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* HACKING: Amend coding style and tenets, as it is now possible to install and use unit based properties in a safe way.
94 lines
3.1 KiB
Plaintext
94 lines
3.1 KiB
Plaintext
GENERAL
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=======
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General notes and rules on clutter core hacking;
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- GNU style indentation, please try hard to wrap at 80 chars.
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- All non static public API funcs should be documented in the source files
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via gtk-doc. Structures, enumerations and macros should be documented in
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the header files.
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- All non-trivial static and private API should be documented, especially
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the eventual lifetime handling of the arguments/return values or locking
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of mutexes.
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- All public functions with float parameters should also provide a fixed
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point version, with the 'x' postfix to the function name, e.g.:
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clutter_actor_set_foo - floating point
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clutter_actor_set_foox - fixed point
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Fixed point should be always be used internally, except when precision
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is paramount.
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- All public functions dealing with pixels should also provide a
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ClutterUnit version, with the 'u' postfix to the function name, e.g:
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clutter_actor_set_bar - pixels
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clutter_actor_set_baru - units
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ClutterUnit should always be used internally.
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- Properties should always be in floating point (never fixed point).
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The preferred precision is double.
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- Properties should use pixels whenever is possible. If sub-pixel
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precision is fundamental, use ClutterParamSpecUnit and
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clutter_param_spec_unit() to install ClutterUnit properties, and
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clutter_value_set_unit()/clutter_value_get_unit() to handle GValues in
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a safe way. Never install a ClutterUnit property using a GParamSpecInt.
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- Public entry points must always check their arguments with
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g_return_if_fail() or g_return_val_if_fail().
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- Private entry points should use g_assert() to verify internal state;
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do not use g_return_if_fail()/g_return_val_if_fail() as they might
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be compiled out.
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- Really try to avoid if possible additions to clutter-private.h. Use
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accessor functions instead.
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- Don't add direct GL calls but wrap with cogl (also adding GLES
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version if possible, or at least a stub).
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- Use CLUTTER_NOTE() macro for debug statements.
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- New features should also include an exhaustive test unit under tests.
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RELEASES
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========
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In making a new release;
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- Check out a fresh copy from SVN.
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- Verify versioning in configure.ac, increasing relevant
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clutter_major_version/clutter_minor_version/clutter_micro_version
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value. For point releases, bump clutter_micro_version to the next
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even number.
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- If there was no API change (addition, removal), increment
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clutter_interface_age by one. If there was an API change,
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set clutter_interface_age to zero.
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- Update NEWS (New feature details, bug #'s), README (Any API changes
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relevant to developers + version), AUTHORS if relevant.
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- Add a Release entry to the ChangeLog noting version.
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- Call make distcheck and fix if fails.
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- Upload the tarball.
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- Bump clutter_micro_version to the next odd number version.
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- Commit.
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- Announce release to waiting world on blog and mailing list.
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- Release any dependant add-ons following similar rules to above.
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Dont forget to check *.pc file version deps!
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$LastChangedDate$
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