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Although we have to leave the COGL_FEATURE_STENCIL_BUFFER enum as part of the public api we no longer ever set this feature flag. Cogl doesn't currently expose the concept of a stencil buffer in the public api (we only indirectly expose it via the clip stack api) so it doesn't make much sense to have a stencil buffer feature flag. We now have a COGL_PRIVATE_FEATURE_STENCIL_BUFFER flag instead which we can check when we need to use the buffer for clipping. Reviewed-by: Neil Roberts <neil@linux.intel.com> |
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cogl-gl.c | ||
cogl-texture-driver-gl.c |