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bcdda506e1e52634ee0cd8623614e67bd1f0b8da

Since we are using the surface actor to draw the DND icon, the offset is already accounted for by MetaSurfaceActorWayland, and passing the surface position offset would effectively double the actual offset, causing the icon to be misplaced. This patch always sets the anchor offset to (0, 0) when the icon is a Wayland surface, and lets the surface actor deal with the offsetting. https://bugzilla.gnome.org/show_bug.cgi?id=759222
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