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When we added the texture->framebuffers member a _cogl_texture_init funciton was added to initialize the list of framebuffers associated with a texture to NULL. All the backends were updated except the x11 tfp backend. This was causing crashes in test-pixmap. |
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.. | ||
cogl-context-winsys.c | ||
cogl-context-winsys.h | ||
cogl-egl.c | ||
cogl-fruity.c | ||
cogl-glx.c | ||
cogl-osx.c | ||
cogl-sdl.c | ||
cogl-texture-pixmap-x11-private.h | ||
cogl-texture-pixmap-x11.c | ||
cogl-texture-pixmap-x11.h | ||
cogl-win32.c | ||
cogl-winsys-feature-functions.h | ||
cogl-winsys.h | ||
cogl-xlib.c | ||
cogl-xlib.h |