mutter/clutter/clutter/clutter-input-device.c
Carlos Garnacho 1fda60f03e clutter: Add compatibility code to get input capabilities from device type
We not just have X11 devices, but also virtual devices on both backends.
In the mean time, keep these working on top of a ClutterInputDeviceType,
but transform that into capabilities on device construction so users can
rely on the new flagset.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2331>
2022-03-30 12:06:52 +00:00

817 lines
22 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-input-device
* @short_description: An input device managed by Clutter
*
* #ClutterInputDevice represents an input device known to Clutter.
*
* The #ClutterInputDevice class holds the state of the device, but
* its contents are usually defined by the Clutter backend in use.
*/
#include "clutter-build-config.h"
#include "clutter-input-device.h"
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-device-tool.h"
#include <math.h>
enum
{
PROP_0,
PROP_BACKEND,
PROP_NAME,
PROP_DEVICE_TYPE,
PROP_CAPABILITIES,
PROP_SEAT,
PROP_DEVICE_MODE,
PROP_HAS_CURSOR,
PROP_VENDOR_ID,
PROP_PRODUCT_ID,
PROP_N_STRIPS,
PROP_N_RINGS,
PROP_N_MODE_GROUPS,
PROP_N_BUTTONS,
PROP_DEVICE_NODE,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
typedef struct _ClutterInputDevicePrivate ClutterInputDevicePrivate;
struct _ClutterInputDevicePrivate
{
ClutterInputDeviceType device_type;
ClutterInputCapabilities capabilities;
ClutterInputMode device_mode;
char *device_name;
ClutterSeat *seat;
ClutterBackend *backend;
char *vendor_id;
char *product_id;
char *node_path;
int n_rings;
int n_strips;
int n_mode_groups;
int n_buttons;
gboolean has_cursor;
};
G_DEFINE_TYPE_WITH_PRIVATE (ClutterInputDevice, clutter_input_device, G_TYPE_OBJECT);
static void
clutter_input_device_constructed (GObject *gobject)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
if (priv->capabilities == 0)
{
ClutterInputCapabilities capabilities = 0;
switch (priv->device_type)
{
case CLUTTER_POINTER_DEVICE:
capabilities = CLUTTER_INPUT_CAPABILITY_POINTER;
break;
case CLUTTER_KEYBOARD_DEVICE:
capabilities = CLUTTER_INPUT_CAPABILITY_KEYBOARD;
break;
case CLUTTER_TOUCHPAD_DEVICE:
capabilities = CLUTTER_INPUT_CAPABILITY_POINTER |
CLUTTER_INPUT_CAPABILITY_TOUCHPAD;
break;
case CLUTTER_TOUCHSCREEN_DEVICE:
capabilities = CLUTTER_INPUT_CAPABILITY_TOUCH;
break;
case CLUTTER_TABLET_DEVICE:
case CLUTTER_PEN_DEVICE:
case CLUTTER_ERASER_DEVICE:
case CLUTTER_CURSOR_DEVICE:
capabilities = CLUTTER_INPUT_CAPABILITY_TABLET_TOOL;
break;
case CLUTTER_PAD_DEVICE:
capabilities = CLUTTER_INPUT_CAPABILITY_TABLET_PAD;
break;
case CLUTTER_EXTENSION_DEVICE:
case CLUTTER_JOYSTICK_DEVICE:
break;
case CLUTTER_N_DEVICE_TYPES:
g_assert_not_reached ();
break;
}
priv->capabilities = capabilities;
}
}
static void
clutter_input_device_dispose (GObject *gobject)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_clear_pointer (&priv->device_name, g_free);
g_clear_pointer (&priv->vendor_id, g_free);
g_clear_pointer (&priv->product_id, g_free);
g_clear_pointer (&priv->node_path, g_free);
if (device->accessibility_virtual_device)
g_clear_object (&device->accessibility_virtual_device);
G_OBJECT_CLASS (clutter_input_device_parent_class)->dispose (gobject);
}
static void
clutter_input_device_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterInputDevice *self = CLUTTER_INPUT_DEVICE (gobject);
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (self);
switch (prop_id)
{
case PROP_DEVICE_TYPE:
priv->device_type = g_value_get_enum (value);
break;
case PROP_CAPABILITIES:
priv->capabilities = g_value_get_flags (value);
break;
case PROP_SEAT:
priv->seat = g_value_get_object (value);
break;
case PROP_DEVICE_MODE:
priv->device_mode = g_value_get_enum (value);
break;
case PROP_BACKEND:
priv->backend = g_value_get_object (value);
break;
case PROP_NAME:
priv->device_name = g_value_dup_string (value);
break;
case PROP_HAS_CURSOR:
priv->has_cursor = g_value_get_boolean (value);
