mutter/clutter/clutter-scriptable.h
Emmanuele Bassi e3259435f2 2.0: Remove all Since: annotations
We're starting from scratch.
2013-04-05 18:48:01 +01:00

108 lines
4.5 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_SCRIPTABLE_H__
#define __CLUTTER_SCRIPTABLE_H__
#include <glib-object.h>
#include <json-glib/json-glib.h>
#include <clutter/clutter-script.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_SCRIPTABLE (clutter_scriptable_get_type ())
#define CLUTTER_SCRIPTABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCRIPTABLE, ClutterScriptable))
#define CLUTTER_IS_SCRIPTABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCRIPTABLE))
#define CLUTTER_SCRIPTABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_SCRIPTABLE, ClutterScriptableIface))
typedef struct _ClutterScriptable ClutterScriptable;
typedef struct _ClutterScriptableIface ClutterScriptableIface;
/**
* ClutterScriptable:
*
* #ClutterScriptable is an opaque structure whose members cannot be directly
* accessed
*
*
*/
/**
* ClutterScriptableIface:
* @set_id: virtual function for setting the id of a scriptable object
* @get_id: virtual function for getting the id of a scriptable object
* @parse_custom_node: virtual function for parsing complex data containers
* into GObject properties
* @set_custom_property: virtual function for setting a custom property
*
* Interface for implementing "scriptable" objects. An object implementing
* this interface can override the parsing and properties setting sequence
* when loading a UI definition data with #ClutterScript
*
*
*/
struct _ClutterScriptableIface
{
/*< private >*/
GTypeInterface g_iface;
/*< public >*/
void (* set_id) (ClutterScriptable *scriptable,
const gchar *id_);
const gchar *(* get_id) (ClutterScriptable *scriptable);
gboolean (* parse_custom_node) (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node);
void (* set_custom_property) (ClutterScriptable *scriptable,
ClutterScript *script,
const gchar *name,
const GValue *value);
};
GType clutter_scriptable_get_type (void) G_GNUC_CONST;
void clutter_scriptable_set_id (ClutterScriptable *scriptable,
const gchar *id_);
const gchar * clutter_scriptable_get_id (ClutterScriptable *scriptable);
gboolean clutter_scriptable_parse_custom_node (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node);
void clutter_scriptable_set_custom_property (ClutterScriptable *scriptable,
ClutterScript *script,
const gchar *name,
const GValue *value);
G_END_DECLS
#endif /* __CLUTTER_SCRIPTABLE_H__ */