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83fc188f73
The silent rules we use for custom targets should be moved into a separate Makefile.am that gets included from all the others.
89 lines
2.7 KiB
Makefile
89 lines
2.7 KiB
Makefile
include $(top_srcdir)/build/autotools/Makefile.am.silent
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NULL =
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SUBDIRS = common $(CLUTTER_COGL)
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BUILT_SOURCES = cogl.h
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EXTRA_DIST = cogl.h.in cogl.pc.in
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DIST_SUBDIRS = common gl gles
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pc_files = \
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cogl-$(CLUTTER_COGL)-$(CLUTTER_API_VERSION).pc \
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cogl-$(CLUTTER_API_VERSION).pc
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cogl-$(CLUTTER_API_VERSION).pc: cogl.pc
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$(QUIET_GEN)cp -f $< $(@F)
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cogl-$(CLUTTER_COGL)-$(CLUTTER_API_VERSION).pc: cogl.pc
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$(QUIET_GEN)cp -f $< $(@F)
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pkgconfigdir = $(libdir)/pkgconfig
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pkgconfig_DATA = $(pc_files)
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CLEANFILES = $(pc_files)
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AM_CPPFLAGS = $(CLUTTER_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
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# COGL installed headers
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cogl_headers = \
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$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
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$(top_srcdir)/clutter/cogl/cogl-color.h \
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$(top_srcdir)/clutter/cogl/cogl-debug.h \
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$(top_srcdir)/clutter/cogl/cogl-deprecated.h \
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$(top_srcdir)/clutter/cogl/cogl-fixed.h \
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$(top_srcdir)/clutter/cogl/cogl-material.h \
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$(top_srcdir)/clutter/cogl/cogl-matrix.h \
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$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
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$(top_srcdir)/clutter/cogl/cogl-path.h \
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$(top_srcdir)/clutter/cogl/cogl-shader.h \
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$(top_srcdir)/clutter/cogl/cogl-texture.h \
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$(top_srcdir)/clutter/cogl/cogl-types.h \
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$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \
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$(top_builddir)/clutter/cogl/cogl-defines-@CLUTTER_COGL@.h \
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$(top_builddir)/clutter/cogl/cogl-enum-types.h \
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$(top_builddir)/clutter/cogl/cogl.h \
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$(NULL)
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# this is copied in from common/ to make cogl.h work, but we
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# need to clean it up ourselves once we're done
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DISTCLEANFILES = cogl-enum-types.h
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# HACK - gobject-introspection can't scan a library in another directory
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# so we create a libclutter-cogl.la that's just identical to the one
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# in the subdir
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noinst_LTLIBRARIES = libclutter-cogl.la
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libclutter_cogl_la_LIBADD = $(CLUTTER_COGL)/libclutter-cogl-$(CLUTTER_COGL).la
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libclutter_cogl_la_SOURCES = $(cogl_headers)
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coglincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
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coglinclude_HEADERS = $(cogl_headers)
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if HAVE_INTROSPECTION
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Cogl-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) libclutter-cogl.la
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$(QUIET_GEN)$(INTROSPECTION_SCANNER) -v \
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--namespace Cogl --nsversion=@CLUTTER_API_VERSION@ \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_srcdir)/clutter/cogl/common \
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-I$(top_srcdir)/clutter/cogl/@CLUTTER_COGL@ \
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-I$(top_builddir)/clutter \
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-DCLUTTER_COMPILATION \
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--c-include='cogl/cogl.h' \
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--include=GL-1.0 \
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--include=GObject-2.0 \
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--library=libclutter-cogl.la \
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--libtool="$(top_builddir)/libtool" \
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--pkg gobject-2.0 \
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--output $@ \
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$(cogl_headers)
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BUILT_GIRSOURCES = Cogl-@CLUTTER_API_VERSION@.gir
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girdir = $(datadir)/gir-1.0
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gir_DATA = $(BUILT_GIRSOURCES)
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CLEANFILES += $(BUILT_GIRSOURCES)
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endif
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