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ea7d3b8476
cogl_framebuffer_add_fence creates a synchronisation fence, which will invoke a user-specified callback when the GPU has finished executing all commands provided to it up to that point in time. Support is currently provided for GL 3.x's GL_ARB_sync extension, and EGL's EGL_KHR_fence_sync (when used with OpenGL ES). Signed-off-by: Daniel Stone <daniel@fooishbar.org> Reviewed-by: Neil Roberts <neil@linux.intel.com> Reviewed-by: Robert Bragg <robert@linux.intel.com> https://bugzilla.gnome.org/show_bug.cgi?id=691752 (cherry picked from commit e6d37470da9294adc1554c0a8c91aa2af560ed9f)
135 lines
5.3 KiB
C
135 lines
5.3 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/* This can be included multiple times with different definitions for
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* the COGL_WINSYS_FEATURE_* functions.
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*/
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/* Macro prototypes:
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* COGL_WINSYS_FEATURE_BEGIN (name, namespaces, extension_names,
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* implied_private_egl_feature_flags)
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* COGL_WINSYS_FEATURE_FUNCTION (return_type, function_name,
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* (arguments))
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* ...
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* COGL_WINSYS_FEATURE_END ()
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*
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* Note: You can list multiple namespace and extension names if the
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* corresponding _FEATURE_FUNCTIONS have the same semantics accross
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* the different extension variants.
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*
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* XXX: NB: Don't add a trailing semicolon when using these macros
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*/
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COGL_WINSYS_FEATURE_BEGIN (swap_region,
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"NOK\0",
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"swap_region\0",
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COGL_EGL_WINSYS_FEATURE_SWAP_REGION)
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COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglSwapBuffersRegion,
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(EGLDisplay dpy,
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EGLSurface surface,
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EGLint numRects,
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const EGLint *rects))
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COGL_WINSYS_FEATURE_END ()
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/* XXX: These macros can't handle falling back to looking for
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* EGL_KHR_image if EGL_KHR_image_base and EGL_KHR_image_pixmap aren't
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* found... */
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#ifdef EGL_KHR_image_base
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COGL_WINSYS_FEATURE_BEGIN (image_base,
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"KHR\0",
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"image_base\0",
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0)
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COGL_WINSYS_FEATURE_FUNCTION (EGLImageKHR, eglCreateImage,
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(EGLDisplay dpy,
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EGLContext ctx,
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EGLenum target,
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EGLClientBuffer buffer,
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const EGLint *attrib_list))
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COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglDestroyImage,
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(EGLDisplay dpy,
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EGLImageKHR image))
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COGL_WINSYS_FEATURE_END ()
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#endif
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COGL_WINSYS_FEATURE_BEGIN (image_pixmap,
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"KHR\0",
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"image_pixmap\0",
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP)
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COGL_WINSYS_FEATURE_END ()
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#ifdef EGL_WL_bind_wayland_display
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COGL_WINSYS_FEATURE_BEGIN (bind_wayland_display,
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"WL\0",
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"bind_wayland_display\0",
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COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER)
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COGL_WINSYS_FEATURE_FUNCTION (EGLImageKHR, eglBindWaylandDisplay,
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(EGLDisplay dpy,
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struct wl_display *wayland_display))
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COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglUnbindWaylandDisplay,
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(EGLDisplay dpy,
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struct wl_display *wayland_display))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (create_context,
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"KHR\0",
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"create_context\0",
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COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT)
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_BEGIN (buffer_age,
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"EXT\0",
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"buffer_age\0",
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COGL_EGL_WINSYS_FEATURE_BUFFER_AGE)
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COGL_WINSYS_FEATURE_END ()
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#endif
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COGL_WINSYS_FEATURE_BEGIN (swap_buffers_with_damage,
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"EXT\0",
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"swap_buffers_with_damage\0",
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0)
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COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglSwapBuffersWithDamage,
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(EGLDisplay dpy,
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EGLSurface surface,
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const EGLint *rects,
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EGLint n_rects))
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COGL_WINSYS_FEATURE_END ()
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#if defined(EGL_KHR_fence_sync) || defined(EGL_KHR_reusable_sync)
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COGL_WINSYS_FEATURE_BEGIN (fence_sync,
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"KHR\0",
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"fence_sync\0",
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COGL_EGL_WINSYS_FEATURE_FENCE_SYNC)
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COGL_WINSYS_FEATURE_FUNCTION (EGLSyncKHR, eglCreateSync,
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(EGLDisplay dpy,
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EGLenum type,
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const EGLint *attrib_list))
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COGL_WINSYS_FEATURE_FUNCTION (EGLint, eglClientWaitSync,
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(EGLDisplay dpy,
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EGLSyncKHR sync,
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EGLint flags,
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EGLTimeKHR timeout))
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COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglDestroySync,
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(EGLDisplay dpy,
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EGLSyncKHR sync))
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COGL_WINSYS_FEATURE_END ()
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#endif
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