mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 01:50:42 -05:00
bc3d914ccd
* clutter/Makefile.am: * clutter/clutter-alpha.c: * clutter/clutter-alpha.h: * clutter/clutter-behaviours.c: (clutter_behaviour_opacity_dispose), (clutter_behaviour_opacity_init), (clutter_behaviour_opacity_frame_foreach), (clutter_behaviour_opacity_frame): * clutter/clutter-behaviours.h: * clutter/clutter-timeline.c: (clutter_timeline_class_init): * clutter/clutter-timeline.h: * clutter/clutter.h: * examples/behave.c: (main): Separate alpha calculation into its own class. * clutter/clutter-behaviour.c: (clutter_behaviour_set_timelime): Correct NULL check.
287 lines
7.1 KiB
C
287 lines
7.1 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:clutter-behaviour
|
|
* @short_description: Class for providing behaviours to actors
|
|
*
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "clutter-timeline.h"
|
|
#include "clutter-actor.h"
|
|
#include "clutter-behaviour.h"
|
|
#include "clutter-behaviours.h"
|
|
#include "clutter-enum-types.h"
|
|
#include "clutter-main.h"
|
|
|
|
G_DEFINE_TYPE (ClutterBehaviourPath, \
|
|
clutter_behaviour_path, \
|
|
CLUTTER_TYPE_BEHAVIOUR);
|
|
|
|
struct ClutterBehaviourPathPrivate
|
|
{
|
|
gint x1, y1, x2, y2;
|
|
};
|
|
|
|
#define CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE(obj) \
|
|
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
|
|
CLUTTER_TYPE_BEHAVIOUR_PATH, \
|
|
ClutterBehaviourPathPrivate))
|
|
|
|
static void
|
|
clutter_behaviour_path_dispose (GObject *object)
|
|
{
|
|
ClutterBehaviourPath *self = CLUTTER_BEHAVIOUR_PATH(object);
|
|
|
|
if (self->priv)
|
|
{
|
|
/* FIXME: remove all actors */
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_path_finalize (GObject *object)
|
|
{
|
|
ClutterBehaviourPath *self = CLUTTER_BEHAVIOUR_PATH(object);
|
|
|
|
if (self->priv)
|
|
{
|
|
g_free(self->priv);
|
|
self->priv = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->finalize (object);
|
|
}
|
|
|
|
|
|
static void
|
|
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
|
|
{
|
|
GObjectClass *object_class;
|
|
|
|
object_class = (GObjectClass*) klass;
|
|
|
|
object_class->finalize = clutter_behaviour_path_finalize;
|
|
object_class->dispose = clutter_behaviour_path_dispose;
|
|
|
|
g_type_class_add_private (object_class, sizeof (ClutterBehaviourPathPrivate));
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
|
{
|
|
ClutterBehaviourPathPrivate *priv;
|
|
|
|
self->priv = priv = CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE (self);
|
|
}
|
|
|
|
/*
|
|
|
|
function line(x0, x1, y0, y1)
|
|
boolean steep := abs(y1 - y0) > abs(x1 - x0)
|
|
if steep then
|
|
swap(x0, y0)
|
|
swap(x1, y1)
|
|
if x0 > x1 then
|
|
swap(x0, x1)
|
|
swap(y0, y1)
|
|
int deltax := x1 - x0
|
|
int deltay := abs(y1 - y0)
|
|
int error := 0
|
|
int ystep
|
|
int y := y0
|
|
if y0 < y1 then ystep := 1 else ystep := -1
|
|
for x from x0 to x1
|
|
if steep then plot(y,x) else plot(x,y)
|
|
error := error + deltay
|
|
if 2
|
|
|
|
*/
|
|
|
|
ClutterBehaviour*
|
|
clutter_behaviour_path_new (ClutterTimeline *timeline,
|
|
gint x1,
|
|
gint y1,
|
|
gint x2,
|
|
gint y2)
|
|
{
|
|
ClutterBehaviourPath *behave;
|
|
|
|
behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
|
"timeline", timeline,
|
|
NULL);
|
|
|
|
return CLUTTER_BEHAVIOUR(behave);
|
|
}
|
|
|
|
/* opacity */
|
|
|
|
G_DEFINE_TYPE (ClutterBehaviourOpacity, \
|
|
clutter_behaviour_opacity, \
|
|
CLUTTER_TYPE_BEHAVIOUR);
|
|
|
|
struct ClutterBehaviourOpacityPrivate
|
|
{
|
|
