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e3259435f2
We're starting from scratch.
545 lines
15 KiB
C
545 lines
15 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-canvas
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* @Title: ClutterCanvas
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* @Short_Description: Content for 2D painting
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* @See_Also: #ClutterContent
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*
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* The #ClutterCanvas class is a #ClutterContent implementation that allows
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* drawing using the Cairo API on a 2D surface.
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*
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* In order to draw on a #ClutterCanvas, you should connect a handler to the
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* #ClutterCanvas::draw signal; the signal will receive a #cairo_t context
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* that can be used to draw. #ClutterCanvas will emit the #ClutterCanvas::draw
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* signal when invalidated using clutter_content_invalidate().
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*
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* <informalexample id="canvas-example">
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* <programlisting>
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* <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../examples/canvas.c">
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* <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
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* </xi:include>
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* </programlisting>
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* </informalexample>
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*
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* #ClutterCanvas is available since Clutter 1.10.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <cogl/cogl.h>
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#include <cairo-gobject.h>
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#include "clutter-canvas.h"
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#define CLUTTER_ENABLE_EXPERIMENTAL_API
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#include "clutter-backend.h"
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#include "clutter-cairo.h"
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#include "clutter-color.h"
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#include "clutter-content-private.h"
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#include "clutter-marshal.h"
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#include "clutter-paint-node.h"
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#include "clutter-paint-nodes.h"
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#include "clutter-private.h"
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struct _ClutterCanvasPrivate
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{
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cairo_t *cr;
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int width;
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int height;
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CoglBitmap *buffer;
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};
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enum
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{
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PROP_0,
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PROP_WIDTH,
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PROP_HEIGHT,
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LAST_PROP
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};
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static GParamSpec *obj_props[LAST_PROP] = { NULL, };
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enum
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{
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DRAW,
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LAST_SIGNAL
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};
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static guint canvas_signals[LAST_SIGNAL] = { 0, };
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static void clutter_content_iface_init (ClutterContentIface *iface);
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G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
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clutter_content_iface_init))
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static void
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clutter_cairo_context_draw_marshaller (GClosure *closure,
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GValue *return_value,
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guint n_param_values,
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const GValue *param_values,
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gpointer invocation_hint,
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gpointer marshal_data)
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{
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cairo_t *cr = g_value_get_boxed (¶m_values[1]);
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cairo_save (cr);
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_clutter_marshal_BOOLEAN__BOXED_INT_INT (closure,
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return_value,
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n_param_values,
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param_values,
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invocation_hint,
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marshal_data);
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cairo_restore (cr);
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}
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static void
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clutter_canvas_finalize (GObject *gobject)
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{
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ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv;
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if (priv->buffer != NULL)
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{
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cogl_object_unref (priv->buffer);
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priv->buffer = NULL;
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}
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G_OBJECT_CLASS (clutter_canvas_parent_class)->finalize (gobject);
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}
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static void
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clutter_canvas_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv;
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switch (prop_id)
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{
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case PROP_WIDTH:
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if (priv->width != g_value_get_int (value))
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{
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priv->width = g_value_get_int (value);
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clutter_content_invalidate (CLUTTER_CONTENT (gobject));
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}
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break;
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case PROP_HEIGHT:
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if (priv->height != g_value_get_int (value))
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{
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priv->height = g_value_get_int (value);
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clutter_content_invalidate (CLUTTER_CONTENT (gobject));
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}
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_canvas_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv;
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switch (prop_id)
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{
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case PROP_WIDTH:
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g_value_set_int (value, priv->width);
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break;
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case PROP_HEIGHT:
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g_value_set_int (value, priv->height);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_canvas_class_init (ClutterCanvasClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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g_type_class_add_private (klass, sizeof (ClutterCanvasPrivate));
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/**
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* ClutterCanvas:width:
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*
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* The width of the canvas.
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*
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*
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*/
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obj_props[PROP_WIDTH] =
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g_param_spec_int ("width",
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P_("Width"),
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P_("The width of the canvas"),
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-1, G_MAXINT,
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-1,
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS);
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/**
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* ClutterCanvas:height:
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*
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* The height of the canvas.
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*
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*
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*/
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obj_props[PROP_HEIGHT] =
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g_param_spec_int ("height",
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P_("Height"),
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P_("The height of the canvas"),
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-1, G_MAXINT,
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-1,
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS);
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/**
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* ClutterCanvas::draw:
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* @canvas: the #ClutterCanvas that emitted the signal
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* @cr: the Cairo context used to draw
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* @width: the width of the @canvas
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* @height: the height of the @canvas
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*
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* The #ClutterCanvas::draw signal is emitted each time a canvas is
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* invalidated.
