mutter/pango
Neil Roberts b83069f3b2 cogl-pango-glyph-cache: Don't put zero-sized glyphs in the cache
It now avoids trying to reserve space for zero-sized glyphs. That
happens for example when the layout contains a space. This was causing
the regular glyph cache to be used because the global atlas does not
support zero-sized images. That would then break up the
batching. Instead it now still reserves an entry in the cache but
leaves the texture as COGL_INVALID_HANDLE.
2011-05-05 17:32:30 +01:00
..
cogl-pango-display-list.c Revert "cogl-pango-display-list: Don't use VBOs if the texture can't handle it" 2011-05-05 17:32:29 +01:00
cogl-pango-display-list.h pango: Use CoglMaterial type for materials 2010-11-03 18:09:23 +00:00
cogl-pango-fontmap.c [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
cogl-pango-glyph-cache.c cogl-pango-glyph-cache: Don't put zero-sized glyphs in the cache 2011-05-05 17:32:30 +01:00
cogl-pango-glyph-cache.h cogl-pango: Use a separate glyph cache for mipmapped rendering 2011-05-05 17:32:27 +01:00
cogl-pango-private.h [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
cogl-pango-render.c cogl-pango-glyph-cache: Don't put zero-sized glyphs in the cache 2011-05-05 17:32:30 +01:00
cogl-pango.h [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
Makefile.am cogl/pango/Makefile.am pass EXTRA_LDFLAGS for linking 2011-05-05 15:05:42 +01:00