mutter/clutter/clutter/clutter-input-pointer-a11y.c

769 lines
22 KiB
C

/*
* Copyright (C) 2019 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Author: Olivier Fourdan <ofourdan@redhat.com>
*
* This reimplements in Clutter the same behavior as mousetweaks original
* implementation by Gerd Kohlberger <gerdko gmail com>
* mousetweaks Copyright (C) 2007-2010 Gerd Kohlberger <gerdko gmail com>
*/
#include "clutter-build-config.h"
#include "clutter-backend-private.h"
#include "clutter-enum-types.h"
#include "clutter-input-device.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-virtual-input-device.h"
static gboolean
is_secondary_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
}
static gboolean
is_dwell_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
}
static unsigned int
get_secondary_click_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return settings.secondary_click_delay;
}
static unsigned int
get_dwell_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return settings.dwell_delay;
}
static unsigned int
get_dwell_threshold (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return settings.dwell_threshold;
}
static ClutterPointerA11yDwellMode
get_dwell_mode (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return settings.dwell_mode;
}
static ClutterPointerA11yDwellClickType
get_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
return settings.dwell_click_type;
}
static ClutterPointerA11yDwellClickType
get_dwell_click_type_for_direction (ClutterInputDevice *device,
ClutterPointerA11yDwellDirection direction)
{
ClutterPointerA11ySettings settings;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
if (direction == settings.dwell_gesture_single)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
else if (direction == settings.dwell_gesture_double)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE;
else if (direction == settings.dwell_gesture_drag)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG;
else if (direction == settings.dwell_gesture_secondary)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY;
return CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE;
}
static void
emit_button_press (ClutterInputDevice *device,
gint button)
{
clutter_virtual_input_device_notify_button (device->accessibility_virtual_device,
g_get_monotonic_time (),
button,
CLUTTER_BUTTON_STATE_PRESSED);
}
static void
emit_button_release (ClutterInputDevice *device,
gint button)
{
clutter_virtual_input_device_notify_button (device->accessibility_virtual_device,
g_get_monotonic_time (),
button,
CLUTTER_BUTTON_STATE_RELEASED);
}
static void
emit_button_click (ClutterInputDevice *device,
gint button)
{
emit_button_press (device, button);
emit_button_release (device, button);
}
static void
restore_dwell_position (ClutterInputDevice *device)
{
clutter_virtual_input_device_notify_absolute_motion (device->accessibility_virtual_device,
g_get_monotonic_time (),
device->ptr_a11y_data->dwell_x,
device->ptr_a11y_data->dwell_y);
}
static gboolean
trigger_secondary_click (gpointer data)
{
ClutterInputDevice *device = data;
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->secondary_click_triggered = TRUE;
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
TRUE);
return G_SOURCE_REMOVE;
}
static void
start_secondary_click_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_secondary_click_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->secondary_click_timer =
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
delay);
}
static void
stop_secondary_click_timeout (ClutterInputDevice *device)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
if (device->ptr_a11y_data->secondary_click_timer)
{
g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
g_source_remove);
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
FALSE);
}
device->ptr_a11y_data->secondary_click_triggered = FALSE;
}
static gboolean
pointer_has_moved (ClutterInputDevice *device)
{
float dx, dy;
gint threshold;
dx = device->ptr_a11y_data->dwell_x - device->ptr_a11y_data->current_x;
dy = device->ptr_a11y_data->dwell_y - device->ptr_a11y_data->current_y;
threshold = get_dwell_threshold (device);
/* Pythagorean theorem */
return ((dx * dx) + (dy * dy)) > (threshold * threshold);
}
static gboolean
is_secondary_click_pending (ClutterInputDevice *device)
{
return device->ptr_a11y_data->secondary_click_timer != 0;
}
static gboolean
is_secondary_click_triggered (ClutterInputDevice *device)
{
return device->ptr_a11y_data->secondary_click_triggered;
}
static gboolean
is_dwell_click_pending (ClutterInputDevice *device)
{
return device->ptr_a11y_data->dwell_timer != 0;
}
static gboolean
is_dwell_dragging (ClutterInputDevice *device)
{
return device->ptr_a11y_data->dwell_drag_started;
}
static gboolean
is_dwell_gesturing (ClutterInputDevice *device)
{
return device->ptr_a11y_data->dwell_gesture_started;
}
static gboolean
has_button_pressed (ClutterInputDevice *device)
{
return device->ptr_a11y_data->n_btn_pressed > 0;
}
static gboolean
should_start_secondary_click_timeout (ClutterInputDevice *device)
{
return !is_dwell_dragging (device);
}
static gboolean
should_start_dwell (ClutterInputDevice *device)
{
/* We should trigger a dwell if we've not already started one, and if
* no button is currently pressed or we are in the middle of a dwell
* drag action.
