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Buffer objects are cool! This abstracts the buffer API first introduced by GL_ARB_vertex_buffer_object and then extended to other objects. The coglBuffer abstract class is intended to be the base class of all the buffer objects, letting the user map() buffers. If the underlying implementation does not support buffer objects (or only support VBO but not FBO for instance), fallback paths should be provided. |
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.. | ||
blend-strings.xml | ||
cogl-docs.xml.in | ||
cogl-sections.txt | ||
Makefile.am |