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The workspace switch animation moves the WindowActors out of the WindowGroup so if we shut down while the animation is playing the WindowActors will have queued a destroy but will be disposed only after the compositor is destroyed, leaving the WindowActor with a dangling pointer. Fix the issue by killing the workspace switch animation on shutdown. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2489> |
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.. | ||
backends | ||
compositor | ||
core | ||
meta | ||
tests | ||
ui | ||
wayland | ||
x11 | ||
libmutter.pc.in | ||
meson.build | ||
meta-private-enum-types.c.in | ||
meta-private-enum-types.h.in |