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Creating a synthetic event requires direct access to the ClutterEvent union members; this access does not map in bindings to high-level languages, especially run-time bindings using GObject-Introspection. It's also midly annoying from C, as it unnecessarily exposes the guts of ClutterEvent - something we might want to fix in the future. http://bugzilla.clutter-project.org/show_bug.cgi?id=2575
25 lines
940 B
C
25 lines
940 B
C
#ifndef __CLUTTER_EVENT_PRIVATE_H__
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#define __CLUTTER_EVENT_PRIVATE_H__
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#include <clutter/clutter-event.h>
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G_BEGIN_DECLS
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/* Reinjecting queued events for processing */
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void _clutter_process_event (ClutterEvent *event);
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/* clears the event queue inside the main context */
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void _clutter_clear_events_queue (void);
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void _clutter_clear_events_queue_for_stage (ClutterStage *stage);
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void _clutter_event_set_platform_data (ClutterEvent *event,
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gpointer data);
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gpointer _clutter_event_get_platform_data (const ClutterEvent *event);
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void _clutter_event_push (const ClutterEvent *event,
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gboolean do_copy);
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G_END_DECLS
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#endif /* __CLUTTER_EVENT_PRIVATE_H__ */
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