
||
properties; add ClutterEntry:entry-padding property, for controlling
|
||
the text padding (until we have style properties separated from
|
||
the object properties); notify property changes; free resources
|
||
in the ::finalize method; rename clutter_entry_add() to
|
||
clutter_entry_insert_unichar(), and clutter_entry_remove() to
|
||
clutter_entry_delete_chars() - for bindings and for matching the
|
||
insert_text() and delete_text() existing methods; add a getter
|
||
method for the max-length property.
|
||
|
||
2007-07-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.[ch]: Use the right get_type() function
|
||
name for ClutterVertex, and add the CLUTTER_TYPE_VERTEX macro.
|
||
|
||
2007-07-03 Ross Burton <ross@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Check for XFixes 4 and above.
|
||
|
||
2007-07-02 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
* tests/test-project.c:
|
||
(clutter_actor_apply_transform_to_point):
|
||
Use ClutterVertex for input and output parameters.
|
||
|
||
2007-07-01 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter.git/work branch
|
||
|
||
* clutter/clutter-effect.[ch]: Clean up ClutterEffect; use a
|
||
pointer to access the private data structure, instead of doing
|
||
a type check every time. Add description for the API reference.
|
||
|
||
* docs/reference/clutter-sections.txt:
|
||
* clutter/*.[ch]: Add various documentation fixes.
|
||
|
||
* clutter/clutter-entry.c: Remove a stray g_print() call.
|
||
|
||
2007-06-29 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_handle_key_event),
|
||
(clutter_entry_add), (clutter_entry_remove):
|
||
Check if unichar == 0, and if so, return, as it will cause a delete in
|
||
the GString.
|
||
|
||
2007-06-20 ============== 0.3 Release ====================================
|
||
|
||
2007-06-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (texture_upload_data):
|
||
Fix a SEGV for GL ES textures.
|
||
|
||
* clutter/cogl/gles/cogl.c: (cogl_setup_viewport):
|
||
Tweak default z_camera for 60 degrees like GL.
|
||
|
||
* clutter/egl/clutter-backend-egl.c::
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
Fix edpy usage (thanks to Kaj Gronholm).
|
||
|
||
2007-06-29 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-group.c:
|
||
(clutter_group_query_coords):
|
||
Fixed box calculation.
|
||
|
||
2007-06-28 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-group.c:
|
||
(clutter_group_raise):
|
||
(clutter_group_lower):
|
||
Fixed SIGSEGV when attempting to raise / lower an only child.
|
||
|
||
2007-06-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl.c: (cogl_setup_viewport):
|
||
Improve fixed z_camera value for defualt perspective.
|
||
Appears pixel perfect on ATI and Intel at least
|
||
|
||
2007-06-28 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* tests/test-perspective.c:
|
||
Moved red dots to be positioned 1px off each corner.
|
||
|
||
2007-06-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-perspective.c:
|
||
Add simple perspective test
|
||
|
||
2007-06-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
* tests/test-project.c:
|
||
Renamed clutter_actor_project_point() to
|
||
clutter_actor_apply_trasform_to_point() and
|
||
clutter_actor_project_vertices() to clutter_actor_get_vertices().
|
||
|
||
2007-06-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
* tests/test-project.c:
|
||
(clutter_actor_project_point):
|
||
Separated input from output parameters.
|
||
|
||
2007-06-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
Dont remove README on make clean
|
||
|
||
2007-06-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(_clutter_actor_apply_modelview_transform):
|
||
Fixed incorrect order of scaling an rotation that was causing
|
||
objects that were both rotated and scaled to change position.
|
||
|
||
2007-06-27 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_scale_with_gravityx):
|
||
Made to work after changes to the behavivour of
|
||
clutter_actor_get_absolute_size() for rotated actors.
|
||
|
||
2007-06-26 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
(cogl_setup_viewport):
|
||
For default perspective angle of 60 degrees, use a hardcoded
|
||
z_camera constant that provides minimal artefacts when rendering
|
||
text; for other angles we calculate.
|
||
|
||
2007-06-26 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
Added fixed point version of clutter_actor_rotate_*() functions
|
||
and accessors for rotation angles.
|
||
|
||
2007-06-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
Update a little more.
|
||
* clutter/clutter-effect.c:
|
||
Add missing func documentation
|
||
* clutter/clutter-rectangle.c:
|
||
Fix border drawing.
|
||
|
||
2007-06-25 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Fixed definition of clutter_cosx() macro.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
Changed ClutterPerspective.fovy from ClutterAngle to degrees to
|
||
improve precission in Z-camera calculations.
|
||
|
||
2007-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
* README.in:
|
||
* autogen.sh:
|
||
* configure.ac:
|
||
Move back to regular README naming at least for now.
|
||
|
||
2007-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
* README.in:
|
||
* TODO:
|
||
Update for 0.3 release.
|
||
|
||
* clutter/clutter-actor.c:
|
||
Minor doc fixups
|
||
|
||
* clutter/clutter-texture.c:
|
||
Various minor additions for handling non RGBA data.
|
||
Fix a typo breaking clutter_texture_get_pixbuf() on tiled textures.
|
||
|
||
* tests/test-actors.c:
|
||
Disable scaling to avoid drifting (temporary till API is fixed)
|
||
|
||
2007-06-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c: Allow disabling the timeline pool
|
||
by using the CLUTTER_TIMELINE environment variable set to
|
||
"no-pool".
|
||
|
||
2007-06-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* README.in: Update release notes.
|
||
|
||
2007-06-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (clutter_init_with_args), (clutter_init):
|
||
Safer checks for setting progname if NULL is passed in init.
|
||
|
||
2007-06-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* autogen.sh: autoreconf needs a README.
|
||
|
||
2007-06-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Sync up a little.
|
||
* clutter/clutter-main.c:
|
||
Set a default window title based on g_prgname().
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
Alter draw_to_pixbuf to return a pixbuf
|
||
|
||
* configure.ac:
|
||
Only full in gdk-pixbuf-xlib as a GLX backend dep.
|
||
|
||
* tests/test-entry.c:
|
||
Fix a couple of warnings.
|
||
|
||
2007-06-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Add README.in to the EXTRA_DIST.
|
||
|
||
2007-06-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* README.in: Use a template for the README file, so that
|
||
it gets the right version number.
|
||
|
||
2007-06-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
Add window title setting/getting functionality.
|
||
|
||
* clutter/clutter-event.c: (clutter_key_event_unicode):
|
||
Remove uneeded convert case call.
|
||
|
||
* clutter/cogl/gl/cogl.c: (cogl_rectangle)
|
||
Use parameters correctly for underlying GL rect call.
|
||
|
||
* tests/test-entry.c:
|
||
Add a window title.
|
||
|
||
2007-06-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
Seemingly fix SDL Event source.
|
||
Add some very basic SDL keysym translation.
|
||
(Thanks to Thomas Van Machelen for initial translation code)
|
||
|
||
* tests/test-events.c:
|
||
Dump some info on keysyms pressed.
|
||
|
||
2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-stage.h: Add 32 padding slots; when we
|
||
reach 1.0 it'll be a long road until the following ABI
|
||
break.
|
||
|
||
* tests/test-behave.c: Don't forget to include headers.
|
||
|
||
2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-container.h:
|
||
* clutter/clutter-layout.h: Interfaces are not checked
|
||
at compile-time, so there's not need to add padding to
|
||
avoid ABI breaks.
|
||
|
||
2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Partially revert last commit, and fail
|
||
with AC_MSG_ERROR() instead of disabling the manual build
|
||
if no jw and xmlto were found.
|
||
|
||
2007-06-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: If the programs required to build the manual
|
||
are not found and --enable-manual was passed, then just print
|
||
a warning and disable the manual build instead of aborting the
|
||
configure.
|
||
|
||
* doc/manual/Makefile.am: Use the full path gathered by the
|
||
configure script when invoking jw and xmlto.
|
||
|
||
2007-06-16 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
Fix typo in x rotation transform (Thanks to Johan Billen #138)
|
||
|
||
* configure.ac:
|
||
* doc/manual/Makefile.am:
|
||
Fix manual build and required program check.
|
||
|
||
* tests/Makefile.am:
|
||
Another typo fix.
|
||
|
||
2007-06-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
Added some comments; renamed MTX_GL_SCALE to MTX_GL_SCALE_X for
|
||
consistency; removed some debug output.
|
||
|
||
2007-06-14 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-vbox.c:
|
||
* clutter/clutter-hbox.c:
|
||
(clutter_vbox_pack_child):
|
||
(clutter_hbox_pack_child):
|
||
Fixed child coords.
|
||
|
||
2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-box.[ch]: Base class for layout containers.
|
||
|
||
* clutter/clutter-hbox.[ch]: Horizontal box actor.
|
||
|
||
* clutter/clutter-vbox.[ch]: Vertical box actor.
|
||
|
||
* clutter/clutter.h:
|
||
* clutter/Makefile.am: Build glue
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-boxes.c: Test suite for ClutterBox API and
|
||
implementations.
|
||
|
||
2007-06-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/gl/cogl.c: (cogl_check_extension):
|
||
Actually populate this func and remove the static alternate
|
||
named one. Means GLX actually checks for available extensions.
|
||
Other minor tidy ups.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
Add support for GLX_SGI_swap_control to do vblanking prefering
|
||
over glXGetVideoSyncSGI. Should fix issues on Intel chips with
|
||
very slow frame rates due to vblank problems.
|
||
Thanks to Michel Danzer for tips, see;
|
||
http://bugs.freedesktop.org/show_bug.cgi?id=10542
|
||
|
||
* test/test-actors.c:
|
||
Change FPS to 60.
|
||
|
||
2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeout-pool.c: Make ClutterTimeoutPool
|
||
more thread-safe, using a static lock.
|
||
|
||
(clutter_timeout_pool_dispatch), (clutter_timeout_pool_remove): Fix
|
||
a race condition-turned-in-memory corruption bug, triggered by
|
||
removing a timeout from the pool while still spinning the pool
|
||
source.
|
||
|
||
2007-06-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* doc/manual/Makefile.am: Find xmlto and jw in the path and
|
||
use the symbolic names when building the manual.
|
||
|
||
2007-06-14 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_abs_position):
|
||
(clutter_actor_get_abs_size):
|
||
Reimplement using clutter_actor_project_point() and
|
||
clutter_actor_project_vertices().
|
||
|
||
* tests/test-project.c:
|
||
Rename clutter_actor_allocate_coords -> clutter_actor_query_coords
|
||
|
||
2007-06-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
Rename clutter_actor_allocate_coords -> clutter_actor_query_coords
|
||
|
||
Change repaints to G_PRIORITY_DEFAULT + 10.
|
||
(timelines are G_PRIORITY_DEFAULT + 30, events G_PRIORITY_DEFAULT)
|
||
|
||
* clutter/glx/clutter-event-glx.c:
|
||
Handle shift modifier in keycode -> keysym translation.
|
||
|
||
* tests/test-actors.c:
|
||
Remove (broken) screen saver code.
|
||
Add scaling behaviour, clean code a little.
|
||
|
||
2007-06-13 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_project_vertices):
|
||
(clutter_actor_project_proint):
|
||
Fixed translation of Y coords to match the windowing system.
|
||
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
(clutter_stage_*_request_size):
|
||
Initialize viewport when setting/resetting stage side.
|
||
|
||
* tests/Makefile.am
|
||
* tests/test-project.c:
|
||
An interactive test of the projection stuff.
|
||
|
||
2007-06-12 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-main.c:
|
||
(clutter_redraw):
|
||
Clear CLUTTER_ACTOR_SYNC_MATRICES flag after setting up viewport.
|
||
|
||
2007-06-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* doc/manual/Makefile.am:
|
||
Fix typo in Makefile so PDF's actually get built.
|
||
|
||
* doc/manual/clutter-manual.xml.in:
|
||
Add an FAQ section with initial entry.
|
||
|
||
2007-06-12 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Added shorthand CFX_QMUL macro.
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
Replaced ClutterVertices with ClutterVertex;
|
||
|
||
(clutter_actor_get_transformed_vertices):
|
||
(clutter_actor_get_transformed_point):
|
||
Replaced with clutter_actor_projected_vertices and
|
||
clutter_actor_projected_point.
|
||
|
||
(_clutter_actor_apply_modelview_transform):
|
||
(_clutter_actor_apply_modelview_transform_recursive):
|
||
Private functions to push actor modelview transforms on OpenGL
|
||
stack.
|
||
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
(cogl_get_viewport):
|
||
(cogl_get_modelview_matrix):
|
||
(cogl_get_projection_matrix):
|
||
Functions to access OpenGL transforms.
|
||
|
||
2007-06-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c:
|
||
Remove stray g_debug.
|
||
|
||
* clutter/clutter-behaviour-rotate.c:
|
||
Register private class member.
|
||
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour.h:
|
||
Add applied and removed signals.
|
||
|
||
* Makefile.am:
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
* examples/README:
|
||
* examples/behave.c:
|
||
* examples/slider.c:
|
||
* examples/super-oh.c:
|
||
* examples/test-entry.c:
|
||
* examples/test-text.c:
|
||
* examples/test.c:
|
||
* tests/Makefile.am:
|
||
Remove examples, moving applicable code into tests.
|
||
|
||
2007-06-11 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c:
|
||
(clutter_alpha_sine_inc):
|
||
(clutter_alpha_sine_dec):
|
||
(clutter_alpha_sine_half):
|
||
Fixed unsigned overflow.
|
||
|
||
2007-06-11 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.h: Add full modifier masks enums.
|
||
|
||
* clutter/glx/clutter-event-glx.c: Copy the modifier masks from
|
||
the native X event structure.
|
||
|
||
* clutter/clutter-event.c: Convert to upper case if the
|
||
shift or the lock masks are applied.
|
||
|
||
2007-06-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-timeout-pool.[ch]: Add a timeout pool source;
|
||
every timeout added to this pool will use a single slice of the
|
||
main loop.
|
||
|
||
* clutter/clutter-timelince.c: Use a per-class timeout pool for
|
||
every timeline.
|
||
|
||
2007-06-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (clutter_texture_get_pixbuf):
|
||
Remove stray printf.
|
||
|
||
2007-06-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-debug.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-timeline.c:
|
||
Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro.
|
||
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl-defines.h:
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
Add initial experiemental YUV texture support.
|
||
Move texture rect size checks into cogl.
|
||
Better handle moving texture data from video -> system memory
|
||
(if support available).
|
||
|
||
2007-06-07 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_class_init),
|
||
(clutter_entry_handle_key_event):
|
||
* clutter/clutter-entry.h:
|
||
Added an 'activated' signal, which is emitted when the 'Enter' key is
|
||
pressed.
|
||
|
||
* examples/test-entry.c: (on_entry_activated), (main):
|
||
Added a test handler for the activated signal.
|
||
|
||
2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/*: Move documentation from the templates into the
|
||
source code.
|
||
|
||
2007-06-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-container.[ch]: Add a generic actor container
|
||
interface, for actors to implement without subclassing ClutterGroup.
|
||
|
||
* clutter/clutter-group.[ch]: Make ClutterGroup implement the
|
||
ClutterContainer interface, and deprecate the colliding methods.
|
||
|
||
* clutter/clutter-layout.[ch]: Add extended layout interface.
|
||
Actors and containers requiring or honouring complex layout
|
||
management should implement this interface and provide at least
|
||
one of the available layout types: width for height, height for
|
||
width, natural size, iterative size request.
|
||
|
||
* clutter/clutter-label.c: A ClutterLabel requires height for
|
||
width layout management, so it implements the ClutterLayout
|
||
interface.
|
||
|
||
* clutter/Makefile.am: Add new files to the build.
|
||
|
||
* tests/*.c:
|
||
* examples/*.c: Update tests and examples code to use the
|
||
new ClutterContainer API instead of ClutterGroup.
|
||
|
||
2007-06-07 Emmanuele Bassi <ebassi@o-hand.com>
|
||
|
||
* clutter/clutter-timeline.[ch]: Add a "delay" property, which
|
||
delays the real start of the timeline by a number of milliseconds.
|
||
|
||
(clutter_timeline_clone): Rename clutter_timeline_copy() to
|
||
clutter_timeline_clone(), for consistency.
|
||
|
||
2007-06-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_set_property),
|
||
(clutter_entry_get_property), (clutter_entry_class_init),
|
||
(clutter_entry_init), (clutter_entry_set_text),
|
||
(clutter_entry_set_max_length):
|
||
* clutter/clutter-entry.h:
|
||
* examples/test-entry.c: (main):
|
||
Added a max-length property whihc limits the length of the text in the
|
||
entry.
|
||
|
||
2007-06-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_ensure_cursor_position),
|
||
(clutter_entry_paint), (clutter_entry_init),
|
||
(clutter_entry_handle_key_event):
|
||
Clipping within the entry class to stop it over-slipping its
|
||
boundries.
|
||
Text will move within the clip region to keep the cursor always
|
||
visible.
|
||
Added some padding to the left and right to make sure cursor is
|
||
always show.
|
||
|
||
2007-06-01 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-private.h:
|
||
Removed perspective matrix caching from ClutterStage.
|
||
|
||
2007-06-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_set_property),
|
||
(clutter_entry_get_property), (clutter_entry_ensure_layout),
|
||
(clutter_entry_class_init), (clutter_entry_init),
|
||
(clutter_entry_set_visibility), (clutter_entry_get_visibility),
|
||
(clutter_entry_set_invisible_char),
|
||
(clutter_entry_get_invisible_char):
|
||
* clutter/clutter-entry.h:
|
||
Added text-visibility, which will allow you to show all entered text
|
||
as a nominated charaecter ('*' is default).
|
||
|
||
* examples/test-entry.c: (main):
|
||
|
||
2007-06-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_ensure_cursor_position),
|
||
(clutter_entry_clear_cursor_position),
|
||
(clutter_entry_paint_cursor), (clutter_entry_paint),
|
||
(clutter_entry_class_init), (clutter_entry_set_text),
|
||
(clutter_entry_set_position):
|
||
* clutter/clutter-entry.h:
|
||
Added a signla to track cursor movements.
|
||
Moved the sursor painting function so it can be subclassed.
|
||
|
||
2007-06-01 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_transformed_point):
|
||
Make input again relative to the actor; feed depth into transform.
|
||
|
||
2007-06-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_class_init),
|
||
(clutter_entry_set_text):
|
||
* clutter/clutter-entry.h:
|
||
* examples/test-entry.c: (on_entry_text_changed), (main):
|
||
Added a text-changed signal to the entry.
|
||
|
||
2007-06-01 Neil J. Patel <njp@o-hand.com>
|
||
|
||
* clutter/clutter-effect.h:
|
||
Removed extra G_END_DECLS outside the #endif
|
||
|
||
* clutter/clutter-entry.c: (clutter_entry_handle_key_event),
|
||
(clutter_entry_add):
|
||
* clutter/clutter-entry.h:
|
||
* examples/test-entry.c: (on_key_release_cb):
|
||
Added a function to deal with ClutterKeyEvents. Handles the majority
|
||
of entry-related keyboard keys. However modifiers still need to be
|
||
implemented.
|
||
|
||
2007-06-01 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(mtx_create):
|
||
Apply perspective transform before all other transforms.
|
||
|
||
2007-06-01 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
(clutter_stage_init):
|
||
Call _clutter_stage_refresh_perspective_matrix to initialize the
|
||
matrix for default values.
|
||
|
||
2007-06-01 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter-behaviour-bspline.h:
|
||
* clutter/clutter-behaviour-bspline.c:
|
||
Documentation fixes.
|
||
|
||
2007-05-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-private.h:
|
||
(_clutter_stage_get_perspective_matrix):
|
||
New function.
