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7365c3aa77
This splits out the cogl_path_ api into a separate cogl-path sub-library like cogl-pango and cogl-gst. This enables developers to build Cogl with this sub-library disabled if they don't need it which can be useful when its important to keep the size of an application and its dependencies down to a minimum. The functions cogl_framebuffer_{fill,stroke}_path have been renamed to cogl_path_{fill,stroke}. There were a few places in core cogl and cogl-gst that referenced the CoglPath api and these have been decoupled by using the CoglPrimitive api instead. In the case of cogl_framebuffer_push_path_clip() the core clip stack no longer accepts path clips directly but it's now possible to get a CoglPrimitive for the fill of a path and so the implementation of cogl_framebuffer_push_path_clip() now lives in cogl-path and works as a shim that first gets a CoglPrimitive and uses cogl_framebuffer_push_primitive_clip instead. We may want to consider renaming cogl_framebuffer_push_path_clip to put it in the cogl_path_ namespace. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 8aadfd829239534fb4ec8255cdea813d698c5a3f) So as to avoid breaking the 1.x API or even the ABI since we are quite late in the 1.16 development cycle the patch was modified to build cogl-path as a noinst_LTLIBRARY before building cogl and link the code directly into libcogl.so as it was previously. This way we can wait until the start of the 1.18 cycle before splitting the code into a separate libcogl-path.so. This also adds shims for cogl_framebuffer_fill/stroke_path() to avoid breaking the 1.x API/ABI.
118 lines
4.1 KiB
C
118 lines
4.1 KiB
C
/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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/*
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** Author: Eric Veach, July 1994.
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**
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*/
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#ifndef __priorityq_sort_h_
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#define __priorityq_sort_h_
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#include "priorityq-heap.h"
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#undef PQkey
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#undef PQhandle
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#undef PriorityQ
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#undef pqNewPriorityQ
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#undef pqDeletePriorityQ
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#undef pqInit
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#undef pqInsert
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#undef pqMinimum
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#undef pqExtractMin
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#undef pqDelete
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#undef pqIsEmpty
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/* Use #define's so that another heap implementation can use this one */
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#define PQkey PQSortKey
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#define PQhandle PQSortHandle
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#define PriorityQ PriorityQSort
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#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq)
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#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq)
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/* The basic operations are insertion of a new key (pqInsert),
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* and examination/extraction of a key whose value is minimum
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* (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete);
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* for this purpose pqInsert returns a "handle" which is supplied
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* as the argument.
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*
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* An initial heap may be created efficiently by calling pqInsert
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* repeatedly, then calling pqInit. In any case pqInit must be called
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* before any operations other than pqInsert are used.
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*
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* If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
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* This may also be tested with pqIsEmpty.
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*/
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#define pqInit(pq) __gl_pqSortInit(pq)
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#define pqInsert(pq,key) __gl_pqSortInsert(pq,key)
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#define pqMinimum(pq) __gl_pqSortMinimum(pq)
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#define pqExtractMin(pq) __gl_pqSortExtractMin(pq)
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#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle)
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#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq)
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/* Since we support deletion the data structure is a little more
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* complicated than an ordinary heap. "nodes" is the heap itself;
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* active nodes are stored in the range 1..pq->size. When the
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* heap exceeds its allocated size (pq->max), its size doubles.
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* The children of node i are nodes 2i and 2i+1.
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*
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* Each node stores an index into an array "handles". Each handle
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* stores a key, plus a pointer back to the node which currently
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* represents that key (ie. nodes[handles[i].node].handle == i).
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*/
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typedef PQHeapKey PQkey;
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typedef PQHeapHandle PQhandle;
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typedef struct PriorityQ PriorityQ;
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struct PriorityQ {
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PriorityQHeap *heap;
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PQkey *keys;
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PQkey **order;
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PQhandle size, max;
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int initialized;
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int (*leq)(PQkey key1, PQkey key2);
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};
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PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
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void pqDeletePriorityQ( PriorityQ *pq );
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int pqInit( PriorityQ *pq );
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PQhandle pqInsert( PriorityQ *pq, PQkey key );
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PQkey pqExtractMin( PriorityQ *pq );
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void pqDelete( PriorityQ *pq, PQhandle handle );
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PQkey pqMinimum( PriorityQ *pq );
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int pqIsEmpty( PriorityQ *pq );
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#endif
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