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5d10196919
Fixes regression introduced in ba7c524a18
.
https://bugzilla.gnome.org/show_bug.cgi?id=744453
365 lines
11 KiB
C
365 lines
11 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2013 Red Hat
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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*/
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#include "config.h"
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#include "meta-surface-actor-wayland.h"
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#include <math.h>
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#include <cogl/cogl-wayland-server.h>
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#include "meta-shaped-texture-private.h"
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#include "wayland/meta-wayland-private.h"
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#include "compositor/region-utils.h"
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struct _MetaSurfaceActorWaylandPrivate
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{
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MetaWaylandSurface *surface;
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};
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typedef struct _MetaSurfaceActorWaylandPrivate MetaSurfaceActorWaylandPrivate;
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G_DEFINE_TYPE_WITH_PRIVATE (MetaSurfaceActorWayland, meta_surface_actor_wayland, META_TYPE_SURFACE_ACTOR)
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static void
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meta_surface_actor_wayland_process_damage (MetaSurfaceActor *actor,
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int x, int y, int width, int height)
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{
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}
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static void
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meta_surface_actor_wayland_pre_paint (MetaSurfaceActor *actor)
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{
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}
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static gboolean
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meta_surface_actor_wayland_is_visible (MetaSurfaceActor *actor)
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{
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/* TODO: ensure that the buffer isn't NULL, implement
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* wayland mapping semantics */
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return TRUE;
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}
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static gboolean
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meta_surface_actor_wayland_should_unredirect (MetaSurfaceActor *actor)
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{
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return FALSE;
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}
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static void
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meta_surface_actor_wayland_set_unredirected (MetaSurfaceActor *actor,
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gboolean unredirected)
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{
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/* Do nothing. In the future, we'll use KMS to set this
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* up as a hardware overlay or something. */
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}
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static gboolean
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meta_surface_actor_wayland_is_unredirected (MetaSurfaceActor *actor)
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{
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return FALSE;
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}
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static int
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get_output_scale (int winsys_id)
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{
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MetaMonitorManager *monitor_manager = meta_monitor_manager_get ();
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MetaOutput *outputs;
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guint n_outputs, i;
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int output_scale = 1;
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outputs = meta_monitor_manager_get_outputs (monitor_manager, &n_outputs);
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for (i = 0; i < n_outputs; i++)
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{
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if (outputs[i].winsys_id == winsys_id)
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{
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output_scale = outputs[i].scale;
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break;
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}
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}
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return output_scale;
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}
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double
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meta_surface_actor_wayland_get_scale (MetaSurfaceActorWayland *actor)
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{
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MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (actor);
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MetaWaylandSurface *surface = priv->surface;
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MetaWindow *window = NULL;
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int output_scale = 1;
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if (!surface)
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return 1;
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while (surface)
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{
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if (surface->window)
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{
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window = surface->window;
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break;
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}
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surface = surface->sub.parent;
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}
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/* XXX: We do not handle x11 clients yet */
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if (window && window->client_type != META_WINDOW_CLIENT_TYPE_X11)
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output_scale = get_output_scale (window->monitor->winsys_id);
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return (double)output_scale / (double)priv->surface->scale;
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}
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void
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meta_surface_actor_wayland_sync_state (MetaSurfaceActorWayland *self)
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{
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MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
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MetaShapedTexture *stex =
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meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
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double texture_scale;
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/* Given the surface's window type and what output the surface actor has the
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* largest region, scale the actor with the determined scale. */
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texture_scale = meta_surface_actor_wayland_get_scale (self);
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/* Actor scale. */
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clutter_actor_set_scale (CLUTTER_ACTOR (stex), texture_scale, texture_scale);
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/* Input region */
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if (surface->input_region)
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{
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cairo_region_t *scaled_input_region;
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int region_scale;
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/* The input region from the Wayland surface is in the Wayland surface
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* coordinate space, while the surface actor input region is in the
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* physical pixel coordinate space. */
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region_scale = (int)(surface->scale * texture_scale);
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scaled_input_region = meta_region_scale (surface->input_region,
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region_scale);
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meta_surface_actor_set_input_region (META_SURFACE_ACTOR (self),
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scaled_input_region);
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cairo_region_destroy (scaled_input_region);
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}
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/* Opaque region */
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if (surface->opaque_region)
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{
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cairo_region_t *scaled_opaque_region;
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/* The opaque region from the Wayland surface is in Wayland surface
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* coordinate space, while the surface actor opaque region is in the
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* same coordinate space as the unscaled buffer texture. */
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scaled_opaque_region = meta_region_scale (surface->opaque_region,
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surface->scale);
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meta_surface_actor_set_opaque_region (META_SURFACE_ACTOR (self),
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scaled_opaque_region);
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cairo_region_destroy (scaled_opaque_region);
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}
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}
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void
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meta_surface_actor_wayland_sync_state_recursive (MetaSurfaceActorWayland *self)
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{
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MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
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GList *iter;
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meta_surface_actor_wayland_sync_state (self);