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_tranformed_vertices):
|
||
(clutter_actor_get_tranformed_point):
|
||
Apply perspective matrix on the top of actor transform matrix.
|
||
|
||
2007-05-31 Neil J Patel <njp@o-hand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-entry.c: (clutter_entry_set_property),
|
||
(clutter_entry_get_property), (clutter_entry_ensure_layout),
|
||
(clutter_entry_clear_layout),
|
||
(clutter_entry_ensure_cursor_position), (clutter_entry_paint),
|
||
(clutter_entry_request_coords), (clutter_entry_dispose),
|
||
(clutter_entry_finalize), (clutter_entry_class_init),
|
||
(clutter_entry_init), (clutter_entry_new_with_text),
|
||
(clutter_entry_new_full), (clutter_entry_new),
|
||
(clutter_entry_get_text), (clutter_entry_set_text),
|
||
(clutter_entry_get_font_name), (clutter_entry_set_font_name),
|
||
(clutter_entry_set_color), (clutter_entry_get_color),
|
||
(clutter_entry_get_layout), (clutter_entry_set_alignment),
|
||
(clutter_entry_get_alignment), (clutter_entry_set_position),
|
||
(clutter_entry_get_position), (clutter_entry_add),
|
||
(clutter_entry_remove), (clutter_entry_insert_text),
|
||
(clutter_entry_delete_text), (clutter_entry_set_visible_cursor),
|
||
(clutter_entry_get_visible_cursor):
|
||
* clutter/clutter-entry.h:
|
||
* clutter/clutter.h:
|
||
* examples/Makefile.am:
|
||
Initial import of ClutterEntry actor.
|
||
|
||
* examples/test-entry.c: (on_key_release_cb), (main):
|
||
A basic test for ClutterEntry
|
||
|
||
2007-05-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_transformed_point):
|
||
Fixed coordinance translation.
|
||
|
||
2007-05-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
Add clutter_actor_get_transformed_point()
|
||
|
||
* clutter/clutter-main.c:
|
||
Plug in perspective setup to redraw
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Remove audience code for now.
|
||
|
||
2007-05-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/egl/clutter-backend-egl.c:
|
||
* clutter/egl/clutter-backend-egl.h:
|
||
* clutter/egl/clutter-event-egl.c:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/egl/clutter-stage-egl.h:
|
||
Rename Egl -> EGL
|
||
|
||
2007-05-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/glx/clutter-glx.h:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-stage-glx.h:
|
||
Change type nameing from Glx -> GLX.
|
||
Add basic event filtering functionality
|
||
|
||
2007-05-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
Changed behaviour so that a beginning angle of 0 would correspond
|
||
to 12 o'clock.
|
||
|
||
2007-05-31 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-fixed.c:
|
||
(_clutter_double_to_int):
|
||
Fixed return value to gint; added missing cast that broke negative
|
||
number conversions.
|
||
|
||
(CLUTTER_ANGLE_FROM_DEGX):
|
||
Swapped division and multiplication around to avoid overflows.
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
Fixed incorrectly set lower bounds for angle properties.
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
Added ClutterVertices type.
|
||
(clutter_actor_get_transformed_vertices):
|
||
New function.
|
||
|
||
2007-05-31 Matthew Allum <mallum@openedhand.com>
|
||
* TODO:
|
||
Sync up for whats left for 0.4 release (and 0.6 ideas)
|
||
|
||
2007-05-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
Remove uneeded knot signal
|
||
|
||
* clutter/clutter-behaviour-path.c:
|
||
Fix so knot signal is emitted only when a knot is reached.
|
||
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-effect.h:
|
||
Add a scale effect.
|
||
|
||
* configure.ac:
|
||
* doc/manual/Makefile.am:
|
||
* doc/manual/clutter-manual.xml.in:
|
||
* doc/manual/manual.xsl:
|
||
* doc/manual/style.css:
|
||
Add various bits for application developers manual.
|
||
|
||
2007-05-30 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c:
|
||
Removed ClutterSmoothstep struct
|
||
(clutter_smoothstep_inc_func):
|
||
Renamed to clutter_smoothstep_func.
|
||
(clutter_smoothstep_added_func):
|
||
Added.
|
||
|
||
2007-05-29 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
(clutter_cosx):
|
||
(clutter_cosi):
|
||
Fixed wrong sign in cos -> sin tranformation.
|
||
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_advance):
|
||
Replaced coordinace calculation for tilted ellipse with a sane
|
||
algorithm.
|
||
|
||
* examples/behave.c:
|
||
Added tilt parameter to the example ellptic path.
|
||
|
||
2007-05-29 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/cogl/gles/cogl.c:
|
||
(cogl_setup_viewport):
|
||
Fixed z_camera calculation.
|
||
|
||
2007-05-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: (clutter_texture_unrealize):
|
||
Dont even try to move texture pixels from video -> system
|
||
ram on unrealisation for GL/ES
|
||
|
||
2007-05-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos):
|
||
Fix for GL/ES. Barring texture reads this means all clutter
|
||
functionality now works on GL/ES! (no doubt with a few yet to
|
||
be discovered bugs)
|
||
|
||
2007-05-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
* clutter/clutter-backend.h:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
Fix up rendering pipeline removing clutter_backend_XXX_stage_paint
|
||
and adding clutter_backend_XXX_redraw instead. Duplicates less
|
||
code in backends, avoids clutter_actor_paint() getting called
|
||
before stage is set up (viewport wise) and unbreaks things like
|
||
picking.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos):
|
||
Redo picking functionality a different way (via color indexing)
|
||
as to provide more flexibility, possibly speed and more likely
|
||
work with GL/ES (doesn't currently however - not sure why).
|
||
|
||
* clutter/clutter-group.c:
|
||
Add groups own 'pick' method.
|
||
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
Move clipping funtionality into cogl.
|
||
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
Hack around missing BGR format in GL/ES.
|
||
|
||
* clutter/egl/clutter-backend-egl.c:
|
||
* clutter/egl/clutter-backend-egl.h:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
* clutter/sdl/clutter-backend-sdl.h:
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
Update backends to newer API.
|
||
Add basic mouse event translation to SDL.
|
||
|
||
2007-05-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-color.c: (clutter_color_parse):
|
||
Handle #rrggbbaa color setting strings (i.e with alpha).
|
||
Set alpha to 0xff if it is not specified.
|
||
|
||
* clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos)
|
||
Increase select buffer.
|
||
|
||
* examples/super-oh.c:
|
||
Fix up use of clutter_group_show_all()
|
||
|
||
2007-05-25 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
Renamed clutter_actor_scalex() to clutter_actor_set_scale_with_gravityx
|
||
Added floating point version clutter_actor_set_scale_with_gravity.
|
||
|
||
* clutter/clutter-units.h:
|
||
* clutter/clutter-actor.h:
|
||
typedef ClutterUnit
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-stage.c:
|
||
CLUTTER_ANGLE_FROM_DEG(), CLUTTER_ANGLE_FROM_DEGX()
|
||
renamed CLUTTER_DEGF_TO_CLUTTER_ANGLE to CLUTTER_ANGLE_FROM_DEGF
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* examples/behave.c:
|
||
(clutter_behaviour_ellipse_new):
|
||
Changed signature to take angles in degrees, and x,y offsets.
|
||
(clutter_behaviour_ellipse_newx):
|
||
Fixed version clutter_behaviour_ellipse_new.
|
||
(clutter_behaviour_ellipse_set_center):
|
||
(clutter_behaviour_ellipse_get_center):
|
||
Changed signature to take x,y coords instead of ClutterKnot.
|
||
|
||
clutter/cogl/gl/cogl.c:
|
||
clutter/cogl/gles/cogl.c:
|
||
(cogl_setup_viewport):
|
||
Added z_camera calculation.
|
||
|
||
2007-05-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
Install a default flavour .pc file.
|
||
|
||
* clutter/clutter-actor.c:
|
||
Translate units correctly for translate()
|
||
|
||
* clutter/clutter-feature.h:
|
||
Add new texture features.
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Add clutter angle conversion defines.
|
||
|
||
* clutter/clutter-group.c:
|
||
Use cogl not GL. Dont recurse on show all.
|
||
|
||
* clutter/clutter-private.h:
|
||
Remove sync_viewport.
|
||
|
||
* clutter/clutter-rectangle.c:
|
||
Fix cogl typo.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Add perspective settings. Remove viewport_sync.
|
||
Add audience stubs. Fix up actor_at_pos a little (still broken)
|
||
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-texture.c:
|
||
Redo pixel uploading. Add initial (disabled) YUV support.
|
||
|
||
* clutter/clutter-timeline.c:
|
||
Fire 'completed' signal when looping.
|
||
|
||
* clutter/cogl/gl/cogl.c:
|
||
Move some backend checks here.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
Actually check target display has GLX ext.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Handle offscreen failing more gracefully.
|
||
|
||
* examples/Makefile.am:
|
||
Use AM_LDFLAGS.
|
||
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-backend.c:
|
||
* clutter/clutter-alpha.c:
|
||
Fix a compile warnings.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-offscreen.c:
|
||
* tests/test-scale.c:
|
||
More tests.
|
||
|
||
2007-05-23 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
(clutter_actor_get_abs_size_units):
|
||
(clutter_actor_get_abs_position_units):
|
||
removed from public api
|
||
|
||
2007-05-22 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* Makefile.am:
|
||
* clutter.pc.in:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-real.h:
|
||
* clutter/clutter-units.h:
|
||
* clutter/clutter.h:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
* examples/Makefile.am:
|
||
* tests/Makefile.am:
|
||
Removed ClutterReal; added clutter-units.
|
||
|
||
2007-05-18 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* Makefile.am:
|
||
* clutter.pc.in:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-behaviour-scale.c:
|
||
* clutter/clutter-behaviour-scale.h:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-real.h:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* examples/Makefile.am:
|
||
* tests/Makefile.am:
|
||
ClutterReal type.
|
||
|
||
2007-05-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: Use clutter_base_init() inside the
|
||
initialisation process, instead of calling g_type_init() directly.
|
||
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-behaviour-bspline.c:
|
||
* clutter/clutter-behaviour-ellipse.c: Fix API documentation.
|
||
|
||
2007-05-17 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Fix CLUTTER_NO_FPU typo.
|
||
|
||
2007-05-17 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c:
|
||
* doc/reference/clutter-sections.txt:
|
||
Added clutter_exp_inc_func() and clutter_exp_dec_func().
|
||
|
||
2007-05-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.[ch]: Add clutter_base_init(), semi-private
|
||
function to initialise just the base Clutter functionalities; it's
|
||
only used by gtk-doc to introspect the classes.
|
||
|
||
* clutter/clutter-feature.c: Do not access the private features
|
||
data structure unless it has been initialised.
|
||
|
||
2007-05-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c:
|
||
* doc/reference/clutter-sections.txt:
|
||
Added clutter_sine_half().
|
||
|
||
2007-05-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c:
|
||
* doc/reference/clutter-sections.txt:
|
||
Fixed clutter_sine_inc(), added clutter_sine_dec().
|
||
|
||
2007-05-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c:
|
||
* doc/reference/clutter-sections.txt:
|
||
* doc/rererence/clutter.types:
|
||
* doc/reference/tmpl/clutter-alpha.sgml:
|
||
clutter_smoothstep_func alpha function,
|
||
ClutterSmoothstep struct for smoothstep function data.
|
||
|
||
2007-05-16 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
* clutter/clutter-backend.h:
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-glx.h:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-stage-glx.h:
|
||
Rejig the features() foo, moving mostly into backends/cogl.
|
||
|
||
2007-05-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
(clutter_actor_get_abs_position):
|
||
Removed unnecessary CFX_MUL().
|
||
|
||
2007-05-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
(clutter_behaviour_ellipse_new):
|
||
Added a tilt parameter.
|
||
|
||
2007-05-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.c:
|
||
Fix bug where last knot position wouldn't get reached.
|
||
|
||
* clutter/clutter-group.c:
|
||
Add some docs
|
||
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter-timeline.c:
|
||
Add clutter_timeline_copy (needed for ClutterEffect)
|
||
|
||
* clutter/clutter-version.h.in:
|
||
Export windowing system / GL backend etc defines.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-effect.c:
|
||
* clutter/clutter-effect.h:
|
||
* clutter/clutter.h:
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
Minor clean ups.
|
||
|
||
* clutter/clutter-alpha.h:
|
||
Add a fixme.
|
||
|
||
* configure.ac:
|
||
Add FPU define.
|
||
|
||
* examples/Makefile.am:
|
||
* examples/slider.c:
|
||
Add Robs slider game.
|
||
|
||
2007-05-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/egl/clutter-backend-egl.c:
|
||
* clutter/egl/clutter-event-egl.c:
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
Fix SDL & EGL backends to work with newer backend code.
|
||
|
||
2007-05-10 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-color.c:
|
||
Added clutter_color_to/from_hlsx()
|
||
(clutter_color_to/from_hls):
|
||
Clobber hue to 0 .. 250
|
||
|
||
2007-05-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c:
|
||
* clutter/clutter-backend.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h:
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-glx.h:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
Rejig backend event code as to simplify a little.
|
||
NOTE: This breaks non glx backends.
|
||
|
||
* tests/Makefile.am:
|
||
* tests/test-events.c:
|
||
Add a very simple event test.
|
||
|
||
* tests/test-textures.c: (main):
|
||
Add some more sizes to the test.
|
||
|
||
2007-05-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Fix typos with new cogl using texture code. Fixes tiled textures.
|
||
Add a check for max npots size.
|
||
|
||
* configure.ac:
|
||
* Makefile.am:
|
||
* tests/Makefile.am:
|
||
* tests/test-textures.c:
|
||
Add a simple texture test.
|
||
|
||
2007-05-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/sdl/Makefile.am:
|
||
* clutter/sdl/clutter-backend-sdl.c:
|
||
* clutter/sdl/clutter-backend-sdl.h:
|
||
* clutter/sdl/clutter-event-sdl.c:
|
||
* clutter/sdl/clutter-sdl.h:
|
||
* clutter/sdl/clutter-stage-sdl.c:
|
||
* clutter/sdl/clutter-stage-sdl.h:
|
||
* configure.ac:
|
||
Add a basic SDL based backend. Lacks real input event handling
|
||
(translation) as yet.
|
||
Also allows for clutter to be built against dgles.
|
||
|
||
2007-05-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/cogl/gles/cogl.c:
|
||
Fix rotation + other fixed point cleanups.
|
||
|
||
* clutter/clutter-texture.h:
|
||
Sketch out an updated API.
|
||
|
||
2007-05-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.c:
|
||
Comment out color match check for now as appears to be causing
|
||
borders to always get pained.
|
||
|
||
* clutter/clutter-texture.h:
|
||
Add some format defines (unused as yet)
|
||
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* configure.ac:
|
||
Various OpenGL ES backend related fixes and tweaks.
|
||
|
||
2007-04-30 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c (clutter_sini):
|
||
Fixed bug in reducing angle to 0-2pi.
|
||
|
||
* clutter/clutter-behaviour-ellipse.h:
|
||
* clutter/clutter-behaviour-ellipse.c:
|
||
* clutter/clutter.h:
|
||
* clutter/Makefile.am:
|
||
* doc/clutter.types:
|
||
* doc/clutter-docs.sgml:
|
||
Added ClutterBehaviourEllipse for movement along
|
||
elliptic paths.
|
||
|
||
* examples/bspline.c:
|
||
* examples/behave.c:
|
||
* examples/Makefile.am:
|
||
Added --path commandline option to behave to choose different
|
||
path types (poly, ellipse, bspline) and dropped bspline example.
|
||
|
||
2007-04-28 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-debug.h:
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/cogl/gles/Makefile.am:
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/egl/clutter-backend-egl.c:
|
||
* clutter/egl/clutter-backend-egl.h:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* configure.ac:
|
||
Populate most stubs for cogl GL/ES implementation.
|
||
(against vincent - see http://svn.o-hand.com/repos/misc/ogles)
|
||
Add various fixups to EGL backend.
|
||
Code builds and runs (on 16bpp) but yet displays much (is close!)
|
||
|
||
* clutter/pango/pangoclutter-render.c:
|
||
comment out some rouge glBegin/end calls.
|
||
|
||
2007-04-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/Makefile.am:
|
||
* clutter/cogl/gl/cogl-defines.h:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* clutter/cogl/gles/Makefile.am:
|
||
* clutter/cogl/gles/cogl-defines.h:
|
||
* clutter/cogl/gles/cogl.c:
|
||
* clutter/glx/Makefile.am:
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/pango/Makefile.am:
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* configure.ac:
|
||
Add initial 'cogl' implementation. 'cogl' is a simple abstration
|
||
layer over GL and GL/ES used by clutter internally. It should
|
||
eventually allow clutter applications to be run on both GL and GL/ES
|
||
with just a recompile as well as provide more debugging and potentially
|
||
profiling information for GL and GL/ES usage.
|
||
|
||
This commit contains the initial GL implementation.
|
||
|
||
2007-04-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter-0-2
|
||
|
||
* clutter/clutter-label.c: Unbreak the "use-markup" property
|
||
by actually passing the markup to pango_layout_set_markup().
|
||
|
||
2007-04-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter.git/master
|
||
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/glx/clutter-stage-glx.c: Implement the _NET_WM_PING
|
||
protocol handling on the main stage window.
|
||
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-main.c: Handle CLUTTER_DELETE events internally,
|
||
by calling clutter_main_quit(), and remove the ::delete-event
|
||
signal from ClutterStage; clean up the signal emission sequence
|
||
for the events: emit the ::event signal before emitting any signal
|
||
and the ::event-after signal after the signal has been emitted; move
|
||
the signal emission calls inside ClutterStage so we can call
|
||
g_signal_emit() instead of g_signal_emit_by_name(), thus sparing us
|
||
a lookup for each event.
|
||
|
||
* examples/test.c: Remove ::delete-event signal handling.
|
||
|
||
2007-04-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter.git/master
|
||
|
||
* clutter/clutter-backend.h:
|
||
* clutter/clutter-backend.c: Add API for getting screen/display
|
||
properties from the backend.
