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https://github.com/brl/mutter.git
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a32eca26b6
Bug 1212 - Allow only a single include file for Clutter * clutter/*.h: Only allow including clutter.h in third party code. * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: Only allow including cogl.h in third party code. * clutter/cogl/common/Makefile.am: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/eglnative/Makefile.am: * clutter/eglx/Makefile.am: * clutter/fruity/Makefile.am: * clutter/glx/Makefile.am: * clutter/glx/clutter-glx.h: * clutter/osx/Makefile.am: * clutter/pango/Makefile.am: * clutter/sdl/Makefile.am: * clutter/win32/Makefile.am: * clutter/x11/Makefile.am: Fix build environment. * clutter/x11/clutter-x11-texture-pixmap.h: * clutter/x11/clutter-x11.h: Fix inclusion rules. * tests/test-pixmap.c: Fix inclusion of GdkPixbuf header. * README: Update release notes.
116 lines
4.1 KiB
C
116 lines
4.1 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Jorn Baayen <jorn@openedhand.com>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
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#define __CLUTTER_BEHAVIOUR_PATH_H__
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#include <clutter/clutter-alpha.h>
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#include <clutter/clutter-behaviour.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
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#define CLUTTER_BEHAVIOUR_PATH(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
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#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
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#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH))
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#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_PATH))
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#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
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typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
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typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
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typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
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struct _ClutterBehaviourPath
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{
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/*< private >*/
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ClutterBehaviour parent;
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ClutterBehaviourPathPrivate *priv;
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};
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/**
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* ClutterBehaviourPathClass
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* @knot_reached: signal class handler for the
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* ClutterBehaviourPath::knot_reached signal
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*
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* Since 0.2
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*/
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struct _ClutterBehaviourPathClass
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{
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/*< private >*/
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ClutterBehaviourClass parent_class;
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/*< public >*/
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void (*knot_reached) (ClutterBehaviourPath *pathb,
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const ClutterKnot *knot);
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/*< private >*/
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void (*_clutter_path_1) (void);
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void (*_clutter_path_2) (void);
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void (*_clutter_path_3) (void);
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void (*_clutter_path_4) (void);
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};
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GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
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ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
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const ClutterKnot *knots,
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guint n_knots);
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GSList * clutter_behaviour_path_get_knots (ClutterBehaviourPath *pathb);
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void clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
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const ClutterKnot *knot);
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void clutter_behaviour_path_append_knots (ClutterBehaviourPath *pathb,
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const ClutterKnot *first_knot,
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...) G_GNUC_NULL_TERMINATED;
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void clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
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guint offset,
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const ClutterKnot *knot);
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void clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
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guint offset);
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void clutter_behaviour_path_clear (ClutterBehaviourPath *pathb);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */
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