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This function is the same as cogl_offscreen_new_to_texture but it takes a level parameter and a set of flags so that FBOs can be used to render to higher mipmap levels and to disable the depth and stencil buffers. cogl_offscreen_new_to_texture now just calls the new function with the level set to zero. This function could be useful in a few places in Cogl where we want to use FBOs as an implementation detail such as when copying between textures. http://bugzilla.clutter-project.org/show_bug.cgi?id=2414 |
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