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
* clutter/glx/clutter-backend-egl.c: Retrieve screen/display
|
||
properties inside the backends init function.
|
||
|
||
* clutter/glx/clutter-event-glx.c: Handle the WM_PROTOCOLS
|
||
ClientMessage events.
|
||
|
||
* clutter/glx/clutter-stage-glx.c: Use XSetWMProtocols to enable
|
||
the WM_PROTOCOLS ClientMessage events on the stage window.
|
||
|
||
* clutter/glx/clutter-glx.h: Return the Screen pointer and not
|
||
the screen number in clutter_glx_get_default_screen(). The screen
|
||
number is returned by clutter_backend_get_screen_number(), or
|
||
by calling XScreenNumberOfScreen on the returned pointer.
|
||
|
||
* clutter/clutter-event.h: Add CLUTTER_DELETE to the event types.
|
||
|
||
* clutter/clutter-main.c: Emit the ClutterStage::delete-event
|
||
when receiving a CLUTTER_DELETE event; if the signal handlers
|
||
return FALSE, call clutter_main_quit().
|
||
|
||
* clutter/clutter-marshal.list:
|
||
* clutter/clutter-stage.c: Use the right marshaller function
|
||
for the delete-event closure.
|
||
|
||
* examples/test.c: Test the "delete-event" signal handler.
|
||
|
||
2007-04-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter.git/merge-from-stable
|
||
|
||
* clutter/clutter-event.h:
|
||
* clutter/glx/clutter-event-glx.c: Add the XEMBED protocol support
|
||
in the GLX backend, for embedding the stage window into another
|
||
X window. This allows cross-toolkit inclusion and makes clutter-gtk
|
||
possible.
|
||
|
||
* clutter/clutter-behaviour-scale.c: Implement every ClutterGravity
|
||
value inside the scale behaviour and make the actors anchor to a
|
||
gravity when scaling up and down.
|
||
|
||
* clutter/clutter-texture.c: Revert to copying GdkPixbuf areas to
|
||
correctly implement the texture tiling. This fixes segmentation
|
||
faults occurring with cards with a small texture memory area.
|
||
|
||
* clutter/clutter-actor.c: Call g_object_freeze_notify() (and take
|
||
a reference on the actor) inside clutter_actor_request_size() so
|
||
that the notifications get unqueued at the end of the size request.
|
||
|
||
2007-04-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Merge from clutter.git/work
|
||
|
||
* clutter/clutter-behaviour-bspline.[ch]: Return a ClutterBehaviour
|
||
when splicing the b-spline; fix the header and the API documentation;
|
||
hush the compiler warnings; kill of some pointer indirections.
|
||
|
||
* clutter/clutter-behaviour-rotate.[ch]: Add a rotate behaviour,
|
||
with user defined axis, direction and sweep angle.
|
||
|
||
* clutter/clutter-behaviour.c (clutter_behaviour_is_applied): Add
|
||
a parameter ISA check and return FALSE if it fails.
|
||
|
||
2007-04-12 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour-path.h:
|
||
* clutter/clutter-behaviour-path.c:
|
||
Moved declaration of ClutterKnot from clutter-behaviour path
|
||
into clutter-behaviour.
|
||
|
||
* clutter/clutter-fixed.h
|
||
* clutter/clutter-fixed.c
|
||
Added myself as an author.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-behaviour-bspline.h:
|
||
* clutter/clutter-behaviour-bspline.c:
|
||
Added new bezier spline behaviour.
|
||
|
||
* examples/bspline.c:
|
||
* examples/Makefile.am:
|
||
An example of using bspline path.
|
||
|
||
2007-04-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-backend-glx.c:
|
||
Fix version check.
|
||
|
||
2007-03-29 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
(perspective): fixed degree -> rad conversion for fovy angle
|
||
(perspectivex): fixed degree -> rad conversion for fovy angle,
|
||
added code for gle glMultMatrixx().
|
||
|
||
2007-03-29 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* configure.ac: fixed typo
|
||
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-fixed.h:
|
||
(clutter_tani): fast implementation of tan()
|
||
(clutter_qmulx): improved-precission fixed point multiply
|
||
|
||
* clutter/clutter-stage.c:
|
||
(perspectivex): fixed point implementaiton of perspective()
|
||
(_clutter_stage_sync_viewport):
|
||
(clutter_stage_get_actor_at_pos):
|
||
use perspectivex() instead of perspective()
|
||
|
||
2007-03-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/cogl/Makefile.am:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gles/Makefile.am:
|
||
* clutter/cogl/gles/cogl.c:
|
||
Begin poplulating cogl GLES code.
|
||
|
||
* configure.ac:
|
||
* clutter/egl/clutter-event-egl.c:
|
||
* clutter/egl/clutter-stage-egl.c:
|
||
* clutter/egl/clutter-stage-egl.h:
|
||
* clutter/egl/clutter-backend-egl.c:
|
||
* clutter/egl/clutter-backend-egl.h:
|
||
* clutter/egl/clutter-egl.h:
|
||
Add initial EGL/X backend work mostly ported from backend branch.
|
||
Builds but untested as yet.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Only include XFixes Header if we have have it.
|
||
|
||
* clutter/clutter-behaviour.c: (clutter_behaviour_apply):
|
||
* clutter/clutter-behaviour.h:
|
||
Add clutter_behaviour_is_applied()
|
||
|
||
2007-03-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.h: Remove unused clutter_stage_flush()
|
||
declaration.
|
||
|
||
2007-03-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-glx.h:
|
||
* clutter/glx/clutter-stage-glx.c: (Re-)Implement the foreign
|
||
window setting function for the stage in the GLX backend.
|
||
|
||
2007-03-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.h: Declare the clutter_perspective_get_type()
|
||
function in the header.
|
||
|
||
2007-03-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/cogl/cogl.h: Add header and compiler guards.
|
||
|
||
2007-03-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c: Remove the check in the
|
||
paint chain up: we know for sure that the parent's paint
|
||
vfunc is present.
|
||
|
||
2007-03-27 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-feature.c:
|
||
Rejig ifdef's a little. Make drm vblanking Linux only.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Add a perspective boxed type.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Add some FIXMEs
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cogl/Makefile.am:
|
||
* clutter/cogl/cogl.h:
|
||
* clutter/cogl/gl/Makefile.am:
|
||
* clutter/cogl/gl/cogl.c:
|
||
* configure.ac:
|
||
Very initial work on 'cogl' GL/GLES abstraction/utility code.
|
||
|
||
2007-03-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-scale.[ch]: Add API for getting
|
||
the scale bounds and the gravity from a scale behaviour instance.
|
||
|
||
2007-03-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c: Fix last commit.
|
||
|
||
2007-03-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.c: Slightly lower the proiority
|
||
of the ClutterTimeline tick, so that events get a higher
|
||
priority in the main loop.
|
||
|
||
2007-03-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.[ch]: Remove the flags member from
|
||
the ClutterEvent structure; remove the ClutterEventFlags
|
||
enum.
|
||
|
||
2007-03-25 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.h: Remove the ::get_actor_at_pos()
|
||
and ::flush() vfuncs.
|
||
|
||
* clutter/glx/clutter-stage-glx.c: Remove the implementations
|
||
of those vfuncs from the backend specific code, as they are
|
||
pure GL calls.
|
||
|
||
* clutter/clutter-stage.c: Add back the actor hit detection
|
||
code in the base stage class, along with the viewport
|
||
synchronisation function.
|
||
|
||
* clutter/clutter-private.h: Declare the private function
|
||
_clutter_stage_sync_viewport().
|
||
|
||
2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-backend.c: Clear the event queue when
|
||
disposing the backend object; remove the initialisation
|
||
of the backend structure members...
|
||
|
||
* clutter/glx/clutter-backend-glx.c: ... and keep it here
|
||
in the backends where it belongs.
|
||
|
||
2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-backend.h: Move the backend functions
|
||
into the private header.
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
* clutter/glx/clutter-event-glx.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c: Update the calls to the private
|
||
backend functions.
|
||
|
||
* clutter/clutter-backend.[ch]: Add an ::init_features
|
||
vfunc to ClutterBackend.
|
||
|
||
2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
Make sure the top-left corner of the box is our origin,
|
||
when returning the allocation.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-group.c: Add tracing for the paint
|
||
method.
|
||
|
||
2007-03-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/glx/clutter-stage-glx.c:
|
||
(clutter_stage_glx_allocate_coords):
|
||
Make new stage return correct width & height.
|
||
|
||
2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Assorted build fixes to pass distcheck.
|
||
|
||
* clutter/glx/Makefile.am: Install the clutter-glx.h header.
|
||
|
||
* clutter/Makefile.am: Actually apply linker flags.
|
||
|
||
* configure.ac: Use a more readable CLUTTER_API_VERSION instead
|
||
of CLUTTER_MAJORMINOR; require gobject-2.0 with glib-2.0 >= 2.10,
|
||
as we are using GObject and the slice allocator from glib 2.10.
|
||
|
||
* clutter.pc.in: Add the apiversion variable.
|
||
|
||
2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.c: Pop and peek the event queue
|
||
from the tail - it's a queue, not a stack.
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-main.c: Add a boolean signal accumulator.
|
||
|
||
* clutter/clutter-stage.[ch]: Add an event argument to
|
||
the 'delete-event' signal; rename the 'input-event' signal
|
||
to 'event'; add the static scope flag to all the stage
|
||
events.
|
||
|
||
* examples/*.c: Update.
|
||
|
||
2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter.pc.in: Require gobject-2.0 too.
|
||
|
||
* ChangeLog: Fix the previous commit log.
|
||
|
||
2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-private.h: Remove inclusion of backend-specific
|
||
headers; update the main context object; add the declarations for
|
||
the event queue functions.
|
||
|
||
* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
|
||
object, which holds backend-specific settings, the main stage,
|
||
and the event queue. Every backend must implement a subclass of
|
||
ClutterBackend and ClutterStage.
|
||
|
||
* clutter/clutter-feature.c: Protect the GLX specific calls
|
||
behing #ifdef HAVE_CLUTTER_GLX.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-clone-texture.c: Include GL/gl.h
|
||
|
||
* clutter/clutter-event.[ch]: Update public API and implement the
|
||
event queue private API; hold a reference on the event objects;
|
||
move out the keysym-to-unicode table; add the new event types.
|
||
|
||
* clutter/clutter-color.h: Include clutter-fixed.h
|
||
|
||
* clutter/clutter-main.c: Update API; get the main stage
|
||
from the backend object; process the event received from the
|
||
queue; lock/unlock the main mutex if we have one; move the
|
||
initialisation process sooner in the init sequence, in order to
|
||
have the backend object when we check for options; call the
|
||
backed vfuncs in the pre/post parse hooks.
|
||
|
||
* clutter/clutter-stage.c: Make ClutterStage and abstract class,
|
||
implemented by the backends.
|
||
|
||
* clutter/clutter/glx/clutter-glx.h:
|
||
* clutter/clutter/glx/clutter-backend-glx.[ch]:
|
||
* clutter/clutter/glx/clutter-event-glx.c:
|
||
* clutter/clutter/glx/clutter-stage-glx.[ch]:
|
||
* clutter/clutter/glx/Makefile.am: Add the GLX backend.
|
||
|
||
* clutter/clutter/egl/clutter-backend-egl.[ch]:
|
||
* clutter/clutter/egl/clutter-event-egl.c:
|
||
* clutter/clutter/egl/clutter-stage-egl.[ch]:
|
||
* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.
|
||
|
||
* examples/*.c: Update for the new API.
|
||
|
||
* configure.ac: Check for the XFixes X extension; add a configure
|
||
switch for choosing the backend; show the backend we are building
|
||
in the summary.
|
||
|
||
* clutter.pc.in: Add the backend to the exported variables.
|
||
|
||
* clutter/Makefile.am: Install the headers in the
|
||
clutter-$api_version/clutter directory, as usual; call the shared
|
||
object libclutter-$backend-$api_version; build glue for the
|
||
backend static library.
|
||
|
||
2007-03-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-label.c:
|
||
Simple doc fix.
|
||
* clutter/clutter-texture.c: (clutter_texture_get_pixbuf):
|
||
Backport of fix to get_pixbuf on non alpha textures from 0_2 branch.
|
||
|
||
2007-03-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: Clean up code; add checks
|
||
in public API.
|
||
|
||
2007-02-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_reparent):
|
||
Add a FIXME re calling clutter_group here.
|
||
* clutter/clutter-group.c:
|
||
Fix clutter_group_remove_all
|
||
|
||
2007-02-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-group.h:
|
||
Add missing clutter_group_remove_all declaration.
|
||
|
||
2007-02-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-version.h.in:
|
||
* configure.ac:
|
||
* examples/super-oh.c:
|
||
Add CLUTTER_FLAVOUR define.
|
||
|
||
2007-02-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* examples/super-oh.c: (screensaver_setup):
|
||
Fix example to build with new glx api
|
||
|
||
2007-02-07 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-debug.h: Define the CLUTTER_MARK()
|
||
macro even when CLUTTER_ENABLE_DEBUG is not
|
||
defined. (#215)
|
||
|
||
2007-01-30 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c:
|
||
(sincx1024_func):
|
||
(clutter_sine_func):
|
||
(clutter_sine_inc_func):
|
||
fixed the fixed point math.
|
||
|
||
2007-01-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c: Add the square waveform
|
||
function clutter_square_func() to the precooked
|
||
alpha functions.
|
||
|
||
2007-01-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
* clutter.pc.in:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-backend-glx.c:
|
||
* clutter/clutter-backend-glx.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage-glx.c:
|
||
* clutter/clutter-stage-glx.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-util.c:
|
||
* clutter/clutter-util.h:
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
Initial work in supporting different GL backends (ie. GLX/EGL/DirectFB etc).
|
||
Currently just GLX supported and now mostly self contained.
|
||
|
||
* TODO:
|
||
Add a note about caching glenables
|
||
|
||
2007-01-23 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c:
|
||
(_clutter_double_to_fixed):
|
||
(_clutter_double_to_int):
|
||
Fixed to avoid problems with punned pointers and gcc
|
||
optimatisation.
|
||
|
||
* clutter/pango/pangoclutter-private.h:
|
||
Simplified PANGO_PIXELS_26_6 macro.
|
||
|
||
* clutter/pango/pangoclutter-font.c:
|
||
(_pango_clutter_font_new):
|
||
Replace floating with fixed point math.
|
||
|
||
2007-01-19 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.c: (clutter_sqrti):
|
||
Use union instead of casting int <-> float to get rid of
|
||
punned-pointer warning and avoid gcc optimatisation breaking
|
||
the function on arm.
|
||
|
||
2007-01-19 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Allow the ClutterGroup subclasses to override the add and
|
||
remove operations.
|
||
|
||
* clutter/clutter-group.c: Move the add and remove code from
|
||
clutter_group_add() and clutter_group_remove() to the signal
|
||
class closures; make the "add" and "remove" signals as
|
||
RUN_FIRST.
|
||
|
||
2007-01-19 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h.:
|
||
* clutter/clutter-fixed.c:
|
||
Added fast double to int and double to fixed point conversion
|
||
routines; changed CLUTTER_FLOAT_TO_FIXED to use it.
|
||
Replaced clutter_sqrti with fixed point implementation of the QIII
|
||
algorithm.
|
||
|
||
|
||
* clutter/clutter-behavior-path.c: use clutter_sqrti always
|
||
|
||
* clutter/clutter-alpha.c:
|
||
(sinc_func): replaced double -> int cast with CLUTTER_FLOAT_TO_INT
|
||
|
||
|
||
2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Post release bump to 0.3.0.
|
||
|
||
2007-01-18 =============== 0.2 Release ================================
|
||
|
||
2007-01-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter.doap:
|
||
Update for 0.2 release
|
||
|
||
2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.h: Add public functions
|
||
clutter_group_get_n_children() and clutter_group_get_nth_child().
|
||
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviour.c: Fix header alignment; fix argument
|
||
name for apidoc.
|
||
|
||
2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am: Use the build dir when linking to the
|
||
internal pango clutter renderer.
|
||
|
||
2007-01-18 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h: fixed a typo in comment
|
||
|
||
2007-01-18 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h: Remove some inline documentation to
|
||
make the header more readable.
|
||
|
||
* clutter/clutter-behaviour.c: The actors are store inside a
|
||
GSList and not in a GList, so change the list operations to
|
||
use the right API.
|
||
|
||
2007-01-18 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-color.c:
|
||
(clutter_color_darken):
|
||
(clutter_color_lighten):
|
||
Changed calls to clutter_color_shade calls to clutter_color_shadex
|
||
|
||
2007-01-17 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Bump up version to 0.2.0
|
||
|
||
2007-01-17 Tomas Frydrych <tf@openedhand.com>
|
||
* configure.ac:
|
||
* clutter/clutter-behavior-path.c:
|
||
Added --without-fpu option.
|
||
|
||
* doc/refrence/tmpl/clutter-fixed.sgml:
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-fixed.h:
|
||
Documentation for fixed point API.
|
||
|
||
* AUTHORS: added self.
|
||
|
||
2007-01-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-feature.c: Move the GL headers from the
|
||
header file to the body.
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-fixed.c: Fix apidoc.
|
||
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-color.c: Ditto.
|
||
|
||
2007-01-17 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
* clutter/clutter-fixed.c:
|
||
* clutter/clutter-alpha.c:
|
||
Renamed clutter_fixed_sin() to clutter_sinx() and
|
||
clutter_angle_sin() to clutter_sini(); added clutter_sqrtx()
|
||
and clutter_sqrti(); added missing copyright.
|
||
|
||
* clutter/clutter-behavior.c:
|
||
replaced call to sqrt() with clutter_sqrti()
|
||
|
||
* clutter/clutter-behavior-scale.c:
|
||
(clutter_behaviour_scale_alpha_notify):
|
||
Replaced floating point math with fixed point.
|
||
|
||
2007-01-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-feature.c: Use clutter_vblank_method() to
|
||
get the VBlank method name from the environment variable OR
|
||
the command line switch.
|
||
|
||
(clutter_feature_do_init): Move the check on the features
|
||
state here, to avoid an expensive function call, and inline
|
||
the function.
|
||
|
||
* clutter/clutter-fixed.c: Fix gtk-doc.
|
||
|
||
* clutter/clutter-main.c: Add a --clutter-vblank command line
|
||
switch controlling the VBlank method to be used: it overrides
|
||
the CLUTTER_VBLANK environment variable.
|
||
|
||
(pre_parse_hook), (clutter_init),
|
||
(clutter_init_with_args): Move thread initialisation before
|
||
type init, to avoid the warning that comes with newer GLib
|
||
versions.
|
||
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-group.c: Mark clutter_group_show_all() and
|
||
clutter_group_hide_all() as deprecated.
|
||
|
||
2007-01-16 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
Minor tweaks
|
||
|
||
* TODO:
|
||
Sync up, mainly with 0.3 todo items
|
||
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour.h:
|
||
clutter_behaviour_get_n_actors() / clutter_behaviour_get_nth_actor()
|
||
Additions.
|
||
|
||
* clutter/clutter-stage.c: (clutter_stage_realize):
|
||
Experimental (disabled) visual setting code.
|
||
|
||
* clutter/clutter-feature.c:
|
||
Check for GL_EXT_texture_rectangle (#198 - Frederick Riss)
|
||
|
||
* clutter/clutter-group.c: (clutter_group_allocate_coords):
|
||
Fix for group size allocation (#199 - Frederick Riss)
|
||
|
||
* clutter/clutter-texture.c: (texture_upload_data):
|
||
Fix texture unpacking row length (#197 Frederick Riss)
|
||
|
||
* examples/Makefile.am:
|
||
Fix LDADD in build (#196 - Frederick Riss)
|
||
|
||
2007-01-16 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Added integer ClutterAngle type, protype of clutter_angle_sin,
|
||
convenience macros clutter_fixed_cos and clutter_angle_cos, plus
|
||
other convenience macros for commonly used constants and ops.
|
||
* clutter/clutter-fixed.c:
|
||
(clutter_fixed_sin):
|
||
Fixed to work for negative angles.
|
||
(clutter_angle_sin):
|
||
Fast fixed point sin function for ClutterAngle angles.
|
||
* clutter/clutter-alpha.c:
|
||
(clutter_sin_func, clutter_sin_inc_func):
|
||
Changed to use clutter_angle_sin function.
|
||
* clutter-behavior-path.c:
|
||
replaced floating point with fixed point operations
|
||
* clutter/clutter-color.c:
|
||
* clutter/clutter-color.h:
|
||
Added (clutter_color_shadex), replaced floating point operations
|
||
with fixed point
|
||
|
||
2007-01-15 Tomas Frydrych <tf@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h: (CLUTTER_FIXED_TO_DOUBLE/FLOAT):
|
||
Fixed macro so it works for negative values.
|
||
* clutter/clutter-fixed.c: (clutter_fixed_sin):
|
||
Implemented fixed point sin function.
|
||
* clutter/clutter-alpha.c: (clutter_sin_func, clutter_sin_inc_func):
|
||
Pluged in fixed point sin function.
|
||
|
||
2007-01-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_allocate_coords):
|
||
Fix an amazingly not noticed until now typo.
|
||
Minor doc tweaks.
|
||
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
(clutter_behaviour_alpha_notify):
|
||
Take into account initial opacity value when calculating from alpha.
|
||
|
||
* clutter/clutter-group.c:
|
||
Add new get_nth_child() and get_n_children() api calls.
|
||
|
||
2007-01-04 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
Add new set_width/height API calls.
|
||
Tweak scaling by reseting matrix.
|
||
Make set_opactiy() take parent opacity into account.
|
||
Fix clipping.
|
||
|
||
* clutter/clutter-alpha.c:
|
||
Add more sine functionality.
|
||
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
Dont make a copy of all applied actors but use a foreach()
|
||
|
||
* clutter/clutter-behaviour-scale.c:
|
||
Give correct limits to propertys.
|
||
Tweak gravity a little more.
|
||
Update docs.
|
||
:
|
||
* clutter/clutter-behaviour.c: (clutter_behaviour_remove):
|
||
Minor warning text change.
|
||
|
||
* clutter/clutter-feature.c: (clutter_feature_wait_for_vblank):
|
||
Minor dri ioctl tweak.
|
||
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-label.h:
|
||
Add new label_full api call.
|
||
|
||
2006-12-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.[ch]:
|
||
* clutter/clutter-event.[ch]: Revert changes; this is what
|
||
happens when you keep old tree around.
|
||
|
||
2006-12-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-color.c: Add clutter_color_to_string(),
|
||
which creates a hex-encoded color string from a ClutterColor.
|
||
|
||
2006-12-20 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
Add some missing improvements.
|
||
|
||
2006-12-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-label.c: Remove some gtk-isms; always take
|
||
a reference before calling g_object_notify(), as the object
|
||
might get disposed while calling the closures inside the
|
||
notify queue; notify the changes of the ellipsize property.
|
||
|
||
2006-12-14 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-color.c: Expose clutter_color_copy()
|
||
and clutter_color_free() for the python bindings, so that
|
||
they can manager the conversion automatically; use the
|
||
slice allocator when copying/freeing a ClutterColor.
|
||
|
||
2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-color.c: Add clutter_color_equal(),
|
||
a function for comparing two colors.
|
||
|
||
* clutter/clutter-rectangle.c:
|
||
(clutter_rectangle_set_color),
|
||
(clutter_rectangle_set_border_color): Unset the border if
|
||
the color of the rectangle and the color of the border are
|
||
the same.
|
||
|
||
2006-12-13 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-timeline.c: Update the inline apidoc.
|
||
|
||
2006-12-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_class_init):
|
||
Allow actor x,y props to be negative.
|
||
|
||
2006-12-12 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Rework part of the show/hide machinery. Allow groups sub-classes
|
||
and composite actors to override show_all/hide_all in order to
|
||
decide which children they wish to show/hide. This means that
|
||
if an actor overrides the default show/hide virtual methods, it'll
|
||
have to chain up to the parent class show/hide. While we're at it,
|
||
provide the fully recursive clutter_actor_show_all() and
|
||
clutter_actor_hide_all() methods.
|
||
|
||
* clutter/clutter-behaviour-path.c: Add apidoc for the ClutterKnot
|
||
functions; add pathological equality case for clutter_knot_equal().
|
||
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour-scale.c:Fix parameters name so that
|
||
gtk-doc doesn't complain.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-event.c: Add apidoc
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c: Add a clutter_actor_show_all() and a
|
||
clutter_actor_hide_all() functions; provide a mechanism for
|
||
groups and composited actors to programmatically select what to
|
||
show/hide when clutter_actor_show_all() and clutter_actor_hide_all()
|
||
are called. If you are overriding the ClutterActor::show or
|
||
the ClutterActor::hide virtual methods you should chain up with
|
||
the parent class.
|
||
|
||
* clutter/clutter-group.c: Override show_all and hide_all and
|
||
recursively show/hide every child inside the group;
|
||
clutter_group_show_all() and clutter_group_hide_all() remain as non
|
||
recursive versions of clutter_actor_show_all() and
|
||
clutter_actor_hide_all() (maybe we should rename them in order
|
||
to avoid name clashes with the bindings).
