mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 12:32:05 +00:00
07c95ebf0c
The example code that is meant to be XIncluded into the API reference should not be part of the interactive test suite: it's code that it is meant to be used as a reference implementation - whereas the interactive test suite should be allowed to be lean and test behaviour even in nasty ways. In short: the test suite should not be the place where we show off idiomatic code for educational purposes.
154 lines
4.7 KiB
C
154 lines
4.7 KiB
C
#include <stdlib.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
#define SIZE 128
|
|
|
|
static gboolean
|
|
animate_color (ClutterActor *actor,
|
|
ClutterEvent *event)
|
|
{
|
|
static gboolean toggled = TRUE;
|
|
const ClutterColor *end_color;
|
|
|
|
if (toggled)
|
|
end_color = CLUTTER_COLOR_Blue;
|
|
else
|
|
end_color = CLUTTER_COLOR_Red;
|
|
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 500);
|
|
clutter_actor_set_easing_mode (actor, CLUTTER_LINEAR);
|
|
clutter_actor_set_background_color (actor, end_color);
|
|
clutter_actor_restore_easing_state (actor);
|
|
|
|
toggled = !toggled;
|
|
|
|
return CLUTTER_EVENT_STOP;
|
|
}
|
|
|
|
static gboolean
|
|
on_crossing (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer data)
|
|
{
|
|
gboolean is_enter = GPOINTER_TO_UINT (data);
|
|
float depth;
|
|
|
|
if (is_enter)
|
|
depth = -250.0;
|
|
else
|
|
depth = 0.0;
|
|
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 500);
|
|
clutter_actor_set_easing_mode (actor, CLUTTER_EASE_OUT_BOUNCE);
|
|
clutter_actor_set_depth (actor, depth);
|
|
clutter_actor_restore_easing_state (actor);
|
|
|
|
return CLUTTER_EVENT_STOP;
|
|
}
|
|
|
|
static void
|
|
on_transition_complete (ClutterTransition *transition,
|
|
ClutterActor *actor)
|
|
{
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 250);
|
|
|
|
clutter_actor_set_rotation (actor, CLUTTER_Y_AXIS, 0.0f,
|
|
SIZE / 2.0f, 0.f, 0.f);
|
|
|
|
clutter_actor_restore_easing_state (actor);
|
|
}
|
|
|
|
static gboolean
|
|
animate_rotation (ClutterActor *actor,
|
|
ClutterEvent *event)
|
|
{
|
|
ClutterTransition *transition;
|
|
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 1000);
|
|
|
|
clutter_actor_set_rotation (actor, CLUTTER_Y_AXIS, 360.0,
|
|
SIZE / 2.0f, 0.f, 0.f);
|
|
|
|
transition = clutter_actor_get_transition (actor, "rotation-angle-y");
|
|
g_signal_connect (transition, "completed",
|
|
G_CALLBACK (on_transition_complete),
|
|
actor);
|
|
|
|
clutter_actor_restore_easing_state (actor);
|
|
|
|
return CLUTTER_EVENT_STOP;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
ClutterActor *stage, *vase;
|
|
ClutterActor *flowers[3];
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return EXIT_FAILURE;
|
|
|
|
stage = clutter_stage_new ();
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
clutter_stage_set_title (CLUTTER_STAGE (stage), "Three Flowers in a Vase");
|
|
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
|
|
|
|
/* there are three flowers in a vase */
|
|
vase = clutter_actor_new ();
|
|
clutter_actor_set_name (vase, "vase");
|
|
clutter_actor_set_layout_manager (vase, clutter_box_layout_new ());
|
|
clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue);
|
|
clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
|
|
clutter_actor_add_child (stage, vase);
|
|
|
|
flowers[0] = clutter_actor_new ();
|
|
clutter_actor_set_name (flowers[0], "flower.1");
|
|
clutter_actor_set_size (flowers[0], SIZE, SIZE);
|
|
clutter_actor_set_margin_left (flowers[0], 12);
|
|
clutter_actor_set_background_color (flowers[0], CLUTTER_COLOR_Red);
|
|
clutter_actor_set_reactive (flowers[0], TRUE);
|
|
clutter_actor_add_child (vase, flowers[0]);
|
|
g_signal_connect (flowers[0], "button-press-event",
|
|
G_CALLBACK (animate_color),
|
|
NULL);
|
|
|
|
flowers[1] = clutter_actor_new ();
|
|
clutter_actor_set_name (flowers[1], "flower.2");
|
|
clutter_actor_set_size (flowers[1], SIZE, SIZE);
|
|
clutter_actor_set_margin_top (flowers[1], 12);
|
|
clutter_actor_set_margin_left (flowers[1], 6);
|
|
clutter_actor_set_margin_right (flowers[1], 6);
|
|
clutter_actor_set_margin_bottom (flowers[1], 12);
|
|
clutter_actor_set_background_color (flowers[1], CLUTTER_COLOR_Yellow);
|
|
clutter_actor_set_reactive (flowers[1], TRUE);
|
|
clutter_actor_add_child (vase, flowers[1]);
|
|
g_signal_connect (flowers[1], "enter-event",
|
|
G_CALLBACK (on_crossing),
|
|
GUINT_TO_POINTER (TRUE));
|
|
g_signal_connect (flowers[1], "leave-event",
|
|
G_CALLBACK (on_crossing),
|
|
GUINT_TO_POINTER (FALSE));
|
|
|
|
/* the third one is green */
|
|
flowers[2] = clutter_actor_new ();
|
|
clutter_actor_set_name (flowers[2], "flower.3");
|
|
clutter_actor_set_size (flowers[2], SIZE, SIZE);
|
|
clutter_actor_set_margin_right (flowers[2], 12);
|
|
clutter_actor_set_background_color (flowers[2], CLUTTER_COLOR_Green);
|
|
clutter_actor_set_reactive (flowers[2], TRUE);
|
|
clutter_actor_add_child (vase, flowers[2]);
|
|
g_signal_connect (flowers[2], "button-press-event",
|
|
G_CALLBACK (animate_rotation),
|
|
NULL);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_main ();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|