mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 18:11:05 -05:00
d2efd34eb5
* Makefile.am: Install a default flavour .pc file. * clutter/clutter-actor.c: Translate units correctly for translate() * clutter/clutter-feature.h: Add new texture features. * clutter/clutter-fixed.h: Add clutter angle conversion defines. * clutter/clutter-group.c: Use cogl not GL. Dont recurse on show all. * clutter/clutter-private.h: Remove sync_viewport. * clutter/clutter-rectangle.c: Fix cogl typo. * clutter/clutter-stage.c: * clutter/clutter-stage.h: Add perspective settings. Remove viewport_sync. Add audience stubs. Fix up actor_at_pos a little (still broken) * clutter/clutter-texture.h: * clutter/clutter-texture.c: Redo pixel uploading. Add initial (disabled) YUV support. * clutter/clutter-timeline.c: Fire 'completed' signal when looping. * clutter/cogl/gl/cogl.c: Move some backend checks here. * clutter/glx/clutter-backend-glx.c: Actually check target display has GLX ext. * clutter/glx/clutter-stage-glx.c: Handle offscreen failing more gracefully. * examples/Makefile.am: Use AM_LDFLAGS. * clutter/clutter-main.c: * clutter/clutter-feature.c: * clutter/clutter-backend.c: * clutter/clutter-alpha.c: Fix a compile warnings. * tests/Makefile.am: * tests/test-offscreen.c: * tests/test-scale.c: More tests.
32 lines
694 B
C
32 lines
694 B
C
#include <clutter/clutter.h>
|
|
|
|
/* Very simple test just to see what happens setting up offscreen rendering */
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
gboolean offscreen;
|
|
|
|
clutter_init (&argc, &argv);
|
|
|
|
stage = clutter_stage_get_default ();
|
|
|
|
/* Attempt to set up rendering offscreen */
|
|
g_object_set (stage, "offscreen", TRUE, NULL);
|
|
|
|
/* See if it worked */
|
|
g_object_get (stage, "offscreen", &offscreen, NULL);
|
|
|
|
if (offscreen == FALSE)
|
|
printf ("FAIL: Unable to setup offscreen rendering\n.");
|
|
else
|
|
printf ("SUCCESS: Able to setup offscreen rendering\n.");
|
|
|
|
clutter_actor_show_all (CLUTTER_ACTOR (stage));
|
|
|
|
clutter_main();
|
|
|
|
return 0;
|
|
}
|