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c: Chain up with parent class show
|
||
and hide vfuncs.
|
||
|
||
* clutter/clutter-clone-texture.h:
|
||
* clutter/clutter-clone-texture.c: Provide API for changing the
|
||
parent texture of a clone texture actor.
|
||
|
||
* examples/behave.c:
|
||
* examples/super-oh.c:
|
||
* examples/test.c: Use clutter_actor_show_all() instead of
|
||
clutter_group_show_all().
|
||
|
||
2006-12-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter.doap:
|
||
Put release date in correct format.
|
||
|
||
2006-12-08 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.h: Add a function prototype
|
||
for the foreach function: we need something more specific
|
||
than GFunc; add clutter_behaviour_get_actors(), used to
|
||
get a list of the actors.
|
||
|
||
* clutter/clutter-behaviour.c: Add debugging notes; add
|
||
a warning for behaviour implementations missing the
|
||
alpha_notify vfunc; add api documentation
|
||
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
* clutter/clutter-behaviour-path.c:
|
||
* clutter/clutter-behaviour-scale.c: Reimplement the
|
||
alpha_notify functions using the new foreach function
|
||
and, where possible, by directly iterating on the
|
||
actors: this shaves off the number of recalculations
|
||
of the property/alpha values, and the number of
|
||
functions.
|
||
|
||
2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.c: Forgot to set the
|
||
pencil color.
|
||
|
||
2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* behave.c: Add test for clutter_color_parse().
|
||
|
||
2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.c: Move the apidoc out.
|
||
|
||
2006-12-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-color.c: Add clutter_color_parse(),
|
||
which parses a string containing a color definition as
|
||
understood by XParseColor() (or pango_color_parse()).
|
||
|
||
2006-12-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Avoid clutter segfaulting when used without invoking
|
||
clutter_init(). This is needed when using api documentation
|
||
tools and every other tool relying on the GObject
|
||
introspection API (esp. on a headless box). see the
|
||
note in clutter/clutter-feature.c:clutter_feature_init
|
||
for a full explanation.
|
||
|
||
* clutter/clutter-feature.c: Call clutter_feature_init()
|
||
when needed by one of the accessors of the features
|
||
structure.
|
||
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h: Remove clutter_feature_init()
|
||
public declaration: the features support check is done the
|
||
first time a feature is needed.
|
||
|
||
* clutter/clutter-main.c: Do not ever access the clutter
|
||
main context pointer directly; instead, obtain a pointer
|
||
to it via clutter_context_get_default(), which will always
|
||
return something valid.
|
||
|
||
2006-12-04 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-private.h: Add our own READABLE,
|
||
WRITABLE and READWRITE paramspec flags, declaring the
|
||
string components of the properties GParamSpec as static;
|
||
this should shave off some bytes in the memory footprint
|
||
and avoid relocations.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
* clutter/clutter-behaviour-path.c:
|
||
* clutter/clutter-behavuour-scale.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-timeline.c: Use the CLUTTER_PARAM_*
|
||
macros we just added.
|
||
|
||
* clutter/clutter-behaviour-scale.c: Add properties for
|
||
the scale begin, scale end and gravity parameters.
|
||
|
||
* clutter/clutter-behaviour-path.h: Mark the ClutterKnot
|
||
memory management functions as public (for the bindings),
|
||
since we use the slice allocator for copying knots around;
|
||
add a clutter_knot_equal() function.
|
||
|
||
* clutter/clutter-behaviour-path.c:
|
||
(node_distance): Use clutter_knot_equal() as a fast path
|
||
to avoid the sqrt() in case the nodes we are using are
|
||
at the same position.
|
||
(path_total_length): Additional check on the existence
|
||
of the next node.
|
||
|
||
* examples/behave.c: Do not leak the ClutterBehaviour
|
||
objects around.
|
||
|
||
2006-12-03 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-texture.h: Clean up.
|
||
|
||
* clutter/clutter-texture.c: Typo fix in the name
|
||
of ClutterTextureTileDimension.
|
||
|
||
* clutter/clutter-behaviour.c: Allow passing NULL
|
||
to clutter_behaviour_set_alpha() (as we pass NULL
|
||
in the finalize process).
|
||
|
||
2006-12-02 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-version.h.in: Fix a stupid logic
|
||
error in the CHECK_VERSION macro.
|
||
|
||
2006-11-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter.doap:
|
||
Updates
|
||
|
||
2006-11-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage.c:
|
||
(clutter_stage_swap_buffers): Remove, as the same is done
|
||
via clutter_redraw() and clutter_actor_queue_redraw().
|
||
|
||
(clutter_stage_unrealize), (clutter_stage_init),
|
||
(clutter_stage_set_xwindow_foreign): Do not call
|
||
XDestroyWindow() on the stage Window if we are using a
|
||
foreign Window, as we don't control its lifetime.
|
||
|
||
2006-11-30 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* Makefile.am: Remove the gtk directory from the SUBDIRS.
|
||
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage.c: Add clutter_stage_swap_buffers(),
|
||
which swaps the GL buffers. This fixes the redraw in the
|
||
GTK widget.
|
||
|
||
2006-11-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
(clutter_stage_set_xwindow_foreign): Add checks;
|
||
remove an indirection to the private data.
|
||
|
||
2006-11-29 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* gtk/*
|
||
* configure.ac:
|
||
* Makfile.am: Remove the GTK+ widget from the
|
||
main tree; now Clutter depends just on GLib,
|
||
XLibs, GdkPixbuf and OpenGL.
|
||
|
||
2006-11-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c: (clutter_stage_realize):
|
||
Set colormap on stage window - should fix issues
|
||
with indirect rendering.
|
||
|
||
2006-11-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-debug.h:
|
||
Fix small macro typo.
|
||
|
||
2006-11-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
* clutter/clutter-behaviour-scale.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-debug.h:
|
||
Make CLUTTER_NOTE() just take a string rather than a func.
|
||
Add more default context to output.
|
||
|
||
* configure.ac:
|
||
Fix flag and add more help docs for --ebable-debug option.
|
||
|
||
2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: Add a --g-fatal-warnings switch
|
||
for abort()-ing on warnings and criticals.
|
||
|
||
2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Enable debug messages also when
|
||
--enable-debug is set to "minimum".
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-debug.h: Move all debugging macros inside
|
||
this private header; make all debug macros depend on the
|
||
CLUTTER_ENABLE_DEBUG compile time define, controlled by
|
||
the --enable-debug configure switch; add G_LOG_DOMAIN define.
|
||
|
||
* clutter/clutter-main.c: Clean up the debug stuff; add
|
||
command line argument parsing using GOption; the debug
|
||
messages now are triggered like this:
|
||
|
||
CLUTTER_DEBUG=section:section:... clutter-app
|
||
|
||
or like this:
|
||
|
||
clutter-app --clutter-debug=section:section:...
|
||
|
||
where "section" is one of the sections listed in clutter-main.c,
|
||
or "all", for all sections; each section is bound to a flag,
|
||
which can be used to define a domain when adding a debug note
|
||
using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is
|
||
just a wrapper around that, under the CLUTTER_DEBUG_MISC domain;
|
||
CLUTTER_NOTE() is used like this:
|
||
|
||
CLUTTER_NOTE (DOMAIN, log-function);
|
||
|
||
where log function is g_printerr(), g_message(), g_warning(),
|
||
g_critical() or directly g_log() - for instance:
|
||
|
||
CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph));
|
||
|
||
will print the warning only if the "pango" flag has been
|
||
set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug
|
||
command line argument.
|
||
|
||
similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps
|
||
command line switch; also, the --display and --screen command
|
||
line switches have been added: the first overrides the DISPLAY
|
||
envvar and the second controls the X screen used by Clutter to
|
||
get the root window on the display.
|
||
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-main.c: Add extended support for GOption
|
||
in Clutter; use clutter_init_with_args() to let Clutter
|
||
parse your own command line arguments; use instead
|
||
clutter_get_option_group() to get the GOptionGroup used by
|
||
Clutter if you want to do the parsing yourself with
|
||
g_option_context_parse(). The init sequence has been verified,
|
||
updated and moved into common functions where possible.
|
||
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* clutter/*.c: Include "clutter-debug.h" where needed; use
|
||
CLUTTER_NOTE() instead of CLUTTER_DBG().
|
||
|
||
* examples/super-oh.c: Use the new clutter_init_with_args()
|
||
function, and add a --num-hands command line switch to
|
||
the SuperOH example code controlling the number of hands at
|
||
runtime.
|
||
|
||
2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Rename G_ENABLE_DEBUG to CLUTTER_ENABLE_DEBUG.
|
||
|
||
2006-11-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-rectangle.c: Add border to the ClutterRectangle
|
||
actor; add "border-width", "border-color" and "has-border"
|
||
properties, plus their accessors. The border generation code is
|
||
pretty lame, at the moment.
|
||
|
||
* examples/behave.c: Add code to test the new rectangle properties.
|
||
|
||
2006-11-20 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter.doap:
|
||
Add an initial DOAP file to project
|
||
|
||
2006-11-20 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-version.h.in: Auto-generated versioning macros.
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c: Add a ClutterActor::parent-set signal,
|
||
for notificating changes of an actor's parent; add api-doc for
|
||
the actor's properties; add the ClutterActor "name" property; clean
|
||
up a bit some functions; emit the "parent-set" signal when setting
|
||
te parent and when unparenting; better warnings when lowering
|
||
and raising an actor.
|
||
|
||
* configure.ac:
|
||
* clutter/Makefile.am: Add a --enable-debug configure option,
|
||
with three levels of debugging: no, minimum and yes; default
|
||
for development releases (odd minor version) is "yes"; update
|
||
the version m4 defines; update the libtool macros: now just
|
||
changed the clutter_interface_age when releasing will update
|
||
everything else.
|
||
|
||
2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.h:
|
||
* clutter/clutter-behaviour-path.c: Add "since" strings; add
|
||
a "knot" property which can be used to append a knot to the path;
|
||
fix apidoc.
|
||
|
||
* clutter/clutter-alpha.c: Add "since" strings.
|
||
|
||
* clutter/clutter-feature.c: Add apidoc.
|
||
|
||
* clutter/clutter-behaviour-opacity.c: Add the "opacity-start"
|
||
and "opacity-end" properties; rewrite constructor to use them.
|
||
|
||
2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour-path.h:
|
||
* clutter/clutter-behaviour-path.c: Add a "knot-reached" signal,
|
||
which is emitted when the path reaches a node in the nodes list;
|
||
flesh out the documentation a bit; sync the parameters names
|
||
so that gtk-doc doesn't complain about missing stuff.
|
||
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviour.c: Add the alpha value to the
|
||
ClutterBehaviour::alpha_notify vfunc, so you don't have to
|
||
get the value from the alpha inside the behaviour implementations;
|
||
add more documentation.
|
||
|
||
* clutter/clutter-alpha.c: Flesh out the description.
|
||
|
||
* clutter/clutter-actor.h: Update the header.
|
||
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
* clutter/clutter-behaviour-scale.c: Update docs.
|
||
|
||
2006-11-17 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-behaviour-opacity.c:
|
||
More docs.
|
||
|
||
* clutter/clutter-behaviour-path.h:
|
||
* clutter/clutter-behaviour-path.c:
|
||
More docs, add clutter_behaviour_path_insert_knot(),
|
||
clutter_behaviour_path_remove_knot()
|
||
|
||
* clutter/clutter-behaviour-scale.h:
|
||
* clutter/clutter-behaviour-scale.c:
|
||
More docs, add clutter_behaviour_scale_newx() taking fixed values.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/pango/Makefile.am:
|
||
Fix linking warning.
|
||
|
||
2006-11-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
Add new API clutter_actor_move_by(), clutter_actor_get_size()
|
||
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-alpha.h:
|
||
Add clutter alpha sine func
|
||
|
||
* clutter/clutter-behaviours.h:
|
||
* clutter/clutter-behaviours.c:
|
||
Add a basic scale behaviour (needs work)
|
||
|
||
* examples/behave.c: (main):
|
||
More playing with new behaviour functionality
|
||
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-main.c:
|
||
Add new experimental sync to vblank code
|
||
Set env CLUTTER_VBLANK=none to disable.
|
||
|
||
2006-11-16 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-actor.c: Implement the defined
|
||
clutter_actor_reparent() method; call unrealize
|
||
when unparenting an actor.
|
||
|
||
2006-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c: Add a data parameter to
|
||
the ClutterAlphaFunc; add a data+destroy parameter
|
||
to clutter_alpha_set_func() and to clutter_alpha_new(),
|
||
and turned the latter into clutter_alpha_new_full();
|
||
add a simple, empty constructor clutter_alpha_new().
|
||
|
||
These changes makes writing bindings a tad more easy,
|
||
as bindings require passing their own functions in
|
||
order to call the real alpha function.
|
||
|
||
* clutter/clutter-behaviour.h: Clean up the header.
|
||
|
||
* clutter/clutter-behaviours.[ch]:
|
||
* clutter/clutter-behaviour-opacity.[ch]:
|
||
* clutter/clutter-behaviour-path.[ch]:
|
||
* clutter/clutter-behaviour-scale.[ch]: Split the
|
||
ClutterBehaviourPath, ClutterBehaviourOpacity and
|
||
ClutterBehaviourScale into their own files as they
|
||
have been growing a bit. Fix ClutterBehaviourPath
|
||
API.
|
||
|
||
* clutter/clutter-media.h: Remove the commented
|
||
"metadata_available" signal: gtk-doc chokes up on that.
|
||
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter-timeline.c: Remove the useless
|
||
ClutterTimelineAlphaFunc signature; add missing accessor
|
||
methods for the properties; clean up a bit.
|
||
|
||
* clutter/clutter-util.h:
|
||
* clutter/clutter-util.c: Remove unneeded function
|
||
clutter_util_can_create_texture().
|
||
|
||
* clutter/clutter-feature.h: Sync the name of
|
||
clutter_feature_get_all() with the name declared
|
||
in clutter-feature.h.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h: Update.
|
||
|
||
* examples/behave.c: Update to the new ClutterAlpha
|
||
constructor.
|
||
|
||
* examples/super-oh.c: Use the right pointer and avoid
|
||
the compiler making a fuss about it.
|
||
|
||
2006-11-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
Add new API clutter_actor_move_by(), clutter_actor_get_size()
|
||
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-alpha.h:
|
||
Add clutter alpha sine func
|
||
|
||
* clutter/clutter-behaviours.h:
|
||
* clutter/clutter-behaviours.c:
|
||
Add a basic scale behaviour (needs work)
|
||
|
||
* examples/behave.c: (main):
|
||
More playing with new behaviour functionality
|
||
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-feature.h:
|
||
* clutter/clutter-main.c:
|
||
Add new experimental sync to vblank code
|
||
Set env CLUTTER_VBLANK=none to disable.
|
||
|
||
2006-11-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-alpha.c: ClutterAlpha is an initially
|
||
floating object, as it makes sense only when bound to
|
||
a ClutterBehaviour; add checks for public API.
|
||
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviour.c: Remove the ClutterBehaviour
|
||
constructor: ClutterBehaviour is an abstract class which
|
||
must be implemented by subclassing; add checks for public
|
||
API; unref the actors on finalize; sink the ClutterAlpha
|
||
object.
|
||
|
||
* clutter/clutter-behaviours.h: ClutterKnot is a boxed
|
||
type: add the _get_type() function declaration and the
|
||
type macro.
|
||
|
||
2006-10-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviours.c:
|
||
* clutter/clutter-behaviours.h:
|
||
* examples/behave.c:
|
||
Behaviours now only 'driven' by ClutterAlpha, not any object/prop.
|
||
Add simple Clutter path behaviour.
|
||
|
||
2006-10-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-label.h:
|
||
* clutter/pango/Makefile.am:
|
||
* clutter/pango/pangoclutter-font.c:
|
||
* clutter/pango/pangoclutter-fontmap.c:
|
||
* clutter/pango/pangoclutter-private.h:
|
||
* clutter/pango/pangoclutter-render.c:
|
||
* clutter/pango/pangoclutter.h:
|
||
Add initial rough new pango renderer and clutter-label.
|
||
|
||
* examples/super-oh.c:
|
||
* examples/test.c:
|
||
Minor fixups
|
||
|
||
2006-09-20 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_paint):
|
||
* clutter/clutter-clone-texture.c: (clutter_clone_texture_paint):
|
||
* clutter/clutter-group.c: (clutter_group_paint):
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_paint):
|
||
* clutter/clutter-texture.c: (clutter_texture_paint):
|
||
Fix for #156.
|
||
clutter_actor_paint() now translates to actor position as
|
||
to not fix scaled groups positioning. Sub classes now paint
|
||
at 0,0.
|
||
|
||
2006-09-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (redraw_update_idle),
|
||
(clutter_actor_queue_redraw):
|
||
* clutter/clutter-main.c: (clutter_redraw):
|
||
Remove now uneeded locks
|
||
( new gst and texture code makes redundant )
|
||
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
Redo clutter texture as to not keep a reference
|
||
to underlying texture.
|
||
|
||
2006-09-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
More fixes from Bastien Nocera (#155):
|
||
|
||
* clutter/clutter-main.c: (clutter_init):
|
||
* clutter/clutter-main.h:
|
||
Add an enum for clutter init to return an error code.
|
||
* configure.ac:
|
||
Dont check for XInitThreads, there is no need, its part of xlib.
|
||
|
||
2006-09-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
Various fixes from Bastien Nocera:
|
||
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-stage.c: (clutter_stage_unrealize),
|
||
(clutter_stage_realize), (clutter_stage_request_coords),
|
||
(clutter_stage_dispose), (clutter_stage_init):
|
||
* clutter/clutter-stage.h:
|
||
* gtk/gtk-clutter-test.c: (input_cb), (frame_cb), (main):
|
||
* gtk/gtk-clutter.c: (realize):
|
||
Misc fixes (#152)
|
||
|
||
* clutter/clutter-group.c: (clutter_group_remove):
|
||
Remove uneeded ref count (#143)
|
||
|
||
* examples/super-oh.c: (input_cb):
|
||
Handle key release rather than presses (#154)
|
||
|
||
* configure.ac:
|
||
Add old style X libs check when x11.pc unavailable (#101)
|
||
|
||
2006-09-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-media.c:
|
||
* clutter/clutter-media.h:
|
||
* clutter/clutter.h:
|
||
Re-add clutter media.
|
||
|
||
2006-08-31 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-group.c: (clutter_group_paint),
|
||
(clutter_group_request_coords), (clutter_group_allocate_coords),
|
||
(clutter_group_add):
|
||
Fix some group sizing/positioning issues.