break;
case PROP_VENDOR_ID:
priv->vendor_id = g_value_dup_string (value);
break;
case PROP_PRODUCT_ID:
priv->product_id = g_value_dup_string (value);
break;
case PROP_N_RINGS:
priv->n_rings = g_value_get_int (value);
break;
case PROP_N_STRIPS:
priv->n_strips = g_value_get_int (value);
break;
case PROP_N_MODE_GROUPS:
priv->n_mode_groups = g_value_get_int (value);
break;
case PROP_N_BUTTONS:
priv->n_buttons = g_value_get_int (value);
break;
case PROP_DEVICE_NODE:
priv->node_path = g_value_dup_string (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_input_device_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterInputDevice *self = CLUTTER_INPUT_DEVICE (gobject);
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (self);
switch (prop_id)
{
case PROP_DEVICE_TYPE:
g_value_set_enum (value, priv->device_type);
break;
case PROP_CAPABILITIES:
g_value_set_flags (value, priv->capabilities);
break;
case PROP_SEAT:
g_value_set_object (value, priv->seat);
break;
case PROP_DEVICE_MODE:
g_value_set_enum (value, priv->device_mode);
break;
case PROP_BACKEND:
g_value_set_object (value, priv->backend);
break;
case PROP_NAME:
g_value_set_string (value, priv->device_name);
break;
case PROP_HAS_CURSOR:
g_value_set_boolean (value, priv->has_cursor);
break;
case PROP_VENDOR_ID:
g_value_set_string (value, priv->vendor_id);
break;
case PROP_PRODUCT_ID:
g_value_set_string (value, priv->product_id);
break;
case PROP_N_RINGS:
g_value_set_int (value, priv->n_rings);
break;
case PROP_N_STRIPS:
g_value_set_int (value, priv->n_strips);
break;
case PROP_N_MODE_GROUPS:
g_value_set_int (value, priv->n_mode_groups);
break;
case PROP_N_BUTTONS:
g_value_set_int (value, priv->n_buttons);
break;
case PROP_DEVICE_NODE:
g_value_set_string (value, priv->node_path);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_input_device_class_init (ClutterInputDeviceClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
/**
* ClutterInputDevice:name:
*
* The name of the device
*
* Since: 1.2
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name",
P_("Name"),
P_("The name of the device"),
NULL,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:device-type:
*
* The type of the device
*
* Since: 1.2
*/
obj_props[PROP_DEVICE_TYPE] =
g_param_spec_enum ("device-type",
P_("Device Type"),
P_("The type of the device"),
CLUTTER_TYPE_INPUT_DEVICE_TYPE,
CLUTTER_POINTER_DEVICE,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:capabilities:
*
* The capabilities of the device
*/
obj_props[PROP_CAPABILITIES] =
g_param_spec_flags ("capabilities",
P_("Capabilities"),
P_("The capabilities of the device"),
CLUTTER_TYPE_INPUT_CAPABILITIES, 0,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:seat:
*
* The #ClutterSeat instance which owns the device
*/
obj_props[PROP_SEAT] =
g_param_spec_object ("seat",
P_("Seat"),
P_("Seat"),
CLUTTER_TYPE_SEAT,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:mode:
*
* The mode of the device.
*
* Since: 1.6
*/
obj_props[PROP_DEVICE_MODE] =
g_param_spec_enum ("device-mode",
P_("Device Mode"),
P_("The mode of the device"),
CLUTTER_TYPE_INPUT_MODE,
CLUTTER_INPUT_MODE_FLOATING,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:has-cursor:
*
* Whether the device has an on screen cursor following its movement.
*
* Since: 1.6
*/
obj_props[PROP_HAS_CURSOR] =
g_param_spec_boolean ("has-cursor",
P_("Has Cursor"),
P_("Whether the device has a cursor"),
FALSE,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:backend:
*
* The #ClutterBackend that created the device.
*
* Since: 1.6
*/
obj_props[PROP_BACKEND] =
g_param_spec_object ("backend",
P_("Backend"),
P_("The backend instance"),
CLUTTER_TYPE_BACKEND,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:vendor-id:
*
* Vendor ID of this device.
*
* Since: 1.22
*/
obj_props[PROP_VENDOR_ID] =
g_param_spec_string ("vendor-id",
P_("Vendor ID"),
P_("Vendor ID"),
NULL,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:product-id:
*
* Product ID of this device.
