mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 04:42:14 +00:00
8a537b6299
* clutter/Makefile.am: * clutter/clutter.h: Add ClutterBindingPool to the build. * clutter/clutter-binding-pool.c: * clutter/clutter-binding-pool.h: Add ClutterBindingPool, a data structure meant to hold (key symbol, modifiers) pairs and associate them to a closure. The ClutterBindingPool can be used to install key bindings for actors and then execute closures inside the key-press-event signal handlers, removing the need for big switch() or if() blocks for each key. * clutter/clutter-event.c: Consistently use "key symbol" instead of "key value". * clutter/clutter-event.h: Add more modifier masks. * clutter/clutter-marshal.list: * tests/conform/Makefile.am: * tests/conform/test-binding-pool.c: * tests/conform/test-conform-main.c: Add ClutterBindingPool conformance test. * tests/interactive/Makefile.am: * tests/interactive/test-binding-pool.c: Add interactive test (and example code) for the ClutterBindingPool usage.
77 lines
1.9 KiB
Makefile
77 lines
1.9 KiB
Makefile
|
|
UNIT_TESTS = \
|
|
test-textures.c \
|
|
test-events.c \
|
|
test-offscreen.c \
|
|
test-scale.c \
|
|
test-actors.c \
|
|
test-behave.c \
|
|
test-entry.c \
|
|
test-project.c \
|
|
test-perspective.c \
|
|
test-rotate.c \
|
|
test-depth.c \
|
|
test-threads.c \
|
|
test-score.c \
|
|
test-script.c \
|
|
test-model.c \
|
|
test-grab.c \
|
|
test-effects.c \
|
|
test-fullscreen.c \
|
|
test-shader.c \
|
|
test-unproject.c \
|
|
test-viewport test-fbo.c \
|
|
test-opacity.c \
|
|
test-multistage.c \
|
|
test-cogl-primitives.c \
|
|
test-cogl-tex-tile.c \
|
|
test-cogl-tex-convert.c \
|
|
test-cogl-tex-foreign.c \
|
|
test-cogl-tex-getset.c \
|
|
test-cogl-offscreen.c \
|
|
test-cogl-tex-polygon.c \
|
|
test-stage-read-pixels.c \
|
|
test-random-text.c \
|
|
test-clip.c \
|
|
test-paint-wrapper.c \
|
|
test-texture-quality.c \
|
|
test-layout.c \
|
|
test-animation.c \
|
|
test-easing.c \
|
|
test-binding-pool.c
|
|
|
|
if X11_TESTS
|
|
UNIT_TESTS += test-pixmap.c
|
|
UNIT_TESTS += test-devices.c
|
|
endif
|
|
|
|
#FIXME - this is is a bit of a yukky way of ensuring the tests find our data:
|
|
test-script.json:
|
|
ln -sf $(top_srcdir)/tests/data/test-script.json
|
|
redhand.png:
|
|
ln -sf $(top_srcdir)/tests/data/redhand.png
|
|
|
|
# For convenience, this provides a way to easily run individual unit tests:
|
|
.PHONY: wrappers
|
|
wrappers: test-interactive$(EXEEXT)
|
|
for i in $(UNIT_TESTS); \
|
|
do \
|
|
ln -sf $(top_srcdir)/tests/interactive/wrapper.sh $${i%*.c}; \
|
|
done
|
|
|
|
# NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
|
|
# a phony rule that will generate symlink scripts for running individual tests
|
|
BUILT_SOURCES = wrappers redhand.png test-script.json
|
|
|
|
INCLUDES = -I$(top_srcdir)/ -I$(top_srcdir)/clutter -I$(top_builddir)/clutter
|
|
LDADD = $(top_builddir)/clutter/libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@.la
|
|
AM_CFLAGS = $(CLUTTER_CFLAGS)
|
|
AM_LDFLAGS = $(CLUTTER_LIBS)
|
|
|
|
noinst_PROGRAMS = test-interactive
|
|
|
|
test_interactive_SOURCES = \
|
|
test-main.c \
|
|
$(UNIT_TESTS)
|
|
test_interactive_LDFLAGS = -export-dynamic
|