|
||
|
||
2006-08-30 Jorn Baayen <jorn@openedhand.com>
|
||
|
||
* clutter.pc.in:
|
||
|
||
Remove gstreamer deps.
|
||
|
||
2006-08-30 Jorn Baayen <jorn@openedhand.com>
|
||
|
||
* README:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-audio.c:
|
||
* clutter/clutter-audio.h:
|
||
* clutter/clutter-main.c: (clutter_init):
|
||
* clutter/clutter-media.c:
|
||
* clutter/clutter-media.h:
|
||
* clutter/clutter-video-texture.c:
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter.h:
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
* examples/README:
|
||
* examples/video-cube.c:
|
||
* examples/video-player.c:
|
||
* gst/Makefile.am:
|
||
* gst/clutterimagesink.:
|
||
* gst/clutterimagesink.c:
|
||
* gst/clutterimagesink.h:
|
||
* gtk/Makefile.am:
|
||
|
||
Remove gstreamer bits. There live in clutter-gst now.
|
||
|
||
2006-08-30 Jorn Baayen <jorn@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-audio.c:
|
||
* clutter/clutter-audio.h:
|
||
* clutter/clutter.h:
|
||
|
||
Added ClutterAudio audio playback object.
|
||
|
||
2006-08-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-fixed.h:
|
||
Add basic fixed point utility defines and type.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-stage.c:
|
||
* examples/super-oh.c: (main):
|
||
Add scale API and functionality.
|
||
Rework group sizing. Now group size requests have no effect
|
||
but can be scaled.
|
||
|
||
2006-08-29 Jorn Baayen <jorn@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.c: (_clutter_behaviour_finalize),
|
||
(_clutter_behaviour_set_property),
|
||
(_clutter_behaviour_get_property), (clutter_behaviour_class_init),
|
||
(clutter_behaviour_init), (clutter_behaviour_apply),
|
||
(clutter_behaviour_remove), (clutter_behaviour_remove_all),
|
||
(clutter_behaviour_actors_foreach):
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviours.c:
|
||
(clutter_behaviour_property_change),
|
||
(clutter_behaviour_opacity_dispose),
|
||
(clutter_behaviour_opacity_finalize),
|
||
(clutter_behaviour_opacity_class_init),
|
||
(clutter_behaviour_opacity_init):
|
||
* clutter/clutter-behaviours.h:
|
||
* clutter/clutter-marshal.list:
|
||
* examples/behave.c: (main):
|
||
|
||
Behaviours track generic GObject properties.
|
||
|
||
* clutter/clutter-video-texture.h:
|
||
|
||
Remove signal prototypes - they are already specified in
|
||
clutter-media.h.
|
||
|
||
2006-08-28 Jorn Baayen <jorn@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-alpha.c:
|
||
* clutter/clutter-alpha.h:
|
||
* clutter/clutter-behaviours.c:
|
||
(clutter_behaviour_opacity_dispose),
|
||
(clutter_behaviour_opacity_init),
|
||
(clutter_behaviour_opacity_frame_foreach),
|
||
(clutter_behaviour_opacity_frame):
|
||
* clutter/clutter-behaviours.h:
|
||
* clutter/clutter-timeline.c: (clutter_timeline_class_init):
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter.h:
|
||
* examples/behave.c: (main):
|
||
|
||
Separate alpha calculation into its own class.
|
||
|
||
* clutter/clutter-behaviour.c: (clutter_behaviour_set_timelime):
|
||
|
||
Correct NULL check.
|
||
|
||
2006-08-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.h:
|
||
Behaviours shouldn't subclass timelines.
|
||
|
||
2006-08-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviours.c:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter.h:
|
||
Make basic behaviour infrastructure actually work.
|
||
|
||
* examples/Makefile.am:
|
||
* examples/behave.c:
|
||
Add a simple behaviour demo/test
|
||
|
||
* clutter/clutter-media.c: (clutter_media_set_volume):
|
||
Actuall set volume rather than position.. (Fixes #141)
|
||
|
||
2006-08-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-behaviour.c:
|
||
* clutter/clutter-behaviour.h:
|
||
* clutter/clutter-behaviours.c:
|
||
* clutter/clutter-behaviours.h:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeline.h:
|
||
Add very initial new behaviour functionality.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-actor.c:
|
||
Improve clipping using stencil test rather than scissor check.
|
||
( Should now handle rotated clips etc ).
|
||
|
||
* clutter/clutter-group.c: (clutter_group_paint):
|
||
Fix typo on position check.
|
||
|
||
2006-08-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-video-texture.c: (lay_pipeline):
|
||
Set quality of service prop on fakesink to TRUE.
|
||
|
||
2006-08-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: (clutter_actor_paint):
|
||
Remove relic from old stage behaviour - dont unref
|
||
it during a clip.
|
||
|
||
2006-07-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-feature.c: No need to call clutter_feature_init()
|
||
each time: it's private and should never be seen from the outside;
|
||
add a warning, just in case something screws up and calls it more
|
||
than once.
|
||
|
||
2006-07-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-private.h: Move clutter_feature_init()
|
||
declaration here: you shouldn't even need to initialise
|
||
features yourself.
|
||
|
||
* clutter/clutter-feature.c: call clutter_feature_init()
|
||
each time you try to access the feature list; add a static
|
||
lock around the feature flags container; add api documentation.
|
||
|
||
* clutter/clutter-feature.h: Add a type for the feature flags
|
||
to make bindings happy.
|
||
|
||
2006-07-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-feature.c:
|
||
* clutter/clutter-feature.h:
|
||
|
||
Add new funcs for checking for available runtime GL
|
||
extensions.
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-texture.c:
|
||
|
||
Add support for non power of two textures
|
||
if GL_TEXTURE_RECTANGLE_ARB extension available ( at runtime ).
|
||
Should lower texture memory needs a little.
|
||
|
||
2006-07-17 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_get_default): Fix
|
||
api documentation.
|
||
|
||
2006-07-15 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-main.c:
|
||
|
||
(clutter_main): Destroy the main stage, instead of unreffing it.
|
||
|
||
(clutter_init): Ref and sink the main stage, as it is a top
|
||
level actor.
|
||
|
||
* clutter/clutter-stage.c (clutter_stage_unrealize): Access
|
||
the Window private member directly, instead of calling the
|
||
get_xwindow method.
|
||
|
||
* examples/test.c (main): Quit on button press.
|
||
|
||
2006-07-09 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-event.h: Change the name of the
|
||
ClutterEvent union members to something a little shorter.
|
||
|
||
2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Remove the python stuff, now that the bindings
|
||
are out of tree.
|
||
|
||
2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* configure.ac: Mark this as 0.1.1, and change the version info
|
||
of the library.
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-group.c: Fix documentation.
|
||
|
||
2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c:
|
||
|
||
(clutter_actor_class_init), (clutter_actor_set_property),
|
||
(clutter_actor_get_property): Add the "clip" and "has-clip"
|
||
properties.
|
||
|
||
(clutter_actor_set_clip), (clutter_actor_remove_clip): Emit
|
||
the notification for the changed properties.
|
||
|
||
(clutter_actor_has_clip): Simple accessor to the "has-clip"
|
||
property.
|
||
|
||
2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Big rework of the actor management semantics: now ClutterActor
|
||
objects behave like GtkObjects - that is they have an initial
|
||
"floating" reference that gets "sunk" when they are added to
|
||
a ClutterGroup. This makes a group responsible of de-allocating
|
||
each actor inside it, so you just have to destroy the group to
|
||
get every child actor destroyed. Also, now you can do:
|
||
|
||
clutter_group_add (group, clutter_video_texture_new ());
|
||
|
||
without having to care about reference counting and explicit
|
||
unreffing.
|
||
|
||
* clutter/clutter-private.h: Add private flags setter and
|
||
getter macros.
|
||
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-actor.c: Clean up; inherit from GInitiallyUnowned;
|
||
add a "visible" property; add the "destroy", "show" and "hide"
|
||
signals to ClutterActorClass.
|
||
|
||
(clutter_actor_show), (clutter_actor_hide): Refactor a bit; emit
|
||
the "show" and "hide" signals.
|
||
|
||
(clutter_actor_set_property), (clutter_actor_get_property),
|
||
(clutter_actor_class_init): Implement the "visible" property; add
|
||
signals.
|
||
|
||
(clutter_actor_finalize): Do not leak the actor's name, if it is
|
||
set.
|
||
|
||
(clutter_actor_dispose): Emit the "destroy" signal here.
|
||
|
||
(clutter_actor_init): Sink the initial floating flag if needed.
|
||
|
||
(clutter_actor_destroy): Add a function to explicitely destroy
|
||
a ClutterActor.
|
||
|
||
(clutter_actor_set_parent), (clutter_actor_get_parent),
|
||
(clutter_actor_unparent): Make set_parent require a valid parent;
|
||
add unparent; check on get_parent; ref_sink the actor when
|
||
setting its parent and unref it when unsetting it. Probably we'll
|
||
need a function that does reparenting as unparent+set_parent in
|
||
a single shot.
|
||
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-group.c (clutter_group_dispose),
|
||
(clutter_group_finalize), (clutter_group_add),
|
||
(clutter_group_remove): Make the group destroy its children when
|
||
disposing it; clean up, and use the newly-available
|
||
clutter_actor_unparent().
|
||
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage.c (clutter_stage_init): ClutterStage is
|
||
a top-level actor; clean up.
|
||
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter-video-texture.c: Clean up.
|
||
|
||
* examples/super-oh.c:
|
||
* examples/test.c:
|
||
* examples/video-player.c:
|
||
* examples/test-text.c:
|
||
* examples/video-cube.c: Remove the g_object_unref() call, as the
|
||
ClutterStage object is destroyed on clutter_main_quit().
|
||
|
||
2006-06-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* examples/super-oh.c:
|
||
Remove random stage unref fixing trails. Fixes #98
|
||
|
||
2006-06-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* examples/video-player.c: (size_change):
|
||
cast stage height to gint avoiding wierdness for when
|
||
video height greater than half display height. Fixed #99
|
||
|
||
2006-06-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-video-texture.c: (clutter_video_texture_new):
|
||
Small fix for video playback on Big Endian. See #97
|
||
|
||
2006-06-23 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-texture.h: Add space :) Sorry.
|
||
|
||
2006-06-23 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-texture.h: Fix the header layout so that C# parser
|
||
can understand everything.
|
||
|
||
2006-06-23 Ross Burton <ross@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* Makefile.am:
|
||
Remove references to bindings/, it's moved.
|
||
|
||
2006-06-23 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-group.c
|
||
(clutter_group_get_children): Mention that you must free
|
||
the returned list otherwise you'll leak stuff all around.
|
||
|
||
2006-06-23 Ross Burton <ross@openedhand.com>
|
||
|
||
* examples/super-oh.c:
|
||
Fix build with trails enabled. Still crashes.
|
||
|
||
2006-06-23 Ross Burton <ross@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Disable static libraries.
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* web/index.html:
|
||
Make OpeneHand link
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* web/index.html:
|
||
Add Pango ref, authors info.
|
||
|
||
========== 2006-06-22 0.1 Release =====================
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* web/index.html:
|
||
Correct Bugzilla link. Add debs link
|
||
Bump up version to 0.1 !
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* NEWS:
|
||
Add an entry for 0.1 release
|
||
* web/index.html:
|
||
* web/style.css:
|
||
Add basic website.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: Guess what...more docs
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-event.c: Add docs
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-media.c: Add docs
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c: Fix typos.
|
||
|
||
* clutter/clutter-timeline.c: Fix typos.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-video-texture.c: Docs.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-group.c: More typo fixes
|
||
|
||
* clutter/clutter-event.c: Documentation
|
||
|
||
2006-06-22 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter-timeline.c: Add a "started" and a "paused"
|
||
signals; add more sanity checks on the public functions.
|
||
|
||
(clutter_timeline_get_loop): Add a getter function for the
|
||
loop property.
|
||
|
||
* clutter/clutter-marshal.list: Add marshallers.
|
||
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter-actor.h: Add padding for future expansion
|
||
without breaking ABI.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Fix some typos in the docs.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-util.c: And more
|
||
|
||
2006-06-22 Ross Burton <ross@openedhand.com>
|
||
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-video-texture.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-group.c:
|
||
Fix gtk-doc problems.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: More documentation
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.h:
|
||
Remove bogus xvisual call.
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
Remove mirroring related calls ( unimplemented )
|
||
* gtk/gtk-clutter-test.c: 0 -> NULL
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-stage.c:
|
||
* gtk/gtk-clutter.c: More docs
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c: Added some more docs.
|
||
|
||
2006-06-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-color.c:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-media.c:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-util.c:
|
||
* clutter/clutter-video-texture.c:
|
||
* configure.ac:
|
||
Documentation updates - add section headers.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* gtk/gtk-clutter-test.c (main): Don't show the stage.
|
||
|
||
2006-06-22 Iain Holmes <iain@openedhand.com>
|
||
|
||
* gtk/gtk-clutter.[ch]: Rewrite to use
|
||
clutter_stage_set_xwindow_foreign rather than GtkSocket.
|
||
|
||
* gtk/gtk-clutter-test.c: Add fading!1!!!!11! OMGWTFBBQ!!!
|
||
|
||
2006-06-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* examples/video-cube.c (main): Quit on key press.
|
||
|
||
2006-06-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am: Re-fix distcheck after last commit.
|
||
|
||
2006-06-21 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
Make sure clutter.h included.
|
||
* clutter/clutter-stage.c: (clutter_stage_realize),
|
||
(clutter_stage_get_actor_at_pos):
|
||
Select for motion events on X window.
|
||
Return highest rather than lowest found actor for actor_at_pos.
|
||
* examples/Makefile.am:
|
||
Remove test-text, remane test video.
|
||
* examples/README:
|
||
Add info about the included examples.
|
||
* examples/test-video.c:
|
||
* examples/video-player.c:
|
||
Redo test-video a little nicer and rename.
|
||
* examples/video-cube.c:
|
||
Fix so it at least 'works' again.
|
||
* examples/test.c:
|
||
Clean up a little.
|
||
|
||
2006-06-21 Ross Burton <ross@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
* gtk/Makefile.am:
|
||
Add gtk widget to distcheck and fix.
|
||
|
||
2006-06-21 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* bindings/python/Makefile.am:
|
||
* Makefile.am: Fix distcheck
|
||
|
||
2006-06-21 Ross Burton <ross@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* examples/Makefile.am:
|
||
Fix dist.
|
||
|
||
2006-06-20 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Update.
|
||
* clutter/clutter-group.c:
|
||
Attempt better group sizing code.
|
||
* clutter/clutter-label.c:
|
||
Minor tweaks.
|
||
* clutter/clutter-texture.c:
|
||
More debug info, make sure texture is realised for base_size()
|
||
* clutter/clutter-video-texture.c:
|
||
Seeking fixes
|
||
* examples/test.c: (main):
|
||
Populate with more randomness.
|
||
|
||
2006-06-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Add clutter_stage_set_xwindow_foreign() call
|
||
* clutter/clutter-util.c:
|
||
* clutter/clutter-util.h:
|
||
Add some X error traps
|
||
* examples/super-oh.c:
|
||
Toy with us of new clutter_stage_set_xwindow_foreign() for
|
||
optional screensaver functionality.
|
||
|
||
2006-06-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Add checks for GL/gl.h and GL/glx.h
|
||
|
||
2006-06-14 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* AUTHORS:
|
||
* README:
|
||
* TODO:
|
||
Update all.
|
||
|
||
2006-06-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-video-texture.c:
|
||
Add missing license.
|
||
|
||
2006-06-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-actor.c:
|
||
* clutter/clutter-actor.h:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-clone-texture.h:
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-video-texture.c:
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter.h:
|
||
* examples/super-oh.c:
|
||
* examples/test-text.c:
|
||
* examples/test-video.c:
|
||
* examples/test.c:
|
||
* examples/video-cube.c:
|
||
* gtk/gtk-clutter-test.c:
|
||
* gtk/gtk-clutter.c:
|
||
* gtk/gtk-clutter.h:
|
||
Element to Actor Renaming.
|
||
|
||
2006-06-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-media.c:
|
||
* clutter/clutter-media.h:
|
||
* clutter/clutter-video-texture.c:
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter.h:
|
||
* examples/test-video.c: (main):
|
||
* examples/video-cube.c: (main):
|
||
Add new 'media' interface.
|
||
Drop Totem based video playback code replace with newly
|
||
rewritten supper Jorn based code. Clutter is now fully LGPL.
|
||
|
||
* clutter/clutter-texture.c: (tile_dimension):
|
||
Remove uneeded overlap code.
|
||
|
||
2006-06-08 Iain Holmes <iain@openedhand.com>
|
||
|
||
* clutter/clutter-texture.c:
|
||
Opps, undo change I didn't mean to commit
|
||
|
||
2006-06-08 Iain Holmes <iain@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Add gdk-pixbuf-xlib cflags/libs to clutter libs
|
||
Build the gtk-clutter.pc file.
|
||
|
||
* clutter.pc.in:
|
||
Add the gdk-pixbuf-xlib depends.
|
||
|
||
* gtk/gtk-clutter.pc.in:
|
||
pkg-config stuff for gtk-clutter
|
||
|
||
* gtk/Makefile.am:
|
||
Install gtk-clutter.pc
|
||
|
||
2006-06-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c:
|
||
Rework and fix offscreen rendering, also rejig GLX
|
||
context handling, moving mostly into stage.
|
||
Require at least OpenGL 1.2 ( CLAMP_TO_EDGE )
|
||
|
||
* clutter/clutter-texture.c:
|
||
Explicity set props on _init() as to avoid nasty can_create
|
||
bug failing miserably in certain situations.
|
||
Switch to CLAMP_TO_EDGE for textures to avoid tile seams.
|
||
Add some more GL error checks.
|
||
|
||
* clutter/clutter-label.c:
|
||
Extra debug info
|
||
|
||
* configure.ac:
|
||
Require gdk-pixbuf-xlib-2.0
|
||
|
||
2006-06-06 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
Use pkg-config to check for X. Really Check for GL libs.
|
||
Make gtk binding optional. Cleanup a little.
|
||
|
||
* Makefile.am:
|
||
* gtk/Makefile.am:
|
||
Make gtk binding optional
|
||
|
||
* clutter/clutter-element.c:
|
||
Cleanup a little, notify on size change.
|
||
|
||
* clutter/clutter-texture.c:
|
||
Lots of cleanups. Add waste prop. Add filter quality prop.
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
Make object construction simpler to work better with bindings.
