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1b2af2891f
To change to the old behavior, pass --quiet. The aim is to be make it easier to debug issues only reproducing in the CI. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1289
221 lines
5.3 KiB
C
221 lines
5.3 KiB
C
#include <glib.h>
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#include <clutter/clutter.h>
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#include "tests/clutter-test-utils.h"
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static void
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actor_iter_traverse_children (void)
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{
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ClutterActorIter iter;
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ClutterActor *actor;
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ClutterActor *child;
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int i, n_actors;
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actor = clutter_actor_new ();
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clutter_actor_set_name (actor, "root");
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g_object_ref_sink (actor);
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n_actors = g_random_int_range (10, 50);
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for (i = 0; i < n_actors; i++)
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{
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char *name;
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name = g_strdup_printf ("actor%d", i);
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child = clutter_actor_new ();
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clutter_actor_set_name (child, name);
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clutter_actor_add_child (actor, child);
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g_free (name);
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}
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, n_actors);
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i = 0;
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clutter_actor_iter_init (&iter, actor);
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g_assert (clutter_actor_iter_is_valid (&iter));
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while (clutter_actor_iter_next (&iter, &child))
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{
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g_assert (CLUTTER_IS_ACTOR (child));
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g_assert (clutter_actor_get_parent (child) == actor);
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if (!g_test_quiet ())
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g_print ("actor %d = '%s'\n", i, clutter_actor_get_name (child));
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if (i == 0)
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g_assert (child == clutter_actor_get_first_child (actor));
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if (i == (n_actors - 1))
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g_assert (child == clutter_actor_get_last_child (actor));
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i += 1;
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}
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g_assert_cmpint (i, ==, n_actors);
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i = 0;
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clutter_actor_iter_init (&iter, actor);
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g_assert (clutter_actor_iter_is_valid (&iter));
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while (clutter_actor_iter_prev (&iter, &child))
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{
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g_assert (CLUTTER_IS_ACTOR (child));
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g_assert (clutter_actor_get_parent (child) == actor);
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if (!g_test_quiet ())
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g_print ("actor %d = '%s'\n", i, clutter_actor_get_name (child));
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if (i == 0)
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g_assert (child == clutter_actor_get_last_child (actor));
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if (i == (n_actors - 1))
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g_assert (child == clutter_actor_get_first_child (actor));
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i += 1;
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}
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g_object_unref (actor);
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}
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static void
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actor_iter_traverse_remove (void)
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{
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ClutterActorIter iter;
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ClutterActor *actor;
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ClutterActor *child;
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int i, n_actors;
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actor = clutter_actor_new ();
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clutter_actor_set_name (actor, "root");
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g_object_ref_sink (actor);
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n_actors = g_random_int_range (10, 50);
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for (i = 0; i < n_actors; i++)
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{
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char *name;
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name = g_strdup_printf ("actor%d", i);
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child = clutter_actor_new ();
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clutter_actor_set_name (child, name);
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clutter_actor_add_child (actor, child);
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g_free (name);
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}
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, n_actors);
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i = 0;
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clutter_actor_iter_init (&iter, actor);
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g_assert (clutter_actor_iter_is_valid (&iter));
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while (clutter_actor_iter_next (&iter, &child))
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{
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g_assert (CLUTTER_IS_ACTOR (child));
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g_assert (clutter_actor_get_parent (child) == actor);
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if (!g_test_quiet ())
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g_print ("actor %d = '%s'\n", i, clutter_actor_get_name (child));
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if (i == 0)
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g_assert (child == clutter_actor_get_first_child (actor));
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if (i == (n_actors - 1))
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g_assert (child == clutter_actor_get_last_child (actor));
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clutter_actor_iter_remove (&iter);
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g_assert (clutter_actor_iter_is_valid (&iter));
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i += 1;
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}
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g_assert_cmpint (i, ==, n_actors);
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g_assert_cmpint (0, ==, clutter_actor_get_n_children (actor));
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}
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static void
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actor_iter_assignment (void)
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{
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ClutterActorIter iter_a, iter_b;
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ClutterActor *actor;
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ClutterActor *child;
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int i, n_actors;
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actor = clutter_actor_new ();
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clutter_actor_set_name (actor, "root");
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g_object_ref_sink (actor);
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n_actors = g_random_int_range (10, 50);
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for (i = 0; i < n_actors; i++)
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{
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char *name;
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name = g_strdup_printf ("actor[%02d]", i);
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child = clutter_actor_new ();
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clutter_actor_set_name (child, name);
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clutter_actor_add_child (actor, child);
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g_free (name);
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}
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, n_actors);
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i = 0;
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clutter_actor_iter_init (&iter_a, actor);
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iter_b = iter_a;
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g_assert (clutter_actor_iter_is_valid (&iter_a));
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g_assert (clutter_actor_iter_is_valid (&iter_b));
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while (clutter_actor_iter_next (&iter_a, &child))
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{
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g_assert (CLUTTER_IS_ACTOR (child));
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g_assert (clutter_actor_get_parent (child) == actor);
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if (!g_test_quiet ())
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g_print ("actor %2d = '%s'\n", i, clutter_actor_get_name (child));
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if (i == 0)
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g_assert (child == clutter_actor_get_first_child (actor));
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if (i == (n_actors - 1))
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g_assert (child == clutter_actor_get_last_child (actor));
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i += 1;
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}
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g_assert_cmpint (i, ==, n_actors);
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i = n_actors - 1;
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while (clutter_actor_iter_prev (&iter_b, &child))
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{
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g_assert (clutter_actor_get_parent (child) == actor);
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if (!g_test_quiet ())
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g_print ("actor %2d = '%s'\n", i, clutter_actor_get_name (child));
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if (i == n_actors - 1)
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g_assert (child == clutter_actor_get_last_child (actor));
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if (i == 0)
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g_assert (child == clutter_actor_get_first_child (actor));
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i -= 1;
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}
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g_assert_cmpint (i, ==, -1);
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g_object_unref (actor);
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}
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CLUTTER_TEST_SUITE (
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CLUTTER_TEST_UNIT ("/actor/iter/traverse-children", actor_iter_traverse_children)
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CLUTTER_TEST_UNIT ("/actor/iter/traverse-remove", actor_iter_traverse_remove)
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CLUTTER_TEST_UNIT ("/actor/iter/assignment", actor_iter_assignment)
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)
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