*
* Since: 1.22
*/
obj_props[PROP_PRODUCT_ID] =
g_param_spec_string ("product-id",
P_("Product ID"),
P_("Product ID"),
NULL,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_RINGS] =
g_param_spec_int ("n-rings",
P_("Number of rings"),
P_("Number of rings (circular sliders) in this device"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_STRIPS] =
g_param_spec_int ("n-strips",
P_("Number of strips"),
P_("Number of strips (linear sliders) in this device"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_MODE_GROUPS] =
g_param_spec_int ("n-mode-groups",
P_("Number of mode groups"),
P_("Number of mode groups"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_BUTTONS] =
g_param_spec_int ("n-buttons",
P_("Number of buttons"),
P_("Number of buttons"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_DEVICE_NODE] =
g_param_spec_string ("device-node",
P_("Device node path"),
P_("Device node path"),
NULL,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
gobject_class->constructed = clutter_input_device_constructed;
gobject_class->dispose = clutter_input_device_dispose;
gobject_class->set_property = clutter_input_device_set_property;
gobject_class->get_property = clutter_input_device_get_property;
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
}
static void
clutter_input_device_init (ClutterInputDevice *self)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (self);
priv->device_type = CLUTTER_POINTER_DEVICE;
}
/**
* clutter_input_device_get_device_type:
* @device: a #ClutterInputDevice
*
* Retrieves the type of @device
*
* Return value: the type of the device
*
* Since: 1.0
*/
ClutterInputDeviceType
clutter_input_device_get_device_type (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device),
CLUTTER_POINTER_DEVICE);
return priv->device_type;
}
/**
* clutter_input_device_get_capabilities:
* @device: a #ClutterInputDevice
*
* Retrieves the capabilities of @device
*
* Return value: the capabilities of the device
*/
ClutterInputCapabilities
clutter_input_device_get_capabilities (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
return priv->capabilities;
}
/**
* clutter_input_device_get_device_name:
* @device: a #ClutterInputDevice
*
* Retrieves the name of the @device
*
* Return value: the name of the device, or %NULL. The returned string
* is owned by the #ClutterInputDevice and should never be modified
* or freed
*
* Since: 1.2
*/
const gchar *
clutter_input_device_get_device_name (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return priv->device_name;
}
/**
* clutter_input_device_get_has_cursor:
* @device: a #ClutterInputDevice
*
* Retrieves whether @device has a pointer that follows the
* device motion.
*
* Return value: %TRUE if the device has a cursor
*
* Since: 1.6
*/
gboolean
clutter_input_device_get_has_cursor (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
return priv->has_cursor;
}
/**
* clutter_input_device_get_device_mode:
* @device: a #ClutterInputDevice
*
* Retrieves the #ClutterInputMode of @device.
*
* Return value: the device mode
*
* Since: 1.6
*/
ClutterInputMode
clutter_input_device_get_device_mode (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device),
CLUTTER_INPUT_MODE_FLOATING);
return priv->device_mode;
}
/**
* clutter_input_device_get_vendor_id:
* @device: a physical #ClutterInputDevice
*
* Gets the vendor ID of this device.
*
* Returns: the vendor ID
*
* Since: 1.22
*/
const gchar *
clutter_input_device_get_vendor_id (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
g_return_val_if_fail (clutter_input_device_get_device_mode (device) != CLUTTER_INPUT_MODE_LOGICAL, NULL);
return priv->vendor_id;
}
/**
* clutter_input_device_get_product_id:
* @device: a physical #ClutterInputDevice
*
* Gets the product ID of this device.
*
* Returns: the product ID
*
* Since: 1.22
*/
const gchar *
clutter_input_device_get_product_id (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
g_return_val_if_fail (clutter_input_device_get_device_mode (device) != CLUTTER_INPUT_MODE_LOGICAL, NULL);
return priv->product_id;
}
gint
clutter_input_device_get_n_rings (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
return priv->n_rings;
}
gint
clutter_input_device_get_n_strips (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
return priv->n_strips;
}
gint
clutter_input_device_get_n_mode_groups (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_PAD_DEVICE, 0);
return priv->n_mode_groups;
}
gint
clutter_input_device_get_n_buttons (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_PAD_DEVICE, 0);
return priv->n_buttons;
}
gint
clutter_input_device_get_group_n_modes (ClutterInputDevice *device,
gint group)
{
ClutterInputDeviceClass *device_class;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_PAD_DEVICE, 0);
g_return_val_if_fail (group >= 0, 0);
device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device);
if (device_class->get_group_n_modes)
return device_class->get_group_n_modes (device, group);
return 0;
}
gboolean
clutter_input_device_is_mode_switch_button (ClutterInputDevice *device,
guint group,
guint button)
{
ClutterInputDeviceClass *device_class;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_PAD_DEVICE, FALSE);
device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device);
if (device_class->is_mode_switch_button)
return device_class->is_mode_switch_button (device, group, button);
return FALSE;
}
gint
clutter_input_device_get_mode_switch_button_group (ClutterInputDevice *device,
guint button)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
gint group;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), -1);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_PAD_DEVICE, -1);
for (group = 0; group < priv->n_mode_groups; group++)
{
if (clutter_input_device_is_mode_switch_button (device, group, button))
return group;
}
return -1;
}
int
clutter_input_device_get_pad_feature_group (ClutterInputDevice *device,
ClutterInputDevicePadFeature feature,
int n_feature)
{
ClutterInputDeviceClass *device_class;
device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device);
if (!device_class->get_pad_feature_group)
return 0;
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_pad_feature_group (device,
feature,
n_feature);
}
const gchar *
clutter_input_device_get_device_node (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return priv->node_path;
}
gboolean
clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (other_device), FALSE);
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
}
/**
* clutter_input_device_get_seat:
* @device: a #ClutterInputDevice
*
* Returns the seat the device belongs to
*
* Returns: (transfer none): the device seat
**/
ClutterSeat *
clutter_input_device_get_seat (ClutterInputDevice *device)
{
ClutterInputDevicePrivate *priv =
clutter_input_device_get_instance_private (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return priv->seat;
}