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-timeline.c:
|
||
Minor reformating, cleanups.
|
||
|
||
* examples/test-text.c: (main):
|
||
Random experimentation
|
||
|
||
2006-06-06 Iain Holmes <iain@openedhand.com>
|
||
|
||
* gtk/gtk-clutter.c (size_request): Take the size of the widget from
|
||
the ClutterStage.
|
||
(gtk_clutter_class_init): Hook up size-request
|
||
|
||
2006-06-06 Iain Holmes <iain@openedhand.com>
|
||
|
||
* gtk/: Add a gtk widget for clutter.
|
||
|
||
* configure.ac: Add GTK checks
|
||
|
||
* Makefile.am: Go into gtk/
|
||
|
||
2006-06-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-group.c: (clutter_group_remove):
|
||
Fix parent check.
|
||
|
||
2006-06-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-event.h:
|
||
Remove send_event field. Clutter shouldn't need it.
|
||
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event):
|
||
Dont malloc a new clutter event for each xevent.
|
||
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-stage.c: (clutter_stage_class_init),
|
||
(clutter_stage_get_default):
|
||
Dont ref stage from clutter_stage_get_default.
|
||
|
||
* examples/super-oh.c: (main):
|
||
Remove some now uneeded debug g_prints
|
||
|
||
2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter-color.h:
|
||
* clutter-color.c: Reimplement ClutterColor as a boxed type;
|
||
add convenience API for color handling, like: add, subtract,
|
||
shade, HSL color-space conversion, packing and unpacking.
|
||
|
||
* clutter-private.h: Update ClutterMainContext, and export the
|
||
main context pointer here.
|
||
|
||
* clutter-rectangle.h:
|
||
* clutter-rectangle.c: Update the color-related code; make
|
||
clutter_rectangle_new() and empty constructor and provide
|
||
clutter_rectangle_new_with_color(); provide color setter
|
||
and getter API.
|
||
|
||
* clutter-label.h:
|
||
* clutter-label.c: Rename the "font" property to "font-name";
|
||
update the color-related code to the new ClutterColor object;
|
||
rename clutter_label_new() to clutter_label_new_with_text(),
|
||
and add setters and getters for the properties.
|
||
|
||
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
|
||
generators.
|
||
|
||
* clutter-stage.h:
|
||
* clutter-stage.c: Rework the API: provide a default constructor
|
||
for a singleton object, named clutter_stage_get_default(), which
|
||
supercedes the clutter_stage() function in clutter-main; provide
|
||
new events: button-press-event, button-release-event,
|
||
key-press-event and key-release-event; update the color-related
|
||
code;
|
||
|
||
(clutter_stage_snapshot): Allow negative width and height when
|
||
taking a snapshot (meaning: use full width/height).
|
||
|
||
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
|
||
|
||
* clutter-element.c (clutter_element_paint): Clean up the
|
||
stage and color related code.
|
||
|
||
* clutter-event.h:
|
||
* clutter-event.c: Add generic ClutterAnyEvent type; add
|
||
clutter_event_new(), clutter_event_copy() and clutter_event_free();
|
||
make ClutterEvent a boxed type.
|
||
|
||
* clutter-main.h:
|
||
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
|
||
for cleanly quitting from clutter_main(); add multiple mainloops
|
||
support; allocate the ClutterCntx instead of adding it to the
|
||
stack; re-work the ClutterEvent dispatching.
|
||
|
||
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
|
||
a reference on the element when added to a ClutterGroup.
|
||
|
||
* examples/rects.py
|
||
* examples/test.c:
|
||
* examples/test-text.c:
|
||
* examples/video-cube.c:
|
||
* examples/super-oh.c:
|
||
* examples/test-video.c: Update.
|
||
|
||
2006-06-04 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-group.h:
|
||
Work more on depth ( Z ) setting with sorting.
|
||
|
||
* clutter/clutter-main.c: (clutter_redraw):
|
||
Experiment with glXWaitVideoSyncSGI. Currently disabled.
|
||
|
||
2006-06-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.h:
|
||
Add missing _depth() declarations
|
||
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Rejig GL setup as for stage to support an offscreen property.
|
||
Offscreen support is however a little borked.
|
||
|
||
2006-06-01 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c:
|
||
Fix a snafu in clutter_element_raise ()
|
||
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeline.h:
|
||
Add new clutter_timeline_is_playing() method
|
||
|
||
2006-05-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-color.c: (clutter_color_set):
|
||
Fix bit shifts in clutter color setters.
|
||
|
||
2006-05-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-element.h:
|
||
Add initial new element depth() getter and setter.
|
||
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-group.h:
|
||
Add 2 new methods for listing a groups children externally.
|
||
|
||
2006-05-27 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.c (set_parent_texture),
|
||
(clutter_clone_texture_set_property),
|
||
(clutter_clone_texture_get_property),
|
||
(clutter_clone_texture_class_init),
|
||
(clutter_clone_texture_new): Add a "parent-texture"
|
||
constructor-only property to simplify the constructor code.
|
||
|
||
* clutter/clutter-rectangle.c (clutter_rectangle_new):
|
||
* clutter/clutter-timeline.c (clutter_timeline_new): Simplify
|
||
the constructor code.
|
||
|
||
* examples/rect.py: Use the new method names for clutter.main()
|
||
and clutter.stage().
|
||
|
||
2006-05-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
* clutter/clutter-element.c: Fix gtk-doc annotations for public
|
||
functions; add sanity checks for public API; factor out some
|
||
pointer dereferences.
|
||
|
||
2006-05-26 Emmanuele Bassi <ebassi@openedhand.com>
|
||
|
||
Big entry, small changes.
|
||
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-label.c: Use the GObject built-in definition
|
||
of a private data structure; it removes the need for managing
|
||
the allocation/de-allocation of a private structure ourselves.
|
||
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-label.h: Add padding, for adding signals and
|
||
other class-wide definitions without breaking ABI.
|
||
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-element.c (clutter_element_box_get_type),
|
||
(clutter_element_box_copy): Make ClutterElementBox a GBoxed
|
||
type; clean up declarations of the enums and flags.
|
||
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-group.c (clutter_group_add_many_valist),
|
||
(clutter_group_add_many): Add a _valist version of
|
||
clutter_group_add_many() function, and re-implement the latter
|
||
as a proxy for the former; language bindings do not cope
|
||
well with variable argument functions.
|
||
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter-video-texture.c: Use the right prefix for
|
||
the error and for the ratio enumerations.
|
||
|
||
* clutter/*.c:
|
||
* clutter/*.h:
|
||
* clutter/Makefile.am: Use the <clutter/...> include path
|
||
for parallel installations.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-enum-types.h:
|
||
* clutter/clutter-enum-types.c: Register the enumeration types
|
||
inside the GObject type system in order to use them as properties
|
||
and bindings automagically pick them up.
|
||
|
||
* bindings/python/ChangeLog: Add a changelog for the bindings...
|
||
|
||
* doc/reference/ChangeLog: ... and a changelog for the reference.
|
||
|
||
* examples/test.c:
|
||
* examples/video-cube.c:
|
||
* examples/test-video.c: Use the <clutter/clutter.h> header.
|
||
|
||
2006-05-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
(clone_texture_render_to_gl_quad):
|
||
Remove uneeded bogus warning. Fix a typo causing large
|
||
texture to get incorrectly rendered.
|
||
* clutter/clutter-texture.c: (init_tiles),
|
||
(texture_render_to_gl_quad), (clutter_texture_sync_pixbuf),
|
||
(clutter_texture_realize):
|
||
Add some new debug info.
|
||
* clutter/clutter-video-texture.c: (fakesink_handoff_cb):
|
||
Set the pixbuf from GST_BUFFER_DATA() a little safer.
|
||
|
||
2006-05-25 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter.pc.in:
|
||
Fix prefix snafu via Ross.
|
||
|
||
2006-05-24 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c: (clutter_element_paint),
|
||
(clutter_element_class_init):
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf):
|
||
* clutter/clutter-main.c: (clutter_main):
|
||
* clutter/clutter-stage.c: (sync_fullscreen), (sync_gl_viewport):
|
||
* clutter/clutter-stage.h:
|
||
Various minor tweaks / fixes needed by o.p.t
|
||
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
||
(clutter_texture_sync_pixbuf), (clutter_texture_set_property),
|
||
(clutter_texture_get_property), (clutter_texture_class_init):
|
||
Experiment adding currently borked repreating textures,
|
||
* clutter/clutter-timeline.c: (timeline_timeout_func),
|
||
(clutter_timeline_skip):
|
||
Fix timeline callback frame counting.
|
||
* examples/test-video.c: (main):
|
||
Experiment with repeated textures.
|
||
|
||
2006-05-23 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.h:
|
||
Fix Include.
|
||
* clutter/clutter-element.c: (clutter_element_set_parent):
|
||
Only unref if parent non NULL
|
||
* clutter/clutter-label.c: (clutter_label_class_init),
|
||
(clutter_label_set_text), (clutter_label_set_font):
|
||
* clutter/clutter-stage.h:
|
||
Add some utility defines
|
||
* clutter/clutter-texture.c: (init_tiles):
|
||
* clutter/clutter-timeline.c: (clutter_timeline_class_init),
|
||
(timeline_timeout_func), (clutter_timeline_get_current_frame):
|
||
* clutter/clutter-timeline.h:
|
||
Add a 'completed' signal
|
||
Dont free priv when g_type_class_private used.
|
||
* clutter/clutter.h:
|
||
Add missing clutter-rectangle.h
|
||
* examples/Makefile.am:
|
||
* examples/super-oh.c: (main):
|
||
* examples/test.c:
|
||
* examples/video-cube.c:
|
||
Fix includes
|
||
|
||
2006-05-22 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-group.c: (clutter_group_remove_all):
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-main.c: (translate_button_event),
|
||
(translate_motion_event):
|
||
Improve mouse event handling.
|
||
Add code to map arbituary ( i.e cursor ) position to
|
||
a clutter element using OpenGL 'picking'.
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-clone-texture.c:
|
||
re-realize parent texture if it gets hidden.
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Make sure stage sets gl viewport up even if just default size.
|
||
(clutter_texture_hide), (clutter_texture_paint):
|
||
* doc/reference/Makefile.am:
|
||
* examples/super-oh.c: (input_cb), (frame_cb), (main):
|
||
Add test for mouse events, click to remove.
|
||
|
||
2006-05-21 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-element.h:
|
||
Add new core sizing methods and more documentation.
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-group.h:
|
||
Use the sizing bits and documentation.
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-event.h:
|
||
Add FPS display when CLUTTER_SHOW_FPS env var set.
|
||
Add initial support for mouse events.
|
||
* clutter/clutter-stage.c:
|
||
Add 'snapshot' method.
|
||
* clutter/clutter-texture.c: (clutter_texture_new_from_pixbuf):
|
||
* clutter/clutter-texture.h:
|
||
Documentation.
|
||
* clutter/clutter-timeline.c:
|
||
Add support for changing FPS setting on the fly. Document.
|
||
* examples/super-oh.c: (frame_cb), (main):
|
||
Add an optional motion trails effect.
|
||
|
||
2006-05-17 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* README:
|
||
Add a tiny bit of info
|
||
* TODO:
|
||
Sync up a little
|
||
* clutter/clutter-clone-texture.c:
|
||
(clone_texture_render_to_gl_quad):
|
||
* clutter/clutter-element.c: (clutter_element_show),
|
||
(clutter_element_realize), (clutter_element_unrealize),
|
||
(clutter_element_paint), (clutter_element_set_id),
|
||
(clutter_element_get_id):
|
||
* clutter/clutter-element.h:
|
||
Rename REALISE() to REALIZE()
|
||
|
||
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
||
(clutter_texture_sync_pixbuf), (clutter_texture_set_pixbuf):
|
||
* clutter/clutter-video-texture.c: (query_timeout),
|
||
(got_video_size), (caps_set), (parse_stream_info),
|
||
(handle_element_message), (bus_message_cb),
|
||
(poll_for_state_change_full), (clutter_video_texture_get_property),
|
||
(clutter_video_texture_class_init), (clutter_video_texture_init),
|
||
(clutter_video_texture_open), (clutter_video_texture_seek_time),
|
||
(stop_play_pipeline):
|
||
* clutter/clutter-video-texture.h:
|
||
Move over using fakesink and handoff instead of custom element
|
||
Support 3 channel pixbufs as textures and thus increase efficiency
|
||
of video texture ( also avoids byte swapping. )
|
||
Clean up video texture code somemore.
|
||
Add some metadata support.
|
||
|
||
* Makefile.am:
|
||
* configure.ac:
|
||
Disable old custom clutter gst element from build.
|
||
|
||
* examples/test-video.c: (foo), (size_change), (tick), (main):
|
||
* examples/video-cube.c: (clutter_video_texture_cube_paint):
|
||
Sink with new API. Pause on key press.
|
||
|
||
2006-05-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c: (redraw_update_idle),
|
||
(clutter_element_show), (clutter_element_hide),
|
||
(clutter_element_realize), (clutter_element_unrealize),
|
||
(clutter_element_class_init), (clutter_element_init),
|
||
(clutter_element_queue_redraw), (clutter_element_set_geometry),
|
||
(clutter_element_get_geometry), (clutter_element_get_coords),
|
||
(clutter_element_set_position), (clutter_element_set_size),
|
||
(clutter_element_get_abs_position), (clutter_element_get_width),
|
||
(clutter_element_get_height), (clutter_element_get_x),
|
||
(clutter_element_get_y), (clutter_element_set_opacity):
|
||
* clutter/clutter-texture.c: (clutter_texture_get_base_size),
|
||
(clutter_texture_bind_tile), (clutter_texture_get_n_tiles),
|
||
(clutter_texture_get_x_tile_detail),
|
||
(clutter_texture_get_y_tile_detail):
|
||
* doc/reference/Makefile.am:
|
||
* doc/reference/clutter.types:
|
||
Documentation updates.
|
||
|
||
2006-05-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter.pc.in:
|
||
Add @MAJORMINOR@ to installed dirs.
|
||
* clutter/clutter-main.c: (clutter_xscreen), (clutter_init):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
Quick fix for debug statements so now only appear
|
||
if CLUTTER_DBBUG env var set.
|
||
|
||
2006-05-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* configure.ac:
|
||
* Makefile.am:
|
||
* clutter/Makefile.am:
|
||
* bindings/python/Makefile.am:
|
||
* examples/Makefile.am:
|
||
* gst/Makefile.am:
|
||
Clean up autofoo a bit fixing versioning.
|
||
* bootstrap-autotools.sh:
|
||
* clutter-1.0.pc.in:
|
||
Rename.
|
||
|
||
2006-05-12 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter.override:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-bin.c:
|
||
* clutter/clutter-bin.h:
|
||
* clutter/clutter-element.c: (clutter_element_dispose),
|
||
(clutter_element_raise), (clutter_element_lower):
|
||
* clutter/clutter-group.c:
|
||
* clutter/clutter-group.h:
|
||
* clutter/clutter-main.c: (clutter_threads_leave):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-stage.c: (clutter_stage_class_init):
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter.h:
|
||
* examples/super-oh.c: (frame_cb), (main):
|
||
* examples/test-text.c: (main):
|
||
* examples/test-video.c: (main):
|
||
* examples/test.c: (main):
|
||
* examples/video-cube.c: (main):
|
||
Rename clutter-bin to clutter-group
|
||
|
||
2006-05-11 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-clone-texture.c:
|
||
(clone_texture_render_to_gl_quad), (clutter_clone_texture_paint),
|
||
(clutter_clone_texture_class_init), (clutter_clone_texture_new):
|
||
Fix cloning.
|
||
* clutter/clutter-element.c: (clutter_element_rotate_z),
|
||
(clutter_element_rotate_x), (clutter_element_rotate_y):
|
||
Minor tweaks
|
||
* examples/Makefile.am:
|
||
* examples/super-oh.c:
|
||
Add a new demo - unsing rotations and clones.
|
||
|
||
2006-05-11 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter-base-types.defs:
|
||
* bindings/python/clutter-base.defs:
|
||
* bindings/python/clutter.override:
|
||
Python goodiness from ebassi.
|
||
- Element geometry handled nicely.
|
||
- get_coords(), get_abs_position() added.
|
||
|
||
* clutter/clutter-element.c: (clutter_element_rotate_x),
|
||
(clutter_element_rotate_y), (clutter_element_mirror),
|
||
* clutter/clutter-element.h:
|
||
Add initial rotation API. Make Geometry boxed ( ebassi )
|
||
|
||
* clutter/clutter-stage.c: (sync_gl_viewport):
|
||
Set depth in main world transform.
|
||
|
||
* clutter/clutter-timeline.h:
|
||
Add missing new() api call.
|
||
|
||
* examples/test.c: (timeout_text_cb), (frame_cb), (main):
|
||
Tou with some rotation
|
||
|
||
2006-05-11 Matthew Allum <mallum@openedhand.com>
|
||
|
||
reviewed by: <delete if not using a buddy>
|
||
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter-base-types.defs:
|
||
* bindings/python/clutter-base.defs:
|
||
* bindings/python/clutter.override:
|
||
* clutter/clutter-bin.c: (clutter_bin_paint):
|
||
* clutter/clutter-element.c: (clutter_element_paint),
|
||
(clutter_element_get_height), (clutter_element_get_x),
|
||
(clutter_element_get_y), (clutter_element_set_opacity),
|
||
(clutter_element_get_opacity), (clutter_element_set_id),
|
||
(clutter_element_get_id), (clutter_element_rotate_x),
|
||
(clutter_element_rotate_y), (clutter_element_mirror),
|
||
(clutter_element_set_clip), (clutter_element_remove_clip),
|
||
(clutter_element_set_parent), (clutter_element_get_parent),
|
||
(clutter_element_raise), (clutter_element_lower),
|
||
(clutter_element_raise_top), (clutter_element_lower_bottom):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-main.c: (clutter_redraw):
|
||
* clutter/clutter-stage.c: (sync_gl_viewport):
|
||
* clutter/clutter-timeline.h:
|
||
* examples/test.c: (timeout_text_cb), (frame_cb), (main):
|
||
|
||
2006-05-09 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* COPYING:
|
||
* clutter/clutter-bin.c:
|
||
* clutter/clutter-bin.h:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-clone-texture.h:
|
||
* clutter/clutter-color.c:
|
||
* clutter/clutter-color.h:
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-keysyms.h:
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeline.h:
|
||
* clutter/clutter-util.c:
|
||
* clutter/clutter-util.h:
|
||
Add license info.
|
||
|
||
2006-05-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-event.c:
|
||
* clutter/clutter-event.h:
|
||
* clutter/clutter-keysyms.h:
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event):
|
||
* clutter/clutter-stage.c: (clutter_stage_class_init):
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter.h:
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter.override:
|
||
Add basic input event handling. Keys only atm.
|
||
|
||
2006-05-08 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Sync a little.
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter.override:
|
||
Fix up so pixbufs now work ( thanks ebassi! )
|
||
Add some missing newer headers.
|
||
* clutter/clutter-main.h:
|
||
Remove unused clutter_queue_redraw();
|
||
|
||
2006-05-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c: (clutter_element_class_init),
|
||
(clutter_element_init), (clutter_element_queue_redraw),
|
||
(clutter_element_set_geometry), (clutter_element_get_geometry),
|
||
(clutter_element_get_coords), (clutter_element_set_position),
|
||
(clutter_element_set_size), (clutter_element_get_abs_position),
|
||
(clutter_element_get_width), (clutter_element_get_height),
|
||
(clutter_element_get_x), (clutter_element_get_y),
|
||
(clutter_element_set_opacity):
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-stage.c: (clutter_stage_set_color):
|
||
* clutter/clutter-texture.c: (clutter_texture_set_pixbuf):
|
||
Rename clutter_queue_redraw -> clutter_element_queue_redraw
|
||
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
||
(clutter_label_set_property), (clutter_label_set_text_extents):
|
||
* clutter/clutter-label.h:
|
||
Fixes to extents
|
||
|
||
* examples/Makefile.am:
|
||
* examples/test-text.c:
|
||
Add sime test text example.
|
||
|
||
2006-05-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
||
(clutter_label_get_property), (clutter_label_dispose),
|
||
(clutter_label_class_init), (clutter_label_init),
|
||
(clutter_label_new_with_text), (clutter_label_new),
|
||
(clutter_label_set_text), (clutter_label_set_font),
|
||
(clutter_label_set_text_extents), (clutter_label_set_fg_color):
|
||
* examples/test.c: (main):
|
||
Slight efficiency improvements. Add initial extents API.
|
||
|
||
2006-05-07 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
resync.
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-clone-texture.c:
|
||
* clutter/clutter-clone-texture.h:
|
||
Add new texture clone element.
|
||
* clutter/clutter-color.c:
|
||
* clutter/clutter-color.h:
|
||
Add simple color API.
|
||
* clutter/clutter-util.c:
|
||
* clutter/clutter-util.h:
|
||
Move shared texture funcs into shared util code.
|
||
* clutter/clutter-texture.c: (can_create), (tile_dimension),
|
||
(init_tiles), (texture_render_to_gl_quad),
|
||
(clutter_texture_unrealize), (clutter_texture_sync_pixbuf),
|
||
(clutter_texture_realize), (clutter_texture_show),
|
||
(clutter_texture_hide), (clutter_texture_paint),
|
||
(clutter_texture_finalize), (clutter_texture_set_property),
|
||
(clutter_texture_get_property), (clutter_texture_class_init),
|
||
(clutter_texture_init), (clutter_texture_set_pixbuf),
|
||
(clutter_texture_new_from_pixbuf), (clutter_texture_get_base_size),
|
||
(clutter_texture_bind_tile):
|
||
Changes for clones to work.
|
||
* clutter/clutter-element.c: (clutter_element_paint),
|
||
(clutter_element_set_property), (clutter_element_get_property),
|
||
(clutter_element_set_position), (clutter_element_set_size),
|
||
(clutter_element_get_abs_position), (clutter_element_get_width),
|
||
(clutter_element_get_height), (clutter_element_get_x),
|
||
(clutter_element_get_y), (clutter_element_set_opacity),
|
||
(clutter_element_get_opacity), (clutter_element_set_id),
|
||
(clutter_element_get_id), (clutter_element_set_clip):
|
||
* clutter/clutter-element.h:
|
||
Add clipping and other tweaks.
|
||
* clutter/clutter-stage.c: (sync_gl_viewport),
|
||
(clutter_stage_paint), (clutter_stage_init):
|
||
Add psuedo 3D desktop like GL setup.