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for (iter = surface->subsurfaces; iter != NULL; iter = iter->next)
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{
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MetaWaylandSurface *subsurf = iter->data;
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meta_surface_actor_wayland_sync_state_recursive (
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META_SURFACE_ACTOR_WAYLAND (subsurf->surface_actor));
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}
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}
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gboolean
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meta_surface_actor_wayland_is_on_monitor (MetaSurfaceActorWayland *self,
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MetaMonitorInfo *monitor)
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{
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float x, y, width, height;
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cairo_rectangle_int_t actor_rect;
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cairo_region_t *region;
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gboolean is_on_monitor;
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clutter_actor_get_transformed_position (CLUTTER_ACTOR (self), &x, &y);
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clutter_actor_get_transformed_size (CLUTTER_ACTOR (self), &width, &height);
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actor_rect.x = (int)roundf (x);
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actor_rect.y = (int)roundf (y);
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actor_rect.width = (int)roundf (x + width) - actor_rect.x;
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actor_rect.height = (int)roundf (y + height) - actor_rect.y;
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/* Calculate the scaled surface actor region. */
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region = cairo_region_create_rectangle (&actor_rect);
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cairo_region_intersect_rectangle (region,
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&((cairo_rectangle_int_t) {
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.x = monitor->rect.x,
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.y = monitor->rect.y,
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.width = monitor->rect.width,
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.height = monitor->rect.height,
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}));
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is_on_monitor = !cairo_region_is_empty (region);
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cairo_region_destroy (region);
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return is_on_monitor;
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}
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static MetaWindow *
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meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
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{
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MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (META_SURFACE_ACTOR_WAYLAND (actor));
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return priv->surface->window;
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}
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static void
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meta_surface_actor_wayland_get_preferred_width (ClutterActor *self,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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{
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MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
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double scale = meta_surface_actor_wayland_get_scale (META_SURFACE_ACTOR_WAYLAND (self));
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clutter_actor_get_preferred_width (CLUTTER_ACTOR (stex), for_height, min_width_p, natural_width_p);
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if (min_width_p)
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*min_width_p *= scale;
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if (natural_width_p)
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*natural_width_p *= scale;
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}
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static void
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meta_surface_actor_wayland_get_preferred_height (ClutterActor *self,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
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double scale = meta_surface_actor_wayland_get_scale (META_SURFACE_ACTOR_WAYLAND (self));
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clutter_actor_get_preferred_height (CLUTTER_ACTOR (stex), for_width, min_height_p, natural_height_p);
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if (min_height_p)
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*min_height_p *= scale;
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if (natural_height_p)
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*natural_height_p *= scale;
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}
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static void
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meta_surface_actor_wayland_paint (ClutterActor *actor)
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{
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MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
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MetaSurfaceActorWaylandPrivate *priv =
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meta_surface_actor_wayland_get_instance_private (self);
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if (priv->surface)
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meta_wayland_surface_update_outputs (priv->surface);
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CLUTTER_ACTOR_CLASS (meta_surface_actor_wayland_parent_class)->paint (actor);
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}
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static void
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meta_surface_actor_wayland_dispose (GObject *object)
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{
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MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (object);
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meta_surface_actor_wayland_set_texture (self, NULL);
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G_OBJECT_CLASS (meta_surface_actor_wayland_parent_class)->dispose (object);
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}
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static void
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meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
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{
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MetaSurfaceActorClass *surface_actor_class = META_SURFACE_ACTOR_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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actor_class->get_preferred_width = meta_surface_actor_wayland_get_preferred_width;
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actor_class->get_preferred_height = meta_surface_actor_wayland_get_preferred_height;
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actor_class->paint = meta_surface_actor_wayland_paint;
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surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage;
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surface_actor_class->pre_paint = meta_surface_actor_wayland_pre_paint;
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surface_actor_class->is_visible = meta_surface_actor_wayland_is_visible;
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surface_actor_class->should_unredirect = meta_surface_actor_wayland_should_unredirect;
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surface_actor_class->set_unredirected = meta_surface_actor_wayland_set_unredirected;
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surface_actor_class->is_unredirected = meta_surface_actor_wayland_is_unredirected;
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surface_actor_class->get_window = meta_surface_actor_wayland_get_window;
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object_class->dispose = meta_surface_actor_wayland_dispose;
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}
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static void
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meta_surface_actor_wayland_init (MetaSurfaceActorWayland *self)
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{
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}
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MetaSurfaceActor *
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meta_surface_actor_wayland_new (MetaWaylandSurface *surface)
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{
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MetaSurfaceActorWayland *self = g_object_new (META_TYPE_SURFACE_ACTOR_WAYLAND, NULL);
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MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (self);
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g_assert (meta_is_wayland_compositor ());
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priv->surface = surface;
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return META_SURFACE_ACTOR (self);
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}
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void
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meta_surface_actor_wayland_set_texture (MetaSurfaceActorWayland *self,
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CoglTexture *texture)
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{
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MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
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meta_shaped_texture_set_texture (stex, texture);
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}
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MetaWaylandSurface *
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meta_surface_actor_wayland_get_surface (MetaSurfaceActorWayland *self)
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{
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MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (self);
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return priv->surface;
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}
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void
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meta_surface_actor_wayland_surface_destroyed (MetaSurfaceActorWayland *self)
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{
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MetaSurfaceActorWaylandPrivate *priv =
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meta_surface_actor_wayland_get_instance_private (self);
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priv->surface = NULL;
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}
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