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4ff25a291c
* clutter/clutter-score.h: Rearrange declarations. * clutter/clutter-score.c: More documentation in the long description of the ClutterScore section. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag, for debugging the shader calls. * clutter/clutter-feature.h: Fix the documentation of the feature flags. * clutter/Makefile.am: Remove trailing whitespace.
102 lines
3.9 KiB
C
102 lines
3.9 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_SCORE_H__
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#define __CLUTTER_SCORE_H__
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#include <clutter/clutter-timeline.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
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#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
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#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
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#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
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#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
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#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
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typedef struct _ClutterScore ClutterScore;
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typedef struct _ClutterScorePrivate ClutterScorePrivate;
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typedef struct _ClutterScoreClass ClutterScoreClass;
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struct _ClutterScore
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{
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/*< private >*/
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GObject parent;
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ClutterScorePrivate *priv;
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};
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struct _ClutterScoreClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/*< public >*/
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void (* timeline_started) (ClutterScore *score,
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ClutterTimeline *timeline);
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void (* timeline_completed) (ClutterScore *score,
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ClutterTimeline *timeline);
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void (* started) (ClutterScore *score);
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void (* completed) (ClutterScore *score);
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void (* paused) (ClutterScore *score);
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/*< private >*/
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/* padding for future expansion */
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void (*_clutter_score_1) (void);
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void (*_clutter_score_2) (void);
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void (*_clutter_score_3) (void);
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void (*_clutter_score_4) (void);
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void (*_clutter_score_5) (void);
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};
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GType clutter_score_get_type (void) G_GNUC_CONST;
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ClutterScore * clutter_score_new (void);
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void clutter_score_set_loop (ClutterScore *score,
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gboolean loop);
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gboolean clutter_score_get_loop (ClutterScore *score);
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guint clutter_score_append (ClutterScore *score,
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ClutterTimeline *parent,
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ClutterTimeline *timeline);
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void clutter_score_remove (ClutterScore *score,
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guint id);
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void clutter_score_remove_all (ClutterScore *score);
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ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
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guint id);
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GSList * clutter_score_list_timelines (ClutterScore *score);
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void clutter_score_start (ClutterScore *score);
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void clutter_score_stop (ClutterScore *score);
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void clutter_score_pause (ClutterScore *score);
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void clutter_score_rewind (ClutterScore *score);
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gboolean clutter_score_is_playing (ClutterScore *score);
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G_END_DECLS
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#endif /* __CLUTTER_SCORE_H__ */
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