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*
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* It is safe to connect multiple handlers to this signal: each
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* handler invocation will be automatically protected by cairo_save()
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* and cairo_restore() pairs.
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*
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* Return value: %TRUE if the signal emission should stop, and
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* %FALSE otherwise
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*
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*
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*/
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canvas_signals[DRAW] =
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g_signal_new (I_("draw"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE,
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G_STRUCT_OFFSET (ClutterCanvasClass, draw),
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_clutter_boolean_handled_accumulator, NULL,
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clutter_cairo_context_draw_marshaller,
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G_TYPE_BOOLEAN, 3,
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CAIRO_GOBJECT_TYPE_CONTEXT,
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G_TYPE_INT,
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G_TYPE_INT);
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gobject_class->set_property = clutter_canvas_set_property;
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gobject_class->get_property = clutter_canvas_get_property;
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gobject_class->finalize = clutter_canvas_finalize;
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g_object_class_install_properties (gobject_class, LAST_PROP, obj_props);
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}
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static void
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clutter_canvas_init (ClutterCanvas *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_CANVAS,
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ClutterCanvasPrivate);
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self->priv->width = -1;
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self->priv->height = -1;
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}
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static void
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clutter_canvas_paint_content (ClutterContent *content,
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ClutterActor *actor,
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ClutterPaintNode *root)
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{
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ClutterCanvas *self = CLUTTER_CANVAS (content);
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ClutterPaintNode *node;
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CoglTexture *texture;
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ClutterActorBox box;
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ClutterColor color;
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guint8 paint_opacity;
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ClutterScalingFilter min_f, mag_f;
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ClutterContentRepeat repeat;
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if (self->priv->buffer == NULL)
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return;
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texture = cogl_texture_new_from_bitmap (self->priv->buffer,
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COGL_TEXTURE_NO_SLICING,
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CLUTTER_CAIRO_FORMAT_ARGB32);
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if (texture == NULL)
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return;
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clutter_actor_get_content_box (actor, &box);
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paint_opacity = clutter_actor_get_paint_opacity (actor);
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clutter_actor_get_content_scaling_filters (actor, &min_f, &mag_f);
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repeat = clutter_actor_get_content_repeat (actor);
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color.red = paint_opacity;
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color.green = paint_opacity;
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color.blue = paint_opacity;
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color.alpha = paint_opacity;
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node = clutter_texture_node_new (texture, &color, min_f, mag_f);
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cogl_object_unref (texture);
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clutter_paint_node_set_name (node, "Canvas");
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if (repeat == CLUTTER_REPEAT_NONE)
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clutter_paint_node_add_rectangle (node, &box);
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else
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{
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float t_w = 1.f, t_h = 1.f;
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if ((repeat & CLUTTER_REPEAT_X_AXIS) != FALSE)
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t_w = (box.x2 - box.x1) / cogl_texture_get_width (texture);
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if ((repeat & CLUTTER_REPEAT_Y_AXIS) != FALSE)
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t_h = (box.y2 - box.y1) / cogl_texture_get_height (texture);
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clutter_paint_node_add_texture_rectangle (node, &box,
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0.f, 0.f,
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t_w, t_h);
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}
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clutter_paint_node_add_child (root, node);
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clutter_paint_node_unref (node);
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}
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static void
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clutter_canvas_emit_draw (ClutterCanvas *self)
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{
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ClutterCanvasPrivate *priv = self->priv;
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cairo_surface_t *surface;
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gboolean mapped_buffer;
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unsigned char *data;
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CoglBuffer *buffer;
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gboolean res;
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cairo_t *cr;
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g_assert (priv->width > 0 && priv->width > 0);
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if (priv->buffer == NULL)
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{
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CoglContext *ctx;
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ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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priv->buffer = cogl_bitmap_new_with_size (ctx,
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priv->width,
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priv->height,
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CLUTTER_CAIRO_FORMAT_ARGB32);
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}
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buffer = COGL_BUFFER (cogl_bitmap_get_buffer (priv->buffer));
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if (buffer == NULL)
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return;
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cogl_buffer_set_update_hint (buffer, COGL_BUFFER_UPDATE_HINT_DYNAMIC);
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data = cogl_buffer_map (buffer,
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COGL_BUFFER_ACCESS_READ_WRITE,
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COGL_BUFFER_MAP_HINT_DISCARD);
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if (data != NULL)
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{
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int bitmap_stride = cogl_bitmap_get_rowstride (priv->buffer);
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surface = cairo_image_surface_create_for_data (data,
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CAIRO_FORMAT_ARGB32,
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priv->width,
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priv->height,
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bitmap_stride);
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mapped_buffer = TRUE;
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}
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else
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{