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf):
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-main.c: (clutter_redraw):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_paint):
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-timeline.c: (clutter_timeline_class_init):
|
||
* clutter/clutter-video-texture.c:
|
||
* clutter/clutter.h:
|
||
* examples/test-video.c: (foo), (size_change), (tick), (main):
|
||
* examples/test.c: (main):
|
||
* examples/video-cube.c: (clutter_video_texture_cube_paint),
|
||
(clutter_video_texture_cube_class_init),
|
||
(clutter_video_texture_cube_init):
|
||
Various minor tweaks for API changes, new features etc.
|
||
|
||
2006-05-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-bin.c: (clutter_bin_paint):
|
||
* clutter/clutter-bin.h:
|
||
* clutter/clutter-element.c: (clutter_element_unrealize),
|
||
(clutter_element_paint), (clutter_element_set_property),
|
||
(clutter_element_get_property), (clutter_element_dispose),
|
||
(clutter_element_finalize), (clutter_element_class_init),
|
||
(clutter_element_init), (clutter_element_queue_redraw),
|
||
(clutter_element_set_geometry), (clutter_element_get_geometry),
|
||
(clutter_element_get_coords), (clutter_element_set_position),
|
||
(clutter_element_set_size), (clutter_element_get_abs_position),
|
||
(clutter_element_set_opacity), (clutter_element_get_opacity),
|
||
(clutter_element_set_clip), (clutter_element_remove_clip),
|
||
(clutter_element_set_parent), (clutter_element_get_parent),
|
||
(clutter_element_raise), (clutter_element_lower),
|
||
(clutter_element_raise_top), (clutter_element_lower_bottom):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-label.c: (clutter_label_set_fg_color):
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_paint),
|
||
(clutter_rectangle_set_property), (clutter_rectangle_init):
|
||
* clutter/clutter-stage.c: (sync_xwindow_size):
|
||
* clutter/clutter-texture.c: (clutter_texture_paint),
|
||
(clutter_texture_set_pixbuf):
|
||
Clean up ClutterElement, removing globals, improving sizing
|
||
and initial clipping code.
|
||
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-timeline.c: (clutter_timeline_class_init),
|
||
(timeline_timeout_func), (clutter_timeline_start),
|
||
(clutter_timeline_pause), (clutter_timeline_rewind),
|
||
(clutter_timeline_skip), (clutter_timeline_advance),
|
||
(clutter_timeline_get_current_frame), (clutter_timeline_new):
|
||
* clutter/clutter-timeline.h:
|
||
Various fixes to timelines. Implement frame skipping.
|
||
|
||
* examples/test.c: (timeout_text_cb), (main):
|
||
Update to use timeline.
|
||
|
||
2006-05-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Update
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-rectangle.h:
|
||
Minor formatting cleanups
|
||
|
||
2006-05-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-timeline.c:
|
||
* clutter/clutter-timeline.h:
|
||
Add initial timeline implementation
|
||
|
||
2006-05-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/cluttermodule.c: (initclutter):
|
||
Fix python build with new -1.0 naming. Use of GdkPixbufs
|
||
still causing crashes.
|
||
|
||
2006-04-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (events_init), (redraw_update_idle),
|
||
(clutter_queue_redraw), (clutter_redraw):
|
||
Fix repaint queueing, using idle handler now.
|
||
Clean up some minor compiler warnings.
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-texture.c: (clutter_texture_unrealize),
|
||
(clutter_texture_set_pixbuf):
|
||
Rename gl_lock/unlock to threads_enter/leaver
|
||
|
||
2006-04-30 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
* clutter-1.0.pc.in:
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-bin.h:
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-video-texture.h:
|
||
* clutter/clutter.h:
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
Add .pc file, tag -1.0 onto lib, includes dir naming.
|
||
|
||
2006-04-29 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
||
(clutter_queue_redraw), (clutter_redraw):
|
||
Simplify paint event queueing. Does not actually queue
|
||
anymore (broken), needs wrong to reduce high number of
|
||
uneeded paints.
|
||
|
||
* clutter/clutter-texture.c: (clutter_texture_set_pixbuf):
|
||
Remove visible check which broke paints of resized texture pixmaps.
|
||
|
||
2006-04-19 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-bin.c: (clutter_bin_paint), (clutter_bin_add):
|
||
* clutter/clutter-element.c: (clutter_element_paint):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-label.c: (clutter_label_set_property),
|
||
(clutter_label_get_property), (clutter_label_class_init):
|
||
* clutter/clutter-marshal.list:
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_set_property),
|
||
(clutter_rectangle_get_property), (clutter_rectangle_class_init):
|
||
* clutter/clutter-stage.c: (clutter_stage_dispose),
|
||
(clutter_stage_get_property), (clutter_stage_class_init):
|
||
* clutter/clutter-texture.c: (clutter_texture_realize),
|
||
(clutter_texture_class_init), (clutter_texture_set_pixbuf):
|
||
* clutter/clutter-texture.h:
|
||
More object cleanups. Add signal to texture size changes.
|
||
Fix color props. Adjust element realise flags workings ( broken ).
|
||
* examples/test-video.c: (main):
|
||
Broken due to realize flag changes.
|
||
|
||
2006-04-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-bin.c: (clutter_bin_get_property),
|
||
(clutter_bin_finalize), (clutter_bin_class_init),
|
||
(clutter_bin_new), (clutter_bin_show_all), (clutter_bin_hide_all),
|
||
(clutter_bin_add):
|
||
* clutter/clutter-bin.h:
|
||
* clutter/clutter-element.c: (clutter_element_get_property),
|
||
(clutter_element_finalize), (clutter_element_class_init),
|
||
(clutter_element_set_parent), (clutter_element_get_parent),
|
||
(clutter_element_raise), (clutter_element_lower):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
||
(clutter_label_get_property), (clutter_label_dispose),
|
||
(clutter_label_finalize), (clutter_label_class_init),
|
||
(clutter_label_init), (clutter_label_new_with_text),
|
||
(clutter_label_new), (clutter_label_set_text),
|
||
(clutter_label_set_font), (clutter_label_set_fg_color):
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_paint),
|
||
(clutter_rectangle_set_property), (clutter_rectangle_get_property),
|
||
(clutter_rectangle_finalize), (clutter_rectangle_dispose),
|
||
(clutter_rectangle_class_init), (clutter_rectangle_init),
|
||
(clutter_rectangle_new):
|
||
* clutter/clutter-texture.c: (clutter_texture_paint),
|
||
(clutter_texture_dispose), (clutter_texture_finalize),
|
||
(clutter_texture_set_property), (clutter_texture_get_property),
|
||
(clutter_texture_class_init), (clutter_texture_init),
|
||
(clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf):
|
||
Various GObject usages cleanups, adding properties and
|
||
finalize/dispose functions properly.
|
||
|
||
2006-04-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter.override:
|
||
* bindings/python/cluttermodule.c: (initclutter):
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-video-texture.h:
|
||
More fixups to now less broken python bindings
|
||
* examples/rects.py:
|
||
A simple python script using bindings
|
||
|
||
2006-04-18 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-marshal.list:
|
||
Add missing.
|
||
|
||
2006-04-17 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* Makefile.am:
|
||
* bindings/Makefile.am:
|
||
* bindings/python/Makefile.am:
|
||
* bindings/python/clutter.override:
|
||
* bindings/python/cluttermodule.c:
|
||
* configure.ac:
|
||
First shot at some python bindings ( broken atm )
|
||
* clutter/clutter-bin.h:
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-stage.h:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter.h:
|
||
Rejig headers a little so h2def.py happier
|
||
|
||
2006-04-17 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
* doc/clutter.types:
|
||
* doc/reference/Makefile.am:
|
||
Move gtk-doc gubbins to doc/reference
|
||
|
||
2006-04-16 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
More updates
|
||
|
||
* clutter/clutter-bin.c: (clutter_bin_paint):
|
||
Add translate call
|
||
|
||
* clutter/clutter-texture.c: (clutter_texture_dispose),
|
||
(clutter_texture_class_init), (clutter_texture_set_pixbuf):
|
||
Fixup object finalization a little.
|
||
|
||
* bootstrap-autotools.sh:
|
||
* configure.ac:
|
||
* doc/Makefile.am:
|
||
* doc/clutter.types:
|
||
Add gtk-doc infrastructure
|
||
|
||
2006-04-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
More ideas.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_new):
|
||
Sync passed color alpha chan to element opacity,
|
||
|
||
* clutter/clutter-video-texture.c:
|
||
(clutter_video_texture_error_quark), (signal_eos_delayed),
|
||
(query_timeout), (got_video_size), (caps_set), (parse_stream_info),
|
||
(handle_element_message)
|
||
* clutter/clutter-video-texture.h:
|
||
Port more of bacon video widget API.
|
||
|
||
* examples/test-video.c: (foo), (tick), (main):
|
||
Add a simple overlay displaying playback time.
|
||
|
||
2006-04-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-label.c: (clutter_label_init),
|
||
(clutter_label_new_with_text):
|
||
* clutter/clutter-label.h:
|
||
* clutter/clutter-main.c: (clutter_redraw), (clutter_gl_unlock):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-rectangle.c: (clutter_rectangle_init),
|
||
(clutter_rectangle_new):
|
||
* clutter/clutter-rectangle.h:
|
||
* clutter/clutter-texture.c: (clutter_texture_class_init),
|
||
(clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf):
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-video-texture.c: (clutter_video_texture_init):
|
||
* clutter/clutter-video-texture.h:
|
||
* examples/test-video.c: (main):
|
||
* examples/test.c: (main):
|
||
* examples/video-cube.c: (clutter_video_texture_cube_init), (main):
|
||
Make xxx_new() return there type as ClutterElement*
|
||
|
||
2006-04-15 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Update
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
* gst/clutterimagesink.c: (gst_clutterimagesink_clutterimage_put),
|
||
(gst_clutterimagesink_context_get):
|
||
Various experiments with textures and 3D views.
|
||
|
||
* clutter/clutter-video-texture.c:
|
||
(clutter_video_texture_class_init), (clutter_video_texture_init):
|
||
* examples/Makefile.am:
|
||
* examples/test-video.c: (main):
|
||
* examples/video-cube.c:
|
||
Add video-cube example
|
||
|
||
2006-04-13 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Update
|
||
|
||
* clutter/clutter-bin.c:
|
||
* clutter/clutter-bin.h:
|
||
New container element
|
||
|
||
* clutter/clutter-stage.c:
|
||
* clutter/clutter-stage.h:
|
||
Make stage a proper element
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-element.c: (clutter_element_show),
|
||
(clutter_element_set_opacity):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
||
(clutter_label_set_text), (clutter_label_set_font):
|
||
* clutter/clutter-private.h:
|
||
Various tweaks new api calls.
|
||
|
||
* clutter/clutter-main.c: (events_init):
|
||
* clutter/clutter-main.h:
|
||
Make ClutterContex Private to main
|
||
|
||
* clutter/clutter-texture.c:
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter-video-texture.c:
|
||
(clutter_video_texture_finalize):
|
||
Fix video crash
|
||
|
||
* examples/test-video.c: (main):
|
||
* examples/test.c: (main):
|
||
Fix for API changes.
|
||
|
||
2006-04-11 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* TODO:
|
||
Add
|
||
* clutter/clutter-video-texture.c:
|
||
(clutter_video_texture_finalize):
|
||
* clutter/clutter-video-texture.h:
|
||
Remove bogus pixbuf attribute
|
||
|
||
2006-04-10 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
||
(clutter_queue_redraw), (clutter_main), (clutter_set_stage_params),
|
||
(clutter_init):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
Make Stage non fullscreen ( for now ). Change event loop to
|
||
work better with video.
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-label.c: (clutter_label_make_pixbuf),
|
||
(clutter_label_class_init), (clutter_label_new_with_text),
|
||
(clutter_label_set_text), (clutter_label_set_font):
|
||
* clutter/clutter-texture.c: (texture_render_to_gl_quad),
|
||
(clutter_texture_unrealize), (clutter_texture_sync_pixbuf),
|
||
(clutter_texture_realize), (clutter_texture_show),
|
||
(clutter_texture_hide), (clutter_texture_paint),
|
||
(clutter_texture_finalize), (clutter_texture_set_property),
|
||
(clutter_texture_get_property), (clutter_texture_class_init),
|
||
(clutter_texture_init), (clutter_texture_get_pixbuf),
|
||
(clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf):
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter.h:
|
||
Fix leakage. Improve performance. Add support for non tiled
|
||
textures.
|
||
|
||
* examples/Makefile.am:
|
||
* examples/test.c: (timeout_text_cb), (main):
|
||
Experiments
|
||
|
||
* examples/test-video.c:
|
||
* configure.ac:
|
||
* gst/Makefile.am:
|
||
* gst/clutterimagesink.c:
|
||
* gst/clutterimagesink.h:
|
||
* clutter/clutter-video-texture.c:
|
||
* clutter/clutter-video-texture.h:
|
||
Add initial support for video textures with gst-0.10
|
||
|
||
* gst/cltrimagesink.c:
|
||
* gst/cltrimagesink.h:
|
||
Remove old gst-0.8 sink
|
||
|
||
|
||
2006-04-05 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-element.c: (clutter_element_show),
|
||
(clutter_element_hide), (clutter_element_realize),
|
||
(clutter_element_unrealize), (clutter_element_paint),
|
||
(clutter_element_finalize), (clutter_element_class_init),
|
||
(clutter_element_init), (clutter_element_new):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter.h:
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
||
(events_init), (clutter_redraw), (clutter_main), (clutter_init),
|
||
(clutter_show_stage):
|
||
* clutter/clutter-main.h:
|
||
Various minor tweaks.
|
||
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter-texture.c: (can_create), (init_tiles),
|
||
(clutter_texture_unrealize), (clutter_texture_realize),
|
||
(clutter_texture_finalize), (clutter_texture_class_init),
|
||
(clutter_texture_init):
|
||
* clutter/clutter-texture.h:
|
||
Much improve texture class.
|
||
|
||
* clutter/clutter-label.c:
|
||
* clutter/clutter-label.h:
|
||
Add new text rendering class
|
||
|
||
* clutter/clutter-rectangle.c:
|
||
* clutter/clutter-rectangle.h:
|
||
Add basic rectangle drawing class
|
||
|
||
* examples/test.c:
|
||
Add text rendering and animation to test.
|
||
|
||
2006-04-04 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-element.c: (clutter_element_realize):
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-image.c:
|
||
* clutter/clutter-image.h:
|
||
* clutter/clutter-main.c: (clutter_dispatch_x_event),
|
||
(clutter_main), (clutter_set_stage_params), (clutter_init):
|
||
* clutter/clutter-texture.c: (next_p2), (can_create),
|
||
(tile_dimension), (init_tiles), (texture_render_to_gl_quad),
|
||
(clutter_texture_unrealize), (clutter_texture_realize),
|
||
(clutter_texture_get_pixbuf), (clutter_texture_paint),
|
||
(clutter_texture_finalize), (clutter_texture_class_init):
|
||
* clutter/clutter-texture.h:
|
||
* clutter/clutter.h:
|
||
* configure.ac:
|
||
* examples/test.c:
|
||
Implement basic tiled texture painting.
|
||
|
||
2006-04-03 Matthew Allum <mallum@openedhand.com>
|
||
|
||
reviewed by: <delete if not using a buddy>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/clutter-element.c:
|
||
* clutter/clutter-element.h:
|
||
* clutter/clutter-image.c:
|
||
* clutter/clutter-image.h:
|
||
* clutter/clutter-main.c: (events_init), (stage_realize),
|
||
(clutter_queue_redraw), (clutter_redraw), (clutter_add_to_stage),
|
||
(clutter_remove_from_stage), (clutter_main),
|
||
(clutter_set_stage_params), (clutter_init):
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter.h:
|
||
* examples/test.c:
|
||
|
||
2006-04-02 Matthew Allum <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cltr-animator.c:
|
||
* clutter/cltr-animator.h:
|
||
* clutter/cltr-button.c:
|
||
* clutter/cltr-button.h:
|
||
* clutter/cltr-core.c:
|
||
* clutter/cltr-core.h:
|
||
* clutter/cltr-events.c:
|
||
* clutter/cltr-events.h:
|
||
* clutter/cltr-glu.c:
|
||
* clutter/cltr-glu.h:
|
||
* clutter/cltr-label.c:
|
||
* clutter/cltr-label.h:
|
||
* clutter/cltr-list.c:
|
||
* clutter/cltr-list.h:
|
||
* clutter/cltr-overlay.c:
|
||
* clutter/cltr-overlay.h:
|
||
* clutter/cltr-photo-grid.c:
|
||
* clutter/cltr-photo-grid.h:
|
||
* clutter/cltr-private.h:
|
||
* clutter/cltr-scratch.c:
|
||
* clutter/cltr-scratch.h:
|
||
* clutter/cltr-texture.c:
|
||
* clutter/cltr-texture.h:
|
||
* clutter/cltr-video.c:
|
||
* clutter/cltr-video.h:
|
||
* clutter/cltr-widget.c:
|
||
* clutter/cltr-widget.h:
|
||
* clutter/cltr-window.c:
|
||
* clutter/cltr-window.h:
|
||
* clutter/cltr.h:
|
||
* clutter/clutter-main.c:
|
||
* clutter/clutter-main.h:
|
||
* clutter/clutter-private.h:
|
||
* clutter/clutter.h:
|
||
* clutter/fonts.c:
|
||
* clutter/fonts.h:
|
||
* clutter/pixbuf.c:
|
||
* clutter/pixbuf.h:
|
||
* clutter/util.c:
|
||
* clutter/util.h:
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
* examples/photos.c:
|
||
* examples/player.c:
|
||
* examples/scratch.c:
|
||
* examples/select.c:
|
||
* examples/test.c:
|
||
Remove old cltr files replacing with beginnings of
|
||
rejigged 'clutter' ones.
|
||
|
||
2005-05-27 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-animator.c: (cltr_animator_zoom_new),
|
||
(cltr_animator_move_new), (cltr_animator_fullzoom_new),
|
||
(cltr_animator_new), (cltr_animator_set_args),
|
||
(cltr_animator_wrapped_zoom_paint), (cltr_animator_reset),
|
||
(cltr_animator_timeout_cb), (cltr_animator_run):
|
||
* clutter/cltr-animator.h:
|
||
* clutter/cltr-button.c: (cltr_button_set_label),
|
||
(cltr_button_paint):
|
||
* clutter/cltr-label.c: (cltr_label_new), (cltr_label_set_text),
|
||
(cltr_label_get_text), (cltr_label_show),
|
||
(cltr_label_handle_xevent), (cltr_label_paint):
|
||
* clutter/cltr-label.h:
|
||
* clutter/cltr-list.c: (cltr_list_paint):
|
||
* clutter/cltr-widget.c:
|
||
* examples/select.c: (usage), (video_ctrl_hide),
|
||
(video_ctrl_stop_cb), (video_ctrl_play_cb),
|
||
(video_ctrl_seek_begin_cb), (init_video_ctrl), (show_video_ctrl),
|
||
(populate), (cell_to_item), (zoom_video_out), (init_show_controls),
|
||
(handle_xevent), (zoom_out_complete), (zoom_in_complete):
|
||
More select hacking ...
