..
driver
gles2: Remove the special wrapper for glBindTexture
2010-02-25 12:50:52 +00:00
winsys
build: Make COGL pass distcheck
2009-10-23 13:38:40 +01:00
cogl-atlas-texture-private.h
cogl: Add an atlased texture backend
2009-12-04 20:26:39 +00:00
cogl-atlas-texture.c
cogl-atlas-texture: Don't use the atlas if FBOs aren't supported
2010-02-16 12:07:18 +00:00
cogl-atlas.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-atlas.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-bitmap-fallback.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-bitmap-pixbuf.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-bitmap-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-bitmap.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-bitmap.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-blend-string.c
cogl-gles2-wrapper: Add support for the layer combine operations
2010-02-25 12:50:52 +00:00
cogl-blend-string.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-buffer-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-buffer.c
cogl-buffer: fix compilation for GL ES
2010-02-12 17:29:51 +00:00
cogl-buffer.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-clip-stack.c
cogl-clip-stack: Round the coords when clipping to a window rect
2010-02-17 16:12:47 +00:00
cogl-clip-stack.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-color.c
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-color.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-context.c
cogl: Cache the value for GL_MAX_TEXTURE_UNITS
2010-02-12 14:38:53 +00:00
cogl-context.h
cogl: Cache the value for GL_MAX_TEXTURE_UNITS
2010-02-12 14:38:53 +00:00
cogl-debug.c
cogl debug: Adds glViewport call tracing
2010-02-23 22:09:07 +00:00
cogl-debug.h
cogl debug: Adds glViewport call tracing
2010-02-23 22:09:07 +00:00
cogl-deprecated.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-enum-types.c.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-feature-private.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-feature-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-fixed.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-fixed.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-framebuffer-private.h
cogl: Support multiple fallbacks in cogl_offscreen_new_to_texture()
2010-01-11 15:32:52 +00:00
cogl-framebuffer.c
cogl debug: Adds glViewport call tracing
2010-02-23 22:09:07 +00:00
cogl-handle.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-internal.h
cogl: cleanly separate primitives + paths code
2010-02-12 14:05:01 +00:00
cogl-journal-private.h
cogl_rectangle: avoid redundant copy of geometry
2010-02-12 14:05:02 +00:00
cogl-journal.c
cogl debug: hint that all debugging paths are G_UNLIKELY
2010-02-23 22:09:07 +00:00
cogl-material-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-material.c
gles2: Remove the special wrapper for glBindTexture
2010-02-25 12:50:52 +00:00
cogl-material.h
cogl: Add deprecation annotation to CoglMaterial ref/unref
2010-02-23 16:51:26 +00:00
cogl-matrix-mesa.c
Remove a gtk-doc annotation
2009-12-02 11:37:13 +00:00
cogl-matrix-mesa.h
docs: Remove non-gtk-doc annotations
2009-11-19 13:55:46 +00:00
cogl-matrix-private.h
[debug] Adds a COGL_DEBUG=matrices debug option
2009-11-04 03:34:04 +00:00
cogl-matrix-stack.c
Fix some compiler warnings
2010-02-09 16:58:03 +00:00
cogl-matrix-stack.h
build: Move CoglMatrixMode to cogl-matrix-stack.h
2010-01-04 11:58:32 +00:00
cogl-matrix.c
[matrix] Adds cogl_matrix_get_inverse API
2009-11-04 03:34:05 +00:00
cogl-matrix.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-offscreen.h
cogl_offscreen: deprecate cogl_offscreen_ref/unref.
2009-11-26 19:33:13 +00:00
cogl-path.c
cogl: cleanly separate primitives + paths code
2010-02-12 14:05:01 +00:00
cogl-path.h
cogl: cleanly separate primitives + paths code
2010-02-12 14:05:01 +00:00
cogl-pixel-buffer-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-pixel-buffer.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-pixel-buffer.h
docs: Fixes for Cogl
2010-02-12 15:52:07 +00:00
cogl-primitives.c
cogl_rectangle: avoid redundant copy of geometry
2010-02-12 14:05:02 +00:00
cogl-primitives.h
cogl: cleanly separate primitives + paths code
2010-02-12 14:05:01 +00:00
cogl-profile.c
profiling: Adds initial UProf accounting to Cogl
2010-01-08 20:19:50 +00:00
cogl-profile.h
profiling: Adds initial UProf accounting to Cogl
2010-01-08 20:19:50 +00:00
cogl-shader.h
cogl: explicitly mark cogl_<object>_ref/unref APIs as deprecated
2010-02-12 14:05:01 +00:00
cogl-spans.c
[cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced
2009-10-16 18:58:52 +01:00
cogl-spans.h
[cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced
2009-10-16 18:58:52 +01:00
cogl-sub-texture-private.h
cogl-sub-texture: Optimise taking a sub texture of a sub texture
2010-02-12 16:57:17 +00:00
cogl-sub-texture.c
cogl-sub-texture: Optimise taking a sub texture of a sub texture
2010-02-12 16:57:17 +00:00
cogl-texture-2d-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-texture-2d-sliced-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-texture-2d-sliced.c
gles2: Remove the special wrapper for glBindTexture
2010-02-25 12:50:52 +00:00
cogl-texture-2d.c
cogl: remove redundant _cogl_journal_flush prototype
2010-02-12 14:05:01 +00:00
cogl-texture-driver.h
gles2: Remove the special wrapper for glBindTexture
2010-02-25 12:50:52 +00:00
cogl-texture-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-texture.c
cogl: resolves some low hanging issues flagged by clang
2010-02-12 14:05:02 +00:00
cogl-texture.h
cogl_texture_new_from_foreign: improve docs
2010-02-17 20:36:51 +00:00
cogl-types.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-util.c
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-util.h
cogl-clip-stack: Round the coords when clipping to a window rect
2010-02-17 16:12:47 +00:00
cogl-vertex-buffer-private.h
cogl: improves header and coding style consistency
2010-02-12 14:05:00 +00:00
cogl-vertex-buffer.c
cogl-vertex-buffer: Fix the malloc fallback for indices
2010-02-23 14:01:11 +00:00
cogl-vertex-buffer.h
cogl: explicitly mark cogl_<object>_ref/unref APIs as deprecated
2010-02-12 14:05:01 +00:00
cogl.c
cogl debug: hint that all debugging paths are G_UNLIKELY
2010-02-23 22:09:07 +00:00
cogl.h
docs: Detail replacement for cogl_check_extension()
2010-02-24 11:28:44 +00:00
cogl.pc.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
Makefile.am
cogl: cleanly separate primitives + paths code
2010-02-12 14:05:01 +00:00
stb_image.c
Covert stb_image.c to Unix format
2010-01-05 18:02:29 +00:00