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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priv->width,
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priv->height);
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mapped_buffer = FALSE;
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}
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self->priv->cr = cr = cairo_create (surface);
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g_signal_emit (self, canvas_signals[DRAW], 0,
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cr, priv->width, priv->height,
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&res);
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#ifdef CLUTTER_ENABLE_DEBUG
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if (_clutter_diagnostic_enabled () && cairo_status (cr))
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{
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g_warning ("Drawing failed for <ClutterCanvas>[%p]: %s",
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self,
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cairo_status_to_string (cairo_status (cr)));
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}
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#endif
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self->priv->cr = NULL;
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cairo_destroy (cr);
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if (mapped_buffer)
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cogl_buffer_unmap (buffer);
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else
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{
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int size = cairo_image_surface_get_stride (surface) * priv->height;
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cogl_buffer_set_data (buffer,
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0,
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cairo_image_surface_get_data (surface),
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size);
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}
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cairo_surface_destroy (surface);
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}
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static void
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clutter_canvas_invalidate (ClutterContent *content)
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{
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ClutterCanvas *self = CLUTTER_CANVAS (content);
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ClutterCanvasPrivate *priv = self->priv;
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if (priv->buffer != NULL)
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{
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cogl_object_unref (priv->buffer);
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priv->buffer = NULL;
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}
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if (priv->width <= 0 || priv->height <= 0)
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return;
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clutter_canvas_emit_draw (self);
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}
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static gboolean
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clutter_canvas_get_preferred_size (ClutterContent *content,
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gfloat *width,
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gfloat *height)
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{
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ClutterCanvasPrivate *priv = CLUTTER_CANVAS (content)->priv;
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if (priv->width < 0 || priv->height < 0)
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return FALSE;
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if (width != NULL)
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*width = priv->width;
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if (height != NULL)
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*height = priv->height;
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return TRUE;
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}
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static void
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clutter_content_iface_init (ClutterContentIface *iface)
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{
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iface->invalidate = clutter_canvas_invalidate;
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iface->paint_content = clutter_canvas_paint_content;
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iface->get_preferred_size = clutter_canvas_get_preferred_size;
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}
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/**
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* clutter_canvas_new:
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*
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* Creates a new instance of #ClutterCanvas.
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*
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* You should call clutter_canvas_set_size() to set the size of the canvas.
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*
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* You should call clutter_content_invalidate() every time you wish to
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* draw the contents of the canvas.
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*
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* Return value: (transfer full): The newly allocated instance of
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* #ClutterCanvas. Use g_object_unref() when done.
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*
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*
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*/
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ClutterContent *
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clutter_canvas_new (void)
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{
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return g_object_new (CLUTTER_TYPE_CANVAS, NULL);
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}
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/**
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* clutter_canvas_set_size:
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* @canvas: a #ClutterCanvas
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* @width: the width of the canvas, in pixels
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* @height: the height of the canvas, in pixels
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*
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* Sets the size of the @canvas.
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*
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* This function will cause the @canvas to be invalidated.
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*
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*
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*/
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void
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clutter_canvas_set_size (ClutterCanvas *canvas,
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int width,
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int height)
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{
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GObject *obj;
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gboolean width_changed = FALSE, height_changed = FALSE;
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g_return_if_fail (CLUTTER_IS_CANVAS (canvas));
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g_return_if_fail (width >= -1 && height >= -1);
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obj = G_OBJECT (canvas);
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g_object_freeze_notify (obj);
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if (canvas->priv->width != width)
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{
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canvas->priv->width = width;
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width_changed = TRUE;
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g_object_notify_by_pspec (obj, obj_props[PROP_WIDTH]);
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}
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if (canvas->priv->height != height)
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{
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canvas->priv->height = height;
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height_changed = TRUE;
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g_object_notify_by_pspec (obj, obj_props[PROP_HEIGHT]);
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}
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if (width_changed || height_changed)
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clutter_content_invalidate (CLUTTER_CONTENT (canvas));
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g_object_thaw_notify (obj);
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}
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