*/
return !is_dwell_click_pending (device) &&
(is_dwell_dragging (device) ||
!has_button_pressed (device));
}
static gboolean
should_stop_dwell (ClutterInputDevice *device)
{
/* We should stop a dwell if the motion exceeds the threshold, unless
* we've started a gesture, because we want to keep the original dwell
* location to both detect a gesture and restore the original pointer
* location once the gesture is finished.
*/
return pointer_has_moved (device) &&
!is_dwell_gesturing (device);
}
static gboolean
should_update_dwell_position (ClutterInputDevice *device)
{
return !is_dwell_gesturing (device) &&
!is_dwell_click_pending (device) &&
!is_secondary_click_pending (device);
}
static void
update_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterSeat *seat = clutter_input_device_get_seat (device);
clutter_seat_get_pointer_a11y_settings (seat, &settings);
dwell_click_type = settings.dwell_click_type;
switch (dwell_click_type)
{
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
case CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
case CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
dwell_click_type = CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
if (!is_dwell_dragging (device))
dwell_click_type = CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
case CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE:
default:
break;
}
if (dwell_click_type != settings.dwell_click_type)
{
settings.dwell_click_type = dwell_click_type;
clutter_seat_set_pointer_a11y_settings (seat, &settings);
g_signal_emit_by_name (seat,
"ptr-a11y-dwell-click-type-changed",
dwell_click_type);
}
}
static void
emit_dwell_click (ClutterInputDevice *device,
ClutterPointerA11yDwellClickType dwell_click_type)
{
switch (dwell_click_type)
{
case CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
emit_button_click (device, CLUTTER_BUTTON_PRIMARY);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
emit_button_click (device, CLUTTER_BUTTON_PRIMARY);
emit_button_click (device, CLUTTER_BUTTON_PRIMARY);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
if (is_dwell_dragging (device))
{
emit_button_release (device, CLUTTER_BUTTON_PRIMARY);
device->ptr_a11y_data->dwell_drag_started = FALSE;
}
else
{
emit_button_press (device, CLUTTER_BUTTON_PRIMARY);
device->ptr_a11y_data->dwell_drag_started = TRUE;
}
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
emit_button_click (device, CLUTTER_BUTTON_SECONDARY);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
emit_button_click (device, CLUTTER_BUTTON_MIDDLE);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE:
default:
break;
}
}
static ClutterPointerA11yDwellDirection
get_dwell_direction (ClutterInputDevice *device)
{
float dx, dy;
dx = ABS (device->ptr_a11y_data->dwell_x - device->ptr_a11y_data->current_x);
dy = ABS (device->ptr_a11y_data->dwell_y - device->ptr_a11y_data->current_y);
/* The pointer hasn't moved */
if (!pointer_has_moved (device))
return CLUTTER_A11Y_DWELL_DIRECTION_NONE;
if (device->ptr_a11y_data->dwell_x < device->ptr_a11y_data->current_x)
{
if (dx > dy)
return CLUTTER_A11Y_DWELL_DIRECTION_LEFT;
}
else
{
if (dx > dy)
return CLUTTER_A11Y_DWELL_DIRECTION_RIGHT;
}
if (device->ptr_a11y_data->dwell_y < device->ptr_a11y_data->current_y)
return CLUTTER_A11Y_DWELL_DIRECTION_UP;
return CLUTTER_A11Y_DWELL_DIRECTION_DOWN;
}
static gboolean
trigger_clear_dwell_gesture (gpointer data)
{
ClutterInputDevice *device = data;
device->ptr_a11y_data->dwell_timer = 0;
device->ptr_a11y_data->dwell_gesture_started = FALSE;
return G_SOURCE_REMOVE;
}
static gboolean
trigger_dwell_gesture (gpointer data)
{
ClutterInputDevice *device = data;
ClutterPointerA11yDwellDirection direction;
unsigned int delay = get_dwell_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
restore_dwell_position (device);
direction = get_dwell_direction (device);
emit_dwell_click (device,
get_dwell_click_type_for_direction (device,
direction));
/* Do not clear the gesture right away, otherwise we'll start another one */
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
TRUE);
return G_SOURCE_REMOVE;
}
static void
start_dwell_gesture_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_dwell_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
device->ptr_a11y_data->dwell_gesture_started = TRUE;
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
delay);
}
static gboolean
trigger_dwell_click (gpointer data)
{
ClutterInputDevice *device = data;
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->dwell_timer = 0;
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
TRUE);
if (get_dwell_mode (device) == CLUTTER_A11Y_DWELL_MODE_GESTURE)
{
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
else
start_dwell_gesture_timeout (device);
}
else
{
emit_dwell_click (device, get_dwell_click_type (device));
update_dwell_click_type (device);
}
return G_SOURCE_REMOVE;
}
static void
start_dwell_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_dwell_delay (device);
ClutterSeat *seat = clutter_input_device_get_seat (device);
