mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 20:32:16 +00:00
60e2f8ed5b
It's the conformance test suite: there's no need to namespace the files, just like there's no need to namespace the units. This commit does not change the Cogl tests: they will be moved to Cogl over time, and it's easier to do if we leave them as they are.
130 lines
3.2 KiB
C
130 lines
3.2 KiB
C
#include <glib.h>
|
|
#include <clutter/clutter.h>
|
|
#include "test-conform-common.h"
|
|
|
|
void
|
|
actor_iter_traverse_children (TestConformSimpleFixture *fixture G_GNUC_UNUSED,
|
|
gconstpointer dummy G_GNUC_UNUSED)
|
|
{
|
|
ClutterActorIter iter;
|
|
ClutterActor *actor;
|
|
ClutterActor *child;
|
|
int i, n_actors;
|
|
|
|
actor = clutter_actor_new ();
|
|
clutter_actor_set_name (actor, "root");
|
|
g_object_ref_sink (actor);
|
|
|
|
n_actors = g_random_int_range (10, 50);
|
|
for (i = 0; i < n_actors; i++)
|
|
{
|
|
char *name;
|
|
|
|
name = g_strdup_printf ("actor%d", i);
|
|
child = clutter_actor_new ();
|
|
clutter_actor_set_name (child, name);
|
|
|
|
clutter_actor_add_child (actor, child);
|
|
|
|
g_free (name);
|
|
}
|
|
|
|
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, n_actors);
|
|
|
|
i = 0;
|
|
clutter_actor_iter_init (&iter, actor);
|
|
while (clutter_actor_iter_next (&iter, &child))
|
|
{
|
|
g_assert (CLUTTER_IS_ACTOR (child));
|
|
g_assert (clutter_actor_get_parent (child) == actor);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("actor %d = '%s'\n", i, clutter_actor_get_name (child));
|
|
|
|
if (i == 0)
|
|
g_assert (child == clutter_actor_get_first_child (actor));
|
|
|
|
if (i == (n_actors - 1))
|
|
g_assert (child == clutter_actor_get_last_child (actor));
|
|
|
|
i += 1;
|
|
}
|
|
|
|
g_assert_cmpint (i, ==, n_actors);
|
|
|
|
i = 0;
|
|
clutter_actor_iter_init (&iter, actor);
|
|
while (clutter_actor_iter_prev (&iter, &child))
|
|
{
|
|
g_assert (CLUTTER_IS_ACTOR (child));
|
|
g_assert (clutter_actor_get_parent (child) == actor);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("actor %d = '%s'\n", i, clutter_actor_get_name (child));
|
|
|
|
if (i == 0)
|
|
g_assert (child == clutter_actor_get_last_child (actor));
|
|
|
|
if (i == (n_actors - 1))
|
|
g_assert (child == clutter_actor_get_first_child (actor));
|
|
|
|
i += 1;
|
|
}
|
|
|
|
g_object_unref (actor);
|
|
}
|
|
|
|
void
|
|
actor_iter_traverse_remove (TestConformSimpleFixture *fixture G_GNUC_UNUSED,
|
|
gconstpointer dummy G_GNUC_UNUSED)
|
|
{
|
|
ClutterActorIter iter;
|
|
ClutterActor *actor;
|
|
ClutterActor *child;
|
|
int i, n_actors;
|
|
|
|
actor = clutter_actor_new ();
|
|
clutter_actor_set_name (actor, "root");
|
|
g_object_ref_sink (actor);
|
|
|
|
n_actors = g_random_int_range (10, 50);
|
|
for (i = 0; i < n_actors; i++)
|
|
{
|
|
char *name;
|
|
|
|
name = g_strdup_printf ("actor%d", i);
|
|
child = clutter_actor_new ();
|
|
clutter_actor_set_name (child, name);
|
|
|
|
clutter_actor_add_child (actor, child);
|
|
|
|
g_free (name);
|
|
}
|
|
|
|
g_assert_cmpint (clutter_actor_get_n_children (actor), ==, n_actors);
|
|
|
|
i = 0;
|
|
clutter_actor_iter_init (&iter, actor);
|
|
while (clutter_actor_iter_next (&iter, &child))
|
|
{
|
|
g_assert (CLUTTER_IS_ACTOR (child));
|
|
g_assert (clutter_actor_get_parent (child) == actor);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("actor %d = '%s'\n", i, clutter_actor_get_name (child));
|
|
|
|
if (i == 0)
|
|
g_assert (child == clutter_actor_get_first_child (actor));
|
|
|
|
if (i == (n_actors - 1))
|
|
g_assert (child == clutter_actor_get_last_child (actor));
|
|
|
|
clutter_actor_iter_remove (&iter);
|
|
|
|
i += 1;
|
|
}
|
|
|
|
g_assert_cmpint (i, ==, n_actors);
|
|
g_assert_cmpint (0, ==, clutter_actor_get_n_children (actor));
|
|
}
|