|
||
|
||
2005-05-23 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-button.c: (cltr_button_new_with_label),
|
||
(cltr_button_handle_xevent), (cltr_button_paint):
|
||
* clutter/cltr-button.h:
|
||
* clutter/cltr-events.c: (cltr_main_loop):
|
||
* clutter/cltr-list.c: (cltr_list_cell_new),
|
||
(cltr_list_append_cell), (cltr_list_update_layout),
|
||
(cltr_list_paint):
|
||
* clutter/cltr-list.h:
|
||
* clutter/cltr-overlay.c: (cltr_overlay_paint):
|
||
* clutter/cltr-private.h:
|
||
* clutter/cltr-widget.c: (cltr_widget_show),
|
||
(cltr_widget_show_all), (cltr_widget_add_child):
|
||
* clutter/cltr-widget.h:
|
||
* clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint),
|
||
(cltr_window_handle_xevent), (cltr_window_post_paint),
|
||
(cltr_window_set_paint_funcs), (cltr_window_xwin),
|
||
(cltr_window_hide_cursor), (cltr_window_set_fullscreen):
|
||
* clutter/cltr-window.h:
|
||
* examples/select.c: (usage), (init_video_ctrl), (show_video_ctrl),
|
||
(populate), (cell_to_item), (handle_xevent), (zoom_out_complete),
|
||
(zoom_in_complete), (cell_activated), (main):
|
||
Much Select hacking
|
||
|
||
2005-05-17 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-video.c: (cltr_video_get_pixbuf):
|
||
* gst/cltrimagesink.c: (gst_cltrimagesink_change_state),
|
||
(gst_cltrimagesink_chain):
|
||
Fix thread related segv's on grabbing video image.
|
||
Also pop any unplayed data from sink on stop
|
||
|
||
2005-05-16 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-animator.c: (cltr_animator_zoom_new),
|
||
(cltr_animator_fullzoom_new), (cltr_animator_new),
|
||
(cltr_animator_set_args), (cltr_animator_wrapped_paint):
|
||
* clutter/cltr-animator.h:
|
||
* clutter/cltr-list.c: (cltr_list_cell_new),
|
||
(cltr_list_get_active_cell_co_ords), (cltr_list_show),
|
||
(cltr_list_on_activate_cell), (cltr_list_update_layout),
|
||
(cltr_list_paint):
|
||
* clutter/cltr-list.h:
|
||
* clutter/cltr-texture.c: (cltr_texture_realize),
|
||
(cltr_texture_unref), (cltr_texture_sync_pixbuf),
|
||
(cltr_texture_force_rgb_data):
|
||
* clutter/cltr-video.c: (got_stream_length), (got_time_tick),
|
||
(got_state_change), (parse_stream_info), (cb_iterate),
|
||
(cltr_video_play), (cltr_video_set_volume),
|
||
(cltr_video_get_volume), (cltr_video_get_pixbuf),
|
||
(cltr_video_idler), (cltr_video_set_source),
|
||
(cltr_video_handle_xevent), (cltr_video_paint):
|
||
* clutter/cltr-video.h:
|
||
* clutter/cltr-widget.c:
|
||
* clutter/pixbuf.c: (pixbuf_write_png), (load_png_file),
|
||
(pixbuf_copy), (pixbuf_fill_rect), (pixbuf_scale_down),
|
||
(pixbuf_clone):
|
||
* examples/select.c: (usage), (populate), (cell_to_item),
|
||
(handle_xevent), (zoom_out_complete), (zoom_in_complete),
|
||
(cell_activated), (main):
|
||
* gst/cltrimagesink.c: (gst_cltrimagesink_getcaps),
|
||
(gst_cltrimagesink_chain):
|
||
Far too much hacking. Fix many endian image issues.
|
||
Greatly improve select demo
|
||
|
||
2005-05-16 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cltr-animator.c:
|
||
* clutter/cltr-animator.h:
|
||
* clutter/cltr-list.c: (distfunc), (cltr_list_new),
|
||
(cltr_list_get_active_cell_co_ords), (cltr_list_show),
|
||
(cltr_list_on_activate_cell), (cltr_list_handle_xevent),
|
||
(cltr_list_animate), (cltr_list_timeout_cb),
|
||
(cltr_list_update_layout), (cltr_list_paint):
|
||
* clutter/cltr-list.h:
|
||
* clutter/cltr-private.h:
|
||
* clutter/cltr.h:
|
||
* clutter/pixbuf.c: (load_png_file):
|
||
* examples/player.c:
|
||
* examples/select.c: (usage), (populate), (cell_activated), (main):
|
||
Work on animator zooming. Also build up select.c much
|
||
|
||
2005-05-14 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-animator.c:
|
||
Add initial outline
|
||
* clutter/cltr-button.c: (cltr_button_new_with_pixbuf),
|
||
(cltr_button_handle_xkeyevent), (cltr_button_handle_xevent),
|
||
(cltr_button_paint):
|
||
various tweaks/experimentation
|
||
* clutter/cltr-core.c: (cltr_init), (cltr_display_height):
|
||
* clutter/cltr-glu.c: (cltr_glu_set_color):
|
||
* clutter/cltr-glu.h:
|
||
Add unfilled rect call.
|
||
* clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint):
|
||
* clutter/cltr-list.c: (distfunc), (cltr_list_cell_new),
|
||
(cltr_list_show), (cltr_list_animate), (cltr_list_paint):
|
||
update list a little.
|
||
* clutter/cltr-overlay.c: (cltr_overlay_handle_xevent),
|
||
(cltr_overlay_paint):
|
||
* clutter/cltr-private.h:
|
||
* clutter/cltr-texture.c: (cltr_texture_realize):
|
||
* clutter/cltr-video.c: (cltr_video_paint):
|
||
* clutter/cltr.h:
|
||
* clutter/fonts.c: (draw_layout_on_pixbuf):
|
||
Fix font alpha blending
|
||
* examples/Makefile.am:
|
||
* examples/player.c: (main):
|
||
* examples/scratch.c: (main):
|
||
tweaks.
|
||
* examples/select.c:
|
||
new example
|
||
|
||
2005-05-11 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-video.c: (got_buffering), (cltr_video_new),
|
||
(cltr_video_play), (cltr_video_idler):
|
||
* examples/photos.c: (main):
|
||
* examples/player.c: (handle_xevent), (main):
|
||
* gst/cltrimagesink.c: (gst_cltrimagesink_chain):
|
||
Fix Gl thread related crash on video playback
|
||
Make examples less bound to my laptop ;)
|
||
|
||
2005-05-06 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-button.c: (cltr_button_new_with_label):
|
||
* clutter/cltr-overlay.c:
|
||
* clutter/cltr-photo-grid.c: (cltr_photo_grid_cell_new),
|
||
(cltr_photo_grid_paint), (cltr_photo_grid_new):
|
||
* clutter/cltr-video.c: (cltr_video_print_tag), (got_buffering),
|
||
(got_error), (caps_set), (parse_stream_info), (cb_iterate),
|
||
(cltr_video_new), (cltr_video_play), (cltr_video_seek),
|
||
(cltr_video_seek_time), (cltr_video_stop), (cltr_video_close),
|
||
(cltr_video_pause), (cltr_video_can_set_volume),
|
||
(cltr_video_set_volume), (cltr_video_get_volume),
|
||
(cltr_video_idler), (cltr_video_set_source), (cltr_video_show),
|
||
(cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint):
|
||
* clutter/cltr-video.h:
|
||
* clutter/cltr-widget.h:
|
||
* clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint),
|
||
(cltr_window_handle_xevent), (cltr_window_set_fullscreen),
|
||
(cltr_window_focus_widget):
|
||
* clutter/cltr-window.h:
|
||
* clutter/cltr.h:
|
||
* clutter/fonts.c: (get_layout_bitmap), (font_draw),
|
||
(font_get_pixel_size):
|
||
* configure.ac:
|
||
* examples/photos.c: (photo_grid_populate):
|
||
* examples/player.c: (handle_xevent), (main):
|
||
* examples/scratch.c: (main):
|
||
Lots more tweaks, mainly updating video widget.
|
||
|
||
2005-04-29 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/cltr-button.c: (cltr_button_new),
|
||
(cltr_button_on_activate), (cltr_button_new_with_label),
|
||
(cltr_button_show):
|
||
* clutter/cltr-button.h:
|
||
* clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint):
|
||
* clutter/cltr-private.h:
|
||
* clutter/cltr-video.c: (cltr_video_play):
|
||
* clutter/cltr-widget.c: (cltr_widget_new), (cltr_widget_abs_x),
|
||
(cltr_widget_abs_y), (cltr_widget_abs_x2), (cltr_widget_abs_y2),
|
||
(cltr_widget_width), (cltr_widget_height), (cltr_widget_show),
|
||
(cltr_widget_focus), (cltr_widget_unfocus),
|
||
(cltr_widget_set_focus_next), (cltr_widget_get_focus_next),
|
||
(cltr_widget_show_all):
|
||
* clutter/cltr-widget.h:
|
||
* clutter/cltr-window.c: (cltr_window_new),
|
||
(cltr_window_focus_widget):
|
||
* clutter/cltr.h:
|
||
* clutter/fonts.c: (draw_layout_on_pixbuf), (font_get_pixel_size):
|
||
* examples/scratch.c: (main):
|
||
Hack buttons some more
|
||
|
||
|
||
2005-04-27 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cltr-button.c: (cltr_button_new):
|
||
* clutter/cltr-label.c:
|
||
* clutter/cltr-label.h:
|
||
* clutter/cltr-photo-grid.c: (cltr_photo_grid_paint):
|
||
* clutter/cltr-texture.c: (cltr_texture_realize),
|
||
(cltr_texture_new), (cltr_texture_unref),
|
||
(cltr_texture_no_tile_new):
|
||
* clutter/cltr-texture.h:
|
||
* clutter/cltr-video.c: (cltr_video_got_time_tick), (caps_set),
|
||
(cltr_video_new), (cltr_video_idler), (cltr_video_set_source),
|
||
(cltr_video_play), (cltr_video_pause), (cltr_video_show),
|
||
(cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint):
|
||
* clutter/cltr.h:
|
||
* clutter/fonts.c: (font_new), (draw_layout_on_pixbuf),
|
||
(font_draw):
|
||
* clutter/fonts.h:
|
||
* clutter/pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel):
|
||
* examples/photos.c: (photo_grid_populate), (main):
|
||
* examples/player.c: (main):
|
||
Improve video widget, use playbin rather than gst_play
|
||
Lots of misc tweaks.
|
||
|
||
2005-04-26 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cltr-core.c: (cltr_init):
|
||
* clutter/cltr-events.c: (cltr_events_init), (cltr_main_loop):
|
||
* clutter/cltr-photo-grid.c:
|
||
* clutter/cltr-private.h:
|
||
* clutter/cltr-scratch.c: (cltr_scratch_handle_xevent),
|
||
(cltr_scratch_paint):
|
||
* clutter/cltr-texture.c: (cltr_texture_render_to_gl_quad),
|
||
(init_tiles), (cltr_texture_unrealize), (cltr_texture_realize),
|
||
(cltr_texture_new), (cltr_texture_no_tile_new),
|
||
(cltr_texture_get_pixbuf):
|
||
* clutter/cltr-texture.h:
|
||
* clutter/cltr-video.c:
|
||
* clutter/cltr-video.h:
|
||
* clutter/cltr-widget.c: (cltr_widget_queue_paint):
|
||
* clutter/cltr.h:
|
||
* examples/Makefile.am:
|
||
* examples/player.c:
|
||
* gst/cltrimagesink.c: (gst_cltrimagesink_fixate),
|
||
(gst_cltrimagesink_getcaps), (gst_cltrimagesink_sink_link),
|
||
(gst_cltrimagesink_change_state), (gst_cltrimagesink_chain),
|
||
(gst_cltrimagesink_set_property), (gst_cltrimagesink_get_property),
|
||
(gst_cltrimagesink_finalize), (gst_cltrimagesink_class_init):
|
||
* gst/cltrimagesink.h:
|
||
Initial go at very hacky gst video widget
|
||
|
||
2005-04-22 mallum,,, <mallum@openedhand.com>
|
||
|
||
* clutter/Makefile.am:
|
||
* clutter/cltr-button.c:
|
||
* clutter/cltr-button.h:
|
||
* clutter/cltr-core.c: (cltr_init):
|
||
* clutter/cltr-overlay.c:
|
||
* clutter/cltr-overlay.h:
|
||
* clutter/cltr-photo-grid.c: (cltr_photo_grid_handle_xevent),
|
||
(cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords),
|
||
(cell_is_offscreen), (cltr_photo_grid_idle_cb),
|
||
(cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell),
|
||
(cltr_photo_grid_populate), (cltr_photo_grid_update_visual_state),
|
||
(cltr_photo_grid_paint), (cltr_photo_grid_show),
|
||
(cltr_photo_grid_set_fps), (cltr_photo_grid_get_fps),
|
||
(cltr_photo_grid_set_anim_steps), (cltr_photo_grid_get_anim_steps),
|
||
(cltr_photo_grid_new):
|
||
Fix up grid so external prog can load images.
|
||
* clutter/cltr-photo-grid.h:
|
||
* clutter/cltr-texture.c: (cltr_texture_realize),
|
||
(cltr_texture_new):
|
||
* clutter/cltr-texture.h:
|
||
* clutter/cltr-window.c: (cltr_window_set_fullscreen):
|
||
* clutter/cltr.h:
|
||
* clutter/pixbuf.c: (pixbuf_scale_down), (ConvolveImage),
|
||
(GaussianBlurImage):
|
||
* clutter/pixbuf.h:
|
||
New experimental Methods
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
* examples/photos.c:
|
||
* examples/player.c:
|
||
Add new examples
|
||
* gst/Makefile.am:
|
||
* gst/cltrimagesink.c:
|
||
* gst/cltrimagesink.h:
|
||
Add initial crusty ( broken ) gst stuff
|
||
|
||
2005-04-13 mallum,,, <mallum@openedhand.com>
|
||
|
||
* bootstrap-autotools.sh:
|
||
* clutter/Makefile.am:
|
||
* clutter/cltr.c:
|
||
* configure.ac:
|
||
* examples/Makefile.am:
|
||
* examples/scratch.c:
|
||
Initial autotooling of everything.
|
||
|
||
2005-04-07 mallum,,, <mallum@openedhand.com>
|
||
|
||
* Makefile:
|
||
* cltr-events.c: (cltr_main_loop):
|
||
* cltr-list.c:
|
||
* cltr-list.h:
|
||
Add list widget
|
||
* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
|
||
(cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords),
|
||
(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_idle_cb),
|
||
(cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell),
|
||
(cltr_photo_grid_update_visual_state), (cltr_photo_grid_paint),
|
||
(cltr_photo_grid_show), (cltr_photo_grid_new):
|
||
* cltr-texture.c:
|
||
* cltr-widget.c:
|
||
* cltr-window.c: (cltr_window_new), (cltr_window_show),
|
||
(cltr_window_handle_xevent):
|
||
* cltr-window.h:
|
||
* cltr.c: (main):
|
||
* cltr.h:
|
||
* pixbuf.c: (pixbuf_copy):
|
||
* pixbuf.h:
|
||
Cleanups
|
||
|
||
2005-04-03 mallum,,, <mallum@openedhand.com>
|
||
|
||
* Makefile:
|
||
* cltr-core.c:
|
||
* cltr-core.h:
|
||
* cltr-events.c:
|
||
* cltr-events.h:
|
||
* cltr-photo-grid.c: (cltr_photo_grid_handle_xkeyevent),
|
||
(cltr_photo_grid_handle_xevent), (cltr_photo_grid_cell_new),
|
||
(cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords),
|
||
(ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen),
|
||
(cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate),
|
||
(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_paint), (cltr_photo_grid_show),
|
||
(cltr_photo_grid_new):
|
||
* cltr-photo-grid.h:
|
||
* cltr-private.h:
|
||
* cltr-texture.c:
|
||
* cltr-texture.h:
|
||
* cltr-widget.c:
|
||
* cltr-widget.h:
|
||
* cltr-window.c:
|
||
* cltr-window.h:
|
||
* cltr.c:
|
||
* cltr.h:
|
||
Add very basic initial toolkit infrastructure
|
||
|
||
2005-03-31 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr-photo-grid.c: (cltr_photo_grid_append_cell),
|
||
(ctrl_photo_grid_cell_to_coords),
|
||
(ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen),
|
||
(cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate),
|
||
(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_redraw), (cltr_photo_grid_new):
|
||
* cltr-photo-grid.h:
|
||
* cltr-texture.c: (cltr_texture_render_to_gl_quad), (init_tiles),
|
||
(cltr_texture_realize):
|
||
* cltr-texture.h:
|
||
* cltr.c: (main):
|
||
Implemented scrolling. Very rough around the edges, needs tidying.
|
||
|
||
2005-03-30 mallum,,, <mallum@openedhand.com>
|
||
|
||
* Makefile:
|
||
* cltr-photo-grid.c: (cltr_photo_grid_redraw),
|
||
(cltr_photo_grid_new):
|
||
* cltr-tex.c:
|
||
* cltr-tex.h:
|
||
* cltr-texture.c: (cltr_texture_new):
|
||
More renaming
|
||
|
||
2005-03-30 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr-photo-grid.c: (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_redraw), (cltr_photo_grid_new):
|
||
* cltr-photo-grid.h:
|
||
* cltr-tex.c: (next_p2), (cltr_texture_render_to_gl_quad),
|
||
(tile_dimension), (init_tiles), (cltr_texture_new):
|
||
* cltr-tex.h:
|
||
* cltr.h:
|
||
Rename CltrImage -> CltrTexture
|
||
|
||
2005-03-30 mallum,,, <mallum@openedhand.com>
|
||
|
||
* Makefile:
|
||
* cltr-photo-grid.c: (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_redraw):
|
||
* cltr-photo-grid.h:
|
||
* cltr-tex.c:
|
||
* cltr-tex.h:
|
||
* cltr.c: (main):
|
||
* cltr.h:
|
||
* pixbuf.c: (pixbuf_unref), (pixbuf_copy):
|
||
* pixbuf.h:
|
||
Add intial new texture tiling code.
|
||
|
||
2005-03-27 mallum,,, <mallum@openedhand.com>
|
||
|
||
* Makefile:
|
||
* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
|
||
(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_navigate),
|
||
(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_redraw), (cltr_photo_grid_new):
|
||
* cltr-photo-grid.h:
|
||
* cltr.c: (cltr_dispatch_x_event), (cltr_init), (test_idle_cb),
|
||
(main):
|
||
* cltr.h:
|
||
Add a very hacky threaded image loader.
|
||
Make event handling a little more efficient, though still hacky
|
||
* pixbuf.c: (pixel_set_vals), pixbuf.h:
|
||
Add copy func ( unused as yet )
|
||
|
||
2005-03-25 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr-photo-grid.c: (cltr_photo_grid_cell_new),
|
||
(ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_redraw),
|
||
(cltr_photo_grid_new):
|
||
* cltr-photo-grid.h:
|
||
* cltr.c: (cltr_window_new), (idle_cb), (main):
|
||
Use GL matrices in a saner way.
|
||
Add random rotation to picts
|
||
Random minor tweaks
|
||
|
||
2005-03-24 mallum,,, <mallum@openedhand.com>
|
||
|
||
* Makefile:
|
||
* cltr-photo-grid.c:
|
||
* cltr-photo-grid.h:
|
||
* cltr.c: (cltr_window_new), (cltr_main_loop):
|
||
* cltr.h:
|
||
Split up cltr.c a bit. start refactoring a bit.
|
||
|
||
2005-03-23 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw),
|
||
(cltr_photo_grid_new), (main):
|
||
* cltr.h:
|
||
Various minor tweaks
|
||
* pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel):
|
||
Fix RGBA ordering in set/get pixel
|
||
|
||
2005-03-23 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr.c: (ctrl_photo_grid_get_trans_coords),
|
||
Fix grid co-ords -> translation vals converter
|
||
(cltr_photo_grid_navigate), (cltr_photo_grid_redraw),
|
||
(cltr_photo_grid_new), (idle_cb):
|
||
Fix moving between pictures when zoomed
|
||
|
||
|
||
2005-03-23 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr.c: (cltr_dispatch_x_event), (cltr_window_new),
|
||
(cltr_main_loop), (cltr_photo_grid_navigate),
|
||
(cltr_photo_grid_activate_cell), (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main):
|
||
* cltr.h:
|
||
Lots, make the grid roughly work.
|
||
|
||
* fonts.c: (get_layout_bitmap), (font_draw):
|
||
remove debug printfs
|
||
|
||
2005-03-22 mallum,,, <mallum@openedhand.com>
|
||
|
||
* cltr.c: (x_event_prepare), (x_event_check), (x_event_dispatch),
|
||
(cltr_dispatch_x_event), (cltr_init), (cltr_window_new),
|
||
(cltr_photo_grid_append_cell), (cltr_photo_grid_populate),
|
||
(cltr_photo_grid_redraw), (cltr_photo_grid_new),
|
||
(idle_cb), (main):
|
||
* cltr.h:
|
||
Add glib event loop
|