mutter/clutter/clutter/evdev/clutter-device-manager-evdev.h
Carlos Garnacho 6de81b0513 evdev: Implement ClutterKeymap
Just move the minimal bits to this ClutterKeymapEvdev object. Much
of the functionality of a keymap is spread along ClutterSeatEvdev,
ClutterDeviceManagerEvdev and ClutterVirtualInputDevice. Future
refactors are due here.

Also, ideally keymaps are per-seat objects (at least keyboard state
is). We don't expose much info about seats altogether outside the
evdev device manager implementation. We just poke the main seat at
places, but eventually seats should be public.
2019-01-29 16:53:29 +01:00

109 lines
4.5 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_EVDEV_H__
#define __CLUTTER_DEVICE_MANAGER_EVDEV_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER_EVDEV (clutter_device_manager_evdev_get_type ())
#define CLUTTER_DEVICE_MANAGER_EVDEV(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdev))
#define CLUTTER_IS_DEVICE_MANAGER_EVDEV(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV))
#define CLUTTER_DEVICE_MANAGER_EVDEV_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdevClass))
#define CLUTTER_IS_DEVICE_MANAGER_EVDEV_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV))
#define CLUTTER_DEVICE_MANAGER_EVDEV_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdevClass))
typedef struct _ClutterDeviceManagerEvdev ClutterDeviceManagerEvdev;
typedef struct _ClutterDeviceManagerEvdevClass ClutterDeviceManagerEvdevClass;
typedef struct _ClutterDeviceManagerEvdevPrivate ClutterDeviceManagerEvdevPrivate;
typedef struct _ClutterSeatEvdev ClutterSeatEvdev;
struct _ClutterDeviceManagerEvdev
{
ClutterDeviceManager parent_instance;
ClutterDeviceManagerEvdevPrivate *priv;
};
struct _ClutterDeviceManagerEvdevClass
{
ClutterDeviceManagerClass parent_class;
};
GType clutter_device_manager_evdev_get_type (void) G_GNUC_CONST;
void _clutter_events_evdev_init (ClutterBackend *backend);
void _clutter_events_evdev_uninit (ClutterBackend *backend);
gint _clutter_device_manager_evdev_acquire_device_id (ClutterDeviceManagerEvdev *manager_evdev);
void _clutter_device_manager_evdev_release_device_id (ClutterDeviceManagerEvdev *manager_evdev,
ClutterInputDevice *device);
ClutterStage * _clutter_device_manager_evdev_get_stage (ClutterDeviceManagerEvdev *manager_evdev);
void _clutter_device_manager_evdev_constrain_pointer (ClutterDeviceManagerEvdev *manager_evdev,
ClutterInputDevice *core_pointer,
uint64_t time_us,
float x,
float y,
float *new_x,
float *new_y);
void _clutter_device_manager_evdev_filter_relative_motion (ClutterDeviceManagerEvdev *manager_evdev,
ClutterInputDevice *device,
float x,
float y,
float *dx,
float *dy);
void _clutter_device_manager_evdev_dispatch (ClutterDeviceManagerEvdev *manager_evdev);
struct xkb_state * _clutter_device_manager_evdev_get_xkb_state (ClutterDeviceManagerEvdev *manager_evdev);
static inline guint64
us (guint64 us)
{
return us;
}
static inline guint64
ms2us (guint64 ms)
{
return us (ms * 1000);
}
static inline guint32
us2ms (guint64 us)
{
return (guint32) (us / 1000);
}
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_EVDEV_H__ */