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
delay);
}
static void
stop_dwell_timeout (ClutterInputDevice *device)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
if (device->ptr_a11y_data->dwell_timer)
{
g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
device->ptr_a11y_data->dwell_gesture_started = FALSE;
g_signal_emit_by_name (seat,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
FALSE);
}
}
static gboolean
trigger_dwell_position_timeout (gpointer data)
{
ClutterInputDevice *device = data;
device->ptr_a11y_data->dwell_position_timer = 0;
if (is_dwell_click_enabled (device))
{
if (!pointer_has_moved (device))
start_dwell_timeout (device);
}
return G_SOURCE_REMOVE;
}
static void
start_dwell_position_timeout (ClutterInputDevice *device)
{
device->ptr_a11y_data->dwell_position_timer =
clutter_threads_add_timeout (100, trigger_dwell_position_timeout, device);
}
static void
stop_dwell_position_timeout (ClutterInputDevice *device)
{
g_clear_handle_id (&device->ptr_a11y_data->dwell_position_timer,
g_source_remove);
}
static void
update_dwell_position (ClutterInputDevice *device)
{
device->ptr_a11y_data->dwell_x = device->ptr_a11y_data->current_x;
device->ptr_a11y_data->dwell_y = device->ptr_a11y_data->current_y;
}
static void
update_current_position (ClutterInputDevice *device,
float x,
float y)
{
device->ptr_a11y_data->current_x = x;
device->ptr_a11y_data->current_y = y;
}
static gboolean
is_device_core_pointer (ClutterInputDevice *device)
{
ClutterInputDevice *core_pointer;
ClutterSeat *seat = clutter_input_device_get_seat (device);
core_pointer = clutter_seat_get_pointer (seat);
if (core_pointer == NULL)
return FALSE;
return (core_pointer == device);
}
void
_clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
if (!is_device_core_pointer (device))
return;
device->accessibility_virtual_device =
clutter_seat_create_virtual_device (seat,
CLUTTER_POINTER_DEVICE);
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
}
void
_clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device)
{
if (!is_device_core_pointer (device))
return;
/* Terminate a drag if started */
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
stop_dwell_position_timeout (device);
stop_dwell_timeout (device);
stop_secondary_click_timeout (device);
g_clear_pointer (&device->ptr_a11y_data, g_free);
}
void
_clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
float x,
float y)
{
if (!is_device_core_pointer (device))
return;
if (!_clutter_is_input_pointer_a11y_enabled (device))
return;
update_current_position (device, x, y);
if (is_secondary_click_enabled (device))
{
if (pointer_has_moved (device))
stop_secondary_click_timeout (device);
}
if (is_dwell_click_enabled (device))
{
stop_dwell_position_timeout (device);
if (should_stop_dwell (device))
stop_dwell_timeout (device);
if (should_start_dwell (device))
start_dwell_position_timeout (device);
}
if (should_update_dwell_position (device))
update_dwell_position (device);
}
void
_clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
int button,
gboolean pressed)
{
if (!is_device_core_pointer (device))
return;
if (!_clutter_is_input_pointer_a11y_enabled (device))
return;
if (pressed)
{
device->ptr_a11y_data->n_btn_pressed++;
stop_dwell_position_timeout (device);
if (is_dwell_click_enabled (device))
stop_dwell_timeout (device);
if (is_dwell_dragging (device))
stop_dwell_timeout (device);
if (is_secondary_click_enabled (device))
{
if (button == CLUTTER_BUTTON_PRIMARY)
{
if (should_start_secondary_click_timeout (device))
start_secondary_click_timeout (device);
}
else if (is_secondary_click_pending (device))
{
stop_secondary_click_timeout (device);
}
}
}
else
{
if (has_button_pressed (device))
device->ptr_a11y_data->n_btn_pressed--;
if (is_secondary_click_triggered (device))
{
emit_button_click (device, CLUTTER_BUTTON_SECONDARY);
stop_secondary_click_timeout (device);
}
if (is_secondary_click_pending (device))
stop_secondary_click_timeout (device);
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
}
}
gboolean
_clutter_is_input_pointer_a11y_enabled (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
return (is_secondary_click_enabled (device) || is_dwell_click_enabled (device));
}
void
clutter_input_pointer_a11y_update (ClutterInputDevice *device,
const ClutterEvent *event)
{
ClutterMainContext *clutter_context;
ClutterBackend *backend;
g_return_if_fail (clutter_event_get_device (event) == device);
if (!_clutter_is_input_pointer_a11y_enabled (device))
return;
if ((event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC) != 0)
return;
clutter_context = _clutter_context_get_default ();
backend = clutter_context->backend;
if (!clutter_backend_is_display_server (backend))
return;
if (event->type == CLUTTER_MOTION)
{
float x, y;
clutter_event_get_coords (event, &x, &y);
_clutter_input_pointer_a11y_on_motion_event (device, x, y);
}
else if (event->type == CLUTTER_BUTTON_PRESS ||
event->type == CLUTTER_BUTTON_RELEASE)
{
_clutter_input_pointer_a11y_on_button_event (device,
event->button.button,
event->type == CLUTTER_BUTTON_PRESS);
}
}