ClutterAlpha *alpha;
|
|
guint8 opacity_start;
|
|
guint8 opacity_end;
|
|
gulong handler_id; /* FIXME: handle in parent class ? */
|
|
};
|
|
|
|
#define CLUTTER_BEHAVIOUR_OPACITY_GET_PRIVATE(obj) \
|
|
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
|
|
CLUTTER_TYPE_BEHAVIOUR_OPACITY, \
|
|
ClutterBehaviourOpacityPrivate))
|
|
|
|
static void
|
|
clutter_behaviour_opacity_dispose (GObject *object)
|
|
{
|
|
ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY(object);
|
|
|
|
if (self->priv)
|
|
{
|
|
if (self->priv->handler_id)
|
|
{
|
|
g_signal_handler_disconnect
|
|
(clutter_behaviour_get_timelime (CLUTTER_BEHAVIOUR(self)),
|
|
self->priv->handler_id);
|
|
self->priv->handler_id = 0;
|
|
}
|
|
|
|
if (self->priv->alpha)
|
|
{
|
|
g_object_unref (self->priv->alpha);
|
|
self->priv->alpha = NULL;
|
|
}
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_behaviour_opacity_parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_opacity_finalize (GObject *object)
|
|
{
|
|
ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY(object);
|
|
|
|
if (self->priv)
|
|
{
|
|
g_free(self->priv);
|
|
self->priv = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_behaviour_opacity_parent_class)->finalize (object);
|
|
}
|
|
|
|
|
|
static void
|
|
clutter_behaviour_opacity_class_init (ClutterBehaviourOpacityClass *klass)
|
|
{
|
|
GObjectClass *object_class;
|
|
|
|
object_class = (GObjectClass*) klass;
|
|
|
|
object_class->finalize = clutter_behaviour_opacity_finalize;
|
|
object_class->dispose = clutter_behaviour_opacity_dispose;
|
|
|
|
g_type_class_add_private (object_class, sizeof (ClutterBehaviourOpacityPrivate));
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_opacity_init (ClutterBehaviourOpacity *self)
|
|
{
|
|
ClutterBehaviourOpacityPrivate *priv;
|
|
|
|
self->priv = priv = CLUTTER_BEHAVIOUR_OPACITY_GET_PRIVATE (self);
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_opacity_frame_foreach (ClutterActor *actor,
|
|
ClutterBehaviourOpacity *behave)
|
|
{
|
|
gint32 alpha;
|
|
guint8 opacity;
|
|
ClutterBehaviourOpacityPrivate *priv;
|
|
|
|
priv = CLUTTER_BEHAVIOUR_OPACITY_GET_PRIVATE (behave);
|
|
|
|
alpha = clutter_alpha_get_alpha (priv->alpha);
|
|
|
|
opacity = (alpha * (priv->opacity_end - priv->opacity_start))
|
|
/ CLUTTER_ALPHA_MAX_ALPHA;
|
|
|
|
opacity += priv->opacity_start;
|
|
|
|
CLUTTER_DBG("alpha %i opacity %i\n", alpha, opacity);
|
|
|
|
clutter_actor_set_opacity (actor, opacity);
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_opacity_frame (GObject *object,
|
|
GParamSpec *pspec,
|
|
gpointer data)
|
|
{
|
|
ClutterBehaviourOpacity *behave;
|
|
|
|
behave = CLUTTER_BEHAVIOUR_OPACITY(data);
|
|
|
|
clutter_behaviour_actors_foreach
|
|
(CLUTTER_BEHAVIOUR(behave),
|
|
(GFunc)clutter_behaviour_opacity_frame_foreach,
|
|
behave);
|
|
}
|
|
|
|
ClutterBehaviour*
|
|
clutter_behaviour_opacity_new (ClutterAlpha *alpha,
|
|
guint8 opacity_start,
|
|
guint8 opacity_end)
|
|
{
|
|
ClutterBehaviourOpacity *behave;
|
|
ClutterTimeline *timeline;
|
|
|
|
timeline = clutter_alpha_get_timeline (alpha);
|
|
|
|
behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
|
|
"timeline", timeline,
|
|
NULL);
|
|
|
|
behave->priv->alpha = g_object_ref (alpha);
|
|
|
|
behave->priv->opacity_start = opacity_start;
|
|
behave->priv->opacity_end = opacity_end;
|
|
|
|
behave->priv->handler_id
|
|
= g_signal_connect (alpha,
|
|
"notify::alpha",
|
|
G_CALLBACK (clutter_behaviour_opacity_frame),
|
|
behave);
|
|
|
|
return CLUTTER_BEHAVIOUR(behave);
|
|
}
|